Where to Find It and What Actually Comes With It
The Adobe Photoshop CS3 Classroom in a Book is still out there if you know where to look, though it's been superseded by newer versions for almost two decades now. You can find the PDF files on Adobe's official training site at various archive links, or third-party sites like pdfcoffee or booksfree have the full book uploaded. The companion CD usually sits on archive.org as an ISO if you need the exercise files separately. I wouldn't bother hunting down the physical DVD unless you're collecting old software media. Most people just grab the PDF and the exercise files zip. The exercise files are separate from the main PDF. They're a zip that needs to be unzipped into your Photoshop Plugins folder or wherever you keep tutorial assets. I put mine in C:\Photoshop_CS3_Exercises or /Users/[yourname]/Desktop/PS3_Books/ on my machine. If the files don't show up after unzipping, check that you haven't accidentally extracted them into a nested folder. That happens more often than you'd think. The results folder at the end of each chapter is what you compare your work against, so make sure you have access to those. It's structured as twelve chapters, each built around a specific technique or workflow. You start with layers and selection tools, move through typography and color correction, then get into more advanced stuff like retouching workflows and photo compositing. The later chapters cover 3D text extrusion, automated actions, and working with video frames. Each chapter has a set of instructions, a few checkpoints, and a challenge project at the end.
The approach is very hands-on. You follow along step by step with the provided images. There isn't a lot of theory behind why things work the way they do, which is by design. Adobe intended this as a practical workbook, not a textbook. That means you learn by doing, not by reading about it first. One thing the book doesn't do well is explain what's happening under the hood. When it tells you to use Curves to adjust contrast, it doesn't go into the histogram math or how tone curves differ from the old Levels adjustment in terms of bit-depth handling. That's a gap I noticed early on when I started using this material to train junior designers. They could follow the steps perfectly but had no idea what they were actually changing in the image data.
What I Actually Ran Into Using This
There's a specific issue in Chapter 7 with the retouching exercise that caught me off guard. The instructions tell you to use the Healing Brush tool on a high-resolution portrait, but the provided file is only 72 DPI and roughly 800 pixels wide. When you try to work at the intended detail level, the brush previews look blocky and the healed areas don't blend properly because the source texture resolution is too low. I ended up sourcing a different reference image from a personal library at 300 DPI and scaled it down to match the composition, then went through the same healing steps. The process was identical, just with a higher resolution starting point. The book never mentions this limitation, so it's worth knowing ahead of time. Most people skip the check-in questions between sections. Those aren't filler. They point out where beginners consistently make mistakes, like assuming the Magic Wand tolerances from one image will transfer directly to another. Tolerance settings are dependent on the histogram distribution of the specific image you're working on. Two images that look similarly simple can need wildly different tolerance values. Another thing: the book treats Smart Objects as an afterthought. In CS3 they were still relatively new. If you're following along with the compositing chapters and applying transformations, you'll want to convert to Smart Object before scaling down a layer, even if the instructions don't say so. Once you rasterize a downscaled Smart Object, you lose the ability to rescale back up without quality loss. I've seen people redo entire composites because they missed that detail.
Get the Full Details
The actions chapter is useful but CS3 actions don't always translate cleanly to newer versions. If you record an action in CS3 and try to run it in Photoshop CC or later, some of the older filter algorithms render differently. Gaussian Blur for example has a slightly different noise profile in newer versions. It won't break your workflow, but if you need pixel-perfect consistency across versions, test the action in your target version before committing to it.
When This Book Falls Short
The main problem is that CS3 is from 2007. Nearly everything about the interface has shifted since then. The palette arrangement, the tool locations, the menu structure. If you're starting fresh with a current version of Photoshop, the screenshots will look foreign. The core techniques still apply, but you'll spend time looking for tools in different places. Actions panel location changed. Filter gallery behavior changed. The 3D features from CS3 are completely removed in modern versions. If you're learning Photoshop today and don't have a specific reason to work with CS3, I'd recommend getting the most recent Classroom in a Book edition instead. The fundamentals overlap significantly, but you'll save time not translating between versions. The CS3 version is useful if you're maintaining legacy workflows, working in an environment that still runs older software, or if you're studying the evolution of Photoshop's feature set specifically. The PDF is freely available online. The companion files can be found on archive.org or scraped from various education sites. Nothing requires purchasing anything anymore, which is unusual for official Adobe training material. I used this book myself back when it came out and pulled it off the shelf recently to refresh on some older retouching techniques. It holds up reasonably well for what it is, but the gaps in conceptual explanation mean you'll need supplementary material if you want to understand the underlying mechanics rather than just memorizing steps.