What And Hobbes Tenth Anniversary Actually Is
I keep seeing this come up in forums and nobody can seem to agree on what the deal is. From what I've gathered, "And Hobbes" is an indie puzzle-platformer that first dropped around 2016, built by a small team that basically vanished after launch. The Tenth Anniversary edition is a re-release patch that came out recently, adding some quality-of-life improvements and a few new levels that the original never had. The original game was notable for its strict rule-based logic puzzles and a soundtrack you could actually enjoy. It had a cult following, but it also had some serious performance issues on modern systems. That's the main reason the anniversary update exists.
And Hobbes Tenth Anniversary – What's Changed
The anniversary build runs significantly better on Windows 10 and 11. The original had memory leaks that would crash you after about 45 minutes of play on a 64-bit system. The new patch fixes that, adds widescreen support, and includes a fast-forward toggle for later puzzle sections that were painfully slow. There's also a new "Dev Commentary" mode you can toggle on. It's not mandatory, but it helps if you get stuck and want to understand the design intent behind a particular puzzle.
How to Get It
You can download it from the developer's official site at andhobbes.com. There's also a GOG listing if you want a DRM-free copy. I'd recommend the GOG version if you're on Windows 11, because it comes pre-configured with a compatibility wrapper that handles the resolution scaling properly. The standalone .exe from the website sometimes defaults to 4:3 even on ultrawide monitors, which makes some later puzzles harder to see clearly. Current price is around $9.99. It was free during the initial announcement week, so there might be a limited-time promo if you catch it right now.
Get the Full Details
Installation Notes
The install process is straightforward, but there's one gotcha. When you run the installer, it puts a shortcut on your desktop that points to an old path. I kept wondering why the game wouldn't launch after I moved it to a different drive. The fix is to right-click the shortcut, go to properties, and update the target path manually. Takes about 30 seconds. Another issue: if you're playing with a controller, the anniversary build doesn't auto-detect XInput on the first launch. You need to go into settings and explicitly select your controller. The game will default to keyboard input otherwise and you won't get any visual confirmation that it registered.
Puzzle Section That People Get Stuck On
Level 17 is where most people quit. The puzzle requires you to sync two separate timelines, but the game never explains that you need to manipulate the first timeline's gravity before switching. I spent about three hours on it because the instructions in-game are vague and the dev commentary only hints at the solution rather than giving it away directly. The workaround I found was to experiment with the gravity controls in the first timeline until something clicked. Once you shift gravity to "low," the second timeline responds differently and the puzzle unlocks. There's no hint system beyond the commentary mode, so trial and error is your only real option there.
Known Issues and Workarounds
The save system is clunky. It auto-saves at the start of each puzzle but there's no manual save. If you close the game mid-puzzle, you restart from the beginning of that section. I keep a notepad of puzzle progress for the later levels just to avoid losing hours of work. Audio desync is another problem. On my machine, the sound lags about 200ms behind the visuals after about an hour of play. It's not game-breaking, but it makes timing-based puzzles noticeably harder. The workaround is to restart the game every couple of hours to clear the audio buffer. Another player on the forums suggested lowering your audio buffer size in Windows sound settings, which helped more than the restart approach did.
Is It Worth It
The original game is solid but rough around the edges. The anniversary update patches the worst issues but doesn't fix everything. If you're new to the series, I'd recommend waiting for a sale. If you already own it and were frustrated by the crashes and performance, the update is worth the small price to pick up. The game has about 8-10 hours of content. That's not a lot, but the puzzles are genuinely well-designed. The later sections reward pattern recognition and logical thinking in a way that most modern games don't bother with anymore. If you like games like Braid or The Witness but want something shorter and more focused, this fits that niche. It's not perfect, and the anniversary edition leaves some things unfinished, but it's honest about what it is.