Getting All the Trophies in Civilization 6
The trophy list in Civilization 6 has 46 achievements. Most of them are straightforward if you know what you're doing. A few are genuinely annoying. I spent about 80 hours across multiple runs to get them all, and I'm going to save you that time by laying out what actually matters. The first thing to understand is that the difficulty choices for the main storyline trophies completely screw most players over if they pick the wrong option. "Win on Emperor difficulty or higher" is listed as the requirement, but the game tracks your score based on victory points, not the difficulty slider itself. This means you can technically meet the victory conditions on lower difficulties if you stack enough modifiers, but it's far easier to just start a new game on Deity and commit to a full run. I made the mistake of trying to hack it on Deity by loading a save after a bad turn — the game flags loaded games and disables achievements entirely. Don't do that. Play the full run without reloading. For the core win trophies, here's the practical breakdown of what each one actually requires and how long a clean run takes.
Domination Victory Trophy
This is the easiest path for most people because it doesn't require managing culture, faith, or science. You just need to conquer all other civilizations. The catch is that on higher difficulties the AI piles on extra units and production bonuses that make early aggression painful. Start on Deity. Pick a civilization with strong military bonuses — I ran Rome and Sparta across different playthroughs. Build barracks early, rush warriors, and push your borders immediately. The AI on Deity will declare on you by turn 40 if you aren't careful, so scout with your first settler and position units near neighbors before they see you. A Domination victory on Deity typically takes 150-200 turns if you're playing competently. If you're struggling, you can drop to Godmode on lower difficulties for the trophy since the requirement only says Emperor or higher, but again, don't load saves. The Science Victory requires building the spaceship components and launching them before any other civilization completes the project. The common mistake here is focusing purely on science and ignoring defense. On Deity, your neighbors will attack your cities while you're busy building laboratories. Spread your scientific buildings across multiple cities rather than stacking everything in your capital. Building the Great Library in your first city gives you a massive early science boost from the free technology and the bonus from adjacent districts. Also construct the Hubble Space Observatory late in the game — it accelerates your spaceship progress significantly. The whole run usually takes around 200-280 turns depending on map size and whether you get caught in wars. Cultural Victory is the one most players underestimate because the requirements change depending on world population. You need to have more tourism than any other civilization has received from all other civilizations combined. This means you need high attraction through great works, monuments, and wonder construction, plus effective promotion of your culture abroad. Build the Louvre and the British Museum as soon as you can. Focus on creating bronze age wonders early since they give you great works that multiply your tourism output. The tricky part is that diplomacy matters more here than in any other victory type — forming city-states into leagues and getting their policies to boost your tourism is essential. On Deity, AI leaders will actively try to block your cultural influence through their own policies and alliances. I found that running Venice with the galley trade ability gave me an edge because it generated extra gold to purchase tiles and buildings faster.
You need your religion to be the dominant religion in at least 60 percent of major civilizations. This requires founding a religion early, finding apostles, and converting cities aggressively. Pick a religion with the Missionary and Inquisitor beliefs for maximum conversion speed. Found it in your first or second city and immediately start producing missionaries. Use the Religious Settlement belief if available so your cities can automatically found religions in newly conquered territory. The hardest part is that other players can also found religions, and deities have a habit of declaring holy wars against you. Prioritize defensive units alongside your religious workers. This run took me roughly 220 turns on Deity with a solid setup. This achievement asks you to finish a game with all five victory conditions checked off in a single match. Most people assume this means winning four different types of victories sequentially, which is impossible in one game. The actual trick is that you need to meet the conditions for all five victory paths simultaneously by the end of the game, regardless of which one you officially trigger first. You need to have launched a spaceship (science), built the required wonders for cultural victory (culture), conquered all capitals (domination), converted 60 percent of cities to your religion (religion), and produced enough influence with city-states for diplomatic victory. It took me three separate attempts over about 12 hours because I kept failing to convert cities fast enough while also trying to push for domination. The workaround I used was running a very wide empire on Deity with multiple cities dedicated to different strategies. One city focused on science, another on culture, another on faith, and so on. It's tedious but workable if you have patience. Several trophies can be earned quickly if you know the right shortcuts. "Reach the Modern Era" is trivial — just build a monument and a shrine and you'll hit it within 60-80 turns. "Build 5 Wonders" is faster than people think if you go aggressive on production. Rush the Pyramids first because they give massive food bonuses that accelerate city growth, which then fuels more production. After that, go for the Great Wall, Stonehenge, Colosseum, and Hanging Gardens. You can realistically get five wonders in under 120 turns on Standard speed. "Earn 5,000 Gold" happens naturally if you form alliances and control trade routes. "Unlock 10 Technologies" takes about the same time as reaching the Ancient Era because the tech tree branches quickly.
Get the Full Details

The biggest bottleneck is not the achievements themselves but the AI behavior on Deity. At that difficulty, the AI gets free units, free buildings, and massive combat bonuses. This means every early expansion attempt turns into a costly war. I learned to stop trying to expand aggressively past my second city and instead focus on fortifying what I had. Two well-defended cities with good production are worth more than four poorly defended ones. Also, the AI is surprisingly good at denying you key map features like natural wonders and bonus resources. Scouting ahead and settling near these things early is critical. If you settle too close to another civilization on Deity, you will lose territory rapidly regardless of your military strength because the AI spawns units adjacent to your borders constantly. If you just want to complete certain achievements without grinding full games, you can find pre-saved games online that are set up for specific trophies. These are available through community forums and achievement tracker sites. The catch is that Steam only tracks achievements on fresh games played on standard settings. Save games loaded from outside sources won't trigger the achievement pop-ups. So if you're using a save file, you need to start from that save and play through to completion on the correct difficulty for the trophy to register. The fastest route for most players is to run the Domination victory on Deity first since it's the most straightforward, then layer in the harder ones like Cultural and Religious victories during subsequent playthroughs. Perfect Harmony should be saved for last since it essentially requires doing everything at once. Total time investment for all trophies is roughly 60-90 hours if you're playing efficiently without unnecessary reloads.