Getting 100% Completion in Cyberpunk 2077 Without Commentary

100% completion in Cyberpunk 2077 means clearing every NCPD scanner hustle, finishing all main jobs and side quests, unlocking every ending, collecting all relics, and hitting max Street Cred. It takes roughly 200 to 250 hours on a first run unless you already know what you are doing. Most people burn through 300 plus hours because they miss requirements hidden behind quest lines that do not tell you about them. Here is what actually works for getting there without wasting time.

Cyberpunk 2077 Gameplay No Commentary 100 Percent Completion

No commentary playthroughs are useful for two reasons. First, they show exact placements and timings for collectibles and hidden quests without a voice talking over the screen. Second, they let you pause at any moment to check exactly which dialog option triggers a missing side job. I keep a playlist open while I play and queue up specific segments when I am stuck on a particular area like Westbrook or Heywood. The most common problem is that several side quests only unlock after you finish certain main story beats, and the game does not put them in your journal until that happens. For example, the quest known as Playing for Time does not appear until after certain early missions, and if you ignore it you end up with a permanent gap in your completion percentage. I learned this the hard way on my third attempt when I noticed my completion meter was stuck at 87 percent and could not move further. I tracked down every quest I had skipped by cross-referencing a checklist, reloaded a save from before the point of no return, and finished the dangling ones. That cost me about four hours of rewatching and reloading. Another detail beginners miss is that Street Cred affects quest availability. Several gigs and NCPD hustles only spawn once you reach higher reputation thresholds. If your completion percentage stalls around 75 percent, check your Street Cred level first. Grinding bounties and completing gigs in one district will push it up faster than running around aimlessly.

Collecting all relics is straightforward if you actually read the locations list. There are twelve unique Relic Pieces scattered across Night City, and many of them are in places the map marker does not highlight well. The one I always forget is the piece near the Arasaka data node in Arasaka Industrial Zone. You have to access a terminal first to open the door, and the terminal is behind a locked gate that requires a small brute force minigame. If you try to force the door instead of using the terminal, you will walk in circles for ten minutes. NCPD scanner hustles number around sixty across the city. Some of them share spawn points, which means clearing one area multiple times can complete more than one hustle at once. I usually group them by district and clear each district twice during different in-game days so I catch both day and night variants. This method reduces total travel time by about forty percent compared to trying to finish everything in one pass. For endings, there are five major outcomes tied to your final choice and certain relationship conditions. To get the 100 percent completion badge, you do not need to see every ending in a single playthrough. You can load different saves and trigger alternate conclusions. The important thing is that some endings require specific side quests to be completed first, especially the ones tied to Johnny Silverhand's storyline. If you skip certain interactions with Judy, Panam, or River, you lock yourself out of entire ending branches.

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Test de Cyberpunk 2077 sur Playstation 5 - RPGamers
Test de Cyberpunk 2077 sur Playstation 5 - RPGamers

Relics and cyberware collections are simpler. Every relic piece is a one-time pickup, and most cyberware installations are automatic once you find the schematic and the vendor. There are six unique cyberware sets, and each set has head, arms, legs, and torso pieces. Vendors sell them randomly, but certain districts have higher rotation rates. I found Jinkson's Fixer shop in Watson to restock reliably, which saved me hours of checking the same vendors repeatedly. One edge case that catches people is the achievement system. A few achievements require specific build choices, like completing the game with a netrunner build or finishing certain quests without using weapons. If you plan to get all achievements alongside 100 percent completion, you may need to do a separate playthrough focused on those constraints. My workaround was to make a dedicated save file after finishing the main story once, then replay the final act using a non-lethal approach and a focus on hacking. That added roughly six hours to my total time. If you want to watch others do this rather than doing it yourself, no commentary guides are widely available on video platforms. Search for full game completion runs without commentary and filter by length. Videos over two hundred hours are usually complete. I recommend using a table of contents or chapter markers if the upload includes them, because jumping straight into a three hundred hour video is impractical.

The biggest bottleneck for most people is not the gameplay itself but the sheer volume of optional content. You can reach 90 percent without touching half the side quests, but the last ten percent requires going back through areas you already cleared. Plan for at least two full playthroughs of the game world, preferably with different build focuses, to catch everything. Trying to squeeze it all into one run tends to leave gaps.