Getting a Hold of a Physical or Digital Guide for Elden Ring
The main options for getting a proper guide to the game right now come down to three routes. There is the official PRPG Guidebook published by Kadokawa, which runs about $50-60 at most bookstores and online retailers. Then there are the third-party strategy guides from companies like Prima or Dark Horse. And finally, you can grab the PDF versions that circulate on various gaming sites or directly from publishers. I picked up the PRPG guide back when it dropped in late 2022. The paper quality is decent, the maps are detailed, but I hit a real issue pretty quickly. The incantation section lists spells by Japanese release order, not by alphabetical order or by upgrade path. If you are trying to find a specific miracle and you do not know the exact Japanese title, you waste time flipping through hundreds of pages. My workaround was simple: I used the index at the back, which at least has English alphabetization, and cross-referenced the page numbers to the main entry. It works, but it is annoying. Anyone who has done this knows exactly what I mean.
What You Actually Get With an Elden Ring Game Guide Book
These books cover everything from boss move sets to weapon scaling tables. The best ones break down the affinity system with actual numbers rather than vague descriptions. That detail matters more than you would think. Most players I talk to assume their +7 weapon with Blood affinity scales better than the same weapon with Keen affinity on Strength builds. The guide tables will tell you otherwise, sometimes by a significant margin. The map sections are the other useful part. Full overworld maps with every Site of Grace clearly marked. The digital versions let you zoom in, which helps when you are trying to confirm whether that one hidden grace near the Divine Tower of Caelid is actually on the path you are looking at. I use this constantly because the game does not highlight graces well on your in-game map. If you want a download link for the PDF version, the official publisher site usually has it. Search for "Elden Ring PRPG Guidebook PDF" and you will find the legitimate links from Kadokawa. There are also fan-made condensed versions that strip out the lore fluff and just keep the build tables and boss stats. Those tend to be more practical for actual play sessions.
Things the Guides Get Wrong or Leave Out
Here is the thing nobody tells you. A lot of the damage formulas in these books use base game numbers. If you are playing on patch 1.12 or later, some of those numbers are slightly off. Boss HP pools changed in later patches, for example. The Molotov is one area where the guide underreports the fire damage output because the buff calculation was adjusted after launch. Another gap in most guide books: they do not cover optimal rune farming locations for mid-game players well. The sites listed are mostly endgame focused. Liurnia lake districts early on give better runes per hour than most of the places recommended in the later chapters. I would also say these books are not essential if you are only going to do a casual run. The in-game codex entries actually cover a lot of what a standard player needs. Where they fall short is in the build planning section. If you are trying to make a specific hybrid build that mixes magic and strength, you need the scaling tables. The game itself does not show you how much a +10 change in a stat will affect your damage output.
Get the Full Details

My personal recommendation: buy the paper copy if you want something to keep around. The digital PDF is fine for quick reference during a session, but the binding breaks after a few weeks of use. I have three different editions and two of them are held together with tape. The Prima guide has a softer cover and holds up better, but the map illustrations are not as clean as the PRPG version. There is no single perfect guide for this game. The community wiki updated constantly with patch data is probably the most accurate source overall. But having a physical book to flip through during a long play session reduces screen time and lets you plan builds without pulling up a browser mid-run.