Getting Started With Helldivers 2 Gameplay Review Part 1

The Helldivers 2 Gameplay Review Part 1 covers the core loop of the game, which is straightforward enough on paper but gets messy the moment you start actually playing it. You complete missions, collect stratagems, spend super credits, and repeat. That is the entire structure, and it works because it is tight. The game does not waste your time with filler content in these early stages. I spent about forty hours grinding through the first few campaigns before I started thinking about writing anything useful. Most people do not need forty hours. You need maybe six to eight hours to understand the basics. The issue is that most tutorials in the game assume you already know how to play co-op shooters. They will not tell you that dropping a stratagem too close to your position will kill you, for example. I learned that the hard way on my third mission when I tried to call in an Orbital Laser without checking my surroundings first. I had to use a wake-up call to revive myself after one of my teammates accidentally shot me while I was downed.

Helldivers 2 Gameplay Review Part 1: What You Actually Get

The review breaks down the main campaign, the stratagem system, enemy types, and the difficulty scaling. The stratagem system is where most new players struggle. It uses a directional pad input method that feels weird at first. You press a button, then use the d-pad to draw patterns on your screen. If you mess up the pattern, you drop the item. This is intentional design. It prevents accidental calls that could end a mission. One thing the review does not emphasize enough is that you should practice stratagem inputs on easy difficulty before moving up. I watched several players attempt the same stratagem five or six times on Liberty or higher and fail every time. They were so focused on the mission objective that they did not realize they were wasting precious time. Each failed attempt takes roughly ten to fifteen seconds, and in a high-difficulty mission, that is an eternity when you are surrounded. The enemy variety in the first few campaigns is limited but effective. You face Chosen enemies early on, which are basically mini-bosses with armor plates that require specific weapons to break. The review mentions this, but it does not go into enough detail about loadout planning. If you are bringing a basic rifle with standard ammo against a Chosen, you will be struggling for the entire fight. High-explosive rounds or a shotgun for close quarters will break the armor much faster. This is not obvious from the review alone. You have to experiment or watch gameplay footage to pick up on these details.

The difficulty curve is another area where the review is accurate but incomplete. Normal and Helbrave difficulties are manageable with a team. Survive and Advance becomes significantly harder because the bugs and automaton factions adapt faster. The mission timer also starts to matter more. On Normal, you can take your time and still finish. On Helbrave, you need to move efficiently and communicate constantly. I found that solo players struggle the most at this tier because they cannot cover all angles while also managing stratagem inputs under pressure. Another practical tip that the review overlooks: use the environment. Helldivers 2 has destructible terrain and interactive elements that many players ignore. Explosive barrels, cliff edges, and gas leaks are all available. I once funneled a group of Scavengers into a gas leak just by throwing a grenade nearby. It cleared the room without using a single stratagem. These moments do not happen often, but they are critical when your stratagem cooldowns are running dry. The review also covers the armor and upgrade system, which is where progression lives. The game uses a color-coded rarity system similar to other looter games. Blue gear is standard. Purple is better. Gold is excellent and drops rarely. The catch is that you do not need the best gear to succeed. Mid-tier purple equipment is perfectly viable for most missions, and the difference between purple and gold armor is marginal at lower difficulties. Save your resources for later when the challenges scale up. Early game upgrades like increased health or faster reload are more impactful than raw damage increases because survivability matters more when you are still learning the maps and enemy patterns.

Get the Full Details

Helldivers 2 Gameplay Part 1 (No Commentary) PS5 - YouTube
Helldivers 2 Gameplay Part 1 (No Commentary) PS5 - YouTube

One limitation worth noting: the game struggles with larger player counts on certain mission types. A four-player squad on Super Helbrave with complex objectives can cause frame rate drops and input lag, especially on older hardware. This is not a review flaw, but it is a real bottleneck that affects gameplay. If you are experiencing this, reducing the number of active enemies through difficulty selection or optimizing your graphics settings can help. I typically play on a mid-range PC and drop to medium settings during intense firefights to maintain responsiveness. Overall, the Helldivers 2 Gameplay Review Part 1 gives you a solid foundation. It covers the essentials without overcomplicating things. The main gap is in the practical details that come from actual playtime, like stratagem practice, environmental awareness, and gear management. These are the things that separate players who survive from players who complete objectives consistently. Once you internalize those, the rest of the game opens up pretty quickly.