Demiguise Statues in Hogwarts Legacy: What You Actually Need to Know
The Demiguise statues are collectible items scattered across the Hogwarts map. There are nine of them total, and finding them all unlocks the Apparent Transfiguration charm. That spell lets you conjure visible platforms from thin air, which is pretty much mandatory for 100% completion since several puzzle areas are otherwise impossible to traverse. Here is the important part that most guides skip: you can only collect Demiguise statues before midnight in-game. If you walk past a statue after the clock hits 12 AM, it becomes a hostile Demiguise mob that attacks you. I spent about twenty minutes fighting a very aggressive ghost monkey in the Room of Requirement once because I had lost track of time and didn't realize the statue I was approaching had already turned into a mob. It was not a good time.
Hogwarts Legacy Demiguise Statues Guide
Before you start hunting, make sure you have already started or completed "The Portrait Ring" quest. That is the quest that actually introduces the concept and gives you the map marker system for the statues. Until then, you will just see the locations on your minimap with no context for what they are. Each statue is sitting idle in its location. When you get close enough, a prompt appears to pick it up. The statue turns into a permanent item in your collection and the Apparent Transfiguration ability becomes available. Simple enough on paper. In practice, you need to manage your in-game time carefully. My recommended approach: set your in-game clock to around 10 PM before you begin a dedicated statue run. Use Felix Felicis potion if you have it — it makes you luckier and marks nearby collectibles on your map automatically, which cuts down search time significantly. Without the potion, you are doing blind exploration in mostly empty corridors and hidden corners of the castle. That easily adds an extra hour to the whole process.
The nine statues are located in these general areas: 1. Defense Against the Dark Arts classroom — sits on a shelf near the front of the room. Easy to miss because the classroom is large and visually cluttered. 2. Divination classroom — in the corner behind the seating area, partially obscured by tapestries.
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3. Greenhouse 1 (Herbology) — inside the greenhouse on a potting bench near the back entrance. 4. Quidditch locker room — behind the lockers on the left side as you walk in. This one is easy to overlook because the area is dark and the statue is small. 5. Charms classroom — on a desk in the back right corner of the room.
6. Southwest tower near the courtyard — up the stairs on the second floor, sitting on a window ledge. 7. Headmaster's office — in the small anteroom just outside the main office door, on a side table. 8. Room of Requirement — hidden in a storage alcove you can only access after upgrading the room. This is the trickiest one because you need to have progressed far enough in the main quest to unlock the upgraded versions of the room.
9. Viaduct Courtyard area — on a balcony above the main courtyard bridge, near the staircase leading up to the third floor corridor. A few counter-intuitive things to keep in mind. First, you do not need to collect all nine to unlock Apparent Transfiguration. The ability unlocks after finding just one statue. The remaining eight are optional if you only care about the spell, but obviously necessary if you want every puzzle solvable and 100% completion. Second, the statues do not respawn. If you miss one by collecting it after midnight and it turns into a hostile mob, killing the mob does not give you the statue back. It is gone until you reload a save. This happened to me once at around 11:47 PM because I was distracted by a random encounter and lost track of the game clock. I had to reload a save from about forty minutes earlier. Painful.

Third, some statues are in rooms that are only accessible during specific quest lines. The Headmaster's office, for example, requires you to have completed certain storyline checkpoints. If you are trying to do a full collection run early in the game, you will not be able to get all nine. Plan accordingly and come back later. The biggest limitation of the whole system is the midnight mechanic. It is not a toggle you can turn off, and it is not particularly forgiving. If you are doing a casual playthrough and just want the apperition charm, grab one statue and move on. If you are going for 100%, dedicate a full evening session to it with the in-game clock managed from the start. Trying to sneak in statue collection between other activities is how people lose progress.