Understanding the Tech System
Technology in Age of Origins is one of the main stats that scales your heroes and city. Every tech point you earn adds to your overall technology power, which directly boosts attack, defense, and HP across all your commanders. The system seems straightforward — you spend tech points to upgrade nodes in the tech tree, and your power climbs. But there are several traps that new players fall into, and spending tech points randomly will leave you wondering why your power gain is so small. The core loop revolves around tech points, which you get primarily through the main quests, daily tasks, events, and the tech tower. Some players also pull tech points from guild activities, event chests, and the black market occasionally. The supply materials like bolts, gears, and crystals are what you actually consume when upgrading tech nodes. Those are the harder resource to farm consistently.
How To Increase Technology Power In Age Of Origins
The most efficient method is to focus your tech point spending on the nodes that give the highest percentage returns per point, rather than spreading evenly across all branches. Most players make the mistake of trying to keep every tech line visible on the board at the same level. This dilutes your power growth significantly. Pick one branch — usually the hero-focused combat branches like commandos or strategists depending on your main squad — and push that forward first. I learned this the hard way during my first three months. I was leveling all five tech categories roughly equally because I didn't want to miss out on any bonuses. My technology power sat around 1,200 and I couldn't figure out why my heroes felt weak compared to guildmates who had lower overall stats. The problem was clear once I checked their tech trees: they had one branch pushed to a high level while mine was flat. Their single commander was stronger because all their tech points were concentrated into the right passive trees instead of scattered. Once I shifted to focusing on my primary hero's tech path, my power jumped to about 1,600 in roughly the same time frame, and my damage output increased noticeably. The tech points you earn each day are limited, so concentration matters more than volume here.
Resource Management For Tech Upgrades
Tech points are the easier resource to accumulate. Supply materials — specifically bolts, gears, and crystals — are the real bottleneck. These drop from specific events, guild assists, and daily activities, but the quantities are modest. A single mid-level tech upgrade can consume hundreds of supply materials, and the costs scale exponentially as you go higher. The workaround I use for supply material shortages is joining an active alliance. Alliance assistance lets other members help you upgrade tech nodes, which dramatically reduces the personal supply material cost. Without alliance support, you are essentially farming supply materials in isolation and it takes weeks to make meaningful progress on higher tech tiers. With assistance, the same upgrades can be done in days. Find an alliance that does guild wars and guild raids regularly, not just one that is large but inactive. Another underused source is the tech tower in the main city interface. It grants both tech points and supply materials on a rotation. Clearing those daily rewards consistently adds up to a meaningful amount over a month. I used to skip the tech tower because I assumed it was trivial compared to other daily activities. That was wrong. It provides roughly 20 to 40 supply materials per day depending on your progress level, which is substantial when you are trying to max a specific node.
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Timing And Event Optimization
There are periodic events that increase tech research speed or reward supply materials. During those windows, the efficient play is to queue up any tech upgrades you have been saving for. Do not spend your supply materials randomly before an event unless you absolutely need the power spike for an upcoming battle. Save them for the boosted research periods instead. The diminishing returns on tech upgrades become noticeable after roughly the 1,600 to 1,800 technology power range. Beyond that, each additional point costs significantly more resources for a smaller relative increase. This does not mean you should stop upgrading, but it does mean you should shift your mindset from maxing everything to prioritizing quality over quantity. A focused build with solid combat multipliers will outperform a broad but shallow tech tree at higher levels.
Common Mistakes To Avoid
The biggest error I see is players investing heavily in economy or production tech branches too early. Those branches do help with resource collection speeds, but they do not make your heroes stronger in combat. If you are struggling in battles, PVP, or boss fights, economy tech is not the solution. Combat and hero stat branches are. Another mistake is ignoring hero-specific tech requirements. Certain heroes have unlocked abilities or stat bonuses at specific tech levels. Pushing the relevant branch just enough to unlock those thresholds can be more valuable than maxing a passive node that gives a small flat bonus. Check which tech levels unlock hero abilities before committing your materials to random upgrades. And finally, do not hoard tech points indefinitely. Some players wait for so-called perfect timing or major events before spending. The opportunity cost is real. Tech points earned now contribute to your overall power immediately, and higher technology power can unlock further content, missions, and rewards that generate even more points. The compounding effect favors early and consistent investment.
If you follow a focused upgrade path, utilize alliance assistance for supply materials, clear the tech tower daily, and time your spending around research speed events, your technology power will climb steadily without burning through resources wastefully.
