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blender hotkey cheat sheet: How to Cheat in Blender 2.7x Alan Thorn, 2017-03-16 Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity. Key Features Bite-sized tips and tricks that can be read in any order Illustrated examples and step-by-step guides for improving your workflow Explores practical applications and real-world contexts Demonstrates lesser-known and unconventional tips Improves your efficiency and workflow |
blender hotkey cheat sheet: Blender 3D By Example Oscar Baechler, Xury Greer, 2020-05-29 Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features • Learn the basics of 3D design and navigate your way around the Blender interface • Understand how 3D components work and how to create 3D content for your games • Familiarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender Book Description Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. What you will learn • Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut • Understand Blender's Outliner hierarchy, collections, and modifiers • Find solutions to common problems in modeling 3D characters and designs • Implement lighting and probes to liven up an architectural scene using EEVEE • Produce a final rendered image complete with lighting and post-processing effects • Learn character concept art workflows and how to use the basics of Grease Pencil • Learn how to use Blender's built-in texture painting tools Who this book is for Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you. Table of Contents • Introduction to 3D and the Blender User Interface • Editing a Viking Scene with a Basic 3D Workflow • Modeling a Time Machine - Part 1 • Modeling a Time Machine - Part 2 • Modern Kitchen - Part 1: Kitbashing • Modern Kitchen - Part 2: Materials and Textures • Modern Kitchen - Part 3: Lighting and Rendering • Illustrating an Alien Hero with Grease Pencil • Animating an Exquisite Corpse in Grease Pencil • Animating a Stylish Short with Grease Pencil • Creating a Baby Dragon - Part 1: Sculpting • Creating a Baby Dragon - Part 2: Retopology • Creating a Baby Dragon - Part 3: UV Unwrapping • Creating a Baby Dragon - Part 4: Baking and Painting Textures • Creating a Baby Dragon - Part 5: Rigging and Animation • The Wide World of Blender |
blender hotkey cheat sheet: Blender For Dummies Jason van Gumster, 2011-04-04 The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start! |
blender hotkey cheat sheet: Autodesk Maya 2022 Basics Guide Kelly Murdock, 2021-07-26 Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences. |
blender hotkey cheat sheet: Level Up! Scott Rogers, 2010-09-29 Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book! |
blender hotkey cheat sheet: Hybrid Animation Tina O'Hailey, 2012-11-12 Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process. |
blender hotkey cheat sheet: Bioinformatics for Evolutionary Biologists Bernhard Haubold, Angelika Börsch-Haubold, 2018-01-31 This self-contained textbook covers fundamental aspects of sequence analysis in evolutionary biology, including sequence alignment, phylogeny reconstruction, and coalescent simulation. It addresses these aspects through a series of over 400 computer problems, ranging from elementary to research level, to enable learning by doing. Students solve the problems in the same computational environment used for decades in science – the UNIX command line. This is available on all three major operating systems for PCs: Microsoft Windows, Mac-OSX, and Linux. To learn using this powerful system, students analyze sample sequence data by applying generic tools, bioinformatics software, and over 40 programs specifically written for this course. The solutions for all problems are included, making the book ideal for self-study. Problems are grouped into sections headed by an introduction and a list of new concepts and programs. By using practical computing to explore evolutionary concepts and sequence data, the book enables readers to tackle their own computational problems. |
blender hotkey cheat sheet: Slackermedia Seth Kenlon, 2012-09-01 Learn how to build your own multimedia workstation, and how to use it! Slackermedia is a multimedia guidebook for people looking to get away from operating systems that tell them what they can or can't do in their art. But it doesn't stop there! In this volume, you'll find detailed guides on the most important multimedia applications on Linux today: the Kdenlive video editor and the Qtractor digital audio workstation. You'll also get tips and resources on other great multimedia applications of Linux, like Blender, Audacity, Jamin, CALF, LADSPA, GIMP, Inkscape, ffmpeg, sox, Qsynth, fluidsynth, soundfonts, Xsynth, whySynth, QJack Control, Font Matrix, and many many more. By the end of your journey with Slackermedia, you'll know everything you need to know to create original multimedia content and any kind of digital art on the powerful, free operating system of GNU Linux. So put your nerd glasses on, roll up your sleeves, and prepare yourself for creativity like you've never experienced. |
blender hotkey cheat sheet: Robert's Rules of Order in Action Randi Minetor, 2015-07-25 ROBERT'S RULES OF ORDER—CONDENSED. Motion passed! Robert's Rules of Order make meetings more productive and organized. Robert's Rules of Order in Action is the quick and easy way to master the essentials. This book puts the most important parliamentary instructions, terms, and examples at your fingertips. All the essential rules for meetings, motions, debate, and voting are here, so you can take command of your next meeting and really get things done. Robert's Rules of Order in Action includes: Well-rehearsed—Example scripts tell you exactly what to say. Quick Reference—Clearly marked tabs help you find the information you need immediately. Concise Glossary—You'll master Robert's Rules of Order—the procedure and the language. Robert's Rules of Order in Action makes learning these dynamic and empowering tools remarkably easy. Meeting adjourned. |
blender hotkey cheat sheet: MakerBot in the Classroom MakerBot Education, 2015-06-01 |
blender hotkey cheat sheet: Digital Art Masters 3DTotal.com (Firm), 2005 Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu and Alessandro Baldasseroni to Marcel Baumann and Marek Denko, and see how they work. |
blender hotkey cheat sheet: Arihant CBSE Term 1 Information Technology (Code 402) Sample Papers Questions for Class 10 MCQ Books for 2021 (As Per CBSE Sample Papers issued on 2 Sep 2021) Chhirja Yadav, 2021-10-12 This year has witness major changes in the field of academics; where CBSE’s reduced syllabus was a pleasant surprise while the introduction of 2 Term exam pattern was little uncertain for students, parents and teachers as well. Now more than ever the Sample Papers have become paramount importance of subjects with the recent changes prescribed by the board. Give final punch to preparation for CBSE Term 1 examination with the all new edition of ‘Sample Question Papers’ that is designed as per CBSE Sample Paper that are issued on 02 Sept, 2021 for 2021 – 22 academic session. Encouraging with the motto of ‘Keep Practicing, Keep Scoring’, here’s presenting Sample Question Paper – Computer Applications for Class 10th that consists of: 1. 10 Sample Papers along with OMR Sheet for quick revision of topics. 2. One Day Revision Notes to recall the concepts a day before exam 3. The Qualifiers – Chapterwise sets of MCQs to check preparation level of each chapter 4. Latest CBSE Sample Paper along with detailed answers are provided for better understanding of subject. TOC One Day Revision, The Qualifiers, CBSE Qualifiers, Latest CBSE Sample Paper, Sample Paper (1- 10). |
blender hotkey cheat sheet: Creating Stylized Animals Publishing 3dtotal, 2021-04-06 Learn how to create compelling and accomplished stylized animal characters, with the step-by-step guidance of professional animators and artists. |
blender hotkey cheat sheet: Foundations of GTK+ Development Andrew Krause, 2007-09-09 There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects. |
blender hotkey cheat sheet: 3D Scientific Visualization with Blender Brian R. Kent, 2014-04-01 This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas. |
blender hotkey cheat sheet: Game Anim Jonathan Cooper, 2021-04-19 The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free AZRI maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation. |
blender hotkey cheat sheet: Learning Blender Oliver Villar, 2017-04-07 This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available. |
blender hotkey cheat sheet: Modern C++ Design Andrei Alexandrescu, 2001 This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components. |
blender hotkey cheat sheet: Introducing Character Animation with Blender Tony Mullen, 2011-06-09 Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. |
blender hotkey cheat sheet: AutoCAD 2013 and AutoCAD LT 2013 Essentials Scott Onstott, 2012-05-10 A four-color, task-based guide to AutoCAD This Autodesk Official Training Guide thoroughly covers the fundamentals of AutoCAD 2013 and AutoCAD LT 2013 and teaches you everything you need to become quickly productive with the software. Learn to draw in 2D, shape complex curves, manage objects with layers, organize with blocks and groups, add dimensions and annotation, work with layouts, model in 3D, create realistic renderings, and more. Whether you're an aspiring CAD/CAM professional, preparing for certification, or updating your skills, this is the fast, thorough grounding you need in AutoCAD. The perfect guide for AutoCAD beginners, this Autodesk Official Training Guide uses approachable real-world exercises to explain AutoCAD and AutoCAD LT Takes a workflow-based approach and presents AutoCAD tasks, tools, and core functionality in the context of designing a house Features hands-on tutorials illustrated with full-color screenshots Covers basic 2D drawing skills, editing entities, working with splines and polylines, using layers and objects, organizing objects with groups and blocks, and using hatch patterns and gradients Examines working with blocks and cross-references, creating and editing text, dimensioning, using constraints and layouts, printing, editing and importing data, modeling in 3D, and presenting the design AutoCAD and AutoCAD LT Essentials helps AutoCAD newcomers understand the software and gain confidence in their skills. |
blender hotkey cheat sheet: Beginning Windows 8 Application Development István Novák, Zoltan Arvai, David Fulop, 2012-10-02 Learn to use exciting new development tools and create applications for Windows 8 If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more. Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first application Covers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5 Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++ Shows how to debug, certify and deploy your applications Introduces the new Windows 8 app store and offers advice on marketing your apps Beginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS. |
blender hotkey cheat sheet: Learning Tableau Joshua N. Milligan, 2015-04-27 If you want to understand your data using data visualization and don't know where to start, then this is the book for you. Whether you are a beginner or have years of experience, this book will help you to quickly acquire the skills and techniques used to discover, analyze, and communicate data visually. Some familiarity with databases and data structures is helpful, but not required. |
blender hotkey cheat sheet: Foundation Blender Compositing Roger Wickes, 2009-10-22 Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editor |
blender hotkey cheat sheet: Experience XSI 4 Aaron Sims, Michael Isner, 2004 This book will help you understand and work with XSI 4 to create a highly detailed character in a production environment. The approach in this book is unique because it is the result of a collaboration between art and technology. |
blender hotkey cheat sheet: Final Cut Pro X Diana Weynand, 2013 Important Note: This book does not work with the latest version of Final Cut Pro X 10.1. Please refer to the latest version of this title: Apple Pro Training Series: Final Cut Pro X 10.1: Professional Post-Production ISBN-10: 0321949560 Revised for Final Cut Pro X 10.0.7 and featuring compelling footage, this best-selling, Apple-certified guide provides a strong foundation in all aspects of video editing. Renowned author Diana Weynand starts with basic video editing techniques and takes readers all the way through Final Cut Pro's powerful features. This Second Edition covers the latest terminology and interface changes including those to the Viewer, Toolbar, Timeline, and menus. Coverage of new and enhanced features includes compound clips, multichannel audio editing, and exporting roles. Each chapter presents a complete lesson in an aspect of video editing and finishing, using professional-quality and broadcast footage. · DVD-ROM includes lesson and media files for over 40 hours of training · Focused lessons take you step-by-step through professional, real-world projects · Accessible writing style puts an expert instructor at your side · Ample illustrations and keyboard shortcuts help you master techniques fast · Lesson goals and time estimates help you plan your time · Chapter review questions summarize what you've learned and prepare you for the Apple Certified Pro Exam |
blender hotkey cheat sheet: Digital Art Masters 3dtotal.Com, 2012-10-12 Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes over 50 artists and 900 unique and stunning 2D and 3D digital art. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery. This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration and insight for the advanced amateur and professional CG artists. The Digital Art Masters series has expanded upon the competition's gallery book concept and has added the insight and experiences of professional CG artists worldwide. Divided into 5 sections, Sci-Fi, Scene, Fantasy, Character and Cartoon, Each featured artist segement will include the thought processes behind creating unique digital images and an artist portfolio for further inspiration. Find your inspiration and discover the tips, tricks and techniques that really work. |
blender hotkey cheat sheet: Learning JavaScript Design Patterns Addy Osmani, 2012-07-08 With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future.—Andrée Hansson, Lead Front-End Developer, presis! |
blender hotkey cheat sheet: Think DSP Allen B. Downey, 2016-07-12 If you understand basic mathematics and know how to program with Python, you’re ready to dive into signal processing. While most resources start with theory to teach this complex subject, this practical book introduces techniques by showing you how they’re applied in the real world. In the first chapter alone, you’ll be able to decompose a sound into its harmonics, modify the harmonics, and generate new sounds. Author Allen Downey explains techniques such as spectral decomposition, filtering, convolution, and the Fast Fourier Transform. This book also provides exercises and code examples to help you understand the material. You’ll explore: Periodic signals and their spectrums Harmonic structure of simple waveforms Chirps and other sounds whose spectrum changes over time Noise signals and natural sources of noise The autocorrelation function for estimating pitch The discrete cosine transform (DCT) for compression The Fast Fourier Transform for spectral analysis Relating operations in time to filters in the frequency domain Linear time-invariant (LTI) system theory Amplitude modulation (AM) used in radio Other books in this series include Think Stats and Think Bayes, also by Allen Downey. |
blender hotkey cheat sheet: The Official Ubuntu Book Benjamin Hill, Matthew Helmke, Corey Burger, 2010-06-21 Ub>The Official Ubuntu Book, Fifth Edition, will get you up and running quickly. Written by expert, leading Ubuntu community members, this book covers all you need to know to make the most of Ubuntu 10.04, whether you’re a home user, small business user, server administrator, or programmer. The authors explain Ubuntu 10.04 from start to finish: installation, configuration, desktop productivity, games, management, support, and much more. Among the many topics covered in this edition: Kubuntu, Ubuntu Netbook Edition, and Ubuntu Server. This complete guide also covers standard desktop applications, from word processing, spreadsheets, Web browsing, e-mail, instant messaging, music, video, and games to software development, databases, and server applications. In addition, you will Learn how to customize Ubuntu for home, small business, school, government, and enterprise environments Learn how to quickly update Ubuntu to new release versions and upgraded applications Find up-to-the-minute troubleshooting advice from Ubuntu users worldwide from forums and other means to get the help you need quickly Learn Ubuntu Server installation and administration, including LVM and RAID implementation Learn how to install Ubuntu on a netbook The DVD includes the complete Ubuntu Linux operating system for installation on PC platforms. The disk is preconfigured with an outstanding desktop environment for both home and business computing. It can be used to install other complete variants of Ubuntu, including Kubuntu (with the KDE environment), Ubuntu Netbook Edition, and Ubuntu Server. |
blender hotkey cheat sheet: Blender 3D Cookbook Enrico Valenza, 2015-07-30 This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game. |
blender hotkey cheat sheet: Nutritional Epidemiology Walter Willett, 2013 Willett's Nutritional Epidemiology has become the foundation of this field. This new edition updates existing chapters and adds new ones addressing the assessment of physical activity, the role of genetics in nutritional epidemiology, and the interface of this field with policy. |
blender hotkey cheat sheet: Bounce, Tumble, and Splash! Tony Mullen, 2008-06-06 Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics. |
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blender hotkey cheat sheet: Blender 3D Incredible Machines Christopher Kuhn, 2016-02-29 Design, model, and texture complex mechanical objects in Blender About This Book Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Who This Book Is For This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations. What You Will Learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model In Detail Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included. |
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blender hotkey cheat sheet: CorelDRAW Keyboard Shortcuts U C-Abel Books, 2017-02-19 Create, edit, manipulate, and export images the right way. Increase the productivity, accuracy, and efficiency level of your operation in CorelDraw to an unimaginable height. Grab the all-in-one knowledge of CorelDraw through the use of keyboard shortcuts, tips, techniques, and illustrations used in this step by step guide. The things this book has in stock for you are: Fundamental Knowledge of Keyboard Shortcuts: Definition of Computer Keyboard, Ways To Improve In Your Typing Skill, Mouse, Definition Of Keyboard Shortcuts, Why You Should Use Shortcuts, Ways To Become A Lover Of Shortcuts, How To Learn New Shortcut Keys, Your Reward For Knowing Shortcut Keys, Why We Emphasize On The Use of Shortcuts. 15 (Fifteen) Special Keyboard Shortcuts. Tips, Tricks, Techniques, and Keyboard Shortcuts for use in CorelDraw *Vectorization: Convert to Vector Images with PowerTRACE, A Primer on Vectorization with PowerTRACE, Before You Begin Converting Your Image, Tracing an Exported Bitmap to Vector, Tracing a Scanned Bitmap to Vector. *Customize CorelDRAW Graphics Suite to Fit Your Workflow. *What Makes a Workspace a Workspace? *Switching Between Workspaces: Customizing Toolbars Interactively, Customizing Shortcut Keys, Saving Your Workspace, Exporting Your Workspace. *Setting Document Defaults: Restoring Your Workspace to Factory Defaults. *Improving the Color of Dull Photos. *Keyboard Shortcuts for use in CorelDraw. Allow this book to show you how to use the impressively organized features of CorelDraw to create eye catching marketing materials and lots more |
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