Civil War Game History

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  civil war game history: Games and Strategies for Teaching U.S. History Marvin B. Scott, 1998 Developed by an acclaimed history teacher in Iowa, this popular resource includes 14 simulations, debates, quiz games and strategy games. It covers key topics from the first explorers to the 2000 presidential elections. Convene a constitutional convention, re-fight the Civil War, relive the Crash of ’29, and much more. Use this ingenious text to reinvigorate your history classes.
  civil war game history: The Civil War Rivalry: Oregon vs. Oregon State Kerry Eggers, 2014-07-22 Since 1894, the Ducks and the Beavers have squared off on the gridiron to do battle for football bragging rights in Oregon. It's a rivalry that pits family members against one another, splitting the allegiance of an entire state. Award-winning sports journalist Kerry Eggers tells the complete story of one of the most historic rivalries in college football. Through firsthand interviews with the key performers in the rivalry and extensive research in both schools' archives, Eggers offers a comprehensive account of the players, coaches and fans who have made the Civil War the state's most anticipated football game. Whether a Beaver or a Duck, this is a book no fan can do without.
  civil war game history: Baseball in Blue and Gray George B. Kirsch, 2013-10-24 During the Civil War, Americans from homefront to battlefront played baseball as never before. While soldiers slaughtered each other over the country's fate, players and fans struggled over the form of the national pastime. George Kirsch gives us a color commentary of the growth and transformation of baseball during the Civil War. He shows that the game was a vital part of the lives of many a soldier and civilian--and that baseball's popularity had everything to do with surging American nationalism. By 1860, baseball was poised to emerge as the American sport. Clubs in northeastern and a few southern cities played various forms of the game. Newspapers published statistics, and governing bodies set rules. But the Civil War years proved crucial in securing the game's place in the American heart. Soldiers with bats in their rucksacks spread baseball to training camps, war prisons, and even front lines. As nationalist fervor heightened, baseball became patriotic. Fans honored it with the title of national pastime. War metaphors were commonplace in sports reporting, and charity games were scheduled. Decades later, Union general Abner Doubleday would be credited (wrongly) with baseball's invention. The Civil War period also saw key developments in the sport itself, including the spread of the New York-style of play, the advent of revised pitching rules, and the growth of commercialism. Kirsch recounts vivid stories of great players and describes soldiers playing ball to relieve boredom. He introduces entrepreneurs who preached the gospel of baseball, boosted female attendance, and found new ways to make money. We witness bitterly contested championships that enthralled whole cities. We watch African Americans embracing baseball despite official exclusion. And we see legends spring from the pens of early sportswriters. Rich with anecdotes and surprising facts, this narrative of baseball's coming-of-age reveals the remarkable extent to which America's national pastime is bound up with the country's defining event.
  civil war game history: Wargame the American Civil War Peter Dennis, 2017-12-19 In the 'Battle in America' series well-known historical illustrator Peter Dennis breathes life back into the 19th century paper soldier, supplying all the artwork needed to create the armies which fought for and against the Union across the United States. Here the blue and the grey regiments can clash again, using simple rules from Veteran wargamer Andy Callan. Although the figures can be used with any of the commercial sets of wargame rules, an introduction to wargaming and a simple set of rules by veteran wargamer Andy Callan is included, along with buildings, trees and even artillery along with daring rebel cavalry and colorful Zouaves.
  civil war game history: The Civil War in Popular Culture Lawrence A. Kreiser Jr., Randal W. Allred, 2014-01-14 Dividing the nation for four years, the American Civil War resulted in 750,000 casualties and forever changed the country's destiny. The conflict continues to resonate in our collective memory, and U.S. economic, cultural, and social structures still suffer the aftershocks of the nation's largest and most devastating war. Nearly 150 years later, portrayals of the war in books, songs, cinema, and other cultural media continue to draw widespread attention and controversy. In The Civil War in Popular Culture: Memory and Meaning, editors Lawrence A. Kreiser Jr. and Randal Allred analyze American depictions of the war across a variety of mediums, from books and film, to monuments and battlefield reunions, to reenactments and board games. This collection examines how battle strategies, famous generals, and the nuances of Civil War politics translate into contemporary popular culture. This unique analysis assesses the intersection of the Civil War and popular culture by recognizing how memories and commemorations of the war have changed since it ended in 1865.
  civil war game history: The Greatest College Football Rivalries of All Time Martin Gitlin, 2014-08-14 College football is one of the most popular sports in the United States. Fans follow their favorite team with unfailing loyalty, and nowhere do the colors come out more fervently than when rivals face off. These games bring out the passion, the rituals, and even the rage of football fans across the country. Whether based on history and tradition, or proximity and local pride, college rivalry games have an intensity unmatched by any other sporting event. The Greatest College Football Rivalries of All Time: The Civil War, the Iron Bowl, and Other Memorable Matchups showcases the best of these competitions. Martin Gitlin details game highlights, the history behind the rivalries, and how the fans, players, and coaches have impacted the matchups. The fourteen top rivalries are covered, including the always-intense battles between the Ohio State Buckeyes and the Michigan Wolverines, the great in-state rivalry between the Auburn Tigers and the Alabama Crimson Tide, and the historic contests between the Army Black Knights and the Navy Midshipmen. In addition to capturing the action of the games, this book also covers the personal stories that heighten the passion and intensity of the rivalries—including pranks pulled over the years by opposing fans. With stats and series highlights detailed in each entry, and featuring historical and contemporary photographs throughout its pages, The Greatest College Football Rivalries of All Time is a must-read for every fan of college football.
  civil war game history: Devil's Game Carman Cumming, 2010-10-01 The first book-length study of one of the Civil War's most outlandish and mysterious characters Devil's Game traces the amazing career of Charles A. Dunham, Civil War spy, forger, journalist, and master of dirty tricks. Writing for a variety of New York papers under alternate names, Dunham routinely faked stories, created new identities, and later boldly cast himself to play those roles. He achieved his greatest infamy when he was called to testify in Washington concerning Abraham Lincoln's assassination. Many parts of Dunham's career remain shadowy, but Cumming offers the first detailed tour of Dunham's convoluted, high-stakes, international deceits, including his effort to sell Lincoln on plans for a raid to capture Jefferson Davis. Exhaustively researched and unprecedented in depth, this carefully crafted assessment of Dunham's motives, personality, and the complex effects of his schemes changes assumptions about covert operations during the Civil War.
  civil war game history: Great American History Games Lorraine Hopping Egan, Louise Spigarelli, 2000 More than 20 games, puzzles and learning activities for American history.
  civil war game history: Playing at War Patrick A. Lewis, James Hill Welborn III, 2024-09-19 Playing at War offers an innovative focus on Civil War video games as significant sites of memory creation, distortion, and evolution in popular culture. With fifteen essays by historians, the collection analyzes the emergence and popularity of video games that topically engage the period surrounding the American Civil War, from the earliest console games developed in the 1980s through the web-based games of the twenty-first century, including popular titles such as Red Dead Redemption 2 and War of Rights. Alongside discussions of technological capabilities and advances, as well as their impact on gameplay and content, the essays consider how these games engage with historical scholarship on the Civil War era, the degree to which video games reflect and contribute to popular understandings of the period, and how those dynamics reveal shifting conceptions of martial identity and historical memory within U.S. popular culture. Video games offer productive sites for extending the analysis of Civil War memory into the post–Confederates in the Attic era, including the political and cultural moments of Obama and Trump, where overt expressions of Lost Cause memory were challenged and removed from schools and public spaces, then embraced by new manifestations of white supremacist organizations. Edited by Patrick A. Lewis and James Hill Welborn III, Playing at War traces the drift of Civil War memory into digital spaces and gaming cultures, encouraging historians to engage more extensively with video games as important cultural media for examining how contemporary Americans interact with the nation’s past.
  civil war game history: A Civil War, Army Vs. Navy John Feinstein, 1996 Brings to life one of college football's oldest and most heated rivalries through the 1994 season, explaining the struggles faced by each team.
  civil war game history: History in Games Martin Lorber, Felix Zimmermann, 2020-10-31 Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.
  civil war game history: Civil War John Carratello, Patty Carratello, 1991 Reproducible pages designed to teach children about a fascinating period in United States history.
  civil war game history: History of the Great Civil War, 1642-1649: 1645-1647 Samuel Rawson Gardiner, 1893
  civil war game history: Blood, Sweat, and Tears Derrick E. White, 2019-06-27 Black college football began during the nadir of African American life after the Civil War. The first game occurred in 1892, a little less than four years before the Supreme Court ruled segregation legal in Plessy v. Ferguson. In spite of Jim Crow segregation, Black colleges produced some of the best football programs in the country. They mentored young men who became teachers, preachers, lawyers, and doctors--not to mention many other professions--and transformed Black communities. But when higher education was integrated, the programs faced existential challenges as predominately white institutions steadily set about recruiting their student athletes and hiring their coaches. Blood, Sweat, and Tears explores the legacy of Black college football, with Florida A&M's Jake Gaither as its central character, one of the most successful coaches in its history. A paradoxical figure, Gaither led one of the most respected Black college football programs, yet many questioned his loyalties during the height of the civil rights movement. Among the first broad-based histories of Black college athletics, Derrick E. White's sweeping story complicates the heroic narrative of integration and grapples with the complexities and contradictions of one of the most important sources of Black pride in the twentieth century.
  civil war game history: Civil War in American Culture Will Kaufman, 2006-03-30 The Civil War is an event of great cultural significance, impacting upon American literature, film, music, electronic media, the marketplace and public performance. This book takes an innovative approach to this great event in American history, exploring its cultural origins and enduring cultural legacy. It focuses upon the place of the Civil War across the broad sweep of American cultural forms and practices and reveals important links between historical events and contemporary culture.The first chapter introduces a discussion of ante-bellum culture and the part cultural forces played in the sectional crisis that exploded into full-blown war in 1861. Subsequent chapters focus on particular themes, appropriations, interpretations and manifestations of the War as they have appeared in American culture.
  civil war game history: The Origins of Southern College Football Andrew McIlwaine Bell, 2020-08-12 College football is a massive enterprise in the United States, and southern teams dominate poll rankings and sports headlines while generating billions in revenue for public schools and private companies. Southern football fans worship their teams, often rearranging their personal lives in order to accommodate season schedules. The Origins of Southern College Football sheds new light on the South’s obsession with football and explores the sport’s beginnings below the Mason-Dixon Line in the decades after the Civil War. Military defeat followed by a long period of cultural unrest compelled many southerners to look to northern ideas and customs for guidance in rebuilding their beleaguered society. Ivy League universities, considered bastions of enlightenment and symbols of the modernizing spirit of the age, provided a particular source of inspiration for southerners in the form of organized or “scientific” football that featured standardized rules and scoring. Transported to the South by men educated at northern universities, scientific football reinforced cultural values that had existed in the region for centuries, among them a tolerance for violence, respect for martial displays, and support for traditional gender roles. The game also held the promise of a “New South” that its supporters hoped would transform the region into an industrial powerhouse. Students and townspeople alike embraced the new sport, which served as a source of pride for a region that lagged woefully behind its northern counterpart in terms of social equity and economic prowess. The Origins of Southern College Football is an entertaining history of the South’s most popular sport cast against a broader narrative of the United States during the Gilded Age and Progressive Era, two momentous periods of change that gave rise to the game we recognize today.
  civil war game history: The Civil War and Pop Culture Chris Mackowski, Jon Tracey, 2023-07-28 The American Civil War left indelible marks on America’s imagination, collectively and as individuals. In the century and a half since the war, musicians have written songs, writers have crafted histories and literature, and filmmakers recreated scenes from the battlefield. Beyond popular media, the battle rages on during sporting events where Civil War-inspired mascots carry on old traditions. The war erupts on tabletops and computer screens as gamers fight the old fights. Elsewhere, men and women dress in uniforms and home-spun clothes to don the mantel of people long gone. Central to “history” is the idea of “story.” Civil War history remains full of stories. They inspire us, they inform us, they educate us, they entertain us. We all have our favorite books, movies, and songs. We all marvel at the spectacle of a reenactment—and flinch with startled delight when the cannons fire. But those stories can fool us, too. Entertainments can seduce us into forgetting the actual history in favor of a more romanticized version or whitewashed memory. The Civil War and Pop Culture: Favorite Stories and Fresh Perspectives from the Historians at Emerging Civil War explores some of the ways people have imagined and re-imaged the war, at the tension between history and art, and how those visions have left lasting marks on American culture. This collection of essays brings together the best scholarship from Emerging Civil War’s blog, symposia, and podcast—all of it revised and updated—coupled with original piece, designed to shed new light and insight on some of the most entertaining, nostalgic, and evocative connections we have to the war.
  civil war game history: History of Operations Research in the United States Army Charles R. Shrader, 2006 'History of Operations Research in the United States Army, ' a comprehensive 3-volume set with each volume covering a different time span, offers insights into the natural tension between military leaders and civilian scientists, the establishment and growth of Army Operations Research (OR) organizations, the use of OR techniques, and the many contributions that OR managers and analysts have made to the growth and improvement of the Army since 1942.
  civil war game history: Historical Dictionary of Baseball Lyle Spatz, 2012-12-21 Dating back to 1869 as an organized professional sport, the game of baseball is not only the oldest professional sport in North America, but also symbolizes much more. Walt Whitman described it as “our game, the American game,” and George Will compared calling baseball “just a game” to the Grand Canyon being “just a hole.” Countless others have called baseball “the most elegant game,” and to those who have played it, it’s life. The Historical Dictionary of Baseball is primarily devoted to the major leagues it also includes entries on the minor leagues, the Negro Leagues, women’s baseball, baseball in various other countries, and other non-major league related topics. It traces baseball, in general, and these topics individually, from their beginnings up to the present. This is done through a chronology, an introductory essay, appendixes, and an extensive bibliography. The dictionary section has over 900 cross-referenced entries on the roles of the players on the field—batters, pitchers, fielders—as well as non-playing personnel—general managers, managers, coaches, and umpires. There are also entries for individual teams and leagues, stadiums and ballparks, the role of the draft and reserve clause, and baseball’s rules, and statistical categories. This book is an excellent access point for students, researchers, and anyone wanting to know more about the sport of baseball.
  civil war game history: American History through American Sports Bob Batchelor, Danielle Sarver Coombs, 2012-12-18 Filled with insightful analysis and compelling arguments, this book considers the influence of sports on popular culture and spotlights the fascinating ways in which sports culture and American culture intersect. This collection blends historical and popular culture perspectives in its analysis of the development of sports and sports figures throughout American history. American History through American Sports: From Colonial Lacrosse to Extreme Sports is unique in that it focuses on how each sport has transformed and influenced society at large, demonstrating how sports and popular culture are intrinsically entwined and the ways they both reflect larger societal transformations. The essays in the book are wide-ranging, covering topics of interest for sports fans who enjoy the NFL and NASCAR as well as those who like tennis and watching the Olympics. Many topics feature information about specific sports icons and favorite heroes. Additionally, many of the topics' treatments prompt engagement by purposely challenging the reader to either agree or disagree with the author's analysis.
  civil war game history: Proceedings of the 17th European Conference on Game-Based Learning Ton Spil, Guido Bruinsma , Luuk Collou, 2023-10-05 These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.
  civil war game history: Simulating War Philip Sabin, 2012-01-19 Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.
  civil war game history: Civil War Field Artillery Earl J. Hess, 2022-10-05 The American Civil War saw the creation of the largest, most potent artillery force ever deployed in a conflict fought in the Western Hemisphere. It was as sizable and powerful as any raised in prior European wars. Moreover, Union and Confederate artillery included the largest number of rifled pieces fielded in any conflagration in the world up to that point. Earl J. Hess’s Civil War Field Artillery is the first comprehensive general history of the artillery arm that supported infantry and cavalry in the conflict. Based on deep and expansive research, it serves as an exhaustive examination with abundant new interpretations that reenvision the Civil War’s military. Hess explores the major factors that affected artillerists and their work, including the hardware, the organization of artillery power, relationships between artillery officers and other commanders, and the influence of environmental factors on battlefield effectiveness. He also examines the lives of artillerymen, the use of artillery horses, manpower replacement practices, effects of the widespread construction of field fortifications on artillery performance, and the problems of resupplying batteries in the field. In one of his numerous reevalutions, Hess suggests that the early war practice of dispersing guns and assigning them to infantry brigades or divisions did not inhibit the massing of artillery power on the battlefield, and that the concentration system employed during the latter half of the conflict failed to produce a greater concentration of guns. In another break with previous scholarship, he shows that the efficacy of fuzes to explode long-range ordnance proved a problem that neither side was able to resolve during the war. Indeed, cumulative data on the types of projectiles fired in battle show that commanders lessened their use of the new long-range exploding ordnance due to bad fuzes and instead increased their use of solid shot, the oldest artillery projectile in history.
  civil war game history: Yale Historical Publications , 1921
  civil war game history: Bonaparte - Miniature Wargame Ruleset Marco Bonavita,
  civil war game history: Seeing the Elephant Joseph Allan Frank, George A. Reaves, 2003-02-25 One of the bloodiest battles in the Civil War, the two-day engagement near Shiloh, Tennessee, in April 1862 left more than 23,000 casualties. Fighting alongside seasoned veterans were more than 160 newly recruited regiments and other soldiers who had yet to encounter serious action. In the phrase of the time, these men came to Shiloh to “see the elephant.” Drawing on the letters, diaries, and other reminiscences of these raw recruits on both sides of the conflict, “Seeing the Elephant” gives a vivid and valuable primary account of the terrible struggle. From the wide range of voices included in this volume emerges a nuanced picture of the psychology and motivations of the novice soldiers and the ways in which their attitudes toward the war were affected by their experiences at Shiloh.
  civil war game history: The Oregon Experiment Christopher Alexander, 1975 Focusing on a plan for an extension to the University of Oregon, this book shows how any community the size of a university or small town might go about designing its own future environment with all members of the community participating personally or by representation. It is a brilliant companion volume to A Pattern Language. --Publisher description.
  civil war game history: Library of Congress Subject Headings Library of Congress, 1990
  civil war game history: Best Little Ironies, Oddities, and Mysteries of the Civil War C. Brian Kelly, 2000 Collects 114 stories showing the twists and turns of fate that occured in the time surrounding the Civil War, including the question of who fired the first shot and the tale of Union color-bearer Kady Brownell.
  civil war game history: History of Worcester and Its People Charles Nutt, 1919
  civil war game history: History of Saline County, Missouri Anonymous, 2024-04-24 Reprint of the original, first published in 1881.
  civil war game history: The Darker Side of Travel Richard Sharpley, Philip R. Stone, 2009 The Darker Side of Travel is a contemporary and comprehensive analysis of dark tourism. Drawing on existing literature, numerous examples and introducing new conceptual perspectives, it develops a theoretically informed foundation for examining the demand for and supply of dark tourism experiences. It also explores issues relevant to the development, management and interpretation of visitor sites and attractions associated with death, disaster and suffering.
  civil war game history: Computer Gaming World , 1996
  civil war game history: Library of Congress Subject Headings: P-Z Library of Congress. Subject Cataloging Division, 1989
  civil war game history: Engaging the Past Elizabeth George, 2024-02-14 Engaging the Past: Action and Interaction in the History Classroom provides practical steps toward using engaging strategies in the classroom to teach students to think historically. These strategies include an approach developed by the author called “The You Decide! Lecture,” and innovative ways to use board games and role-playing games in the history classroom. The goal is not simply to add window dressing to fundamentally dull lessons, but rather to re-examine how teachers think about students as learners of history. This book follows the growing trend within historical pedagogy to care less about content coverage and more about deep engagement, student learning, and the importance of historical thinking. The students in our classrooms today are the history teachers of tomorrow and awakening them to the exciting complexities of the past is critical to keep the study of history thriving.
  civil war game history: Battle for Britain Peter Dennis, 2016 In this series renowned historical illustrator Peter Dennis breathes life into the 19th Century paper soldier and invites the reader to re-fight the wars that surged across the nation of Britain. All the artwork needed to make historically- accurate armies is presented in a source-book format, copyright free for personal use. In this first title, the Horse, Foot and Dragoons of King and Parliament, along with period buildings can be made, using traditional skills with scissors and glue. Simple 'one sheet' rules by veteran wargamer Andy Callan enable the maker to stage battles limited only by the size of the player's available table-space.
  civil war game history: The Nightmare of History Helen Wussow, 1998 The Nightmare of History: The Fictions of Virginia Woolf and D. H. Lawrence is an attempt to show the influence of the First World War on the literary and cultural attitudes of these two seminal, yet very different, writers. It demonstrates that Woolf and Lawrence shared many perspectives about the dislocations and horrors created by war, as well as potential, although probably unachievable, cultural resurrection. Helen Wussow reveals that the authors' uses of language, their shaping of verbal forms applied simultaneously to issues of personal relationship and public or cultural history, show remarkable similarities. She argues that the works of these two authors are informed by the dynamics of conflict. Yet, at the same time, Wussow is always aware of significant differences between Lawrence's and Woolf's fictions.
  civil war game history: Classical Antiquity in Video Games Christian Rollinger, 2020-01-09 From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.
  civil war game history: America's Civil War , 1994
  civil war game history: The Complete Home Learning Sourcebook Rebecca Rupp, 1998 Lists all the resources needed to create a balanced curriculum for homeschooling--from preschool to high school level.
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We publish in the natural sciences (primarily Earth and environmental science), in engineering (including environmental, civil, chemical and materials engineering), and in the social sciences …

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知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …

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Winfield,Richard Dien.Law in Civil Society.Madison:U of Wisconsin P,1995. CMS格式. CMS格式,又叫芝加哥论文格式,全称The Chicago Manual of Style,源于芝加哥大学出版社在1906年 …

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知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …

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如何知道一个期刊是不是sci? - 知乎
Master Journal List在这个网站能搜到的就是吗?我在web of knowledge 上能搜到文章的杂志就是sci吗?

如何评价期刊nature water? - 知乎
We publish in the natural sciences (primarily Earth and environmental science), in engineering (including environmental, civil, chemical and materials engineering), and in the …

在一所大学里面 faculty, department, school 之间是什 …
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业、友善的社区氛围、独特的产品 …

知乎 - 有问题,就会有答案
知乎是一个问答社区,用户可以在这里提出问题并获得答案。

参考文献为外文文献时应该采用什么格式啊? - 知乎
Winfield,Richard Dien.Law in Civil Society.Madison:U of Wisconsin P,1995. CMS格式. CMS格式,又叫芝加哥论文格式,全称The Chicago Manual of Style,源于芝加哥大学出版社在1906年出版 …