Classes You Need To Take For Computer Science



  classes you need to take for computer science: Principles of Mathematics Carl Barnett Allendoerfer, Cletus Odia Oakley, 1953
  classes you need to take for computer science: Java Programming Ralph Bravaco, Shai Simonson, 2009-02-01 Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.
  classes you need to take for computer science: Structure and Interpretation of Computer Programs Harold Abelson, Gerald Jay Sussman, 2022-05-03 A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.
  classes you need to take for computer science: Computer Science Robert Sedgewick, Kevin Wayne, 2016-06-17 Named a Notable Book in the 21st Annual Best of Computing list by the ACM! Robert Sedgewick and Kevin Wayne’s Computer Science: An Interdisciplinary Approach is the ideal modern introduction to computer science with Java programming for both students and professionals. Taking a broad, applications-based approach, Sedgewick and Wayne teach through important examples from science, mathematics, engineering, finance, and commercial computing. The book demystifies computation, explains its intellectual underpinnings, and covers the essential elements of programming and computational problem solving in today’s environments. The authors begin by introducing basic programming elements such as variables, conditionals, loops, arrays, and I/O. Next, they turn to functions, introducing key modular programming concepts, including components and reuse. They present a modern introduction to object-oriented programming, covering current programming paradigms and approaches to data abstraction. Building on this foundation, Sedgewick and Wayne widen their focus to the broader discipline of computer science. They introduce classical sorting and searching algorithms, fundamental data structures and their application, and scientific techniques for assessing an implementation’s performance. Using abstract models, readers learn to answer basic questions about computation, gaining insight for practical application. Finally, the authors show how machine architecture links the theory of computing to real computers, and to the field’s history and evolution. For each concept, the authors present all the information readers need to build confidence, together with examples that solve intriguing problems. Each chapter contains question-and-answer sections, self-study drills, and challenging problems that demand creative solutions. Companion web site (introcs.cs.princeton.edu/java) contains Extensive supplementary information, including suggested approaches to programming assignments, checklists, and FAQs Graphics and sound libraries Links to program code and test data Solutions to selected exercises Chapter summaries Detailed instructions for installing a Java programming environment Detailed problem sets and projects Companion 20-part series of video lectures is available at informit.com/title/9780134493831
  classes you need to take for computer science: Calculus Revisited R.W. Carroll, 2002-12-31 In this book the details of many calculations are provided for access to work in quantum groups, algebraic differential calculus, noncommutative geometry, fuzzy physics, discrete geometry, gauge theory, quantum integrable systems, braiding, finite topological spaces, some aspects of geometry and quantum mechanics and gravity.
  classes you need to take for computer science: How to Prove It Daniel J. Velleman, 2006-01-16 Many students have trouble the first time they take a mathematics course in which proofs play a significant role. This new edition of Velleman's successful text will prepare students to make the transition from solving problems to proving theorems by teaching them the techniques needed to read and write proofs. The book begins with the basic concepts of logic and set theory, to familiarize students with the language of mathematics and how it is interpreted. These concepts are used as the basis for a step-by-step breakdown of the most important techniques used in constructing proofs. The author shows how complex proofs are built up from these smaller steps, using detailed 'scratch work' sections to expose the machinery of proofs about the natural numbers, relations, functions, and infinite sets. To give students the opportunity to construct their own proofs, this new edition contains over 200 new exercises, selected solutions, and an introduction to Proof Designer software. No background beyond standard high school mathematics is assumed. This book will be useful to anyone interested in logic and proofs: computer scientists, philosophers, linguists, and of course mathematicians.
  classes you need to take for computer science: Computer Science Illuminated Nell B. Dale, John Lewis, 2013 Revised and updated with the latest information in the field, the Fifth Edition of best-selling Computer Science Illuminated continues to provide students with an engaging breadth-first overview of computer science principles and provides a solid foundation for those continuing their study in this dynamic and exciting discipline. Authored by two of today's most respected computer science educators, Nell Dale and John Lewis, the text carefully unfolds the many layers of computing from a language-neutral perspective, beginning with the information layer, progressing through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Separate program language chapters are available as bundle items for instructors who would like to explore a particular programming language with their students. Ideal for introductory computing and computer science courses, the fifth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing. New Features of the Fifth Edition: - Includes a NEW chapter on computer security (chapter 17) to provide readers with the latest information, including discussions on preventing unauthorized access and guidelines for creating effective passwords, types of malware anti-virus software, problems created by poor programming, protecting your online information including data collection issues with Facebook, Google, etc., and security issues with mobile and portable devices. - A NEW section on cloud computing (chapter 15) offers readers an overview of the latest way in which businesses and users interact with computers and mobile devices. - The section on social networks (moved to chapter 16) has been rewritten to include up-to-date information, including new data on Google+ and Facebook. - The sections covering HTML have been updated to include HTML5. - Includes revised and updated Did You Know callouts in the chapter margins. - The updated Ethical Issues at the end of each chapter have been revised to tie the content to the recently introduced tenth strand recommended by the ACM stressing the importance of computer ethics. Instructor Resources: -Answers to the end of chapter exercises -Answers to the lab exercises -PowerPoint Lecture Outlines -PowerPoint Image Bank -Test Bank Every new copy is packaged with a free access code to the robust Student Companion Website featuring: Animated Flashcards; Relevant Web Links; Crossword Puzzles; Interactive Glossary; Step by step tutorial on web page development; Digital Lab Manual; R. Mark Meyer's labs, Explorations in Computer Science; Additional programming chapters, including Alice, C++, Java, JavaScript, Pascal, Perl, Python, Ruby, SQL, and VB.NET; C++ Language Essentials labs; Java Language Essentials labs; Link to Download Pep/8
  classes you need to take for computer science: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
  classes you need to take for computer science: Foundations of Computer Science Alfred V. Aho, Jeffrey D. Ullman, 1994-10-15
  classes you need to take for computer science: System Architecture Wolfgang J. Paul, Christoph Baumann, Petro Lutsyk, Sabine Schmaltz, 2016-10-04 The pillars of the bridge on the cover of this book date from the Roman Empire and they are in daily use today, an example of conventional engineering at its best. Modern commodity operating systems are examples of current system programming at its best, with bugs discovered and fixed on a weekly or monthly basis. This book addresses the question of whether it is possible to construct computer systems that are as stable as Roman designs. The authors successively introduce and explain specifications, constructions and correctness proofs of a simple MIPS processor; a simple compiler for a C dialect; an extension of the compiler handling C with inline assembly, interrupts and devices; and the virtualization layer of a small operating system kernel. A theme of the book is presenting system architecture design as a formal discipline, and in keeping with this the authors rely on mathematics for conciseness and precision of arguments to an extent common in other engineering fields. This textbook is based on the authors' teaching and practical experience, and it is appropriate for undergraduate students of electronics engineering and computer science. All chapters are supported with exercises and examples.
  classes you need to take for computer science: Princeton Review AP Computer Science A Prep, 2022 The Princeton Review, 2021-08-31 Make sure you’re studying with the most up-to-date prep materials! Look for the newest edition of this title, The Princeton Review AP Computer Science A Prep, 2023 (ISBN: 9780593450727, on-sale September 2020). Publisher's Note: Products purchased from third-party sellers are not guaranteed by the publisher for quality or authenticity, and may not include access to online tests or materials included with the original product.
  classes you need to take for computer science: Artificial Intelligence with Python Prateek Joshi, 2017-01-27 Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application.
  classes you need to take for computer science: The Pattern On The Stone W. Daniel Hillis, 2014-12-09 Most people are baffled by how computers work and assume that they will never understand them. What they don't realize -- and what Daniel Hillis's short book brilliantly demonstrates -- is that computers' seemingly complex operations can be broken down into a few simple parts that perform the same simple procedures over and over again. Computer wizard Hillis offers an easy-to-follow explanation of how data is processed that makes the operations of a computer seem as straightforward as those of a bicycle. Avoiding technobabble or discussions of advanced hardware, the lucid explanations and colorful anecdotes in The Pattern on the Stone go straight to the heart of what computers really do. Hillis proceeds from an outline of basic logic to clear descriptions of programming languages, algorithms, and memory. He then takes readers in simple steps up to the most exciting developments in computing today -- quantum computing, parallel computing, neural networks, and self-organizing systems. Written clearly and succinctly by one of the world's leading computer scientists, The Pattern on the Stone is an indispensable guide to understanding the workings of that most ubiquitous and important of machines: the computer.
  classes you need to take for computer science: Ultralearning Scott H. Young, 2019-08-06 Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success.
  classes you need to take for computer science: The Elements of Computing Systems Noam Nisan, Shimon Schocken, 2008 This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
  classes you need to take for computer science: Python for Everybody Charles R. Severance, 2016-04-09 Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled Python for Informatics: Exploring Information.There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.
  classes you need to take for computer science: ICT for GCSE Tim Roderick, Geoff Rushbrook, 2002-04-04 This is an illustrated summary book in full colour for classroom use and for examination revision, covering the requirements of GCSE Specifications from September 2001 in information technology/computing.
  classes you need to take for computer science: Calculus Made Easy Silvanus P. Thompson, Martin Gardner, 2014-03-18 Calculus Made Easy by Silvanus P. Thompson and Martin Gardner has long been the most popular calculus primer. This major revision of the classic math text makes the subject at hand still more comprehensible to readers of all levels. With a new introduction, three new chapters, modernized language and methods throughout, and an appendix of challenging and enjoyable practice problems, Calculus Made Easy has been thoroughly updated for the modern reader.
  classes you need to take for computer science: Physics & Chemistry Crac, 2007-05-01 Popular among university applicants and their advisers alike, these guides present a wide range of information on a specific degree discipline, laid out in tabular format enabling at-a-glance course comparison.
  classes you need to take for computer science: Think Data Structures Allen B. Downey, 2017-07-07 If you’re a student studying computer science or a software developer preparing for technical interviews, this practical book will help you learn and review some of the most important ideas in software engineering—data structures and algorithms—in a way that’s clearer, more concise, and more engaging than other materials. By emphasizing practical knowledge and skills over theory, author Allen Downey shows you how to use data structures to implement efficient algorithms, and then analyze and measure their performance. You’ll explore the important classes in the Java collections framework (JCF), how they’re implemented, and how they’re expected to perform. Each chapter presents hands-on exercises supported by test code online. Use data structures such as lists and maps, and understand how they work Build an application that reads Wikipedia pages, parses the contents, and navigates the resulting data tree Analyze code to predict how fast it will run and how much memory it will require Write classes that implement the Map interface, using a hash table and binary search tree Build a simple web search engine with a crawler, an indexer that stores web page contents, and a retriever that returns user query results Other books by Allen Downey include Think Java, Think Python, Think Stats, and Think Bayes.
  classes you need to take for computer science: How to Design Programs, second edition Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi, 2018-05-25 A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
  classes you need to take for computer science: How Not to Be Wrong Jordan Ellenberg, 2014-05-29 A brilliant tour of mathematical thought and a guide to becoming a better thinker, How Not to Be Wrong shows that math is not just a long list of rules to be learned and carried out by rote. Math touches everything we do; It's what makes the world make sense. Using the mathematician's methods and hard-won insights-minus the jargon-professor and popular columnist Jordan Ellenberg guides general readers through his ideas with rigor and lively irreverence, infusing everything from election results to baseball to the existence of God and the psychology of slime molds with a heightened sense of clarity and wonder. Armed with the tools of mathematics, we can see the hidden structures beneath the messy and chaotic surface of our daily lives. How Not to Be Wrong shows us how--Publisher's description.
  classes you need to take for computer science: Computer Science Handbook Allen B. Tucker, 2004-06-28 When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap
  classes you need to take for computer science: Algorithmic Problem Solving Roland Backhouse, 2011-10-24 An entertaining and captivating way to learn the fundamentals of using algorithms to solve problems The algorithmic approach to solving problems in computer technology is an essential tool. With this unique book, algorithm guru Roland Backhouse shares his four decades of experience to teach the fundamental principles of using algorithms to solve problems. Using fun and well-known puzzles to gradually introduce different aspects of algorithms in mathematics and computing. Backhouse presents you with a readable, entertaining, and energetic book that will motivate and challenge you to open your mind to the algorithmic nature of problem solving. Provides a novel approach to the mathematics of problem solving focusing on the algorithmic nature of problem solving Uses popular and entertaining puzzles to teach you different aspects of using algorithms to solve mathematical and computing challenges Features a theory section that supports each of the puzzles presented throughout the book Assumes only an elementary understanding of mathematics Let Roland Backhouse and his four decades of experience show you how you can solve challenging problems with algorithms!
  classes you need to take for computer science: User Interface Design for Programmers Avram Joel Spolsky, 2008-01-01 Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
  classes you need to take for computer science: The Reasoned Schemer, second edition Daniel P. Friedman, William E. Byrd, Oleg Kiselyov, Jason Hemann, 2018-03-09 A new edition of a book, written in a humorous question-and-answer style, that shows how to implement and use an elegant little programming language for logic programming. The goal of this book is to show the beauty and elegance of relational programming, which captures the essence of logic programming. The book shows how to implement a relational programming language in Scheme, or in any other functional language, and demonstrates the remarkable flexibility of the resulting relational programs. As in the first edition, the pedagogical method is a series of questions and answers, which proceed with the characteristic humor that marked The Little Schemer and The Seasoned Schemer. Familiarity with a functional language or with the first five chapters of The Little Schemer is assumed. For this second edition, the authors have greatly simplified the programming language used in the book, as well as the implementation of the language. In addition to revising the text extensively, and simplifying and revising the “Laws” and “Commandments,” they have added explicit “Translation” rules to ease translation of Scheme functions into relations.
  classes you need to take for computer science: Program Arcade Games Paul Craven, 2015-12-31 Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.
  classes you need to take for computer science: Computability and Complexity Neil D. Jones, 1997 Computability and complexity theory should be of central concern to practitioners as well as theorists. Unfortunately, however, the field is known for its impenetrability. Neil Jones's goal as an educator and author is to build a bridge between computability and complexity theory and other areas of computer science, especially programming. In a shift away from the Turing machine- and G�del number-oriented classical approaches, Jones uses concepts familiar from programming languages to make computability and complexity more accessible to computer scientists and more applicable to practical programming problems. According to Jones, the fields of computability and complexity theory, as well as programming languages and semantics, have a great deal to offer each other. Computability and complexity theory have a breadth, depth, and generality not often seen in programming languages. The programming language community, meanwhile, has a firm grasp of algorithm design, presentation, and implementation. In addition, programming languages sometimes provide computational models that are more realistic in certain crucial aspects than traditional models. New results in the book include a proof that constant time factors do matter for its programming-oriented model of computation. (In contrast, Turing machines have a counterintuitive constant speedup property: that almost any program can be made to run faster, by any amount. Its proof involves techniques irrelevant to practice.) Further results include simple characterizations in programming terms of the central complexity classes PTIME and LOGSPACE, and a new approach to complete problems for NLOGSPACE, PTIME, NPTIME, and PSPACE, uniformly based on Boolean programs. Foundations of Computing series
  classes you need to take for computer science: Stuck in the Shallow End, updated edition Jane Margolis, 2017-03-03 Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode).
  classes you need to take for computer science: Learn Python 3 the Hard Way Zed A. Shaw, 2017-06-26 You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3
  classes you need to take for computer science: The Design of Everyday Things Don Norman, 2013-11-05 Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. In this entertaining and insightful analysis, cognitive scientist Don Norman hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior. Now fully expanded and updated, with a new introduction by the author, The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them.
  classes you need to take for computer science: Understanding by Design Grant P. Wiggins, Jay McTighe, 2005 What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.
  classes you need to take for computer science: Mathematics for Computer Science Eric Lehman, F. Thomson Leighton, Albert R. Meyer, 2017-03-08 This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
  classes you need to take for computer science: Higher Education Opportunity Act United States, 2008
  classes you need to take for computer science: The Calculus Lifesaver Adrian Banner, 2007-03-25 For many students, calculus can be the most mystifying and frustrating course they will ever take. Based upon Adrian Banner's popular calculus review course at Princeton University, this book provides students with the essential tools they need not only to learn calculus, but also to excel at it.
  classes you need to take for computer science: Computer Science (IT) Advice , The best Computer science (IT) tips for PCs, Smartphones, Tablets for Maintenance and Optimization, Internet Security (Account protection, how to defend yourself from Viruses, make online purchases safely, speed up surfing), tips for Digital Marketing, for the more experienced the Programming, and finally Video Games.)
  classes you need to take for computer science: The Software Development Process Peter J. L. Wallis, 1985
  classes you need to take for computer science: Problem Solving with Computers Paul Calter, 1973
  classes you need to take for computer science: How to Start a Business Analyst Career Laura Brandenburg, 2015-01-02 You may be wondering if business analysis is the right career choice, debating if you have what it takes to be successful as a business analyst, or looking for tips to maximize your business analysis opportunities. With the average salary for a business analyst in the United States reaching above $90,000 per year, more talented, experienced professionals are pursuing business analysis careers than ever before. But the path is not clear cut. No degree will guarantee you will start in a business analyst role. What's more, few junior-level business analyst jobs exist. Yet every year professionals with experience in other occupations move directly into mid-level and even senior-level business analyst roles. My promise to you is that this book will help you find your best path forward into a business analyst career. More than that, you will know exactly what to do next to expand your business analysis opportunities.
  classes you need to take for computer science: GED Test Prep , 2008 GED Test Prep is a comprehensive guide to excelling on the GED as well as guidance on new topics, such as business documents and number grids. This guide also provides a diagnostic exam and a complete online test for each of the five subject areas.
Computer Science undergraduate handbook - Pennsylvania …
Aug 30, 2023 · Our curriculum covers fundamental programming techniques and skills, broad knowledge of computer hardware, operating systems and programming languages, …

Undergraduate Handbook 2022-2023 Edition - California …
In order to finish the B.S. program in 8 semesters, you will need to take five classes each semester. Almost all CPSC and GE courses are 3 units each; almost all mathematics and …

Prerequisites and required courses for CS majors
EN 1103 EN 1113 MA 3113 Fine Art Science Elective **** Social Science Computer Science GE 3513 English Comp I English Comp II Linear Algebra (General Ed Elective) (General Ed …

REQUIREMENTS FOR BACHELOR OF SCIENCE IN COMPUTER …
All required Computer Science courses, except CS 101, are offered every semester. The minimum grade in a required Computer Science course must be at least a C- to be allowed to …

Bachelor of Science in Computer Science - University of Texas …
This document lists all courses required for a BS degree in Computer Science along with any required pre-requisites and co-requisites. For Texas Common Course Number (TCCN), visit …

B.S. Degree in Computer Science Degree Planner 2022-2023 …
For the BSCS degree, students must complete 120 credits, including the Mason Core requirements. The program requires foundation, core, and concentration courses as described …

CSU Northridge, Computer Science Department
Computer Science majors are required to take 15 units of senior electives. A student may wish to discuss their career goals with an advisor prior to selecting their senior electives. The advisor …

Bachelor of Science & Arts (BSA) 2022–24 Checklist
Must take coursework from a minimum of 2 of the 4 areas listed below. MAY overlap with Transcript-recognized Minor OR Transcript-recognized Certificate. Fine arts: DES, ENS, FA, …

Computer Science Bachelor of Science - UMD
Students must take at least 12 credits in the SAME DISCIPLINE outside of Computer Science at the 300- or 400-level. No course in or cross-listed with CMSC can be counted. An overall 2.0 …

Computer Science Undergraduate CoreCourses
division Computer Science core courses, all the required math courses, 12-units of math and science electives, and 15 -units of courses. The degree is a total of 120- units. Students must …

Computer Science 2023-2024
beginning of each semester. Students must successfully complete COP 3502C with a C or better grade to take the exam. Students must pass the Foundations Exam within one year after …

COMPUTER SCIENCE - University of Cape Town
A Computer Science graduate is trained in the principles of computing, the structure of computers; the development and use of programming languages; and using computers to solve problems. …

Computer Science undergaduate handbook - Pennsylvania …
Our curriculum covers fundamental programming techniques and skills, broad knowledge of computer hardware, operating systems and programming languages, mathematical …

B.S. Computer Science and Engineering
B.S. Computer Science and Engineering 2020-2021 Academic Year Student Information Name: OSU Email: Suggested Curriculum This should be used as a guide only. Semester offerings …

Computer Science Course Flowchart - University of Central …
Computer Science 1. General Information This pamphlet briefly outlines the undergraduate Computer Science (CS) program for the Bachelor of Science degree offered by the …

Bachelor of Science in Computer Science (BS) 2022–24 Checklist
All transfer coursework must be approved by faculty before it can count towards a computer science degree, except where equivalency is specified by state regulations. Note: 9 of the 24 …

Computer Science 2022-2023 - University of Central Florida
**Students must receive a passing score on the Computer Programming Placement test or receive a 3 on the AP Computer Science A exam or have completed COP 2500 with a C or …

CS Course Selection Guide Carleton First Year - CCSS
The prof Jim Davies is a Cross-Appointed Faculty member (Computer Science & Cognitive Science) He discusses computer science concepts (AI, neural nets etc.) at a very high level in …

Quick Guide for CC, GS, and Barnard CS Students - Columbia …
Take Intro to Computer Science and Programming in Java (W1004) or Honors Intro to Computer Science (W1007) in your 1st year if possible. These courses introduce you to basic computer …

Bachelor of Science, Computer Science program guide
the courses you will need to complete in order to earn your degree. The Degree Plan also lays out the accompanying learning resources and assessments that compose your program.

Computer Science undergraduate handbook - Pennsylvania …
Aug 30, 2023 · Our curriculum covers fundamental programming techniques and skills, broad knowledge of computer hardware, operating systems and programming languages, …

Undergraduate Handbook 2022-2023 Edition - California …
In order to finish the B.S. program in 8 semesters, you will need to take five classes each semester. Almost all CPSC and GE courses are 3 units each; almost all mathematics and …

Prerequisites and required courses for CS majors
EN 1103 EN 1113 MA 3113 Fine Art Science Elective **** Social Science Computer Science GE 3513 English Comp I English Comp II Linear Algebra (General Ed Elective) (General Ed …

REQUIREMENTS FOR BACHELOR OF SCIENCE IN COMPUTER …
All required Computer Science courses, except CS 101, are offered every semester. The minimum grade in a required Computer Science course must be at least a C- to be allowed to …

Bachelor of Science in Computer Science - University of …
This document lists all courses required for a BS degree in Computer Science along with any required pre-requisites and co-requisites. For Texas Common Course Number (TCCN), visit …

B.S. Degree in Computer Science Degree Planner 2022-2023 …
For the BSCS degree, students must complete 120 credits, including the Mason Core requirements. The program requires foundation, core, and concentration courses as described …

CSU Northridge, Computer Science Department
Computer Science majors are required to take 15 units of senior electives. A student may wish to discuss their career goals with an advisor prior to selecting their senior electives. The advisor …

Bachelor of Science & Arts (BSA) 2022–24 Checklist
Must take coursework from a minimum of 2 of the 4 areas listed below. MAY overlap with Transcript-recognized Minor OR Transcript-recognized Certificate. Fine arts: DES, ENS, FA, …

Computer Science Bachelor of Science - UMD
Students must take at least 12 credits in the SAME DISCIPLINE outside of Computer Science at the 300- or 400-level. No course in or cross-listed with CMSC can be counted. An overall 2.0 …

Computer Science Undergraduate CoreCourses
division Computer Science core courses, all the required math courses, 12-units of math and science electives, and 15 -units of courses. The degree is a total of 120- units. Students must …

Computer Science 2023-2024
beginning of each semester. Students must successfully complete COP 3502C with a C or better grade to take the exam. Students must pass the Foundations Exam within one year after …

COMPUTER SCIENCE - University of Cape Town
A Computer Science graduate is trained in the principles of computing, the structure of computers; the development and use of programming languages; and using computers to solve problems. …

Computer Science undergaduate handbook - Pennsylvania …
Our curriculum covers fundamental programming techniques and skills, broad knowledge of computer hardware, operating systems and programming languages, mathematical …

B.S. Computer Science and Engineering
B.S. Computer Science and Engineering 2020-2021 Academic Year Student Information Name: OSU Email: Suggested Curriculum This should be used as a guide only. Semester offerings …

Computer Science Course Flowchart - University of Central …
Computer Science 1. General Information This pamphlet briefly outlines the undergraduate Computer Science (CS) program for the Bachelor of Science degree offered by the …

Bachelor of Science in Computer Science (BS) 2022–24 …
All transfer coursework must be approved by faculty before it can count towards a computer science degree, except where equivalency is specified by state regulations. Note: 9 of the 24 …

Computer Science 2022-2023 - University of Central Florida
**Students must receive a passing score on the Computer Programming Placement test or receive a 3 on the AP Computer Science A exam or have completed COP 2500 with a C or …

CS Course Selection Guide Carleton First Year - CCSS
The prof Jim Davies is a Cross-Appointed Faculty member (Computer Science & Cognitive Science) He discusses computer science concepts (AI, neural nets etc.) at a very high level in …

Quick Guide for CC, GS, and Barnard CS Students - Columbia …
Take Intro to Computer Science and Programming in Java (W1004) or Honors Intro to Computer Science (W1007) in your 1st year if possible. These courses introduce you to basic computer …