Borderless Cool Math Games

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  borderless cool math games: Sophie's World Jostein Gaarder, 2010-07-15 The international bestseller about life, the universe and everything. 'A simply wonderful, irresistible book' DAILY TELEGRAPH 'A terrifically entertaining and imaginative story wrapped round its tough, thought-provoking philosophical heart' DAILY MAIL 'Remarkable ... an extraordinary achievement' SUNDAY TIMES When 14-year-old Sophie encounters a mysterious mentor who introduces her to philosophy, mysteries deepen in her own life. Why does she keep getting postcards addressed to another girl? Who is the other girl? And who, for that matter, is Sophie herself? To solve the riddle, she uses her new knowledge of philosophy, but the truth is far stranger than she could have imagined. A phenomenal worldwide bestseller, SOPHIE'S WORLD sets out to draw teenagers into the world of Socrates, Descartes, Spinoza, Hegel and all the great philosophers. A brilliantly original and fascinating story with many twists and turns, it raises profound questions about the meaning of life and the origin of the universe.
  borderless cool math games: Don't Ask Me Where I'm From Jennifer De Leon, 2020-08-18 “A funny, perceptive, and much-needed book telling a much-needed story.” —Celeste Ng, author of the New York Times bestseller Little Fires Everywhere “Written with humor and grace, with intimacy and empathy, Don’t Ask Me Where I’m From is the perfect coming of age novel for our time.” —Matt Mendez, author of Barely Missing Everything and Twitching Heart First-generation American LatinX Liliana Cruz does what it takes to fit in at her new nearly all-white school. But when family secrets spill out and racism at school ramps up, she must decide what she believes in and take a stand. Liliana Cruz is a hitting a wall—or rather, walls. There’s the wall her mom has put up ever since Liliana’s dad left—again. There’s the wall that delineates Liliana’s diverse inner-city Boston neighborhood from Westburg, the wealthy—and white—suburban high school she’s just been accepted into. And there’s the wall Liliana creates within herself, because to survive at Westburg, she can’t just lighten up, she has to whiten up. So what if she changes her name? So what if she changes the way she talks? So what if she’s seeing her neighborhood in a different way? But then light is shed on some hard truths: It isn’t that her father doesn’t want to come home—he can’t…and her whole family is in jeopardy. And when racial tensions at school reach a fever pitch, the walls that divide feel insurmountable. But a wall isn’t always a barrier. It can be a foundation for something better. And Liliana must choose: Use this foundation as a platform to speak her truth, or risk crumbling under its weight.
  borderless cool math games: Exercises for Programmers Brian P. Hogan, 2015-09-04 When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.
  borderless cool math games: The Night is Young Héctor Carrillo, 2002 The Night Is Young takes us past the stereotypes of macho hombres and dark-eyed señoritas to reveal the complex nature of sexuality in modern-day Mexico. Drawing on field research conducted in Guadalajara, Mexico's second-largest city, Héctor Carrillo shows how modernization, globalization, and other social changes have affected a wide range of hetero- and homosexual practices and identities. Carrillo finds that young Mexicans today grapple in a variety of ways with two competing tendencies. On the one hand, many seek to challenge traditional ideas and values they find limiting. But they also want to maintain a sense of Mexico's cultural distinctiveness, especially in relation to the United States. For example, while Mexicans are well aware of the dangers of unprotected sex, they may also prize the surrender to sexual passion, even in casual sexual encounters—an attitude which stems from the strong values placed on collective life, spontaneity, and an openness toward intimacy. Because these expectations contrast sharply with messages about individuality, planning, and overt negotiation commonly promoted in global public health efforts, Carrillo argues that they demand a new approach to AIDS prevention education in Mexico. A Mexican native, Carrillo has written an exceptionally insightful and accessible study of the relations among sexuality, social change, and AIDS prevention in Mexico. Anyone concerned with the changing place of sexuality in a modern and increasingly globalized world will profit greatly from The Night Is Young.
  borderless cool math games: Society 5.0 Bruno Salgues, 2018-08-21 Following the rapid development of connected technologies, which are now highly sophisticated and spread across the globe, Society 5.0 has emerged and brought with it a dramatic societal shift. In 1998, Kodak, the world leader in photographic film, had 170,000 employees. It thus seemed unthinkable that just 3 years later, the majority of people would stop taking photographs to paper film and that Kodak would have disappeared. These are the stakes of this new society that is taking shape. This book, which does not seek to critique current politics, management or marketing literature, aims to fight against the excesses of this often-misunderstood Society 5.0 and to present the ideas and associated technologies that comprise it, all working towards societal improvement. Among these technologies, artificial intelligence, robotics, digital platforms and 3D printing are undoubtedly the most important, and thus receive the greatest focus.
  borderless cool math games: Prisoner of Trebekistan Bob Harris, 2006-09-05 Welcome to the world of Jeopardy! where obscure information is crucial to survival, vast sums of cash are at stake, and milliseconds can change not just a game but the course of your entire life. Prisoner of Trebekistan is Bob Harris’s hilarious, insightful account of one man’s unlikely epic journey through Jeopardy!, gleefully exploring triumph and failure, the nature of memory, and how knowledge itself can transform you in unpredictable ways—all against the backdrop of the most popular quiz show in history. Bob chronicles his transformation from a struggling stand-up comic who repeatedly fails the Jeopardy! audition test into an elite player competing against the show’s most powerful brains. To get there, he embarks on a series of intense study sessions, using his sense of humor to transform conventional memory skills into a refreshingly playful approach to learning that’s as amusing as it is powerful. What follows is not only a captivating series of high-stakes wins and losses on Jeopardy!, but also a growing appreciation of a borderless world that Bob calls Trebekistan, where a love of learning reigns and the smarter you get the more you realize how much you don’t yet know. Filled with secrets that only a veteran contestant could share—from counterintuitive game strategies to Jedi-like tactics with the Jeopardy! signaling device—Prisoner of Trebekistan also gives you the chance to play along with the actual clues that led to victory or defeat in high-level tournaments, plus candid, moving reflections on how the games affected Bob’s offstage life—and vice versa. Not only an irresistible treat for Jeopardy! fans, Prisoner of Trebekistan is a delight for anyone who loves a rollicking tale that celebrates the unpredictability of life and the sneaky way it has of teaching us the things that really matter.
  borderless cool math games: Out Of Control Kevin Kelly, 2009-04-30 Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.
  borderless cool math games: Miniature Final Fantasy Square Enix, Tatsuya Tanaka, 2019-12-31 A whimsical collection of iconic scenes from the Final Fantasy series, cheerfully realized by miniature photographer Tatsuya Tanaka! Cloud and Sephiroth reenact their fateful showdown--an open beer can standing in for Nibel Reactor cooling tower. Setzer steers his airship Blackjack, mischievously recreated from corn on the cob. A chocobo flits and frolics across a field of . . . tennis balls. Tetsuya Tanaka's vibrant miniature photography is showcased side-by-side with concept art that details the process of each photo's creation. This tome catalogs fan-favorite moments captured from across the Final Fantasy series, followed by a longform interview with Tatsuya Tanaka himself. Dark Horse Books and Square Enix present Miniature Final Fantasy: No Adventure Too Large--Tatsuya Tanaka's miniature Final Fantasy scenes from his memorable Miniature Calendar series. This joyous collaboration celebrates the Final Fantasy series from a wholly unique perspective.
  borderless cool math games: Guantánamo Diary Mohamedou Ould Slahi, 2015-01-20 Now a major motion picture called The Mauritanian 'A vision of hell, beyond Orwell, beyond Kafka' JOHN LE CARRÉ The first and only diary written by a Guantánamo detainee during his imprisonment, now with previous censored material restored. Mohamedou Ould Slahi was imprisoned in Guantánamo Bay in 2002. There he suffered the worst of what the prison had to offer, including months of sensory deprivation, torture and sexual assault. In October 2016 he was released without charge. This is his extraordinary story.
  borderless cool math games: Grokking Bitcoin Kalle Rosenbaum, 2019-04-17 Summary If you think Bitcoin is just an alternative currency for geeks, it's time to think again. Grokking Bitcoin opens up this powerful distributed ledger system, exploring the technology that enables applications both for Bitcoin-based financial transactions and using the blockchain for registering physical property ownership. With this fully illustrated, easy-to-read guide, you'll finally understand how Bitcoin works, how you can use it, and why you can trust the blockchain. Foreword by David A. Harding, Contributor to Bitcoin documentation. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Inflation, depressed economies, debased currencies ... these are just a few of the problems centralized banking has caused throughout history. Bitcoin, a digital currency created with the ambition to shift control away from change-prone governments, has the potential to bring an end to those problems once and for all. It's time to find out how it can help you. About the Book Grokking Bitcoin explains why Bitcoin's supporters trust it so deeply, and why you can too. This approachable book will introduce you to Bitcoin's groundbreaking technology, which is the key to this world-changing system. This illustrated, easy-to-read guide prepares you for a new way of thinking with easy-to-follow diagrams and exercises. You'll discover how Bitcoin mining works, how to accept Bitcoin, how to participate in the Bitcoin network, and how to set up a digital wallet. What's inside Bitcoin transactions The blockchain Bitcoin mining Bitcoin wallets About the Reader Intended for anyone interested in learning about Bitcoin technology. While a basic understanding of technical concepts is beneficial, no programming skills are necessary. About the Author Kalle Rosenbaum is a computer scientist, an avid Bitcoin supporter, and the founder of Propeller, a Bitcoin consultancy. Table of Contents Introduction to Bitcoin Cryptographic hash functions and digital signatures Addresses Wallets Transactions The blockchain Proof of work Peer-to-peer network Transactions revisited Segregated witness Bitcoin upgrades
  borderless cool math games: Talking to Strangers Malcolm Gladwell, 2019-09-10 THE INTERNATIONAL BESTSELLER 'Compelling, haunting, tragic stories . . . resonate long after you put the book down' James McConnachie, Sunday Times Book of the Year The routine traffic stop that ends in tragedy. The spy who spends years undetected at the highest levels of the Pentagon. The false conviction of Amanda Knox. Why do we so often get other people wrong? Why is it so hard to detect a lie, read a face or judge a stranger's motives? Using stories of deceit and fatal errors to cast doubt on our strategies for dealing with the unknown, Malcolm Gladwell takes us on an intellectual adventure into the darker side of human nature, where strangers are never simple and misreading them can have disastrous consequences.
  borderless cool math games: Navigating the Digital Age Matt Aiello, Philipp Amann, Mark Anderson, Brad Arkin, Kal Bittianda, Gary A. Bolles, Michal Boni, Robert Boyce, Mario Chiock, Gavin Colman, Alice Cooper, Tom Farley, George Finney, Ryan Gillis, Marc Goodman, Mark Gosling, Antanas Guoga, William Houston, Salim Ismail, Paul Jackson, Siân John, Ann Johnson, John Kindervag, Heather King, Mischel Kwon, Selena Loh LaCroix, Gerd Leonhard, Pablo Emilio Tamez López, Gary McAlum, Diane McCracken, Mark McLaughin, Danny McPherson, Stephen Moore, Robert Parisi, Sherri Ramsay, Max Randria, Mark Rasch, Yorck O. A. Reuber, Andreas Rohr, John Scimone, James Shira, Justin Somaini, Lisa J. Sotto, Jennifer Steffens, Megan Stifel, Ed Stroz, Ria Thomas, James C. Trainor, Rama Vedashree, Patric J. M. Versteeg, Nir Zuk, Naveen Zutshi, 2018-10-05 Welcome to the all-new second edition of Navigating the Digital Age. This edition brings together more than 50 leaders and visionaries from business, science, technology, government, aca¬demia, cybersecurity, and law enforce¬ment. Each has contributed an exclusive chapter designed to make us think in depth about the ramifications of this digi-tal world we are creating. Our purpose is to shed light on the vast possibilities that digital technologies present for us, with an emphasis on solving the existential challenge of cybersecurity. An important focus of the book is centered on doing business in the Digital Age-par¬ticularly around the need to foster a mu¬tual understanding between technical and non-technical executives when it comes to the existential issues surrounding cybersecurity. This book has come together in three parts. In Part 1, we focus on the future of threat and risks. Part 2 emphasizes lessons from today's world, and Part 3 is designed to help you ensure you are covered today. Each part has its own flavor and personal¬ity, reflective of its goals and purpose. Part 1 is a bit more futuristic, Part 2 a bit more experiential, and Part 3 a bit more practical. How we work together, learn from our mistakes, deliver a secure and safe digital future-those are the elements that make up the core thinking behind this book. We cannot afford to be complacent. Whether you are a leader in business, government, or education, you should be knowledgeable, diligent, and action-oriented. It is our sincerest hope that this book provides answers, ideas, and inspiration.If we fail on the cybersecurity front, we put all of our hopes and aspirations at risk. So we start this book with a simple proposition: When it comes to cybersecurity, we must succeed.
  borderless cool math games: The Googlization of Everything Siva Vaidhyanathan, 2012-03-13 In the beginning, the World Wide Web was exciting and open to the point of anarchy, a vast and intimidating repository of unindexed confusion. Into this creative chaos came Google with its dazzling mission—To organize the world’s information and make it universally accessible—and its much-quoted motto, Don’t be evil. In this provocative book, Siva Vaidhyanathan examines the ways we have used and embraced Google—and the growing resistance to its expansion across the globe. He exposes the dark side of our Google fantasies, raising red flags about issues of intellectual property and the much-touted Google Book Search. He assesses Google’s global impact, particularly in China, and explains the insidious effect of Googlization on the way we think. Finally, Vaidhyanathan proposes the construction of an Internet ecosystem designed to benefit the whole world and keep one brilliant and powerful company from falling into the evil it pledged to avoid.
  borderless cool math games: UnderstandingUnderstanding Richard Saul Wurman, 2017 This is a book for people to dip into, as they would walk in and out of the room of a dinner party and embrace their interests. Before Information Architecture, before the rules on how to organize information, before you learn grammar, before you work hard at expanding your vocabulary and go through the exercises of parallel meanings of things as using a Thesaurus and as one writes papers in class, before any learning one must understand. Understanding Understanding precedes the whole process of learning, of giving yourself permission to understand the formations of facts, data, stories, pictures, words, conversations that allow you to understand. This book could be called A Celebration of Conversation or Musings with my Mentors. It is about the fantasy of being the dumbest person in the room and being able to identify all the myriad connections of how others think, talk, explain and visualize. The following is a collection of many of the most interesting idiosyncratic paths of understanding that lead to creation.
  borderless cool math games: Contextualized Practices in Arts Education Chee-Hoo Lum, 2013-12-28 This edited book not only makes a much-needed contribution to research in arts education but also provides a strong grounding of evidential support for Singapore arts education, in contrast to the current state of affairs in arts education in many parts of the world where severe cuts in funding, lackluster support for the arts and imperialist agendas are pervasive. The case of and for Singapore – presented in this edited book through rich descriptions of the dedicated, contextualized practices of arts educators, artists and researchers – offers readers many valuable lessons and reflections on the continued survival and advancement of arts education.
  borderless cool math games: Strategic Employee Communication Gail S. Thornton, Viviane Regina Mansi, Bruno Carramenha, Thatiana Cappellano, 2018-10-06 Employee engagement (or a lack thereof) can often be linked to poor communication and a detachment from company goals. Companies of all sizes are looking for ways to boost communication, recognizing its impact on key business outcomes, such as productivity and profitability. This book offers fresh insights about opportunities to improve the quality of employee communications based on employees’ needs. It highlights the importance of simple, jargon-free communication that focuses on dialogue and content. High-performing organizations are more likely to think about communication from the audience perspective, rather than purely from the management perspective. The case studies offer readers a firm understanding of ways to implement and measure communication in daily practice. Effective communication requires planning and this book, with its focus on the US, Latin America, and emerging markets, will guide readers in using communication in the alignment of corporate and employee needs.
  borderless cool math games: Havana Year Zero Karla Suarez, 2021-02-23
  borderless cool math games: The Sociology of Space Martina Löw, 2016-09-09 In this book, the author develops a relational concept of space that encompasses social structure, the material world of objects and bodies, and the symbolic dimension of the social world. Löw’s guiding principle is the assumption that space emerges in the interplay between objects, structures and actions. Based on a critical discussion of classic theories of space, Löw develops a new dynamic theory of space that accounts for the relational context in which space is constituted. This innovative view on the interdependency of material, social, and symbolic dimensions of space also permits a new perspective on architecture and urban development.
  borderless cool math games: Ancient Greece and Rome in Videogames Ross Clare, 2021-06-03 This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.
  borderless cool math games: iOS 7 Development Recipes Hans-Eric Grnlund, Joseph Hoffman, Shawn Grimes, Colin Francis, 2014-01-21 iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and you will be presented with cutting-edge solutions that bring forth the best that the iOS 7 SDK has to offer. The recipes include: Working with Auto Layout to build flexible user interfaces that adapt to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find this book to be an indispensable reference for all your iOS development.
  borderless cool math games: Digital Economies at Global Margins Mark Graham, 2019-02-12 Investigations of what increasing digital connectivity and the digitalization of the economy mean for people and places at the world's economic margins. Within the last decade, more than one billion people became new Internet users. Once, digital connectivity was confined to economically prosperous parts of the world; now Internet users make up a majority of the world's population. In this book, contributors from a range of disciplines and locations investigate the impact of increased digital connectivity on people and places at the world's economic margins. Does the advent of a digitalized economy mean that those in economic peripheries can transcend spatial, organizational, social, and political constraints—or do digital tools and techniques tend to reinforce existing inequalities? The contributors present a diverse set of case studies, reporting on digitalization in countries ranging from Chile to Kenya to the Philippines, and develop a broad range of theoretical positions. They consider, among other things, data-driven disintermediation, women's economic empowerment and gendered power relations, digital humanitarianism and philanthropic capitalism, the spread of innovation hubs, and two cases of the reversal of core and periphery in digital innovation. Contributors Niels Beerepoot, Ryan Burns, Jenna Burrell, Julie Yujie Chen, Peter Dannenberg, Uwe Deichmann, Jonathan Donner, Christopher Foster, Mark Graham, Nicolas Friederici, Hernan Galperin, Catrihel Greppi, Anita Gurumurthy, Isis Hjorth, Lilly Irani, Molly Jackman, Calestous Juma, Dorothea Kleine, Madlen Krone, Vili Lehdonvirta, Chris Locke, Silvia Masiero, Hannah McCarrick,Deepak K. Mishra, Bitange Ndemo, Jorien Oprins, Elisa Oreglia, Stefan Ouma, Robert Pepper, Jack Linchuan Qiu, Julian Stenmanns, Tim Unwin, Julia Verne, Timothy Waema
  borderless cool math games: Adam Bede Illustrated George Eliot, 2020-10-04 Adam Bede, the first novel written by George Eliot (the pen name of Mary Ann Evans), was published in 1859. It was published pseudonymously, even though Evans was a well-published and highly respected scholar of her time. The novel has remained in print ever since and is regularly used in university studies of 19th-century English literature
  borderless cool math games: The Transparency of Evil Jean Baudrillard, 2020-05-05 The renowned postmodernist philosopher's tour-de-force contemplation of sex, technology, politics and disease in Western culture after the revolutionary 'orgy' of the 1960s.
  borderless cool math games: Boundless R. A. Salvatore, 2019-09-10 This second book in New York Times bestselling author R. A. Salvatore’s all-new Forgotten Realms trilogy—full of swordplay, danger, and imaginative thrills—features one of fantasy’s most beloved and enduring characters, Drizzt Do’Urden. Split between time and two worlds, Zaknafein had always been conflicted. That inner turmoil was magnified by his inferior position as a male dark elf in the matriarchal drow society. Only his status as one of the greatest warriors—as well as his friendship with the mercenary Jarlaxle—kept him sane. When he finally perished, he was content knowing he left behind a legacy as substantial as his son Drizzt. Except . . . someone isn’t ready for Zaknafein to be dead. And now he’s back, hundreds of years later, in a world he doesn’t recognize. His son’s companions are not the prideful—and bigoted—males the drow warrior was accustomed to in his previous life. Drizzt’s circle includes dwarves, elves, and, perhaps worst of all, a human wife. Struggling to navigate this transformed new world, Zaknafein realizes that some things have not changed: the threat of demons and the machinations of a drow matron no longer content with her family’s position in the ranks of Houses. Though he has been displaced in time, Zaknafein is still a warrior. And no matter what prejudices he must overcome, he knows he will do his duty and fight by Drizzt’s side to stem the tide of darkness that threatens the Realms.
  borderless cool math games: Accessible Japan's Tokyo (2020) Josh Grisdale, 2019-12-17 Japan has an image of being inaccessible to those with disabilities. This couldn't be further from the truth. Japan is, in fact, very accessible for those with disabilities. With this book, Accessible Japan takes a look at: Things to know before you go like wheelchair sizes, guide dogs, the JR pass, disability ID Information on how to get around on Tokyo's trains, subways, buses and more Tips on shops, restaurants, and accessible toilets Detailed accessibility reviews for many of Tokyo's best tourist attractions A guide to essential Japanese phrases for travelers with disabilities About the author: Josh Grisdale has quadriplegic cerebral palsy and uses an electric wheelchair. This didn't stop him from following his dream of living in Japan. He moved to Tokyo in 2007 and has become a Japanese citizen. He wants the world to know how accessible Japan is and encourage people with disabilities and mobility issues to visit his new home. About Accessible Japan Accessible Japan (accessible-japan.com) is a website and community dedicated to sharing the latest accessible travel information to people with disabilities so they can make informed decisions before their trip to Japan.
  borderless cool math games: Introduction to Business Lawrence J. Gitman, Carl McDaniel, Amit Shah, Monique Reece, Linda Koffel, Bethann Talsma, James C. Hyatt, 2024-09-16 Introduction to Business covers the scope and sequence of most introductory business courses. The book provides detailed explanations in the context of core themes such as customer satisfaction, ethics, entrepreneurship, global business, and managing change. Introduction to Business includes hundreds of current business examples from a range of industries and geographic locations, which feature a variety of individuals. The outcome is a balanced approach to the theory and application of business concepts, with attention to the knowledge and skills necessary for student success in this course and beyond. This is an adaptation of Introduction to Business by OpenStax. You can access the textbook as pdf for free at openstax.org. Minor editorial changes were made to ensure a better ebook reading experience. Textbook content produced by OpenStax is licensed under a Creative Commons Attribution 4.0 International License.
  borderless cool math games: The Sharing Economy Arun Sundararajan, 2016-05-13 The wide-ranging implications of the shift to a sharing economy, a new model of organizing economic activity that may supplant traditional corporations.
  borderless cool math games: The Theory and Practice of Online Learning Terry Anderson, 2008 Neither an academic tome nor a prescriptive 'how to' guide, The Theory and Practice of Online Learning is an illuminating collection of essays by practitioners and scholars active in the complex field of distance education. Distance education has evolved significantly in its 150 years of existence. For most of this time, it was an individual pursuit defined by infrequent postal communication. But recently, three more developmental generations have emerged, supported by television and radio, teleconferencing, and computer conferencing. The early 21st century has produced a fifth generation, based on autonomous agents and intelligent, database-assisted learning, that has been referred to as Web 2.0. The second edition of The Theory and Practice of Online Learning features updates in each chapter, plus four new chapters on current distance education issues such as connectivism and social software innovations.--BOOK JACKET.
  borderless cool math games: House of Leaves Mark Z. Danielewski, 2000 THE MIND-BENDING CULT CLASSIC ABOUT A HOUSE THAT’S LARGER ON THE INSIDE THAN ON THE OUTSIDE • A masterpiece of horror and an astonishingly immersive, maze-like reading experience that redefines the boundaries of a novel. ''Simultaneously reads like a thriller and like a strange, dreamlike excursion into the subconscious. —Michiko Kakutani, The New York Times Thrillingly alive, sublimely creepy, distressingly scary, breathtakingly intelligent—it renders most other fiction meaningless. —Bret Easton Ellis, bestselling author of American Psycho “This demonically brilliant book is impossible to ignore.” —Jonathan Lethem, award-winning author of Motherless Brooklyn One of The Atlantic’s Great American Novels of the Past 100 Years Years ago, when House of Leaves was first being passed around, it was nothing more than a badly bundled heap of paper, parts of which would occasionally surface on the Internet. No one could have anticipated the small but devoted following this terrifying story would soon command. Starting with an odd assortment of marginalized youth—musicians, tattoo artists, programmers, strippers, environmentalists, and adrenaline junkies—the book eventually made its way into the hands of older generations, who not only found themselves in those strangely arranged pages but also discovered a way back into the lives of their estranged children. Now made available in book form, complete with the original colored words, vertical footnotes, and second and third appendices, the story remains unchanged. Similarly, the cultural fascination with House of Leaves remains as fervent and as imaginative as ever. The novel has gone on to inspire doctorate-level courses and masters theses, cultural phenomena like the online urban legend of “the backrooms,” and incredible works of art in entirely unrealted mediums from music to video games. Neither Pulitzer Prize-winning photojournalist Will Navidson nor his companion Karen Green was prepared to face the consequences of the impossibility of their new home, until the day their two little children wandered off and their voices eerily began to return another story—of creature darkness, of an ever-growing abyss behind a closet door, and of that unholy growl which soon enough would tear through their walls and consume all their dreams.
  borderless cool math games: Surveillance Valley Yasha Levine, 2019-01-03 ** Featured as a Guardian Long Read ** '[A] fast-paced, myth busting exposé' Max Blumenthal, author of The Management of Savagery 'Contentious... forceful... salutary' The New Yorker EVERYTHING WE HAVE BEEN TOLD ABOUT THE DEMOCRATIC NATURE OF THE INTERNET IS A MARKETING PLOY. As the Cambridge Analytica scandal has shown, private corporations consider it their right to use our data (and by extension, us) which ever way they see fit. Tempted by their appealing organisational and diagnostic tools, we have allowed private internet corporations access to the most intimate corners of our lives. But the internet was developed, from the outset, as a weapon. Looking at the hidden origins of many internet corporations and platforms, Levine shows that this is a function, not a bug of the online experience. Conceived as a surveillance tool by ARPA to control insurgents in the Vietnam War, the internet is now essential to our lives. This book investigates the troubling and unavoidable truth of its history and the unfathomable power of the corporations who now more or less own it. Without this book, your picture of contemporary society will be missing an essential piece of the puzzle. 'A masterful job of research and reporting about the military origins of the 'world wide web' and how its essential nature has not changed in the years since its creation during the Cold War.' - Tim Shorrock, author of Spies For Hire
  borderless cool math games: Connections in the Clinic Randall Reitz, Laura E. Sudano, Mark P. Knudson, 2022-01-03 This book assembles many of the foremost writers and clinicians in the field of team-based primary care to share their own relational reflections. It features narratives from fields such as integrated behavioral health, integrated primary care, primary care behavioral health, medical family therapy, health psychology, primary care psychology, and clinical social work. The key focus of the chapters are the relationships that are formed during primary care delivery. The book is organized into six core chapters: Family of Origin, Teachers and Mentors, Our Patients and Ourselves, Colleagues and Collaborators, Clinician as Patient, and Death and Loss. Each chapter contains a variety of styles and formats of narrative medicine, including personal reflections, story-telling, and poetry. Connections in the Clinic will be of interest to a wide audience of clinicians and educators dedicated to a reflective or story-telling approach to healing.
  borderless cool math games: Simple Recipes Madeleine Thien, 2016-10-18 Winner of the Ethel Wilson Fiction Prize and the City of Vancouver Book Award, and a Regional Finalist for the Commonwealth Writers Prize for Best First Book Longing, familiarity, and hope suffuse these stories as they mine the charged territory of relationships – subtly weaving in conflicts between generations and cultures. Madeleine Thien’s characters in some way want to make amends, to understand the events that have shaped their lives. A young woman searches back in time for the pivotal moment when her family lost faith in itself. Two sisters keep a vigil outside their former house, hoping their long-absent mother will appear one last time. A wife helps her husband grieve for the woman he has loved since childhood. A daughter remembers the simple ritual she once shared with her father and the moment when her unconditional love for him was called into question. Compassionate and revealing, delicate and wise, these stories chart the uneven progress of love and lay bare the heartbreaking truths at the core of our closest bonds.
  borderless cool math games: Sport, Culture and Society Grant Jarvie, 2006-04-18 This exciting, accessible introduction to the field of Sports Studies is the most comprehensive guide yet to the relationships between sport, culture and society. Taking an international perspective, Sport, Culture and Society provides students with the insight they need to think critically about the nature of sport, and includes: a clear and comprehensive structure unrivalled coverage of the history, culture, media, sociology, politics and anthropology of sport coverage of core topics and emerging areas extensive original research and new case study material. The book offers a full range of features to help guide students and lecturers, including essay topics, seminar questions, key definitions, extracts from primary sources, extensive case studies, and guides to further reading. Sport, Culture and Society represents both an important course resource for students of sport and also sets a new agenda for the social scientific study of sport.
  borderless cool math games: MacBook For Dummies Mark L. Chambers, 2009-02-25 Got a new MacBook, MacBook Air, or MacBook Pro? Want the scoop on Mac laptop basics, using Mac OS X Leopard, networking a laptop, or connecting your laptop to wireless devices? There’s no better place to find what you need than MacBook For Dummies, 2nd Edition! With your Mac laptop, you can take your movies, music, documents, e-mail, and Internet wherever the action is. MacBook For Dummies, 2nd Edition provides the lowdown on maintaining and upgrading your MacBook, customizing the Dock and desktop, traveling with a laptop, turning iPhoto into your portable darkroom, and much more. Learn to: Locate the battery compartment, iSight camera, ports, and “on” button Move your existing files from an older computer Use all the cool new features of Mac OS X Leopard Work with iTunes, iMovie, iPhoto, iDVD, and GarageBand, all packaged with your MacBook Identify the signs of a well-functioning laptop and check for trouble Set up your Mac for multiple users Explore the cool options available with a .Mac account and iDisk storage that lets you retrieve your files anywhere Manage your digital music, photos, and movies Use Bluetooth and get all your wireless devices communicating with each other And if you’ve been considering switching from a PC to a Mac, MacBook For Dummies, 2nd Edition guides you through the process and even shows you how to run Windows on your Mac laptop. If there’s a MacBook in your future — or present — this is the book for you!
  borderless cool math games: E-business Technology and Strategy Marzia Zaman, Yawei Liang, Sohail M. Siddiqui, Tim Wang, Vincent Liu, Ceecee Lu, 2010-10-06 The International Conference on E-business Technology & Strategy (CETS) provides a peer-reviewed forum for researchers from across the globe to share contemporary research on developments in the fields of e-business, information technology and business strategy. It seeks to promote effective and vibrant networking among researchers and practitioners from around the world who are concerned about the effective management of information technology in organizations. This network of researchers views fostering the development of emerging scholars in the information technology and e-business fields as its primary task. Consequently the conference is designed to provide a venue for researchers to get substantive and beneficial feedback on their work. There were 134 contributions submitted to CETS 2010. After in-depth discussions, 29 high-quality contributions were selected for publication in this volume. The authors are from Canada, USA, China, Japan, India and Malaysia. We thank all the authors who submitted papers, the Program Committee members, and the external reviewers. We also thank all the local people who were instrumental in making this edition of CETS another very successful event. In particular, we are very grateful to Ying Xie, who was responsible for the local arrangements. Special gratitude goes to the publishing editor, Leonie Kunz, who managed the complexity of information and communication aspects. Furthermore, we thank the many students who volunteered on the organization team, as well as the IT services of Carleton University.
  borderless cool math games: Behind the Screen Sarah T. Roberts, 2019-06-25 An eye-opening look at the invisible workers who protect us from seeing humanity’s worst on today’s commercial internet Social media on the internet can be a nightmarish place. A primary shield against hateful language, violent videos, and online cruelty uploaded by users is not an algorithm. It is people. Mostly invisible by design, more than 100,000 commercial content moderators evaluate posts on mainstream social media platforms: enforcing internal policies, training artificial intelligence systems, and actively screening and removing offensive material—sometimes thousands of items per day. Sarah T. Roberts, an award-winning social media scholar, offers the first extensive ethnographic study of the commercial content moderation industry. Based on interviews with workers from Silicon Valley to the Philippines, at boutique firms and at major social media companies, she contextualizes this hidden industry and examines the emotional toll it takes on its workers. This revealing investigation of the people “behind the screen” offers insights into not only the reality of our commercial internet but the future of globalized labor in the digital age.
  borderless cool math games: Mobile Mapping Clancy Wilmott, 2020 This book argues for a theory of mobile mapping, a situated and spatial approach towards researching how everyday digital mobile media practices are bound up in global systems of knowledge and power. Drawing from literature in media studies and geography -- and the work of Michel Foucault and Doreen Massey -- it examines how geographical and historical material, social, and cultural conditions are embedded in the way in which contemporary (digital) cartographies are read, deployed, and engaged. This is explored through seventeen walking interviews in Hong Kong and Sydney, as potent discourses like cartographic reason continue to transform and weave through the world in ways that haunt mobile mapping and bring old conflicts into new media. In doing so, Mobile Mapping offers an interdisciplinary rethinking about how multiple translations of spatial knowledges between rational digital epistemologies and tacit ways of understanding space and experience might be conceptualized and researched.
  borderless cool math games: The Optimist's Telescope Bina Venkataraman, 2020-08-25 Named a Best Book of 2019 by NPR “How might we mitigate losses caused by shortsightedness? Bina Venkataraman, a former climate adviser to the Obama administration, brings a storyteller’s eye to this question. . . . She is also deeply informed about the relevant science.” —The New York Times Book Review A trailblazing exploration of how we can plan better for the future: our own, our families’, and our society’s. Instant gratification is the norm today—in our lives, our culture, our economy, and our politics. Many of us have forgotten (if we ever learned) how to make smart decisions for the long run. Whether it comes to our finances, our health, our communities, or our planet, it’s easy to avoid thinking ahead. The consequences of this immediacy are stark: Deadly outbreaks spread because leaders failed to act on early warning signs. Companies that fail to invest stagnate and fall behind. Hurricanes and wildfires turn deadly for communities that could have taken more precaution. Today more than ever, all of us need to know how we can make better long-term decisions in our lives, businesses, and society. Bina Venkataraman sees the way forward. A journalist and former adviser in the Obama White House, she helped communities and businesses prepare for climate change, and she learned firsthand why people don’t think ahead—and what can be done to change that. In The Optimist’s Telescope, she draws from stories she has reported around the world and new research in biology, psychology, and economics to explain how we can make decisions that benefit us over time. With examples from ancient Pompeii to modern-day Fukushima, she dispels the myth that human nature is impossibly reckless and highlights the surprising practices each of us can adopt in our own lives—and the ones we must fight for as a society. The result is a book brimming with the ideas and insights all of us need in order to forge a better future.
  borderless cool math games: Artificial Intelligence, China, Russia, and the Global Order Shazeda Ahmed, 2019 Artificial intelligence (AI) and big data promise to help reshape the global order. For decades, most political observers believed that liberal democracy offered the only plausible future pathways for big, industrially sophisticated countries to make their citizens rich. Now, by allowing governments to monitor, understand, and control their citizens far more effectively than ever before, AI offers a plausible way for big, economically advanced countries to make their citizens rich while maintaining control over them--the first since the end of the Cold War. That may help fuel and shape renewed international competition between types of political regimes that are all becoming more digital. Just as competition between liberal democratic, fascist, and communist social systems defined much of the twentieth century, how may the struggle between digital liberal democracy and digital authoritarianism define and shape the twenty-first? This work highlights several key areas where AI-related technologies have clear implications for globally integrated strategic planning and requirements development--
  borderless cool math games: The Namesake Jhumpa Lahiri, 2023-04-13 The incredible bestselling first novel from Pulitzer Prize- winning author, Jhumpa Lahiri. 'The kind of writer who makes you want to grab the next person and say Read this!' Amy Tan 'When her grandmother learned of Ashima's pregnancy, she was particularly thrilled at the prospect of naming the family's first sahib. And so Ashima and Ashoke have agreed to put off the decision of what to name the baby until a letter comes...' For now, the label on his hospital cot reads simply BABY BOY GANGULI. But as time passes and still no letter arrives from India, American bureaucracy takes over and demands that 'baby boy Ganguli' be given a name. In a panic, his father decides to nickname him 'Gogol' - after his favourite writer. Brought up as an Indian in suburban America, Gogol Ganguli soon finds himself itching to cast off his awkward name, just as he longs to leave behind the inherited values of his Bengali parents. And so he sets off on his own path through life, a path strewn with conflicting loyalties, love and loss... Spanning three decades and crossing continents, Jhumpa Lahiri's debut novel is a triumph of humane story-telling. Elegant, subtle and moving, The Namesake is for everyone who loved the clarity, sympathy and grace of Lahiri's Pulitzer Prize-winning debut story collection, Interpreter of Maladies.
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