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columbia instructional technology and media: Educational Media and Technology Yearbook Hyewon Lee, Robert M. Branch, 2023-12-27 This is Volume 44 of the Educational Media and Technology Yearbook. For the past 40 years, our Yearbook has contributed to the field of Educational Technology in presenting contemporary topics, ideas, and developments regarding diverse technology tools for educational purposes. The Yearbook has inspired researchers, practitioners, and teachers to consider how to develop technological designs, curricula, and instruction, integrate technology to enhance student learning, teach diverse populations across levels with effective technological integration, and apply technology in interactive ways to motivate students to engage in course content. The audience for the Yearbook typically consists of media and technology professionals in K-12 schools, higher education, and business contexts. The Yearbook editors have dedicated themselves to providing a record of contemporary trends related to educational communications and technology. The Yearbook also strives to highlight special movements that have clearly influenced the educational technology field. This volume continues the tradition of offering topics of interest to professionals practicing in other areas of educational media and technology. The Yearbook has become a standard reference in many libraries and professional collections. It provides a valuable historical record of current ideas and developments in the field. Part One of this updated volume, “Trends and Issues in Learning, Design and Technology,” presents an array of chapters that develop some of the current themes listed above, in addition to others. In Part Two, “Leadership Profiles,” authors provide biographical sketches of the careers of instructional technology leaders. Part Three, “Graduate Programs in Learning, Design, and Technology,” and Part Four, “Organizations and Associations in North America,” are, respectively, directories of instructional technology-related organizations and institutions of higher learning offering degrees in related fields. Part Five, the “Mediagraphy,” presents an annotated listing of selected current publications related to the field. |
columbia instructional technology and media: Ratchetdemic Christopher Emdin, 2021-08-10 “Ratchetdemic will inspire a new generation to be their authentic selves both within and beyond the classroom.”—GZA of the Wu-Tang Clan A revolutionary new educational model that encourages educators to provide spaces for students to display their academic brilliance without sacrificing their identities From the nationally renowned educator and New York Times best-selling author of For White Folks Who Teach in the Hood…and the Rest of Y’all Too Dr. Christopher Emdin advocates for a new kind of student identity—one that bridges the seemingly disparate worlds of the ivory tower and the urban classroom. Because modern schooling often centers whiteness, Emdin argues, it dismisses ratchet identity (the embodying of “negative” characteristics associated with lowbrow culture, often thought to be possessed by people of a particular ethnic, racial, or socioeconomic status) as anti-intellectual and punishes young people for straying from these alleged “academic norms,” leaving young people in classrooms frustrated and uninspired. These deviations, Emdin explains, include so-called “disruptive behavior” and a celebration of hip-hop music and culture. Emdin argues that being “ratchetdemic,” or both ratchet and academic (like having rap battles about science, for example), can empower students to embrace themselves, their backgrounds, and their education as parts of a whole, not disparate identities. This means celebrating protest, disrupting the status quo, and reclaiming the genius of youth in the classroom. |
columbia instructional technology and media: OE [publication] , 1967 |
columbia instructional technology and media: Handbook of Research on Mobile Learning in Contemporary Classrooms Mentor, Dominic, 2016-06-27 It is the responsibility of educators to utilize contemporary avenues in order to reach their students in ways familiar to them. When teaching digital natives, new techniques are necessary for making new information relevant to their experience. One way to do this is through the use of mobile devices in curricula. This integration can make education accessible anywhere and to anyone, personalized to each student's schedule and needs. The Handbook of Research on Mobile Learning in Contemporary Classrooms expounds the current research on m-learning and strategies to leverage mobile devices in educational contexts. It also addresses the importance of communication, community, and mobility in modern classrooms, while offering a comprehensive overview of the theory and pedagogy associated with this new technology. Nonprofit organizers, K-12 educators, administrators, policy makers, students of education, and developers will find this book to be an important research companion. |
columbia instructional technology and media: Office of Education Research Reports Educational Resources Information Center (U.S.), 1967 |
columbia instructional technology and media: Office of Education Research Reports, 1956-65, ED 002 747-ED 003 960 Educational Research Information Center (U.S.), 1967 |
columbia instructional technology and media: Educational Media and Technology Yearbook Michael Orey, Stephanie A. Jones, Robert Maribe Branch, 2010-03-10 This book highlights the latest in educational technology. Here are ideas that are not only intellectually intriguing but also practical and practice-building, inspiring educators to move beyond traditional teaching roles toward learning design. |
columbia instructional technology and media: Office of Education Research Reports, 1956-1965 Educational Research Information Center (U.S.), 1967 |
columbia instructional technology and media: Research in Education , 1974 |
columbia instructional technology and media: Contemplative Practices in Higher Education Daniel P. Barbezat, Mirabai Bush, 2013-12-04 Contemplative pedagogy is a way for instructors to: empower students to integrate their own experience into the theoretical material they are being taught in order to deepen their understanding; help students to develop sophisticated problem-solving skills; support students’ sense of connection to and compassion for others; and engender inquiries into students’ most profound questions. Contemplative practices are used in just about every discipline—from physics to economics to history—and are found in every type of institution. Each year more and more faculty, education reformers, and leaders of teaching and learning centers seek out best practices in contemplative teaching, and now can find them here, brought to you by two of the foremost leaders and innovators on the subject. This book presents background information and ideas for the practical application of contemplative practices across the academic curriculum from the physical sciences to the humanities and arts. Examples of contemplative techniques included in the book are mindfulness, meditation, yoga, deep listening, contemplative reading and writing, and pilgrimage, including site visits and field trips. |
columbia instructional technology and media: Resources in Education , 2001 |
columbia instructional technology and media: A Study of the Impact of Research on Utilization of Media for Educational Purposes Sponsored by NDEA Title VI 1958-1968 Robert Thomas Filep, 1970 |
columbia instructional technology and media: Practical Principles of Instructional Design, Media Selection, and Interface Design with a Focus on Computer-based Training / Educational Software Peter Fenrich, 2014-03-21 This book is intended for students, instructional designers, professors, instructors, teachers, trainers, software developers, and development team leaders who: • are taking a course on creating computer-based training/educational software applications • are or will be working on a computer-based training/educational software development team • need to expand their skills into the multimedia technology field • are excited about the possibilities of teaching with multimedia • have worked on their own and unsuccessfully tried to do it all • may have created mediocre computer-based training/educational software • want to do it right the first time • need a practical reference • need practical guidelines for creating computer-managed presentations This book focuses on the practical principles of creating computer-based training/educational software applications and computer-managed presentations. In computer-based training/educational software applications, the computer assumes the teaching role. In computer-managed presentations, you maintain the responsibility for teaching the learners and use what is contained in the presentation as a resource. In a sense, computer-managed presentations are a subset of computer-based training/educational software applications. Their differences will be highlighted throughout this book. This book will not make you an expert in designing computer-based training/educational software applications. Expertise comes through years of experience and continual learning. However, this book will provide you with the foundations for creating professional, instructionally-effective products. To gain support for your computer-based training/educational software applications and computer-managed presentations and to silence the critics, it is important to create excellent products. People will notice quality much more than quantity. This is especially true for your first project. This book, with its numerous practical hints, will help you do it right from your first project onward. |
columbia instructional technology and media: Computer-Mediated Learning for Workforce Development Mentor, Dominic, 2018-06-08 Technology has become a driving force of innovation in every industry and professionals need to strengthen their proficiency in emerging technologies to remain competitive. Today’s working world is very demanding of young professionals, as recent graduates are expected to come into their chosen field both knowledgeable and ready to hit the ground running, with minimal on-the-job training. Computer-Mediated Learning for Workforce Development delivers crucial knowledge on how to prepare twenty-first century students for today’s fast-paced workforce. This book explores the use of multimedia programs in classrooms to train students on necessary technology skills through techniques such as game-based training curriculums and massive open online courses (MOOCs). This publication also touches on computer-mediated youth civic action and interaction by examining the use of social media during the Arab Spring, Occupy Wall Street, and Black Lives Matter movements. Filled with critical information on educational technology, mobile learning, and employment preparation, this book is a vital resource for academicians, education practitioners, school administrators, and advanced-level students. |
columbia instructional technology and media: Higher Education in Virtual Worlds Charles Wankel, Jan Kingsley, 2009-11-23 Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning. |
columbia instructional technology and media: International Yearbook of Educational and Instructional Technology Association for Programmed Learning and Educational Technology, 1976 |
columbia instructional technology and media: Educational Media and Technology Yearbook 2003 Mary Ann Fitzgerald, Michael Orey, Robert Maribe Branch, 2003-06-30 The 28th volume of the Educational Media and Technology Yearbook describes current developments and trends in the field of instructional technology. Prominent themes for this volume include e-learning, collaboration, the standards reform movement, and a critical look at the field in its historical context. The audience for the Yearbook consists of media and technology professionals in schools, higher education, and business contexts, including instructional technology faculty, school library media specialists, curriculum leaders, business training professionals, and instructional designers. The Educational Media and Technology Yearbook has become a standard reference in many libraries and professional collections. |
columbia instructional technology and media: Adaptation, Resistance and Access to Instructional Technologies: Assessing Future Trends In Education D'Agustino, Steven, 2010-09-30 This book captures the current trends in technology integration from PreK-12 to higher education, focusing on the various constituent groups, namely students, teachers, and communities, in education and the effects of educational technology on learning and empowerment--Provided by publisher. |
columbia instructional technology and media: Educational Media and Technology Yearbook 1994 Donald P. Ely, Barbara B. Minor, 1994-10 |
columbia instructional technology and media: Educational Media and Technology Yearbook Robert Maribe Branch, Hyewon Lee, Sheng Shiang Tseng, 2019-11-06 This is Volume 42 of the Educational Media and Technology Yearbook. For the past 40 years, our Yearbook has contributed to the field of Educational Technology in presenting contemporary topics, ideas, and developments regarding diverse technology tools for educational purposes. Our Yearbook has inspired researchers, practitioners, and teachers to consider how to develop technological designs and develop curricula and instruction integrating technology to enhance student learning, teach diverse populations across levels with effective technology integration, and apply technology in interactive ways to motivate students to engage in course content. In addition, Volume 42 features the Virtual Reality (VR) and Augmented Reality (AR) research and educational use cases, organized and coordinated by Vivienne and David. This section provides evidence that the affordances of AR, VR, and mixed reality, defined as an immersive multi-platform experience reality (XR), have begun to make indelible changes in teaching and learning in the United States. XR’s recent developments stimulated the editors to propose a special edition to mark the interoperability of immersive technology to push the boundaries of human curiosity, creativity, and problem solving. After years of incremental development, XR has reached a critical level of investment, infrastructure, and emerging production. The chapters included in this section illustrate how XR can push user inquiry, engagement, learning, and interactivity to new levels within physical and digital contexts. |
columbia instructional technology and media: Enhancing Instruction with Visual Media Ellen G. Smyth, John X. Volker, 2013-01-01 This book offers unique approaches for integrating visual media into an instructional environment by covering the impact media has on student learning and various visual options to use in the classroom--Provided by publisher. |
columbia instructional technology and media: Supporting the Education of Children with Autism Spectrum Disorders Kats, Yefim, 2016-09-12 Special education encompasses a broad range of techniques and tools for a catering to children with unique educational needs. Children in need of additional learning support, including children on the autism spectrum, benefit from continued research in emerging educational tools and pedagogies for best catering to their needs. Supporting the Education of Children with Autism Spectrum Disorders focuses on a well-rounded approach to special education, including perspectives on administration and leadership, course development, psychological and counseling support, educational technologies, and classroom management strategies. Emphasizing timely research focused on creating opportune learning environments for children on the autism spectrum, this publication is an essential reference source for educators, school administrators, graduate-level students, and researchers in the field of education. |
columbia instructional technology and media: The Psychology of Educational Technology and Instructional Media Ken Spencer, 2017-09-11 What can research in cognitive psychology offer the growth of educational technology and instructional media? Originally published in 1988, this book argues that, for much of its history, educational technology has been concerned with justifying and verifying the basic assumption that the processes and products of technology can improve instructional effectiveness. The result is seen as a systems approach grounded in empiricism and the failure to incorporate much important research in cognitive psychology. The book argues that it is now time for educational technology to come to terms with new ideas in cognitive, and particularly constructivist, psychology and it both advocates and describes the forging of new links between the two disciplines. |
columbia instructional technology and media: Education Media and Technology Yearbook, 1994 Donald P. Ely, Barbara B. Minor, 1994-10 |
columbia instructional technology and media: Understanding New Media Kim H. Veltman, 2006 This book outlines the development currently underway in the technology of new media and looks further to examine the unforeseen effects of this phenomenon on our culture, our philosophies, and our spiritual outlook. |
columbia instructional technology and media: Handbook of Research on Media Literacy Research and Applications Across Disciplines Yildiz, Melda N., Fazal, Minaz, Ahn, Meesuk, Feirsen, Robert, Ozdemir, Sebnem, 2019-06-28 The digital age has made it easy for anyone, even those with limited technology proficiency, to create some form of media. With so many different types of media and the sheer volume of information coming from a wide array of sources, media literacy has become an essential skill that can be very difficult to learn and teach. The Handbook of Research on Media Literacy Research and Applications Across Disciplines aims to present cross-disciplinary examinations of media literacy, specifically investigating its challenges and solutions and its implications for P-20 education. An assemblage of innovative findings centered on national and international perspectives, with topics including critical thinking and decision-making processes, smart consumerism, recognizing point-of-view, media influence, responsible media creation, cyber threats, media literacy instruction, among others, this book is ideally designed for educators, researchers, activists, instructional designers, media specialists, and professionals. |
columbia instructional technology and media: Encyclopedia of Library and Information Science: Volume 7 - Derunov: Konstantin Nikolaevitch Allen Kent, Harold Lancour, 1972-03-01 The Encyclopedia of Library and Information Science provides an outstanding resource in 33 published volumes with 2 helpful indexes. This thorough reference set--written by 1300 eminent, international experts--offers librarians, information/computer scientists, bibliographers, documentalists, systems analysts, and students, convenient access to the techniques and tools of both library and information science. Impeccably researched, cross referenced, alphabetized by subject, and generously illustrated, the Encyclopedia of Library and Information Science integrates the essential theoretical and practical information accumulating in this rapidly growing field. |
columbia instructional technology and media: Introduction to Educational Technology Educational Technology, 1973 |
columbia instructional technology and media: Creating Teacher Immediacy in Online Learning Environments D'Agustino, Steven, 2016-03-31 Educators are finding that communication and interaction are at the core of a successful web-based classroom. This interactivity fosters community, which contributes to effective and meaningful learning. Positive online communities and the communication therein encourage students to interact with others’ views which not only grows one’s empathy, but is an integral part of constructivist learning theories. Because of this, the most important role of an educator in an online class is one that ensures student interactivity and engagement. Creating Teacher Immediacy in Online Learning Environments addresses the most effective models and strategies for nurturing teacher immediacy in web-based and virtual learning environments. A number of innovative methods for building an authentic, personalized online learning experience are outlined and discussed at length within this publication, providing solutions for pre-service as well as in-service educators. This book is a valuable compilation of research for course designers, faculty, students of education, administration, software designers, and higher education researchers. |
columbia instructional technology and media: What School Leaders Need to Know About Digital Technologies and Social Media Scott McLeod, Chris Lehmann, 2011-09-13 Facebook, Twitter, Google...today's tech-savvy students are always plugged in. However, all too often their teachers and administrators aren't experienced in the use of these familiar digital tools. If schools are to prepare students for the future, administrators and educators must harness the power of digital technologies and social media. With contributions from authorities on the topic of educational technology, What School Leaders Need to Know About Digital Technologies and Social Media is a compendium of the most useful tools for any education setting. Throughout the book, experts including Will Richardson, Vicki Davis, Sheryl Nussbaum-Beach, Richard Byrne, Joyce Valenza, and many others explain how administrators and teachers can best integrate technology into schools, helping to make sense of the often-confusing world of social media and digital tools. They offer the most current information for the educational use of blogs, wikis and podcasts, online learning, open-source courseware, educational gaming, social networking, online mind mapping, mobile phones, and more, and include examples of these methods currently at work in schools. As the book clearly illustrates, when these tools are combined with thoughtful and deliberate pedagogical practice, it can create a transformative experience for students, educators, and administrators alike. What School Leaders Need to Know About Digital Technologies and Social Media reveals the power of information technology and social networks in the classroom and throughout the education community. |
columbia instructional technology and media: Diverse Issues in Higher Education , 2006-02 |
columbia instructional technology and media: Collaborative Learning Techniques Elizabeth F. Barkley, Claire H. Major, K. Patricia Cross, 2014-07-22 A guide to thirty-five creative assignments for pairs and groups Collaborative Learning Techniques is the bestseller that college and university faculty around the world have used to help them make the most of small group learning. A mountain of evidence shows that students who learn in small groups together exhibit higher academic achievement, motivation, and satisfaction than those who don't. Collaborative learning puts into practice the major conclusion from learning theory: that students must be actively engaged in building their own minds. In this book, the authors synthesize the relevant research and theory to support thirty-five collaborative learning activities for use in both traditional and online classrooms. This second edition reflects the changed world of higher education. New technologies have opened up endless possibilities for college teaching, but it's not always easy to use these technologies effectively. Updated to address the challenges of today's new teaching environments, including online, flipped, and large lectures, Collaborative Learning Techniques is a wonderful reference for educators who want to make the most of any course environment. This revised and expanded edition includes: Additional techniques, with an all-new chapter on using games to provide exciting, current, technologically-sophisticated curricula A section on effective online implementation for each of the thirty-five techniques Significantly expanded pedagogical rationale and updates on the latest research showing how and why collaborative learning works Examples for implementing collaborative learning techniques in a variety of learning environments, including large lecture classes and flipped classes Expanded guidance on how to solve common problems associated with group work The authors guide instructors through all aspects of group work, providing a solid grounding in what to do, how to do it, and why it is important for student learning. The detailed procedures in Collaborative Learning Techniques will help teachers make sure group activities go smoothly, no matter the size or delivery method of their classes. With practical advice on how to form student groups, assign roles, build team spirit, address unexpected problems, and evaluate and grade student participation, this new edition of the international classic makes incorporating effective group work easy. |
columbia instructional technology and media: International Yearbook of Educational and Instructional Technology Association for Educational and Training Technology, 1988 |
columbia instructional technology and media: Teaching in a Digital Age A. W Bates, 2015 |
columbia instructional technology and media: Instructional Technology and Media for Learning Sharon E. Smaldino, Deborah L. Lowther, James D. Russell, 2008 Table of Contents Chapter 1 Technology and Media: Facilitating Learning Introduction Technology Media The Concrete-Abstract Continuum Learning Roles of Technology and Media in Learning Learning Settings Information and Instruction Instructional Strategies Summary Chapter 2 Instructional Strategies: Integrating Technology and Media Introduction Strategies in the Classroom Presentation Demonstration Drill and Practice Tutorials Discussion Cooperative Learning Games Simulations Discovery Problem Solving Teacher-Centered Strategies Student-Centered Strategies Creating Learning Experiences Learning Contexts and Settings Summary Chapter 3 Visual Principles: Designing Effective Materials Introduction Visual Literacy Roles of Visuals in Learning Types of Visuals Visual Design Guidelines Creating Images Capturing Images Summary Chapter 4 Introduction The ASSURE Model Analyze Learners State Standards and Objectives Select Strategies, Technology, Media, and Materials Utilize Technology, Media, and Materials Require Learner Participation Evaluate and Revise Summary Chapter 5 Computers and Multimedia: Accessing Digital Worlds Introduction Computers and Multimedia in the Classroom Advantages Limitations Integration Software Selection Computer Hardware Computer Facilities Summary Chapter 6 Distance Education: Connecting Learners Beyond the Classroom Introduction Distance Education Instruction at a Distance Audio in Distance Education Television in Distance Education Instructional Television Options Summary Chapter 7 Online Learning: Learning Through the Internet and Computer Networks Introduction Online Learning Networks Issues Summary Chapter 8 Instructional Materials and Displays: Using Media to Engage Learners Introduction Learning Centers Instructional Modules Manipulatives Printed Materials Display Surfaces Exhibits Summary Chapter 9 Visuals: Enhancing Learning with Visuals Introduction Visuals in the Classroom Nonprojected Visuals Projected Visuals Presentation Software Digital Images Document Camera Projection Overhead Projection Summary Chapter 10 Audio: Listening and Learning Introduction Using Audio in the Classroom Digital Audio Formats Analog Audio Formats Advantages of Audio Limitations of Audio Integration of Audio Hearing and Listening Developing Listening Skills Summary Chapter 11 Video: Enhancing Learning with Moving Images Introduction Using Video in the Classroom Special Attributes Digital Video Formats Analog Video Formats Advantages Limitations Integration Selecting Video Producing Video Summary Chapter 12 Trends in Technology and Media: Looking Ahead Introduction Trends in Technology and Media Innovations on the Horizon Schools of the Future Your Future in the Field Professional Organizations Professional Journals Summary Appendix: Equipment Safety and Setups Introduction Equipment Safety Equipment Selection and Identification Care and Handling of Equipment Projector Setups Video Setups Audio Setups. |
columbia instructional technology and media: Dissertation Abstracts International , 2007 |
columbia instructional technology and media: Instructional Media and Technology Phillip J. Sleeman, D. M. Rockwell, 1976 USA. Compilation of articles comprising a reference book on the implementation of unified educational technology programmes - examines planning, design and management of multi-media educational facilities, covers curriculum development, tele-education, audiovisual aids, field testing and evaluation, programmed instruction, the role of the teacher, etc., and includes a selected bibliography of material published between 1965 and 1974. References. |
columbia instructional technology and media: Preschool Clues Angela C. Santomero, Deborah Reber, 2018-04-03 The award-winning creator of Blue’s Clues, Super Why!, and Daniel Tiger’s Neighborhood shares the secret sauce behind her shows’ powerful, transformative results in the form of eleven research-based, foundational “clues” to ensure that preschoolers flourish academically, socially, and emotionally during this critical time. The preschool years—when children are between the ages of two and five—are the most influential, important years in a child’s life. Studies show that pausing to interact, playing to solve problems, diffusing with humor, and using repetition are the hidden clues conscious parents use to raise successful kids and help them learn critical thinking skills, foster empathy, and nurture their sense of self-worth. Angela C. Santomero, MA, the award-winning creator of children’s television phenomena knows this better than anyone and has spent decades working to instill confidence in her young viewers. In Preschool Clues, she breaks down the philosophy behind her shows—educating, inspiring, and empowering kids—into concrete strategies that parents and educators can incorporate into their family and classroom to set their preschoolers up for success, such as: -Intentionally pausing to foster bonding, independence, and resilience -Developing empathy and confidence through soliciting preschoolers’ help -Becoming “fluent” in the language of preschoolers: Play -Igniting your preschooler’s curiosity -Being an involved co-player everyday -Designing a healthy media diet In Preschool Clues, Angela shares the latest research from top thinkers in child development and education. Through her practical, straightforward advice and inspiring, conversational approach, you will not only understand exactly what your children are learning from the shows they watch and why these shows are so effective, you’ll know exactly how to apply these same proven approaches in your daily life and with the same powerful results. |
columbia instructional technology and media: Freire, Teaching, and Learning Mariana Souto-Manning, 2010 In this book, Paulo Freire's culture circles cross linguistic, cultural, and socioeconomic borders to work across contexts in the U.S. (early education, pre-service and in-service teacher education) and in Brazil (adult education). Freire, Teaching, and Learning makes culture circles accessible to those seeking to embrace equity and democracy through everyday educational practices. --Book Jacket. |
columbia instructional technology and media: Little Rice Clay Shirky, 2015 Almost unknown to the rest of the globe, Xiaomi has become the world's third-largest mobile phone manufacturer. Its high-end phones are tailored to Chinese and emerging markets, where it outsells even Samsung. Since the 1990s China has been climbing up the ladder of quality, from doing knockoffs to designing its own high-end goods. Xiaomi its name literally means little rice is landing squarely in this shift in China's economy. But the remarkable rise of Xiaomi from startup to colossus is more than a business story, because mobile phones are special. The common desiderata of the global population, mobile phones offer the kind of freedom and connectedness that autocratic countries are terrified of. China's fortune and future clearly lie with opening up to the global market, requiring it to allow local entrepreneurs to experiment. Clay Shirky, one of the most influential and original thinkers on how technological innovation affects social change around the world, now turns his attention to the most populous country of them all. The case of Xiaomi exemplifies the balancing act that China has to perfect to navigate between cheap copies and innovation, between the demands of local and global markets, and between freedom and control. |
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