Where to actually find decent East Asian physical maps and what to do when they suck
Most people go straight to Google Images and grab whatever is first, then wonder why their topographic detail is garbage at the border zones. That happens because most free maps are either too small or they clip the coastline at arbitrary pixel boundaries. The real issue is data provenance, not search skill. If you need something you can actually print or overlay in GIS software, start with GDEMT data from the Japan Space Systems consortium and the USGS. That dataset gives you 30-meter resolution across Japan, Korea, eastern China, and parts of Inner Mongolia. It is free, it is publicly downloadable, and it is far better than the SRTM-90 that a lot of generic map generators default to. You just have to do the stitching yourself, which most tutorials skip because it is not glamorous.
East Asia Physical Geography Map: building one that is usable
I use QGIS for this. The workflow is roughly six steps, and it takes me about forty minutes once I have the workflow locked in. If you are doing it cold the first time, budget an hour and a half. Download the GDEM tiles for your area of interest from the EarthObservatory or USGS EarthExplorer interface. You will need the tiles that cover the target region, so be careful about the bounding box. A common mistake is setting it to cover all of East Asia and downloading forty tiles at once, which means you are waiting twenty minutes for files you do not need. Mosaic the rasters together using the QGIS raster menu. Then run a hillshade layer on top of it. Set the altitude angle to 35 degrees and the azimuth to 315 for a northwest light source. That combination gives you the cleanest relief visualization for temperate latitude terrain. Do not use the default 45-degree altitude. It flattens out the relief in mountainous areas like the Hengduan range or the Japanese Alps and makes everything look like a shallow bowl. The coloring step is where people lose quality. Most default hillshade colormaps are fine, but if you are producing a map for publication or presentation, you should apply a slope-based color ramp. Steeper slopes get darker earth tones. Gentle slopes and plains stay lighter. There is a built-in QGIS processing tool called "Aspect and Slope" that generates the slope layer, and you can then symbology-match the color ramp to those values.
The part nobody warns you about: border artifacts and data gaps
When you mosaic GDEM tiles, there are visible seams where the tiles overlap. They are not always obvious in low-resolution views, but they show up as faint linear ridges running diagonally across mountain areas. I spent an entire afternoon trying to figure out why the slope shading looked wrong along a section of the Sichuan basin before I realized the seam lines were artifacting the gradient. The fix is to use the "Clip Raster by Mask Layer" tool after mosaicing, but only after you have applied a slight Gaussian blur or focal mean filter to the mosaic to smooth the transition zone. A 3-pixel radius works for 30-meter data without making the terrain look artificially soft. Another thing that catches people out is the data gap over parts of northern Tibet and the Tibetan Plateau. GDEM coverage there is patchy because of heavy cloud cover during the sensor acquisition window. You will see holes or distorted elevations in those zones. If your map includes Lhasa or the Yarlung Zangbo Grand Canyon area, check the raw elevation values. Values below zero or above 9000 meters in places where you know the terrain does not go that high are almost certainly bad pixels. You can fill those gaps by blending in ASTER GDEM v3 data for the same region, which has better cloud penetration, though it has coarser vertical accuracy at 37.5 meters.
Get the Full Details

What most maps get wrong about East Asian topography
The dominant topographic gradient in East Asia runs from west to east, descending from the Tibetan Plateau through three distinct steps into the Pacific coastal plain. Most basic physical geography maps show this correctly in broad strokes, but they fail to represent the sheer density of the parallel river valleys in the Hengduan Mountains, where six major rivers run north-south in adjacent troughs within a space of about two hundred kilometers. That is one of the most distinctive geographic features in the region and it gets flattened out on almost every generic map because the spatial resolution is too coarse or the coloring washes it out. A second thing that gets misrepresented is the Japanese archipelago's volcanic spine. The Central Highland of Honshu, the Nakatsugawa Zone, and the Kitakami Mountains are all part of the same subduction-driven volcanic arc, but standard relief maps make them look like separate scattered ranges because they lack the context of the Nankai Trough and the Ryukyu Trench. If you are drawing or commissioning a map, consider adding a bathymetric layer underneath the shelf. The continental shelf around Korea and western Japan is extremely narrow, while the shelf off the coast of China proper is one of the widest in the world. That difference controls everything from fishing grounds to submarine cable routes, and it is almost never shown on physical geography maps aimed at students.
Resolution trade-offs you should actually care about
30-meter data is fine for regional maps at scales up to about 1:500,000. If you zoom past that, the terrain starts looking blocky. 12.5-meter Alos World 3D data covers Japan and parts of Korea at higher resolution, and it is also freely available, but the file sizes are roughly triple what you deal with at 30 meters. Your render time increases proportionally. I only use the higher resolution when the map is focused on Japan or Kyushu specifically. For broader regional coverage, 30-meter is the practical ceiling unless you have a dedicated GPU workstation. There is also the issue of vertical datum mismatch. GDEM uses WGS84 ellipsoidal height, while older topographic maps and many published reference works use local vertical datums like the Tokyo Datum or the Qinghai-Tibet Datum. If you are comparing your rendered map against published elevation figures, you will see systematic offsets of up to fifteen meters in some areas. It is not a rendering error. It is a datum difference. Just be aware of it if you are citing specific elevations.
When a custom map is not the right call
If you only need a clean reference map for a presentation or classroom and you do not need to modify the data, you should skip the whole mosaic workflow and download a pre-rendered basemap from Natural Earth or the Esri World Topo Map service. Natural Earth provides physical terrain rasters at 10-meter, 50-meter, and 110-meter resolution. The 50-meter version covers East Asia adequately for most purposes and it saves you roughly an hour of processing time. The trade-off is that you lose control over the hillshade parameters and the color ramp, but for general use that is an acceptable compromise. For military or emergency response planning, neither Natural Earth nor GDEM alone is sufficient. The gap between available civilian DEM data and operational-grade topographic data in the Korea DMZ zone, the South China Sea reefs, and disputed border areas along the Sino-Indian frontier is significant. Those areas either have no public DEM coverage or the published data is deliberately degraded. I have encountered situations where field teams reported terrain that simply did not exist on any publicly available map. In those cases, satellite photogrammetry or LiDAR from commercial providers is the only reliable path forward, and it costs money. You should budget for that before you commit to a free-data workflow.

East Asia Physical Geography Map file formats that will save you trouble
Export your final map as GeoTIFF with LZW compression if you need to share it with other GIS users. If it is going into a slide deck or a printed document, a PNG at 300 DPI is fine. Do not use JPEG for terrain maps. The compression artifacts create false ridgelines along steep slopes that look like real geographic features at first glance, and they do not. The most common failure point I see is people exporting their QGIS layout at the project's native resolution instead of the canvas resolution. If your canvas is set to 96 DPI and you export at that setting, the output will look sharp on screen but print poorly. Set the project DPI to 300 before you add any text labels or scale bars. It takes a moment longer to render, but it prevents the whole map from looking soft when someone prints it. If you need the raw data files directly, the USGS EarthExplorer portal is the most reliable single source for GDEM and ASTER data. The Japan Aerospace Exploration Agency distributes Alos data through their Earth Observation Research Center website. Both require free account registration. There are mirror sites and third-party aggregators, but they often strip the metadata or serve outdated tile versions. The direct sources are not difficult to navigate once you have done it twice.