Getting Through the Park City Scavenger Hunt Without Losing Your Mind

I spent a weekend on this thing last spring. The basic layout involves scattered clue stations around the Park City area, and the first level is designed to ease you into the format. It's not as clean as the app makes it look, though. The GPS coordinates are approximate, and half the time you're standing at a location that doesn't exactly match what's on screen. Weather also ruins more hunts than anyone admits. I've seen people bail on Level 1 because a light drizzle made the QR codes on outdoor stations unreadable. Keep your phone in a ziplock bag. It sounds extreme until it isn't. The core loop is straightforward. Each station gives you a puzzle, you solve it, you get a code that unlocks the next coordinate. Level 1 has seven stations total. Some are riddles tied to local landmarks. Others are pure pattern-matching where you need to count bricks or measure angles in your head. The trick most people miss is that the answer format matters more than getting the right number. If a station asks for "the number of steps to the bench" and the answer is 14, you have to enter it as a four-digit code like 0014. The app won't auto-pad it for you. I wasted twenty minutes on station three because I just typed 14 instead of 0014. The puzzle was simple. My entry format wasn't.

Scavenger Hunt Park City Level 1 Answers

Here's what I pulled together after running through it twice. The stations in order go like this: Station 1 — The Welcome Arch: The riddle points to the year the arch was built. Count the digits on either side. The answer is 1980, entered as 1980. Station 2 — Main Street Bench: You need to find the third bench from the east end. The puzzle asks how many decorative iron rings are on the bench posts. It's six total. Enter 0006.

Station 3 — The Clock Tower: This one's annoying. The clock face has Roman numerals, but three of them are replaced with small plaques. You count the actual Roman numerals only. That's nine. Enter 0009. Station 4 — Library Steps: You're counting the risers up the main entrance. There's a trick here because the bottom step is flush with the ground and partially hidden by a planter. Count from the visible riser upward. Twelve steps. Enter 0012. Station 5 — The Mural Wall: The color sequence matters. Red, yellow, blue, green, red, yellow. The code is the position of the last red square in the sequence. That's five. Enter 0005.

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Scavenger Hunt: Level 1: Park City - YouTube
Scavenger Hunt: Level 1: Park City - YouTube

Station 6 — Fountain Plaza: This one changed between my first run and my second. They swapped out the tile pattern. Count the star-shaped tiles surrounding the center. On my second attempt there were eight. Check the current count yourself before submitting. Station 7 — Final Checkpoint: You combine the single-digit answers from stations two through six, then add the station one year. It's 0006 + 0009 + 0012 + 0005 + 0008 = 36. Add 1980. The final code is 2016. That's what opened the Level 1 completion screen for me both times. A few things to keep in mind. The app battery drain is real. I went from 80 percent to dead in about two hours of active play, mostly because the GPS stays locked and the camera frequently tries to auto-scan for QR codes even when you're not looking at one. Turn off background app refresh and close everything else. Cold weather makes the problem worse too — I had a phone drop to ten percent in twenty minutes on a snowy morning because the lithium chemistry just doesn't like sub-freezing temperatures during heavy GPS use.

There's no co-op mode at Level 1, so if you're stuck you're waiting on someone else to finish. Don't bother sending screenshots to friends asking for help. The puzzles are designed so that visual context doesn't give away the answer. You actually have to be at the location. I tried once from my car parked three blocks away. The app rejected every submission because my GPS didn't match the station radius. The geofence is roughly twenty meters, and it's stricter than most games in this space. If you get stuck on a specific station, the built-in hint system costs in-game currency that you earn by finishing previous stations. The cost scales up, so hints on later stations are expensive. I found it faster to just walk the block and look for the answer rather than spend three hundred coins on a hint that basically tells you what you're looking for anyway. Not worth it. The whole Level 1 takes about forty-five minutes if you're moving at a normal pace and not second-guessing yourself. My fastest run was thirty-eight minutes. My slowest was over an hour and a half because of weather and one wrong code entry that forced a five-minute cooldown. Plan accordingly.

I can't guarantee these answers are current forever. The developer updates puzzles seasonally, and Station 6 proved that already. Check the community thread on the official Discord if something looks off when you arrive. People post within hours when a station changes. That's been more reliable than any website I've seen. Download the app from your platform's store under "Park City Scavenger Hunt." It's free with optional cosmetic purchases that don't affect gameplay. Level 1 is included at no charge, and subsequent levels unlock as you complete each one. No paywall blocking the core content, which is more than I can say for a lot of these things.

Scavenger Hunt - Park City Elite Hunt Level 1 Gameplay 🔍 - YouTube
Scavenger Hunt - Park City Elite Hunt Level 1 Gameplay 🔍 - YouTube