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computer science and business northeastern: Robot-Proof, revised and updated edition Joseph E. Aoun, 2024-10-15 A fresh look at a “robot-proof” education in the new age of generative AI. In 2017, Robot-Proof, the first edition, foresaw the advent of the AI economy and called for a new model of higher education designed to help human beings flourish alongside smart machines. That economy has arrived. Creative tasks that, seven years ago, seemed resistant to automation can now be performed with a simple prompt. As a result, we must now learn not only to be conversant with these technologies, but also to comprehend and deploy their outputs. In this revised and updated edition, Joseph Aoun rethinks the university’s mission for a world transformed by AI, advocating for the lifelong endeavor of a “robot-proof” education. Aoun puts forth a framework for a new curriculum, humanics, which integrates technological, data, and human literacies in an experiential setting, and he renews the call for universities to embrace lifelong learning through a social compact with government, employers, and learners themselves. Drawing on the latest developments and debates around generative AI, Robot-Proof is a blueprint for the university as a force for human reinvention in an era of technological change—an era in which we must constantly renegotiate the shifting boundaries between artificial intelligence and the capacities that remain uniquely human. |
computer science and business northeastern: Nazis of Copley Square Charles Gallagher, 2021-09-28 The forgotten history of American terrorists who, in the name of God, conspired to overthrow the government and formed an alliance with Hitler. On January 13, 1940, FBI agents burst into the homes and offices of seventeen members of the Christian Front, seizing guns, ammunition, and homemade bombs. J. Edgar HooverÕs charges were incendiary: the group, he alleged, was planning to incite a revolution and install a Òtemporary dictatorshipÓ in order to stamp out Jewish and communist influence in the United States. Interviewed in his jail cell, the frontÕs ringleader was unbowed: ÒAll I can say isÑlong live Christ the King! Down with communism!Ó In Nazis of Copley Square, Charles Gallagher provides a crucial missing chapter in the history of the American far right. The men of the Christian Front imagined themselves as crusaders fighting for the spiritual purification of the nation, under assault from godless communism, and they were hardly alone in their beliefs. The front traced its origins to vibrant global Catholic theological movements of the early twentieth century, such as the Mystical Body of Christ and Catholic Action. The frontÕs anti-Semitism was inspired by Sunday sermons and by lay leaders openly espousing fascist and Nazi beliefs. Gallagher chronicles the evolution of the front, the transatlantic cloak-and-dagger intelligence operations that subverted it, and the mainstream political and religious leaders who shielded the frontÕs activities from scrutiny. Nazis of Copley Square offers a grim tale of faith perverted to violent ends, and its lessons provide a warning for those who hope to stop the spread of far-right violence today. |
computer science and business northeastern: A First Course in Network Science Filippo Menczer, Santo Fortunato, Clayton A. Davis, 2020-01-30 Networks are everywhere: networks of friends, transportation networks and the Web. Neurons in our brains and proteins within our bodies form networks that determine our intelligence and survival. This modern, accessible textbook introduces the basics of network science for a wide range of job sectors from management to marketing, from biology to engineering, and from neuroscience to the social sciences. Students will develop important, practical skills and learn to write code for using networks in their areas of interest - even as they are just learning to program with Python. Extensive sets of tutorials and homework problems provide plenty of hands-on practice and longer programming tutorials online further enhance students' programming skills. This intuitive and direct approach makes the book ideal for a first course, aimed at a wide audience without a strong background in mathematics or computing but with a desire to learn the fundamentals and applications of network science. |
computer science and business northeastern: Lawful Conquest? Constanze Weiske, 2021-10-04 The global expansion of European colonization is commonly perceived as lawful according to the valid European colonial law of the time. This book is substantially challenging this belief by uncovering its legal justifications based on discovery and terra nullius as retrospectively created legal fictions and demonstrating it ́s untenability in practice. Focused on the critical reconstruction of Spanish and Dutch colonization practices in northeastern South America, Trinidad and Tobago between 1498 and 1817, the book offers an illuminating view on the European shadow of the colonial past in the Americas. Based on the application of an innovative comparative spatio-legal Global History approach to 1,770 excavated European colonial written sources from archives of both sides of the Atlantic in comparison to the colonial legal provisions of Europe ́s most influential legal writers, the book, moreover, provides a substantial argument to the contemporary Caribbean-European reparation debate in favor of the return of Indigenous Peoples ́ historical territories. Therefore, the book calls for the extension of the traditional territory approach to reparations of the United Nations Declaration of the Rights of Indigenous Peoples (UNDRIPs) and the Inter-American Court of Human Rights (IACHR). |
computer science and business northeastern: Hackers & Painters Paul Graham, 2004-05-18 The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft. |
computer science and business northeastern: Smarter Than Their Machines John Cullinane, 2014-11-01 Smarter Than Their Machines: Oral Histories of the Pioneers of Interactive Computing is based on oral histories archived at the Charles Babbage Institute, University of Minnesota. Included are the oral histories of some key pioneers of the computer industry selected by John that led to interactive computing, such as Richard Bloch, Gene Amdahl, Herbert W. Robinson, Sam Wyly, J.C.R. Licklider, Ivan Sutherland, Larry Roberts, Robert Kahn, Marvin Minsky, Michael Dertouzos, and Joseph Traub, as well as his own. John has woven them together via introductions that is, in essence, a personal walk down the computer industry road. John had the unique advantage of having been part of, or witness to, much of the history contained in these oral histories beginning as a co-op student at Arthur D. Little, Inc., in the 1950’s. Eventually, he would become a pioneer in his own right by creating the computer industry's first successful software products company (Cullinane Corporation). However, an added benefit of reading these oral histories is that they contain important messages for our leaders of today, at all levels, including that government, industry, and academia can accomplish great things when working together in an effective way. This is how the computer industry was created, which then led to the Internet, both totally unanticipated just 75 years ago. |
computer science and business northeastern: Listening to Reading Stephen Ratcliffe, 2000-03-30 Contends that experimental writing--from Mallarme, Stein, and Cage to contemporary poets of the eighties and nineties--can teach us much about how we write and read both poetry and criticism. |
computer science and business northeastern: Deep Learning Essentials Anurag Bhardwaj, Wei Di, Jianing Wei, 2018-01-30 Get to grips with the essentials of deep learning by leveraging the power of Python Key Features Your one-stop solution to get started with the essentials of deep learning and neural network modeling Train different kinds of neural networks to tackle various problems in Natural Language Processing, computer vision, speech recognition, and more Covers popular Python libraries such as Tensorflow, Keras, and more, along with tips on training, deploying and optimizing your deep learning models in the best possible manner Book Description Deep Learning a trending topic in the field of Artificial Intelligence today and can be considered to be an advanced form of machine learning, which is quite tricky to master. This book will help you take your first steps in training efficient deep learning models and applying them in various practical scenarios. You will model, train, and deploy different kinds of neural networks such as Convolutional Neural Network, Recurrent Neural Network, and will see some of their applications in real-world domains including computer vision, natural language processing, speech recognition, and so on. You will build practical projects such as chatbots, implement reinforcement learning to build smart games, and develop expert systems for image captioning and processing. Popular Python library such as TensorFlow is used in this book to build the models. This book also covers solutions for different problems you might come across while training models, such as noisy datasets, small datasets, and more. This book does not assume any prior knowledge of deep learning. By the end of this book, you will have a firm understanding of the basics of deep learning and neural network modeling, along with their practical applications. What you will learn Get to grips with the core concepts of deep learning and neural networks Set up deep learning library such as TensorFlow Fine-tune your deep learning models for NLP and Computer Vision applications Unify different information sources, such as images, text, and speech through deep learning Optimize and fine-tune your deep learning models for better performance Train a deep reinforcement learning model that plays a game better than humans Learn how to make your models get the best out of your GPU or CPU Who this book is for Aspiring data scientists and machine learning experts who have limited or no exposure to deep learning will find this book to be very useful. If you are looking for a resource that gets you up and running with the fundamentals of deep learning and neural networks, this book is for you. As the models in the book are trained using the popular Python-based libraries such as Tensorflow and Keras, it would be useful to have sound programming knowledge of Python. |
computer science and business northeastern: Game Analytics Magy Seif El-Nasr, Anders Drachen, Alessandro Canossa, 2013-03-30 Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include: Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle. In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management. Contributions by leading researchers and experienced professionals from the industry, including Ubisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games. |
computer science and business northeastern: Hammer and Silicon Sheila M. Puffer, Daniel J. McCarthy, Daniel M. Satinsky, 2018-06-21 The untold story, in their own words, of the contributions of Soviet and post-Soviet immigrants to the US innovation economy, revealed through in-depth interviews and analysis. It will appeal to academics, business practitioners, and policymakers interested in innovation, entrepreneurship, the tech industry, immigration, and cultural adaptation. |
computer science and business northeastern: Realm of Racket Matthias Felleisen, David Van Horn, Conrad Barski, Northeastern University Students, 2013-06-13 Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun! |
computer science and business northeastern: PrivacyÕs Blueprint Woodrow Hartzog, 2018-04-09 The case for taking design seriously in privacy law -- Why design is (almost) everything -- Privacy law's design gap -- Privacy values in design -- Setting boundaries for design -- A toolkit for privacy design -- Social media -- Hide and seek technologies -- The internet of things |
computer science and business northeastern: Computer Science and its Applications Sang-Soo Yeo, Yi Pan, Yang Sun Lee, Hang Bae Chang, 2012-10-19 The 4th FTRA International Conference on Computer Science and its Applications (CSA-12) will be held in Jeju, Korea on November 22~25, 2012. CSA-12 will be the most comprehensive conference focused on the various aspects of advances in computer science and its applications. CSA-12 will provide an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of CSA. In addition, the conference will publish high quality papers which are closely related to the various theories and practical applications in CSA. Furthermore, we expect that the conference and its publications will be a trigger for further related research and technology improvements in this important subject. CSA-12 is the next event in a series of highly successful International Conference on Computer Science and its Applications, previously held as CSA-11 (3rd Edition: Jeju, December, 2011), CSA-09 (2nd Edition: Jeju, December, 2009), and CSA-08 (1st Edition: Australia, October, 2008). |
computer science and business northeastern: Linked Albert-László Barabási, Jennifer Frangos, 2014-06-24 The best-selling guide to network science, the revolutionary field that reveals the deep links between all forms of human social life A cocktail party. A terrorist cell. Ancient bacteria. An international conglomerate. All are networks, and all are a part of a surprising scientific revolution. In Linked, Albert-Lálórabá, the nation's foremost expert in the new science of networks, takes us on an intellectual adventure to prove that social networks, corporations, and living organisms are more similar than previously thought. Barabá shows that grasping a full understanding of network science will someday allow us to design blue-chip businesses, stop the outbreak of deadly diseases, and influence the exchange of ideas and information. Just as James Gleick and the Erdos-Réi model brought the discovery of chaos theory to the general public, Linked tells the story of the true science of the future and of experiments in statistical mechanics on the internet, all vital parts of what would eventually be called the Barabá-Albert model. |
computer science and business northeastern: Comparative Textual Media N. Katherine Hayles, Jessica Pressman, 2013-12-01 For the past few hundred years, Western cultures have relied on print. When writing was accomplished by a quill pen, inkpot, and paper, it was easy to imagine that writing was nothing more than a means by which writers could transfer their thoughts to readers. The proliferation of technical media in the latter half of the twentieth century has revealed that the relationship between writer and reader is not so simple. From telegraphs and typewriters to wire recorders and a sweeping array of digital computing devices, the complexities of communications technology have made mediality a central concern of the twenty-first century. Despite the attention given to the development of the media landscape, relatively little is being done in our academic institutions to adjust. In Comparative Textual Media, editors N. Katherine Hayles and Jessica Pressman bring together an impressive range of essays from leading scholars to address the issue, among them Matthew Kirschenbaum on archiving in the digital era, Patricia Crain on the connection between a child’s formation of self and the possession of a book, and Mark Marino exploring how to read a digital text not for content but for traces of its underlying code. Primarily arguing for seeing print as a medium along with the scroll, electronic literature, and computer games, this volume examines the potential transformations if academic departments embraced a media framework. Ultimately, Comparative Textual Media offers new insights that allow us to understand more deeply the implications of the choices we, and our institutions, are making. Contributors: Stephanie Boluk, Vassar College; Jessica Brantley, Yale U; Patricia Crain, NYU; Adriana de Souza e Silva, North Carolina State U; Johanna Drucker, UCLA; Thomas Fulton, Rutgers U; Lisa Gitelman, New York U; William A. Johnson, Duke U; Matthew G. Kirschenbaum, U of Maryland; Patrick LeMieux; Mark C. Marino, U of Southern California; Rita Raley, U of California, Santa Barbara; John David Zuern, U of Hawai‘i at Mānoa. |
computer science and business northeastern: Algorithms Robert Sedgewick, Kevin Wayne, 2014-02-01 This book is Part I of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part I contains Chapters 1 through 3 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the Online Course link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience. |
computer science and business northeastern: Colleges That Create Futures Princeton Review, 2016-05-10 KICK-START YOUR CAREER WITH THE RIGHT ON-CAMPUS EXPERIENCE! When it comes to getting the most out of college, the experiences you have outside the classroom are just as important as what you study. Colleges That Create Futures looks beyond the usual “best of” college lists to highlight 50 schools that empower students to discover practical, real-world applications for their talents and interests. The schools in this book feature distinctive research, internship, and hands-on learning programs—all the info you need to help find a college where you can parlay your passion into a successful post-college career. Inside, You'll Find: • In-depth profiles covering career services, internship support, student group activity, alumni satisfaction, noteworthy facilities and programs, and more • Candid assessments of each school’s academics from students, current faculty, and alumni • Unique hands-on learning opportunities for students across majors • Testimonials on career prep from alumni in business, education, law, and much more *************************** What makes Colleges That Create Futures important? You've seen the headlines—lately the news has been full of horror stories about how the college educational system has failed many recent grads who leave school with huge debt, no job prospects, and no experience in the working world. Colleges That Create Futures identifies schools that don't fall into this trap but instead prepare students for successful careers! How are the colleges selected? Schools are selected based on survey results on career services, grad school matriculation, internship support, student group and government activity, alumni activity and salaries, and noteworthy facilities and programs. |
computer science and business northeastern: The Math Olympian Richard Hoshino, 2015-01-26 BETHANY MACDONALD HAS TRAINED SIX LONG YEARS FOR THIS MOMENT. SHE'LL TRY TO SOLVE FIVE QUESTIONS IN THREE HOURS, FOR ONE IMPROBABLE DREAM. THE DREAM OF REPRESENTING HER COUNTRY, AND BECOMING A MATH OLYMPIAN. As a small-town girl in Nova Scotia bullied for liking numbers more than boys, and lacking the encouragement of her unsupportive single mother who frowns at her daughter's unrealistic ambition, Bethany's road to the International Math Olympiad has been marked by numerous challenges. Through persistence, perseverance, and the support of innovative mentors who inspire her with a love of learning, Bethany confronts these challenges and develops the creativity and confidence to reach her potential. In training to become a world-champion mathlete, Bethany discovers the heart of mathematics - a subject that's not about memorizing formulas, but rather about problem-solving and detecting patterns to uncover truth, as well as learning how to apply the deep and unexpected connections of mathematics to every aspect of her life, including athletics, spirituality, and environmental sustainability. As Bethany reflects on her long journey and envisions her exciting future, she realizes that she has shattered the misguided stereotype that only boys can excel in math, and discovers a sense of purpose that through mathematics, she can and she will make an extraordinary contribution to society. |
computer science and business northeastern: Authenticity James H. Gilmore, B. Joseph Pine II, 2007-10-18 Contrived. Disingenuous. Phony. Inauthentic. Do your customers use any of these words to describe what you sell—or how you sell it? If so, welcome to the club. Inundated by fakes and sophisticated counterfeits, people increasingly see the world in terms of real or fake. They would rather buy something real from someone genuine rather than something fake from some phony. When deciding to buy, consumers judge an offering's (and a company's) authenticity as much as—if not more than—price, quality, and availability. In Authenticity, James H. Gilmore and B. Joseph Pine II argue that to trounce rivals companies must grasp, manage, and excel at rendering authenticity. Through examples from a wide array of industries as well as government, nonprofit, education, and religious sectors, the authors show how to manage customers' perception of authenticity by: recognizing how businesses fake it; appealing to the five different genres of authenticity; charting how to be true to self and what you say you are; and crafting and implementing business strategies for rendering authenticity. The first to explore what authenticity really means for businesses and how companies can approach it both thoughtfully and thoroughly, this book is a must-read for any organization seeking to fulfill consumers' intensifying demand for the real deal. |
computer science and business northeastern: Blackass A. Igoni Barrett, 2016-03-01 Furo Wariboko, a young Nigerian, awakes the morning before a job interview to find that he's been transformed into a white man. In this condition he plunges into the bustle of Lagos to make his fortune. With his red hair, green eyes, and pale skin, it seems he's been completely changed. Well, almost. There is the matter of his family, his accent, his name. Oh, and his black ass. Furo must quickly learn to navigate a world made unfamiliar and deal with those who would use him for their own purposes. Taken in by a young woman called Syreeta and pursued by a writer named Igoni, Furo lands his first-ever job, adopts a new name, and soon finds himself evolving in unanticipated ways. A. Igoni Barrett's Blackass is a fierce comic satire that touches on everything from race to social media while at the same time questioning the values society places on us simply by virtue of the way we look. As he did in Love Is Power, or Something Like That, Barrett brilliantly depicts life in contemporary Nigeria and details the double-dealing and code-switching that are implicit in everyday business. But it's Furo's search for an identity--one deeper than skin--that leads to the final unraveling of his own carefully constructed story. |
computer science and business northeastern: Industry Unbound Ari Ezra Waldman, 2021-09-28 Privacy law isn't working. Waldman's groundbreaking work explains why, showing how tech companies manipulate us, our behavior, and our law. |
computer science and business northeastern: Business Resilience David Roberts, Islam Choudhury, Serhiy Kovela, Sheila Roberts, Jawwad Tanvir, 2022-04-03 In an increasingly VUCA (volatile, uncertain, complex and ambiguous) business world, it is more important than ever for organizations to build resilience into their everyday practice. Business Resilience is a practical guide to making organizations more resilient and improving current practices by building on what the organization does well. It explains how managers should constantly monitor their business environment and adapt their priorities depending on the level of disruption - from gradual innovation and improvement in good times to swarming on a single problem during a crisis. Based on the authors' new models for resilience and progress, this book includes frameworks and tools which can be tailored to any organization and used as stand-alone improvements or combined across teams and departments. These practices avoid unnecessary change but enable rapid and sustainable improvements in product development, service delivery and customer value. Learn how to survive and thrive in any environment with this actionable approach to making progress at pace and effectively embedding business resilience. |
computer science and business northeastern: Pills, Teas, and Songs Debby Nguyen, 2021-04-26 According to the Pew Research Center, half of the general American public has tried alternative medicine. Nguyen dares to ask, how often do people do so without understanding the culture where those medicines originated? Pills, Teas, and Songs: Stories of Medicine around the World is a collection of stories to deepen respect, inspire understanding, and spark curiosity. This book is dedicated to educating readers who are interested in incorporating different medicinal systems into their lives and to preserve the evolving legacy of healthcare. This book delves into... What cultural appropriation looks like in healthcare and wellness If Eastern and Western medicine are truly opposites Why immigrants and diasporic populations favor traditional medicine and heritage products The history behind Black midwifery in the US And much more Told through colorful stories of history and culture, Pills, Teas, and Songs: Stories of Medicine around the World is a timely reminder that, despite our differences, the human race has much more in common than we realize. |
computer science and business northeastern: Landscapes from Antiquity Simon Stoddart, 2001 This is the first volume of an exciting new project; Antiquity , drawing on its 75-year tradition of publishing articles of enduring value, has brought together twenty-four classic papers on a central archaeological theme. The papers have been selected to represent ancient and modern landscape approaches, organized into thematic sections: Early studies of Fox and Curwen, aerial photography of Bradford, Crawford and St Joseph, survey method, integrated regional landscapes, physical, industrial, contested and experienced landscapes. Each section is introduced with an overview and personal perspective by Simon Stoddart, the current editor of Antiquity . As he points out in the introduction, the editor of Antiquity has always drawn on the most exciting and relevant of current research. Consequently the frequency and content of landscape in Antiquity provides illuminating commentary on the definition and prominence of the theme landscape in archaeological research. Contents: Early studies of landscape: Prehistoric Cart-tracks in Malta ( T. Zammit ); Dykes ( Cyril Fox ); The Hebrides: a Cultural Backwater ( E. Cecil Curwen ); Native Settlements of Northumberland ( A. H. A. Hogg ). The impact of aerial photography: Woodbury. Two marvellous air-photographs ( O. G. S. Crawford ); Iron Age square enclosures in Rhineland ( K. V. Decker and I. Scollar ); Aerial reconnaissance in Picardy ( R. Agache ); Air reconnaissance: recent results ( J. K. St Joseph ). Survey method and analysis: Understanding early medieval pottery distributions ( A. J. Schofield ); Exploring the topography of the mind: GIS, social space and archaeology ( Marcos Llobera ). Integrated landscape archaeology: Neolithic settlement patterns at Avebury, Wiltshire ( Robin Holgate ); Stonehenge for the ancestors: the stones pass on the message ( M. Parker Pearson and Ramilisonina ); Aerial reconnaissance of the Fen Basin ( D. N. Riley ); The Fenland Project: from survey management and beyond ( John Coles and David Hall ); Siticulosa Apulia ( John Bradford and P. R. Williams-Hunt ); Archaeology and the Etruscan countryside ( Graeme Barker ). Physical landscapes: Active tectonics and land-use strategies: a Palaeolithic example from northwest Greece ( Geoff Bailey, Geoff King and Derek Sturdy ); A guide for archaeologists investigating Holocene landscapes ( A. J. Howard and M. G. Macklin ). Industrial landscapes: Trouble at t'mill: industrial archaeology in the 1980s ( C. M. Clark ); Towards an archaeology of navvy huts and settlements of the industrial revolution ( Michael Morris ). Contested landscapes: The Berlin Wall: production, preservation and consumption of a 20th-century monument ( Frederick Baker ); Seeing stars: character and identity in the landscapes of modern Macedonia ( Keith Brown ). Experienced landscapes: Forms of power: dimensions of an Irish megalithic landscape ( Jean McMann ); Late woodland landscapes of Wisconsin: ridges, fields, effigy mounds and territoriality ( William Gustav Gartner ). |
computer science and business northeastern: Topics in Topology. (AM-10), Volume 10 Solomon Lefschetz, 2016-03-02 Solomon Lefschetz pioneered the field of topology--the study of the properties of manysided figures and their ability to deform, twist, and stretch without changing their shape. According to Lefschetz, If it's just turning the crank, it's algebra, but if it's got an idea in it, it's topology. The very word topology comes from the title of an earlier Lefschetz monograph published in 1920. In Topics in Topology Lefschetz developed a more in-depth introduction to the field, providing authoritative explanations of what would today be considered the basic tools of algebraic topology. Lefschetz moved to the United States from France in 1905 at the age of twenty-one to find employment opportunities not available to him as a Jew in France. He worked at Westinghouse Electric Company in Pittsburgh and there suffered a horrible laboratory accident, losing both hands and forearms. He continued to work for Westinghouse, teaching mathematics, and went on to earn a Ph.D. and to pursue an academic career in mathematics. When he joined the mathematics faculty at Princeton University, he became one of its first Jewish faculty members in any discipline. He was immensely popular, and his memory continues to elicit admiring anecdotes. Editor of Princeton University Press's Annals of Mathematics from 1928 to 1958, Lefschetz built it into a world-class scholarly journal. He published another book, Lectures on Differential Equations, with Princeton in 1946. |
computer science and business northeastern: Digital Workplace Learning Dirk Ifenthaler, 2018-02-01 This book aims to provide insight into how digital technologies may bridge and enhance formal and informal workplace learning. It features four major themes: 1. Current research exploring the theoretical underpinnings of digital workplace learning. 2. Insights into available digital technologies as well as organizational requirements for technology-enhanced learning in the workplace. 3. Issues and challenges for designing and implementing digital workplace learning as well as strategies for assessments of learning in the workplace. 4. Case studies, empirical research findings, and innovative examples from organizations which successfully adopted digital workplace learning. |
computer science and business northeastern: China's Soviet Dream Yan Li, 2019-01-17 This book examines the introduction of Soviet socialist culture in the People's Republic of China, with a focus on the period of Sino-Soviet friendship in the 1950s. The vast state initiative to transplant Soviet culture into Chinese soil has conventionally been dismissed as a tool of propaganda and political indoctrination. However, this book demonstrates that this transnational engagement not only facilitated China's broader transition to socialist modernity but also generated unintended consequences that outlasted the propaganda. Drawing on archival findings, newspapers, magazines, media productions, and oral interview, the book delves into changes in Chinese popular imagination and everyday aesthetics contingent upon Soviet influence. It proposes a revisionist view of the Soviet impact on China, revealing that Soviet culture offered Chinese people the language and imagery to conceive of their future as a dream about material abundance, self-determination, and the pleasures of leisure and cultural enrichment. Written with a transnational, interdisciplinary, and thematic approach, this book is aimed at scholars and students in the fields of Sino-Soviet relations, international socialism, modern Chinese history, cultural studies, and mass communication. It will also be of interest to researchers seeking to understand the nature, significance, and repercussions of Sino-Soviet cultural engagement. |
computer science and business northeastern: The Science of Science Dashun Wang, Albert-László Barabási, 2021-03-25 This is the first comprehensive overview of the exciting field of the 'science of science'. With anecdotes and detailed, easy-to-follow explanations of the research, this book is accessible to all scientists, policy makers, and administrators with an interest in the wider scientific enterprise. |
computer science and business northeastern: Network Science Albert-László Barabási, Márton PÃ3sfai, 2016-07-21 Illustrated throughout in full colour, this pioneering text is the only book you need for an introduction to network science. |
computer science and business northeastern: Leadership for Environmental Sustainability Benjamin W. Redekop, 2010-07-02 As the first book in the field of leadership studies to approach sustainability as a multi-faceted leadership challenge, Leadership for Environmental Sustainability will help to set the terms of the discussion on this topic among students, scholars, and practitioners of leadership for years to come. It explores the connection between leadership and sustainability from a variety of disciplinary perspectives, including sociology, history, psychology, business, literature, communication, and the arts. With short chapters edited for readability, the book is aimed at scholars, practitioners, students, and educated lay readers interested in cutting-edge research and thinking on this topic. |
computer science and business northeastern: Head First Design Patterns Eric Freeman, Elisabeth Robson, Bert Bates, Kathy Sierra, 2004-10-25 Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team. |
computer science and business northeastern: Game Research Methods: An Overview Patri Lankoski, Staffan Björk, et al., 2015 Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games.--Provided by publisher. |
computer science and business northeastern: Imagined London Anna Quindlen, 2006-11-28 Anna Quindlen first visited London from a chair in her suburban Philadelphia home—in one of her beloved childhood mystery novels. She has been back to London countless times since, through the pages of books and in person, and now, in Imagined London, she takes her own readers on a tour of this greatest of literary cities. While New York, Paris, and Dublin are also vividly portrayed in fiction, it is London, Quindlen argues, that has always been the star, both because of the primacy of English literature and the specificity of city descriptions. She bases her view of the city on her own detailed literary map, tracking the footsteps of her favorite characters: the places where Evelyn Waugh's bright young things danced until dawn, or where Lydia Bennett eloped with the dastardly Wickham. In Imagined London, Quindlen walks through the city, moving within blocks from the great books of the 19th century to the detective novels of the 20th to the new modernist tradition of the 21st. With wit and charm, Imagined London gives this splendid city its full due in the landscape of the literary imagination. Praise for Imagined London: Shows just how much a reading experience can enrich a physical journey. —New York Times Book Review An elegant new work of nonfiction... People will be inspired by this book. —Ann Curry, Today An affectionate, richly allusive tribute to the city. —Kirkus Reviews |
computer science and business northeastern: Security and Artificial Intelligence Lejla Batina, Thomas Bäck, Ileana Buhan, Stjepan Picek, 2022-04-07 AI has become an emerging technology to assess security and privacy, with many challenges and potential solutions at the algorithm, architecture, and implementation levels. So far, research on AI and security has looked at subproblems in isolation but future solutions will require sharing of experience and best practice in these domains. The editors of this State-of-the-Art Survey invited a cross-disciplinary team of researchers to a Lorentz workshop in 2019 to improve collaboration in these areas. Some contributions were initiated at the event, others were developed since through further invitations, editing, and cross-reviewing. This contributed book contains 14 invited chapters that address side-channel attacks and fault injection, cryptographic primitives, adversarial machine learning, and intrusion detection. The chapters were evaluated based on their significance, technical quality, and relevance to the topics of security and AI, and each submission was reviewed in single-blind mode and revised. |
computer science and business northeastern: A Trip Into the Supernatural Roger J. Morneau, 1982 |
computer science and business northeastern: Direct Selling Sara L. Cochran, Victoria L. Crittenden, Anne T. Coughlan, 2021-09-14 The Power of Direct Selling. Direct selling is not an industry per se nor is it merely a go-to-market business model and channel to reach consumers. It is bigger than any of this - direct selling is people. The ability for people with entrepreneurial spirit to build a successful business, whether it be from the ground up or by representing a company's product, is at the heart of direct selling and it is people who made (and continue to make) direct selling the successful marketplace that it is today. The direct selling marketplace is comprised of mission-driven and socially responsible companies offering a wide variety of product and services, and the list of direct selling companies is abundant with entrepreneurs who built their businesses by utilizing an independent salesforce channel to market and sell their products or services directly to consumers. Possibly one of the most prominent of these entrepreneurs is Mary Kay Ash, a legend as a glass-ceiling breaker and a woman who built a very successful business with a go-to-market strategy of direct selling. Unlike Mary Kay Ash, however, not all aspiring business owners are willing/able to invest their savings and time on a start-up business. These micro-entrepreneurs desire to have the economic and social benefits of managing their own businesses but do not want the startup costs and demands associated with traditional business planning. As such, becoming a direct selling distributor offers a low-risk, low-cost pathway to micro-entrepreneurship. The traditional barriers to small business ownership are removed when a micro-entrepreneur builds a direct selling business that is backed by established brands. These established brands, several of which are featured in this book, offer the micro-entrepreneurs quality products, business training, and technological resources to achieve a self-determined metric of success. Framed within the context of entrepreneurship and an historical overview of the long-term sustainability of this business model, this book is intended for practitioners who want to read about the breadth and depth of direct selling. Importantly, this book provides considerable depth in terms of three particular issues associated with direct selling: Compensation, Ethics & compliance, and Global reach. For scholars, this book is built on a strong foundation of valid and reliable research endeavors. The authors have published research on direct selling in high quality, reputable and peer-reviewed academic and practitioner journals. Thus, this book can add foundationally to the research efforts of academics who are conducting research in a wide variety of topics (such as sales, women empowerment, business strategy, ethics, distribution models, gig economy, and global entry - to name a few), as well as to members of the press who want reliable and valid content upon which to build their stories. The book's content is also particularly informative for policymakers at the local, state, national, and international levels. For students, reading this book will offer a variety of insights, particularly related to the intricacies of channel selection and design. Direct Selling: A Global and Social Business Model is a collective project from eight academics and practitioners who have dedicated much of their careers to understanding direct selling as both a go-to-market strategy and a channel of distribution and to capturing the people who are the foundation of direct selling. The pages of this book bring together a wealth of research and knowledge that can inform a broad spectrum of constituents about the economic and social benefits of direct selling, while also providing detail and clarity on key issues related to direct selling as a sustainable business model. |
computer science and business northeastern: Pattern Language for Game Design Christopher Barney, 2020-12-08 Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com. |
computer science and business northeastern: Data-Intensive Computing Ian Gorton, Deborah K. Gracio, 2012-10-29 The world is awash with digital data from social networks, blogs, business, science and engineering. Data-intensive computing facilitates understanding of complex problems that must process massive amounts of data. Through the development of new classes of software, algorithms and hardware, data-intensive applications can provide timely and meaningful analytical results in response to exponentially growing data complexity and associated analysis requirements. This emerging area brings many challenges that are different from traditional high-performance computing. This reference for computing professionals and researchers describes the dimensions of the field, the key challenges, the state of the art and the characteristics of likely approaches that future data-intensive problems will require. Chapters cover general principles and methods for designing such systems and for managing and analyzing the big data sets of today that live in the cloud and describe example applications in bioinformatics and cybersecurity that illustrate these principles in practice. |
computer science and business northeastern: Natural Language Processing and Information Retrieval Tanveer Siddiqui, U. S. Tiwary, 2008-05 Natural Language Processing and Information Retrieval is a textbook designed to meet the requirements of engineering students pursuing undergraduate and postgraduate programs in computer science and information technology. The book attempts to bridge the gap between theory and practice and would also serve as a useful reference for professionals and researchers working on language-related projects. |
computer science and business northeastern: Sudoku Stories Oscar Seurat, Olivier Nicolas, 2014-06-08 Whether you just wanted to start your Sudoku adventure or add magic to a long-established habit, this book is intended for you. You will find here 101 specially designed puzzles accompanied by mini-essays on a wide variety of entertaining topics. The distinctive puzzles serve as illustrations to the popular articles and, in return, the articles give life back to the objects depicted in the puzzles. Did you know, for example, that Archimedes, unhappy with Apollonius of Perga finding a better approximation to than his 22/7, threw down the mathematical gauntlet in the form of the formidable Cattle Problem? And that to ensure that no one, Apollonius included, could solve the riddle, Archimedes so devised the problem that its smallest solution had 206,545 digits? Sudoku Stories will provide you with a unique puzzle-solving experience in the company of James Bond, Harry Houdini, Sherlock Holmes, space explorers, Spanish Conquistadores, lightning bugs and electrical plugs and the rest of the 101 characters, animals and objects of note. Pocket Edition, Black & White, Trim Size: 5'' x 8'' A selection of the book's puzzles can be played free on SudokuStories.com. |
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