Advertisement
computer science and law: Law for Computer Scientists and Other Folk Mireille Hildebrandt, 2020 This book introduces law to computer scientists and other folk. Computer scientists develop, protect, and maintain computing systems in the broad sense of that term, whether hardware (a smartphone, a driverless car, a smart energy meter, a laptop, or a server), software (a program, an application programming interface or API, a module, code), or data (captured via cookies, sensors, APIs, or manual input). Computer scientists may be focused on security (e.g. cryptography), or on embedded systems (e.g. the Internet of Things), or on data science (e.g. machine learning). They may be closer to mathematicians or to electrical or electronic engineers, or they may work on the cusp of hardware and software, mathematical proofs and empirical testing. This book conveys the internal logic of legal practice, offering a hands-on introduction to the relevant domains of law, while firmly grounded in legal theory. It bridges the gap between two scientific practices, by presenting a coherent picture of the grammar and vocabulary of law and the rule of law, geared to those with no wish to become lawyers but nevertheless required to consider the salience of legal rights and obligations. Simultaneously, this book will help lawyers to review their own trade. It is a volume on law in an onlife world, presenting a grounded argument of what law does (speech act theory), how it emerged in the context of printed text (philosophy of technology), and how it confronts its new, data-driven environment. Book jacket. |
computer science and law: Law, Computer Science, and Artificial Intelligence Ajit Narayanan, Mervyn Bennun, 1998 This text examines the interaction between the disciplines of law, computer science and artificial intelligence. The chapters are grouped into theory, implications and applications sections, in an attempt to identify separate, but interrelated methodological stances |
computer science and law: Patent Law for Computer Scientists Daniel Closa, Alex Gardiner, Falk Giemsa, Jörg Machek, 2010-02-03 Patent laws are different in many countries, and inventors are sometimes at a loss to understand which basic requirements should be satisfied if an invention is to be granted a patent. This is particularly true for inventions implemented on a computer. While roughly a third of all applications (and granted patents) relate, in one way or another, to a computer, applications where the innovation mainly resides in software or in a business method are treated differently by the major patent offices in the US (USPTO), Japan (JPO), and Europe (EPO). The authors start with a thorough introduction into patent laws and practices, as well as in related intellectual property rights, which also explains the procedures at the USPTO, JPO and EPO and, in particular, the peculiarities in the treatment of applications centering on software or computers. Based on this theoretical description, next they present in a very structured way a huge set of case studies from different areas like business methods, databases, graphical user interfaces, digital rights management, and many more. Each set starts with a rather short description and claim of the invention, then explains the arguments a legal examiner will probably have, and eventually refines the description step by step, until all the reservations are resolved. All of these case studies are based on real-world examples, and will thus give an inexperienced developer an idea about the required level of detail and description he will have to provide. Together, Closa, Gardiner, Giemsa and Machek have more than 70 years experience in the patent business. With their academic background in physics, electronic engineering, and computer science, they know about both the legal and the subject-based subtleties of computer-based inventions. With this book, they provide a guide to a patent examiner’s way of thinking in a clear and systematic manner, helping to prepare the first steps towards a successful patent application. |
computer science and law: Computer Science and Law Brian Niblett, 1980-06-30 Workshop sponsored by the Science Research Council of the United Kingdom and the Scientific and Technical Research Committee of the EEC. |
computer science and law: Human Law and Computer Law: Comparative Perspectives Mireille Hildebrandt, Jeanne Gaakeer, 2013-05-23 The focus of this book is on the epistemological and hermeneutic implications of data science and artificial intelligence for democracy and the Rule of Law. How do the normative effects of automated decision systems or the interventions of robotic fellow ‘beings’ compare to the legal effect of written and unwritten law? To investigate these questions the book brings together two disciplinary perspectives rarely combined within the framework of one volume. One starts from the perspective of ‘code and law’ and the other develops from the domain of ‘law and literature’. Integrating original analyses of relevant novels or films, the authors discuss how computational technologies challenge traditional forms of legal thought and affect the regulation of human behavior. Thus, pertinent questions are raised about the theoretical assumptions underlying both scientific and legal practice. |
computer science and law: Legal Informatics Daniel Martin Katz, Ron Dolin, Michael J. Bommarito, 2021-02-18 This cutting-edge volume offers a theoretical and applied introduction to the emerging legal technology and informatics industry. |
computer science and law: Computer Crime Law Orin S. Kerr, 2006 This book introduces the future of criminal law. It covers every aspect of crime in the digital age, assembled together for the first time. Topics range from Internet surveillance law and the Patriot Act to computer hacking laws and the Council of Europe cybercrime convention. More and more crimes involve digital evidence, and computer crime law will be an essential area for tomorrow's criminal law practitioners. Many U.S. Attorney's Offices have started computer crime units, as have many state Attorney General offices, and any student with a background in this emerging area of law will have a leg up on the competition. This is the first law school book dedicated entirely to computer crime law. The materials are authored entirely by Orin Kerr, a new star in the area of criminal law and Internet law who has recently published articles in the Harvard Law Review, Columbia Law Review, NYU Law Review, and Michigan Law Review. The book is filled with ideas for future scholarship, including hundreds of important questions that have never been addressed in the scholarly literature. The book reflects the author's practice experience, as well: Kerr was a computer crime prosecutor at the Justice Department for three years, and the book combines theoretical insights with practical tips for working with actual cases. Students will find it easy and fun to read, and professors will find it an angaging introduction to a new world of scholarly ideas. The book is ideally suited either for a 2-credit seminar or a 3-credit course, and should appeal both to criminal law professors and those interested in cyberlaw or law and technology. No advanced knowledge of computers and the Internet is required or assumed. |
computer science and law: Federal Statistics, Multiple Data Sources, and Privacy Protection National Academies of Sciences, Engineering, and Medicine, Division of Behavioral and Social Sciences and Education, Committee on National Statistics, Panel on Improving Federal Statistics for Policy and Social Science Research Using Multiple Data Sources and State-of-the-Art Estimation Methods, 2018-01-27 The environment for obtaining information and providing statistical data for policy makers and the public has changed significantly in the past decade, raising questions about the fundamental survey paradigm that underlies federal statistics. New data sources provide opportunities to develop a new paradigm that can improve timeliness, geographic or subpopulation detail, and statistical efficiency. It also has the potential to reduce the costs of producing federal statistics. The panel's first report described federal statistical agencies' current paradigm, which relies heavily on sample surveys for producing national statistics, and challenges agencies are facing; the legal frameworks and mechanisms for protecting the privacy and confidentiality of statistical data and for providing researchers access to data, and challenges to those frameworks and mechanisms; and statistical agencies access to alternative sources of data. The panel recommended a new approach for federal statistical programs that would combine diverse data sources from government and private sector sources and the creation of a new entity that would provide the foundational elements needed for this new approach, including legal authority to access data and protect privacy. This second of the panel's two reports builds on the analysis, conclusions, and recommendations in the first one. This report assesses alternative methods for implementing a new approach that would combine diverse data sources from government and private sector sources, including describing statistical models for combining data from multiple sources; examining statistical and computer science approaches that foster privacy protections; evaluating frameworks for assessing the quality and utility of alternative data sources; and various models for implementing the recommended new entity. Together, the two reports offer ideas and recommendations to help federal statistical agencies examine and evaluate data from alternative sources and then combine them as appropriate to provide the country with more timely, actionable, and useful information for policy makers, businesses, and individuals. |
computer science and law: Computer and Video Game Law Ashley S. Lipson, Robert D. Brain, 2009 Fun and games have become serious business as evidenced by the rapidly expanding, multi-billion dollar, global computer and video game industry. The relatively new entertainment medium has been growing exponentially and so, too, have its legal difficulties. This new casebook, with its problems and exercises, deals with all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Commercial Exploitation, and Regulation. The cases guide the reader down a colorful path of disputes involving such familiar hardware names and game titles as: Magnavox, Gameboy, Nintendo, Playstation, Pong, Pacman, Space Invaders, Tetris, Tomb Raider, Frogger, Galaxian, Asteroids, Donkey Kong, Pete Rose Baseball, and Doom. The casebook is suitable as a primary text for both classes and seminars. What this book is and what this book isn't both matter. Computer and Video Game Law is not a collection of regurgitation in which authors explain the minutia of a few big cases to people with a cursory interest. It is a compendium of cases, and an excellent compendium at that. It has big cases with big names like Nintendo and Sony battling over trademarks and copyrights. It has small cases such as the one in which a martial artist sued over the use of his image in a bestselling game. I wish this book had existed when I wrote my book on the history of video games. I spent hundreds of dollars doing the research for my chapter on video game trials and acquired not even a third of the case material contained in this book. -- Steven L. Kent, Game Historian, Author of The Ultimate History of Video Games |
computer science and law: Algorithms and Law Martin Ebers, Susana Navas, 2020-07-23 Exploring issues from big-data to robotics, this volume is the first to comprehensively examine the regulatory implications of AI technology. |
computer science and law: Computer Crime, Investigation, and the Law Chuck Easttom, 2011 One can hardly open a newspaper or read news online without seeing another story about a computer-related crime. We are awash in identity theft, online child predators, and even cyber espionage. It seems overwhelming. And people in many different professions find themselves involved with computer-crime investigations. Obviously, law-enforcement officers are involved, but so are network administrators, technical-support personnel, and attorneys. If any aspect of your work brings you into contact with computer crime, Computer Crime, Investigation, and the Law is for you. It begins with a broad introduction to the field of computer crime, discussing the history of computer crime, basic criminal techniques, and the relevant laws. Next, the book walks you through the essentials of computer forensics. Litigation is also explored, such as depositions, expert reports, trials, and even how one can select an appropriate expert witness. Lastly, the book introduces you to the specific techniques that hackers use and even shows you some of the tricks they use to infiltrate computer systems to help you defend against such attacks. This section of the book also includes a discussion of communication techniques used by computer criminals, with an overview of encryption, stenography, and hacker slang language. Computer Crime, Investigation, and the Law is your gateway into the world of investigating computer crimes. |
computer science and law: Smart Technologies and the End(s) of Law Mireille Hildebrandt, 2015-02-27 This timely book tells the story of the smart technologies that reconstruct our world, by provoking their most salient functionality: the prediction and preemption of our day-to-day activities, preferences, health and credit risks, criminal intent and |
computer science and law: Computer Law Chris Reed, 1990 Early treatment of computer law was no more than the application of existing principles to novel sets of facts. Today, it has been recognized generally that computing technology does indeed give rise to unique legal problems which are not resolvable by applying existing legal principles. This is particularly apparent where transactions are carried out through the exchange of digital information rather than human interaction. The developing law which seeks to resolve these problems is at the heart of the latest edition of this book, now established as a standard text on computer law for students, practitioners, and business in general for whom information technology is an integral part of their daily activities.--BOOK JACKET. |
computer science and law: Law and Policy for the Quantum Age Chris Jay Hoofnagle, Simson L. Garfinkel, 2022-01-06 The Quantum Age cuts through the hype to demystify quantum technologies, their development paths, and the policy issues they raise. |
computer science and law: Internet Law James Grimmelmann, 2024 |
computer science and law: Cybersecurity Law Jeff Kosseff, 2022-11-10 CYBERSECURITY LAW Learn to protect your clients with this definitive guide to cybersecurity law in this fully-updated third edition Cybersecurity is an essential facet of modern society, and as a result, the application of security measures that ensure the confidentiality, integrity, and availability of data is crucial. Cybersecurity can be used to protect assets of all kinds, including data, desktops, servers, buildings, and most importantly, humans. Understanding the ins and outs of the legal rules governing this important field is vital for any lawyer or other professionals looking to protect these interests. The thoroughly revised and updated Cybersecurity Law offers an authoritative guide to the key statutes, regulations, and court rulings that pertain to cybersecurity, reflecting the latest legal developments on the subject. This comprehensive text deals with all aspects of cybersecurity law, from data security and enforcement actions to anti-hacking laws, from surveillance and privacy laws to national and international cybersecurity law. New material in this latest edition includes many expanded sections, such as the addition of more recent FTC data security consent decrees, including Zoom, SkyMed, and InfoTrax. Readers of the third edition of Cybersecurity Law will also find: An all-new chapter focused on laws related to ransomware and the latest attacks that compromise the availability of data and systems New and updated sections on new data security laws in New York and Alabama, President Biden’s cybersecurity executive order, the Supreme Court’s first opinion interpreting the Computer Fraud and Abuse Act, American Bar Association guidance on law firm cybersecurity, Internet of Things cybersecurity laws and guidance, the Cybersecurity Maturity Model Certification, the NIST Privacy Framework, and more New cases that feature the latest findings in the constantly evolving cybersecurity law space An article by the author of this textbook, assessing the major gaps in U.S. cybersecurity law A companion website for instructors that features expanded case studies, discussion questions by chapter, and exam questions by chapter Cybersecurity Law is an ideal textbook for undergraduate and graduate level courses in cybersecurity, cyber operations, management-oriented information technology (IT), and computer science. It is also a useful reference for IT professionals, government personnel, business managers, auditors, cybersecurity insurance agents, and academics in these fields, as well as academic and corporate libraries that support these professions. |
computer science and law: Computational Legal Studies Ryan Whalen, 2020-09-25 Featuring contributions from a diverse set of experts, this thought-provoking book offers a visionary introduction to the computational turn in law and the resulting emergence of the computational legal studies field. It explores how computational data creation, collection, and analysis techniques are transforming the way in which we comprehend and study the law, and the implications that this has for the future of legal studies. |
computer science and law: The Law Lab Book Jennifer N Pahre, 2021-12-27 The Law Lab Book: Case Studies for Legal Learning surveys the historical development and modern application of key areas of law in the United States. Through a collection of dynamic role-playing exercises, the book challenges students to apply the law in different scenarios and learn about the varied work of different legal professionals. The book is organized into 17 chapters. Within each chapter, students read about key legal concepts and then work together in a group as prosecutors, legislators, justices, ethics panelists, and others to resolve a Law Lab. For each Law Lab, students review the substance of the law and then consider the central issue of the lab, focusing on the facts and legal rules that apply to it. The group is challenged to work together to complete a legal test or answer questions. In doing so, they are encouraged to share their opinions, talk through legal complexities, and work toward a resolution. The book unites theoretical legal learning with concrete application, while also teaching students about the law and the legal profession. The Law Lab Book is an excellent core textbook for law survey courses or any course with the goal of introducing students to American law. |
computer science and law: Computer Forensics Marie-Helen Maras, 2014-02-17 Updated to include the most current events and information on cyberterrorism, the second edition of Computer Forensics: Cybercriminals, Laws, and Evidence continues to balance technicality and legal analysis as it enters into the world of cybercrime by exploring what it is, how it is investigated, and the regulatory laws around the collection and use of electronic evidence. Students are introduced to the technology involved in computer forensic investigations and the technical and legal difficulties involved in searching, extracting, maintaining, and storing electronic evidence, while simultaneously looking at the legal implications of such investigations and the rules of legal procedure relevant to electronic evidence. Significant and current computer forensic developments are examined, as well as the implications for a variety of fields including computer science, security, criminology, law, public policy, and administration. |
computer science and law: Computer Games and Immersive Entertainment Chrissie Scelsi, Ross A. Dannenberg, 2019 The U.S. video game industry revenue has continued to grow to a total of $36 billion in both hardware and software sales, more than doubling in less than a decade. Fueling this growth at breakneck speed is the evolution of technology. With the rapid expansion of the video game and immersive entertainment industry and technology's continued evolution, intellectual property law plays an increasingly prominent role in this arena. Game developers routinely wrestle with all aspects of IP law and need informed legal counsel on a multitude of issues, including end-user license agreements, ownership of user-generated content, the scope of copyright protection, remedies for trade secret appropriation, approaches for simulating reality without running afoul of existing trademark rights of real-world companies and people, and more. Providing a one-of-a-kind aid for counseling clients about the issues involved in the industry, the second edition of Computer Games and Immersive Entertainment covers a broad range of topics to help lawyers develop creative solutions to protect their clients while still engaging the players and end-users. Topics include: - Contracts, including EULAs, TOS, and TOU agreements- Copyrights- Patents- Trademarks- Trade secrets- Rights of publicity- International considerations, and more |
computer science and law: Computer Science Subrata Dasgupta, 2016 While the development of Information Technology has been obvious to all, the underpinning computer science has been less apparent. Subrata Dasgupta provides a thought-provoking introduction to the field and its core principles, considering computer science as a science of symbol processing. |
computer science and law: Data-Driven Law Edward J. Walters, 2018-07-16 For increasingly data-savvy clients, lawyers can no longer give it depends answers rooted in anecdata. Clients insist that their lawyers justify their reasoning, and with more than a limited set of war stories. The considered judgment of an experienced lawyer is unquestionably valuable. However, on balance, clients would rather have the considered judgment of an experienced lawyer informed by the most relevant information required to answer their questions. Data-Driven Law: Data Analytics and the New Legal Services helps legal professionals meet the challenges posed by a data-driven approach to delivering legal services. Its chapters are written by leading experts who cover such topics as: Mining legal data Computational law Uncovering bias through the use of Big Data Quantifying the quality of legal services Data mining and decision-making Contract analytics and contract standards In addition to providing clients with data-based insight, legal firms can track a matter with data from beginning to end, from the marketing spend through to the type of matter, hours spent, billed, and collected, including metrics on profitability and success. Firms can organize and collect documents after a matter and even automate them for reuse. Data on marketing related to a matter can be an amazing source of insight about which practice areas are most profitable. Data-driven decision-making requires firms to think differently about their workflow. Most firms warehouse their files, never to be seen again after the matter closes. Running a data-driven firm requires lawyers and their teams to treat information about the work as part of the service, and to collect, standardize, and analyze matter data from cradle to grave. More than anything, using data in a law practice requires a different mindset about the value of this information. This book helps legal professionals to develop this data-driven mindset. |
computer science and law: Legal Data and Information in Practice Sarah A. Sutherland, 2022-01-31 Legal Data and Information in Practice provides readers with an understanding of how to facilitate the acquisition, management, and use of legal data in organizations such as libraries, courts, governments, universities, and start-ups. Presenting a synthesis of information about legal data that will furnish readers with a thorough understanding of the topic, the book also explains why it is becoming crucial that data analysis be integrated into decision-making in the legal space. Legal organizations are looking at how to develop data-driven insights for a variety of purposes and it is, as Sutherland shows, vital that they have the necessary skills to facilitate this work. This book will assist in this endeavour by providing an international perspective on the issues affecting access to legal data and clearly describing methods of obtaining and evaluating it. Sutherland also incorporates advice about how to critically approach data analysis. Legal Data and Information in Practice will be essential reading for those in the law library community who are based in English-speaking countries with a common law tradition. The book will also be useful to those with a general interest in legal data, including students, academics engaged in the study of information science and law. |
computer science and law: Computer Misuse Stefan Fafinski, 2013-05-13 This book is concerned with the nature of computer misuse and the legal and extra-legal responses to it. It explores what is meant by the term 'computer misuse' and charts its emergence as a problem as well as its expansion in parallel with the continued progression in computing power, networking, reach and accessibility. In doing so, it surveys the attempts of the domestic criminal law to deal with some early manifestations of computer misuse and the consequent legislative passage of the Computer Misuse Act 1990. This book will be of interest to students of IT law as well as to sociologists and criminologists, and those who have a professional concern with preventing computer misuse and fraud. |
computer science and law: Artificial Intelligence and Legal Analytics Kevin D. Ashley, 2017-07-10 This book describes how text analytics and computational models of legal reasoning will improve legal IR and let computers help humans solve legal problems. |
computer science and law: Law as Data Michael A. Livermore, Daniel N. Rockmore, 2018-12 In recent years, the digitization of legal texts and developments in the fields of statistics, computer science, and data analytics have opened entirely new approaches to the study of law. This volume explores the new field of computational legal analysis, an approach marked by its use of legal texts as data. The emphasis herein is work that pushes methodological boundaries, either by using new tools to study longstanding questions within legal studies or by identifying new questions in response to developments in data availability and analysis. By using the text and underlying data of legal documents as the direct objects of quantitative statistical analysis, Law as Data introduces the legal world to the broad range of computational tools already proving themselves relevant to law scholarship and practice, and highlights the early steps in what promises to be an exciting new approach to studying the law. |
computer science and law: Software Rights Gerardo Con Diaz, 2019-10-22 A new perspective on United States software development, seen through the patent battles that shaped our technological landscape This first comprehensive history of software patenting explores how patent law made software development the powerful industry that it is today. Historian Gerardo Con Díaz reveals how patent law has transformed the ways computing firms make, own, and profit from software. He shows that securing patent protection for computer programs has been a central concern among computer developers since the 1950s and traces how patents and copyrights became inseparable from software development in the Internet age. Software patents, he argues, facilitated the emergence of software as a product and a technology, enabled firms to challenge each other’s place in the computing industry, and expanded the range of creations for which American intellectual property law provides protection. Powerful market forces, aggressive litigation strategies, and new cultures of computing usage and development transformed software into one of the most controversial technologies ever to encounter the American patent system. |
computer science and law: A Gift of Fire Sara Baase, 2008 Gift of Fire is ideal for courses in Computer Ethics and Computers and Society. In this revision of a best-seller, Baase explores the social, legal, philosophical, ethical, political, constitutional, and economic implications of computing and the controversies they raise. With a computer scientist's perspective, and with historical context for many issues, she covers the issues readers will face both as members of a technological society and as professionals in computer-related fields. A primary goal is to develop computer professionals who understand the implications of what they create and how it fits into society at large. |
computer science and law: Law's Dream of a Common Knowledge Mariana Valverde, 2009-02-09 If knowledge is power, then the power of law can be studied through the lens of knowledge. This book opens up a substantive new area of legal research--knowledge production--and presents a series of case studies showing that the hybridity and eclecticism of legal knowledge processes make it unfruitful to ask questions such as, Is law becoming more dominated by science? Mariana Valverde argues that legal decision making cannot be understood if one counterposes science and technology, on the one hand, to common knowledge and common sense on the other. The case studies of law's flexible collage of knowledges range from determinations of drunkenness made by liquor licensing inspectors and by police, through police testimony in indecency cases, to how judges define the truth of sexuality and the harm that obscenity poses to communities. Valverde emphasizes that the types of knowledge that circulate in such legal arenas consist of facts, values, and codes from numerous incompatible sources that combine to produce interesting hybrids with wide-ranging legal and social effects. Drawing on Foucaultian and other analytical tools, she cogently demonstrates that different modes of knowledge, and hence various forms of power, coexist happily. Law's Dream of a Common Knowledge underlines the importance of analyzing dynamically how knowledge formation works. And it helps us to better understand the workings of power and resistance in a variety of contemporary contexts. It will interest scholars and students from disciplines including law, sociology, anthropology, history, and science-and-technology studies as well as those concerned with the particular issues raised by the case studies. |
computer science and law: HT THINK LIKE A COMPUTER SCIEN Jeffrey Elkner, Allen B. Downey, Chris Meyers, 2016-10-04 The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer. |
computer science and law: Artificial Intelligence with Python Prateek Joshi, 2017-01-27 Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application. |
computer science and law: The Computer Book Simson L Garfinkel, Rachel H. Grunspan, 2019-01-15 An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University |
computer science and law: Legal Issues in Information Security Joanna Lyn Grama, 2014-06-19 This revised and updated second edition addresses the area where law and information security concerns intersect. Information systems security and legal compliance are now required to protect critical governmental and corporate infrastructure, intellectual property created by individuals and organizations alike, and information that individuals believe should be protected from unreasonable intrusion. Organizations must build numerous information security and privacy responses into their daily operations to protect the business itself, fully meet legal requirements, and to meet the expectations of employees and customers. -- |
computer science and law: Information Technology Law Ian J. Lloyd, 2020 'Information Technology Law' examines the national and international basis for action on such topics as data protection and computer crime. The text goes on to analyse the effectiveness of current intellectual property legislation. |
computer science and law: The Law of Computer Technology Raymond T. Nimmer, |
computer science and law: Information Technology and Lawyers Arno R. Lodder, Anja Oskamp, 2006-02-20 The gap between information technology and the legal profession is narrowing, in particular due to the Internet and the richness of legal sources that can be found online. This book further bridges the gap by showing people with a legal background what is possible with Information Technology now and in the near future, as well as by showing people with an IT background what opportunities exist in the domain of law. |
computer science and law: Runaway Technology Joshua A. T. Fairfield, 2021-02-25 Law can keep up with rapid technological change by reflecting our evolving understanding of how humans use language to cooperate. |
computer science and law: Code Director Edmond J Safra Center for Ethics and Roy L Furman Professorship of Law Lawrence Lessig, Lawrence Lessig, 2016-08-31 There's a common belief that cyberspace cannot be regulated-that it is, in its very essence, immune from the government's (or anyone else's) control.Code argues that this belief is wrong. It is not in the nature of cyberspace to be unregulable; cyberspace has no nature. It only has code-the software and hardware that make cyberspace what it is. That code can create a place of freedom-as the original architecture of the Net did-or a place of exquisitely oppressive control.If we miss this point, then we will miss how cyberspace is changing. Under the influence of commerce, cyberpsace is becoming a highly regulable space, where our behavior is much more tightly controlled than in real space.But that's not inevitable either. We can-we must-choose what kind of cyberspace we want and what freedoms we will guarantee. These choices are all about architecture: about what kind of code will govern cyberspace, and who will control it. In this realm, code is the most significant form of law, and it is up to lawyers, policymakers, and especially citizens to decide what values that code embodies. |
computer science and law: Law, Computer Science and Artificial Intelligence Ajit Narayanan, Mervyn Bennun, 1998 |
computer science and law: AI For Lawyers Noah Waisberg, Alexander Hudek, 2021-02-03 Discover how artificial intelligence can improve how your organization practices law with this compelling resource from the creators of one of the world’s leading legal AI platforms. AI for Lawyers: How Artificial Intelligence is Adding Value, Amplifying Expertise, and Transforming Careers explains how artificial intelligence can be used to revolutionize your organization’s operations. Noah Waisberg and Dr. Alexander Hudek, a lawyer and a computer science Ph.D. who lead prominent legal AI business Kira Systems, have written an approachable and insightful book that will help you transform how your firm functions. AI for Lawyers explains how artificial intelligence can help your law firm: Win more business and find more clients Better meet and exceed client expectations Find hidden efficiencies Better manage and eliminate risk Increase associate and partner engagement Whether focusing on small or big law, AI for Lawyers is perfect for any lawyer who either feels uneasy about how AI might change law or is looking to capitalize on the evolving practice. With contributions from experts in the fields of e-Discovery, legal research, expert systems, and litigation analytics, it also belongs on the bookshelf of anyone who’s interested in the intersection of law and technology. |
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can perform …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including desktops, …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …