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computer science and physics: The Physics of Computing Marilyn Wolf, 2016-10-16 The Physics of Computing gives a foundational view of the physical principles underlying computers. Performance, power, thermal behavior, and reliability are all harder and harder to achieve as transistors shrink to nanometer scales. This book describes the physics of computing at all levels of abstraction from single gates to complete computer systems. It can be used as a course for juniors or seniors in computer engineering and electrical engineering, and can also be used to teach students in other scientific disciplines important concepts in computing. For electrical engineering, the book provides the fundamentals of computing that link core concepts to computing. For computer science, it provides foundations of key challenges such as power consumption, performance, and thermal. The book can also be used as a technical reference by professionals. - Links fundamental physics to the key challenges in computer design, including memory wall, power wall, reliability - Provides all of the background necessary to understand the physical underpinnings of key computing concepts - Covers all the major physical phenomena in computing from transistors to systems, including logic, interconnect, memory, clocking, I/O |
computer science and physics: Physics for Computer Science Students Narciso Garcia, Arthur Damask, 2012-12-06 This text is the product of several years' effort to develop a course to fill a specific educational gap. It is our belief that computer science students should know how a computer works, particularly in light of rapidly changing tech nologies. The text was designed for computer science students who have a calculus background but have not necessarily taken prior physics courses. However, it is clearly not limited to these students. Anyone who has had first-year physics can start with Chapter 17. This includes all science and engineering students who would like a survey course of the ideas, theories, and experiments that made our modern electronics age possible. This textbook is meant to be used in a two-semester sequence. Chapters 1 through 16 can be covered during the first semester, and Chapters 17 through 28 in the second semester. At Queens College, where preliminary drafts have been used, the material is presented in three lecture periods (50 minutes each) and one recitation period per week, 15 weeks per semester. The lecture and recitation are complemented by a two-hour laboratory period per week for the first semester and a two-hour laboratory period biweekly for the second semester. |
computer science and physics: Physics and Theoretical Computer Science Jean-Pierre Gazeau, Jaroslav Nešetřil, Branislav Rovan, 2007 Aims to reinforce the interface between physical sciences, theoretical computer science, and discrete mathematics. This book assembles theoretical physicists and specialists of theoretical informatics and discrete mathematics in order to learn about developments in cryptography, algorithmics, and more. |
computer science and physics: Physics for Computer Science Students Narciso Garcia, Arthur Damask, Steven Schwarz, 2012-12-06 Not only computer scientists, but also electrical engineers, and others interested in electronics are targeted here, and thus the presentation is directed toward understanding how a computer works, while still providing a broad and effective one-year introduction to classical and modern physics. The first half of the book covers many of the topics found in a standard introductory physics course, but with the selection tailored for use in the second half. This second part then covers the fundamentals of quantum mechanics, multi-electron systems, crystal structure, semiconductor devices, and logic circuits. All the mathematical complexities treated are alleviated by intuitive physical arguments, and students are encouraged to use their own programming to solve problems. The only prerequisite is some knowledge of calculus, and the second part can serve by itself as an introduction to the physics of electronics for students who have had a standard two-semester introductory physics course. In this second edition, much of the material on electronic devices has been brought up to date, and there is a new chapter on integrated circuits and heterostructures. |
computer science and physics: Coding the Matrix Philip N. Klein, 2013-07 An engaging introduction to vectors and matrices and the algorithms that operate on them, intended for the student who knows how to program. Mathematical concepts and computational problems are motivated by applications in computer science. The reader learns by doing, writing programs to implement the mathematical concepts and using them to carry out tasks and explore the applications. Examples include: error-correcting codes, transformations in graphics, face detection, encryption and secret-sharing, integer factoring, removing perspective from an image, PageRank (Google's ranking algorithm), and cancer detection from cell features. A companion web site, codingthematrix.com provides data and support code. Most of the assignments can be auto-graded online. Over two hundred illustrations, including a selection of relevant xkcd comics. Chapters: The Function, The Field, The Vector, The Vector Space, The Matrix, The Basis, Dimension, Gaussian Elimination, The Inner Product, Special Bases, The Singular Value Decomposition, The Eigenvector, The Linear Program A new edition of this text, incorporating corrections and an expanded index, has been issued as of September 4, 2013, and will soon be available on Amazon. |
computer science and physics: Game Physics Engine Development Ian Millington, 2010-07-23 Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine ne |
computer science and physics: Computational Complexity and Statistical Physics Allon Percus, Gabriel Istrate, Cristopher Moore, 2006 Computer science and physics have been closely linked since the birth of modern computing. In recent years, an interdisciplinary area has blossomed at the junction of these fields, connecting insights from statistical physics with basic computational challenges. Researchers have successfully applied techniques from the study of phase transitions to analyze NP-complete problems such as satisfiability and graph coloring. This is leading to a new understanding of the structure of these problems, and of how algorithms perform on them. Computational Complexity and Statistical Physics will serve as a standard reference and pedagogical aid to statistical physics methods in computer science, with a particular focus on phase transitions in combinatorial problems. Addressed to a broad range of readers, the book includes substantial background material along with current research by leading computer scientists, mathematicians, and physicists. It will prepare students and researchers from all of these fields to contribute to this exciting area. |
computer science and physics: Quantum Computer Science N. David Mermin, 2007-08-30 In the 1990's it was realized that quantum physics has some spectacular applications in computer science. This book is a concise introduction to quantum computation, developing the basic elements of this new branch of computational theory without assuming any background in physics. It begins with an introduction to the quantum theory from a computer-science perspective. It illustrates the quantum-computational approach with several elementary examples of quantum speed-up, before moving to the major applications: Shor's factoring algorithm, Grover's search algorithm, and quantum error correction. The book is intended primarily for computer scientists who know nothing about quantum theory, but will also be of interest to physicists who want to learn the theory of quantum computation, and philosophers of science interested in quantum foundational issues. It evolved during six years of teaching the subject to undergraduates and graduate students in computer science, mathematics, engineering, and physics, at Cornell University. |
computer science and physics: Physics by Computer Wolfgang Kinzel, Georg Reents, 2014-08-23 Using computers to solve problems and model physical problems has fast become an integral part of undergraduate and graduate education in physics. This 3rd year undergraduate and subsequent graduate course is a supplement to courses in theoretical physics and develops problem-solving techniques using the computer. It makes use of the newest version of Mathematica (3.0) while still remaining compatible with older versions The programs using Mathematica 3.0 and C are written for both PCs and workstations, and the problems, source files, and graphic routines help students gain experience from the very beginning. |
computer science and physics: Applied Physics, System Science and Computers Klimis Ntalianis, Anca Croitoru, 2017-07-20 This book reports on advanced theories and methods in three related fields of research: applied physics, system science and computers. It is organized in two main parts, the first of which covers applied physics topics, including lasers and accelerators; condensed matter, soft matter and materials science; nanoscience and quantum engineering; atomic, molecular, optical and plasma physics; as well as nuclear and high-energy particle physics. It also addresses astrophysics, gravitation, earth and environmental science, as well as medical and biological physics. The second part focuses on advances in system science and computers, exploring automatic circuit control, power systems, computer communication, fluid mechanics, simulation and modeling, software engineering, data structures and applications of artificial intelligence among other areas. Offering a collection of contributions presented at the 1st International Conference on Applied Physics, System Science and Computers (APSAC 2016), the book bridges the gap between applied physics and electrical engineering. It not only to presents new methods, but also promotes collaborations between different communities working on related topics at the interface between physics and engineering, with a special focus on communication, data modeling and visualization, quantum information, applied mechanics as well as bio and geophysics. |
computer science and physics: Information, Physics, and Computation Marc Mézard, Andrea Montanari, 2009-01-22 A very active field of research is emerging at the frontier of statistical physics, theoretical computer science/discrete mathematics, and coding/information theory. This book sets up a common language and pool of concepts, accessible to students and researchers from each of these fields. |
computer science and physics: Effective Computation in Physics Anthony Scopatz, Kathryn D. Huff, 2015-06-25 More physicists today are taking on the role of software developer as part of their research, but software development isnâ??t always easy or obvious, even for physicists. This practical book teaches essential software development skills to help you automate and accomplish nearly any aspect of research in a physics-based field. Written by two PhDs in nuclear engineering, this book includes practical examples drawn from a working knowledge of physics concepts. Youâ??ll learn how to use the Python programming language to perform everything from collecting and analyzing data to building software and publishing your results. In four parts, this book includes: Getting Started: Jump into Python, the command line, data containers, functions, flow control and logic, and classes and objects Getting It Done: Learn about regular expressions, analysis and visualization, NumPy, storing data in files and HDF5, important data structures in physics, computing in parallel, and deploying software Getting It Right: Build pipelines and software, learn to use local and remote version control, and debug and test your code Getting It Out There: Document your code, process and publish your findings, and collaborate efficiently; dive into software licenses, ownership, and copyright procedures |
computer science and physics: Programming the Universe Seth Lloyd, 2007-03-13 Is the universe actually a giant quantum computer? According to Seth Lloyd, the answer is yes. All interactions between particles in the universe, Lloyd explains, convey not only energy but also information–in other words, particles not only collide, they compute. What is the entire universe computing, ultimately? “Its own dynamical evolution,” he says. “As the computation proceeds, reality unfolds.” Programming the Universe, a wonderfully accessible book, presents an original and compelling vision of reality, revealing our world in an entirely new light. |
computer science and physics: Computer Simulation in Physics and Engineering Martin Oliver Steinhauser, 2012-12-06 This work is a needed reference for widely used techniques and methods of computer simulation in physics and other disciplines, such as materials science. Molecular dynamics computes a molecule's reactions and dynamics based on physical models; Monte Carlo uses random numbers to image a system's behaviour when there are different possible outcomes with related probabilities. The work conveys both the theoretical foundations as well as applications and tricks of the trade, that often are scattered across various papers. Thus it will meet a need and fill a gap for every scientist who needs computer simulations for his/her task at hand. In addition to being a reference, case studies and exercises for use as course reading are included. |
computer science and physics: Science in the Age of Computer Simulation Eric Winsberg, 2010-10-30 Digital computer simulation helps study phenomena of great complexity, but how much do we know about the limits and possibilities of this new scientific practice? How do simulations compare to traditional experiments? And are they reliable? Scrutinizing these issues with a philosophical lens, Eric Winsberg explores the impact of simulation on such issues as the nature of scientific evidence, the role of values in science, the nature and role of fictions in science, and the relationship between simulation and experiment, theories and data, and theories at different levels of description--Cover. |
computer science and physics: A Survey of Computational Physics Rubin Landau, José Páez, Cristian C. Bordeianu, 2011-10-30 Computational physics is a rapidly growing subfield of computational science, in large part because computers can solve previously intractable problems or simulate natural processes that do not have analytic solutions. The next step beyond Landau's First Course in Scientific Computing and a follow-up to Landau and Páez's Computational Physics, this text presents a broad survey of key topics in computational physics for advanced undergraduates and beginning graduate students, including new discussions of visualization tools, wavelet analysis, molecular dynamics, and computational fluid dynamics. By treating science, applied mathematics, and computer science together, the book reveals how this knowledge base can be applied to a wider range of real-world problems than computational physics texts normally address. Designed for a one- or two-semester course, A Survey of Computational Physics will also interest anyone who wants a reference on or practical experience in the basics of computational physics. Accessible to advanced undergraduates Real-world problem-solving approach Java codes and applets integrated with text Companion Web site includes videos of lectures |
computer science and physics: The Physics of Computing Luca Gammaitoni, 2021-10-18 This book presents a self-contained introduction to the physics of computing, by addressing the fundamental underlying principles that involve the act of computing, regardless of the actual machine that is used to compute. Questions like “what is the minimum energy required to perform a computation?”, “what is the ultimate computational speed that a computer can achieve?” or “how long can a memory last”, are addressed here, starting from basic physics principles. The book is intended for physicists, engineers, and computer scientists, and it is designed for self-study by researchers who want to enter the field or as the main text for a one semester course at advanced undergraduate or graduate level. The theoretical concepts presented in this book are systematically developed from the very beginning, which only requires basic knowledge in physics and mathematics. |
computer science and physics: Physics of the Future Michio Kaku, 2011-03-15 NATIONAL BESTSELLER • The renowned theoretical physicist and national bestselling author of The God Equation details the developments in computer technology, artificial intelligence, medicine, space travel, and more, that are poised to happen over the next century. “Mind-bending…. [An] alternately fascinating and frightening book.” —San Francisco Chronicle Space elevators. Internet-enabled contact lenses. Cars that fly by floating on magnetic fields. This is the stuff of science fiction—it’s also daily life in the year 2100. Renowned theoretical physicist Michio Kaku considers how these inventions will affect the world economy, addressing the key questions: Who will have jobs? Which nations will prosper? Kaku interviews three hundred of the world’s top scientists—working in their labs on astonishing prototypes. He also takes into account the rigorous scientific principles that regulate how quickly, how safely, and how far technologies can advance. In Physics of the Future, Kaku forecasts a century of earthshaking advances in technology that could make even the last centuries’ leaps and bounds seem insignificant. |
computer science and physics: Computer Meets Theoretical Physics Giovanni Battimelli, Giovanni Ciccotti, Pietro Greco, 2020-06-17 This book provides a vivid account of the early history of molecular simulation, a new frontier for our understanding of matter that was opened when the demands of theoretical physicists were met by the availability of the modern computers. Since their inception, electronic computers have enormously increased their performance, thus making possible the unprecedented technological revolution that characterizes our present times. This obvious technological advancement has brought with it a silent scientific revolution in the practice of theoretical physics. In particular, in the physics of matter it has opened up a direct route from the microscopic physical laws to observable phenomena. One can now study the time evolution of systems composed of millions of molecules, and simulate the behaviour of macroscopic materials and actually predict their properties. Molecular simulation has provided a new theoretical and conceptual tool that physicists could only dream of when the foundations of statistical mechanics were laid. Molecular simulation has undergone impressive development, both in the size of the scientific community involved and in the range and scope of its applications. It has become the ubiquitous workhorse for investigating the nature of complex condensed matter systems in physics, chemistry, materials and the life sciences. Yet these developments remain largely unknown outside the inner circles of practitioners, and they have so far never been described for a wider public. The main objective of this book is therefore to offer a reasonably comprehensive reconstruction of the early history of molecular simulation addressed to an audience of both scientists and interested non-scientists, describing the scientific and personal trajectories of the main protagonists and discussing the deep conceptual innovations that their work produced. |
computer science and physics: Computer Applications in Physics Suresh Chandra, Mohit Kumar Sharma, 2014 Because of encouraging response for first two editions of the book and for taking into account valuable suggestion from teachers as well as students, the text for Interpolation, Differentiation, Integration, Roots of an Equation, Solution of Simultaneous Equations, Eigenvalues and Eigenvectors of Matrix, Solution of Differential Equations, Solution of Partial Differential Equations, Monte Carlo Method and Simulation, Computation of some Functions is improved throughout and presented in a more systematic manner by using simple language. These techniques have vast applications in Science, Engineering and Technology. The C language is becoming popular in universities, colleges and engineering institutions. Besides the C language, programs are written in FORTRAN and BASIC languages. Consequently, this book has rather wide scope for its use. Each of the topics are developed in a systematic manner; thus making this book useful for graduate, postgraduate and engineering students. KEY FEATURES: Each topic is self explanatory and self contained Topics supported by numerical examples Computer programs are written in FORTRAN, BASIC and C Students friendly language is used |
computer science and physics: Computer Simulation in Chemical Physics M.P. Allen, D.J. Tildesley, 2012-12-06 Computer Simulation in Chemical Physics contains the proceedings of a NATO Advanced Study Institute held at CORISA, Alghero, Sardinia, in September 1992. In the five years that have elapsed since the field was last summarized there have been a number of remarkable advances which have significantly expanded the scope of the methods. Good examples are the Car--Parrinello method, which allows the study of materials with itinerant electrons; the Gibbs technique for the direct simulation of liquid--vapor phase equilibria; the transfer of scaling concepts from simulations of spin models to more complex systems; and the development of the configurational--biased Monte-Carlo methods for studying dense polymers. The field has also been stimulated by an enormous increase in available computing power and the provision of new software. All these exciting developments, an more, are discussed in an accessible way here, making the book indispensable reading for graduate students and research scientists in both academic and industrial settings. |
computer science and physics: Arguments that Count Rebecca Slayton, 2023-10-31 How differing assessments of risk by physicists and computer scientists have influenced public debate over nuclear defense. In a rapidly changing world, we rely upon experts to assess the promise and risks of new technology. But how do these experts make sense of a highly uncertain future? In Arguments that Count, Rebecca Slayton offers an important new perspective. Drawing on new historical documents and interviews as well as perspectives in science and technology studies, she provides an original account of how scientists came to terms with the unprecedented threat of nuclear-armed intercontinental ballistic missiles (ICBMs). She compares how two different professional communities—physicists and computer scientists—constructed arguments about the risks of missile defense, and how these arguments changed over time. Slayton shows that our understanding of technological risks is shaped by disciplinary repertoires—the codified knowledge and mathematical rules that experts use to frame new challenges. And, significantly, a new repertoire can bring long-neglected risks into clear view. In the 1950s, scientists recognized that high-speed computers would be needed to cope with the unprecedented speed of ICBMs. But the nation's elite science advisors had no way to analyze the risks of computers so used physics to assess what they could: radar and missile performance. Only decades later, after establishing computing as a science, were advisors able to analyze authoritatively the risks associated with complex software—most notably, the risk of a catastrophic failure. As we continue to confront new threats, including that of cyber attack, Slayton offers valuable insight into how different kinds of expertise can limit or expand our capacity to address novel technological risks. |
computer science and physics: Applied Physics, System Science and Computers III Klimis Ntalianis, George Vachtsevanos, Pierre Borne, Anca Croitoru, 2019 This book reports on advanced theories and methods in three related fields of research: applied physics, system science and computers. The first part covers applied physics topics, such as lasers and accelerators; fluid dynamics, optics and spectroscopy, among others. It also addresses astrophysics, security, and medical and biological physics. The second part focuses on advances in computers, such as those in the area of social networks, games, internet of things, deep learning models and more. The third part is especially related to systems science, covering swarm intelligence, smart cities, complexity and more. Advances in and application of computer communication, artificial intelligence, data analysis, simulation and modeling are also addressed. The book offers a collection of contributions presented at the 3nd International Conference on Applied Physics, System Science and Computers (APSAC), held in Dubrovnik, Croatia on September 26-28, 2018. Besides presenting new methods, it is also intended to promote collaborations between different communities working on related topics at the interface between physics, computer science and engineering. |
computer science and physics: Atlas of the Sky Vincent de Callataÿ, 1958 |
computer science and physics: The Energetics of Computing in Life and Machines Chris Kempes, David H. Wolpert, Peter F. Stadler, 2018-09 Why do computers use so much energy? What are the fundamental physical laws governing the relationship between the precise computation run by a system, whether artificial or natural, and how much energy that computation requires? This volume integrates concepts from diverse fields, cultivating a modern, nonequilibrium thermodynamics of computation. |
computer science and physics: Structure and Interpretation of Classical Mechanics, second edition Gerald Jay Sussman, Jack Wisdom, 2015-02-06 The new edition of a classic text that concentrates on developing general methods for studying the behavior of classical systems, with extensive use of computation. We now know that there is much more to classical mechanics than previously suspected. Derivations of the equations of motion, the focus of traditional presentations of mechanics, are just the beginning. This innovative textbook, now in its second edition, concentrates on developing general methods for studying the behavior of classical systems, whether or not they have a symbolic solution. It focuses on the phenomenon of motion and makes extensive use of computer simulation in its explorations of the topic. It weaves recent discoveries in nonlinear dynamics throughout the text, rather than presenting them as an afterthought. Explorations of phenomena such as the transition to chaos, nonlinear resonances, and resonance overlap to help the student develop appropriate analytic tools for understanding. The book uses computation to constrain notation, to capture and formalize methods, and for simulation and symbolic analysis. The requirement that the computer be able to interpret any expression provides the student with strict and immediate feedback about whether an expression is correctly formulated. This second edition has been updated throughout, with revisions that reflect insights gained by the authors from using the text every year at MIT. In addition, because of substantial software improvements, this edition provides algebraic proofs of more generality than those in the previous edition; this improvement permeates the new edition. |
computer science and physics: The Robot in the Next Cubicle Larry Boyer, 2018-08-07 This optimistic and useful look at the coming convergence of automation, robotics, and artificial intelligence, shows how we can take advantage of this revolution in the workplace, crafting robot-proof jobs and not fearing the robocalypse. It's called the Fourth Industrial Revolution--a revolution fueled by analytics and technology--that consists of data-driven smart products, services, entertainment, and new jobs. Economist and data scientist Larry Boyer lays out the wealth of exciting possibilities this revolution brings as well as the serious concerns about its disruptive impact on the lives of average Americans. Most important, he shows readers how to navigate this sea of change, pointing to strategies that will give businesses and individuals the best chance to succeed and providing a roadmap to thriving in this new economy. Boyer describes how future workers may have to think of themselves as entrepreneurs, marketing their special talents as valuable skills that machines cannot do. This will be especially important in the coming employment climate, when full-time jobs are likely to decrease and industries move toward contract-based employment. He provides guidelines for identifying your individual talents and pursuing the training that will make you stand out. He also shows you how to promote your personal brand to give more exposure to your unique skills. Whether we like it or not, automation will soon transform the work place and employment prospects. This book will show you how to look for and take advantage of the opportunities that this revolution presents. |
computer science and physics: Quantum Computing Melanie Swan, Renato P. Dos Santos, Frank Witte, 2020 Quantum information and contemporary smart network domains are so large and complex as to be beyond the reach of current research approaches. Hence, new theories are needed for their understanding and control. Physics is implicated as smart networks are physical systems comprised of particle-many items interacting and reaching criticality and emergence across volumes of macroscopic and microscopic states. Methods are integrated from statistical physics, information theory, and computer science. Statistical neural field theory and the AdS/CFT correspondence are employed to derive a smart network field theory (SNFT) and a smart network quantum field theory (SNQFT) for the orchestration of smart network systems. Specifically, a smart network field theory (conventional or quantum) is a field theory for the organization of particle-many systems from a characterization, control, criticality, and novelty emergence perspective. This book provides insight as to how quantum information science as a paradigm shift in computing may influence other high-impact digital transformation technologies, such as blockchain and machine learning. Smart networks refer to the idea that the internet is no longer simply a communications network, but rather a computing platform. The trajectory is that of communications networks becoming computing networks (with self-executing code), and perhaps ultimately quantum computing networks. Smart network technologies are conceived as autonomous self-operating computing networks. This includes blockchain economies, deep learning neural networks, autonomous supply chains, self-piloting driving fleets, unmanned aerial vehicles, industrial robotics cloudminds, real-time bidding for advertising, high-frequency trading networks, smart city IoT sensors, and the quantum internet. |
computer science and physics: Program Verification Timothy T.R. Colburn, J.H. Fetzer, R.L. Rankin, 2012-12-06 Among the most important problems confronting computer science is that of developing a paradigm appropriate to the discipline. Proponents of formal methods - such as John McCarthy, C.A.R. Hoare, and Edgar Dijkstra - have advanced the position that computing is a mathematical activity and that computer science should model itself after mathematics. Opponents of formal methods - by contrast, suggest that programming is the activity which is fundamental to computer science and that there are important differences that distinguish it from mathematics, which therefore cannot provide a suitable paradigm. Disagreement over the place of formal methods in computer science has recently arisen in the form of renewed interest in the nature and capacity of program verification as a method for establishing the reliability of software systems. A paper that appeared in Communications of the ACM entitled, `Program Verification: The Very Idea', by James H. Fetzer triggered an extended debate that has been discussed in several journals and that has endured for several years, engaging the interest of computer scientists (both theoretical and applied) and of other thinkers from a wide range of backgrounds who want to understand computer science as a domain of inquiry. The editors of this collection have brought together many of the most interesting and important studies that contribute to answering questions about the nature and the limits of computer science. These include early papers advocating the mathematical paradigm by McCarthy, Naur, R. Floyd, and Hoare (in Part I), others that elaborate the paradigm by Hoare, Meyer, Naur, and Scherlis and Scott (in Part II), challenges, limits and alternatives explored by C. Floyd, Smith, Blum, and Naur (in Part III), and recent work focusing on formal verification by DeMillo, Lipton, and Perlis, Fetzer, Cohn, and Colburn (in Part IV). It provides essential resources for further study. This volume will appeal to scientists, philosophers, and laypersons who want to understand the theoretical foundations of computer science and be appropriately positioned to evaluate the scope and limits of the discipline. |
computer science and physics: Computer Science National Research Council, Division on Engineering and Physical Sciences, Computer Science and Telecommunications Board, Committee on the Fundamentals of Computer Science: Challenges and Opportunities, 2004-10-06 Computer Science: Reflections on the Field, Reflections from the Field provides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science's intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation. |
computer science and physics: Feynman Lectures On Computation Richard P. Feynman, 2018-07-03 When, in 1984?86, Richard P. Feynman gave his famous course on computation at the California Institute of Technology, he asked Tony Hey to adapt his lecture notes into a book. Although led by Feynman, the course also featured, as occasional guest speakers, some of the most brilliant men in science at that time, including Marvin Minsky, Charles Bennett, and John Hopfield. Although the lectures are now thirteen years old, most of the material is timeless and presents a ?Feynmanesque? overview of many standard and some not-so-standard topics in computer science such as reversible logic gates and quantum computers. |
computer science and physics: Computational Physics - A Practical Introduction to Computational Physics and Scientific Computing (using C++), Vol. II Konstantinos Anagnostopoulos, 2016-12-06 This book is an introduction to the computational methods used in physics, but also in other scientific fields. It is addressed to an audience that has already been exposed to the introductory level of college physics, usually taught during the first two years of an undergraduate program in science and engineering. It assumes no prior knowledge of numerical analysis, programming or computers and teaches whatever is necessary for the solution of the problems addressed in the text. It can be used as a textbook in introductory computational physics or scientific computing classes. The book starts with very simple problems in particle motion and ends with an in-depth discussion of advanced techniques used in Monte Carlo simulations in statistical mechanics. The level of instruction rises slowly, while discussing problems like the diffusion equation, electrostatics on the plane, quantum mechanics and random walks. All the material can be taught in two semesters, but a selection of topics can form the material of a one semester course. The book aims to provide the students with the background and the experience needed in order to advance to high performance computing projects in science and engineering. It puts emphasis on hands--on programming of numerical code but also on the production, analysis and interpretation of data. But it also tries to keep the students motivated by considering interesting applications in physics, like chaos, quantum mechanics, special relativity and the physics of phase transitions. There is a C++ and a Fortran edition for the core programming. Data analysis is performed using the powerful tools of the GNU/Linux environment. All the necessary software is open source and freely available. The book and the accompanying software are given under a Creative Commons License/GNU public License as a service to the community. It can be used freely as a whole, or any part of it, in any form, by anyone. There is no official distribution of hard copies, but you can use the printing service of your preference in order produce any number of copies you need for you and/or your students. For the lazy ones, a very nice and cheap paperback can be purchaced from lulu.com, amazon.com and conventional bookstores. The ebook can be read in most electronic devices like your PC, tablet or favorite ebook reader and it is freely available from the book's website. |
computer science and physics: Nature-Inspired Computing Nazmul H. Siddique, Hojjat Adeli, 2017-05-19 Nature-Inspired Computing: Physics and Chemistry-Based Algorithms provides a comprehensive introduction to the methodologies and algorithms in nature-inspired computing, with an emphasis on applications to real-life engineering problems. The research interest for Nature-inspired Computing has grown considerably exploring different phenomena observed in nature and basic principles of physics, chemistry, and biology. The discipline has reached a mature stage and the field has been well-established. This endeavour is another attempt at investigation into various computational schemes inspired from nature, which are presented in this book with the development of a suitable framework and industrial applications. Designed for senior undergraduates, postgraduates, research students, and professionals, the book is written at a comprehensible level for students who have some basic knowledge of calculus and differential equations, and some exposure to optimization theory. Due to the focus on search and optimization, the book is also appropriate for electrical, control, civil, industrial and manufacturing engineering, business, and economics students, as well as those in computer and information sciences. With the mathematical and programming references and applications in each chapter, the book is self-contained, and can also serve as a reference for researchers and scientists in the fields of system science, natural computing, and optimization. |
computer science and physics: Hackers & Painters Paul Graham, 2004-05-18 The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft. |
computer science and physics: A First Course in Scientific Computing Rubin Landau, 2011-10-30 This book offers a new approach to introductory scientific computing. It aims to make students comfortable using computers to do science, to provide them with the computational tools and knowledge they need throughout their college careers and into their professional careers, and to show how all the pieces can work together. Rubin Landau introduces the requisite mathematics and computer science in the course of realistic problems, from energy use to the building of skyscrapers to projectile motion with drag. He is attentive to how each discipline uses its own language to describe the same concepts and how computations are concrete instances of the abstract. Landau covers the basics of computation, numerical analysis, and programming from a computational science perspective. The first part of the printed book uses the problem-solving environment Maple as its context, with the same material covered on the accompanying CD as both Maple and Mathematica programs; the second part uses the compiled language Java, with equivalent materials in Fortran90 on the CD; and the final part presents an introduction to LaTeX replete with sample files. Providing the essentials of computing, with practical examples, A First Course in Scientific Computing adheres to the principle that science and engineering students learn computation best while sitting in front of a computer, book in hand, in trial-and-error mode. Not only is it an invaluable learning text and an essential reference for students of mathematics, engineering, physics, and other sciences, but it is also a consummate model for future textbooks in computational science and engineering courses. A broad spectrum of computing tools and examples that can be used throughout an academic career Practical computing aimed at solving realistic problems Both symbolic and numerical computations A multidisciplinary approach: science + math + computer science Maple and Java in the book itself; Mathematica, Fortran90, Maple and Java on the accompanying CD in an interactive workbook format |
computer science and physics: Computational Physics Rubin H. Landau, Manuel J. Páez, Cristian C. Bordeianu, 2015-09-08 The use of computation and simulation has become an essential part of the scientific process. Being able to transform a theory into an algorithm requires significant theoretical insight, detailed physical and mathematical understanding, and a working level of competency in programming. This upper-division text provides an unusually broad survey of the topics of modern computational physics from a multidisciplinary, computational science point of view. Its philosophy is rooted in learning by doing (assisted by many model programs), with new scientific materials as well as with the Python programming language. Python has become very popular, particularly for physics education and large scientific projects. It is probably the easiest programming language to learn for beginners, yet is also used for mainstream scientific computing, and has packages for excellent graphics and even symbolic manipulations. The text is designed for an upper-level undergraduate or beginning graduate course and provides the reader with the essential knowledge to understand computational tools and mathematical methods well enough to be successful. As part of the teaching of using computers to solve scientific problems, the reader is encouraged to work through a sample problem stated at the beginning of each chapter or unit, which involves studying the text, writing, debugging and running programs, visualizing the results, and the expressing in words what has been done and what can be concluded. Then there are exercises and problems at the end of each chapter for the reader to work on their own (with model programs given for that purpose). |
computer science and physics: Computational Physics Mark E. J. Newman, 2013 This book explains the fundamentals of computational physics and describes the techniques that every physicist should know, such as finite difference methods, numerical quadrature, and the fast Fourier transform. The book offers a complete introduction to the topic at the undergraduate level, and is also suitable for the advanced student or researcher. The book begins with an introduction to Python, then moves on to a step-by-step description of the techniques of computational physics, with examples ranging from simple mechanics problems to complex calculations in quantum mechanics, electromagnetism, statistical mechanics, and more. |
computer science and physics: An Introduction to Computer Simulation Methods Harvey Gould, Jan Tobochnik, 1988 |
computer science and physics: The Simulation Hypothesis Rizwan Virk, 2025-07-22 The definitive exploration of one of the most daring and consequential theories of our time, completely revised and updated to reflect the rapid advances in artificial intelligence and virtual reality Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light, using information and computation. Virk shows how the evolution of our video games, including virtual reality, augmented reality, artificial intelligence, and quantum computing, will lead us to a technological singularity. We will reach the simulation point, where we can develop all-encompassing virtual worlds like the OASIS in Ready Player One or The Matrix—and in fact we are already likely inside such a simulation. While the idea sounds like science fiction, many scientists, engineers, and professors have given the simulation hypothesis serious consideration, including Elon Musk, Neil deGrasse Tyson, and Nick Bostrom. But the simulation hypothesis is not just a modern idea. Philosophers of all traditions have long contended that we are living in some kind of “illusion” and that there are other realities that we can access with our minds. The Simulation Hypothesis is the definitive book on simulation theory and is now completely updated to reflect the latest developments in artificial intelligence and virtual reality. Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, a spiritual seeker, or simply a fan of mind-bending thought experiments, you will never look at the world the same way again. |
computer science and physics: Java Programming Ralph Bravaco, Shai Simonson, 2009-02-01 Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition. |
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic …
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Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can perform …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent parts, …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) who …
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