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computer science funny jokes: The Wizardry Compiled Rick Cook, 1990 After his adventures in Wizard's Bane, Wiz Zumwalt thinks he deserves a little peace and quiet. But The Black League is making plans to strike back at their nemesis, and Wiz must come up with another trick to defeat them. This time, he plans to bring to his new world the finest programming teams of Earth! |
computer science funny jokes: The Computer Boys Take Over Nathan L. Ensmenger, 2012-08-24 The contentious history of the computer programmers who developed the software that made the computer revolution possible. This is a book about the computer revolution of the mid-twentieth century and the people who made it possible. Unlike most histories of computing, it is not a book about machines, inventors, or entrepreneurs. Instead, it tells the story of the vast but largely anonymous legions of computer specialists—programmers, systems analysts, and other software developers—who transformed the electronic computer from a scientific curiosity into the defining technology of the modern era. As the systems that they built became increasingly powerful and ubiquitous, these specialists became the focus of a series of critiques of the social and organizational impact of electronic computing. To many of their contemporaries, it seemed the “computer boys” were taking over, not just in the corporate setting, but also in government, politics, and society in general. In The Computer Boys Take Over, Nathan Ensmenger traces the rise to power of the computer expert in modern American society. His rich and nuanced portrayal of the men and women (a surprising number of the “computer boys” were, in fact, female) who built their careers around the novel technology of electronic computing explores issues of power, identity, and expertise that have only become more significant in our increasingly computerized society. In his recasting of the drama of the computer revolution through the eyes of its principle revolutionaries, Ensmenger reminds us that the computerization of modern society was not an inevitable process driven by impersonal technological or economic imperatives, but was rather a creative, contentious, and above all, fundamentally human development. |
computer science funny jokes: Math Jokes 4 Mathy Folks G. Patrick Vennebush, 2010 Professor and Mathemagician, Harvey Mudd College, Claremont, CA -- |
computer science funny jokes: Savage Chickens Doug Savage, 2011-03-01 As a vegan, the only chickens I consume are Savage's. I never miss a meal.-Dan Piraro, cartoonist of Bizarro We've all been forced to endure jobs we don't like. We get up, go to work, go to bed, and do it again. No one knows these pains better than Doug Savage, whose dream of being a cartoonist was eclipsed by his ho- hum office job. That is, until he started doodling chicken cartoons on Post-its and turned them into one of the Internet's most popular cartoon blogs. Savage Chickens is a collection of cartoons starring Doug's beloved chickens and their officemates that will get a laugh out of even the most jaded number-crunching colleague. Doug blends cynicism, optimism, and interactive activities to create a portable pep talk for the overworked and underappreciated that will keep you sane-and amused- during the morning bus ride, the meeting-filled Monday, the tenth load of laundry, the bathroom break, or the red-eye to the coast. Watch a Video |
computer science funny jokes: Ha! Scott Weems, 2014-03-04 An entertaining tour of the science of humor and laughter Humor, like pornography, is famously difficult to define. We know it when we see it, but is there a way to figure out what we really find funny -- and why? In this fascinating investigation into the science of humor and laughter, cognitive neuroscientist Scott Weems uncovers what's happening in our heads when we giggle, guffaw, or double over with laughter. While we typically think of humor in terms of jokes or comic timing, in Ha! Weems proposes a provocative new model. Humor arises from inner conflict in the brain, he argues, and is part of a larger desire to comprehend a complex world. Showing that the delight that comes with getting a punchline is closely related to the joy that accompanies the insight to solve a difficult problem, Weems explores why surprise is such an important element in humor, why computers are terrible at recognizing what's funny, and why it takes so long for a tragedy to become acceptable comedic fodder. From the role of insult jokes to the benefit of laughing for our immune system, Ha! reveals why humor is so idiosyncratic, and why how-to books alone will never help us become funnier people. Packed with the latest research, illuminating anecdotes, and even a few jokes, Ha! lifts the curtain on this most human of qualities. From the origins of humor in our brains to its life on the standup comedy circuit, this book offers a delightful tour of why humor is so important to our daily lives. |
computer science funny jokes: Your Wit Is My Command Tony Veale, 2021-09-07 For fans of computers and comedy alike, an accessible and entertaining look into how we can use artificial intelligence to make smart machines funny. Most robots and smart devices are not known for their joke-telling abilities. And yet, as computer scientist Tony Veale explains in Your Wit Is My Command, machines are not inherently unfunny; they are just programmed that way. By examining the mechanisms of humor and jokes--how jokes actually works--Veale shows that computers can be built with a sense of humor, capable not only of producing a joke but also of appreciating one. Along the way, he explores the humor-generating capacities of fictional robots ranging from B-9 in Lost in Space to TARS in Interstellar, maps out possible scenarios for developing witty robots, and investigates such aspects of humor as puns, sarcasm, and offensiveness. In order for robots to be funny, Veale explains, we need to analyze humor computationally. Using artificial intelligence (AI), Veale shows that joke generation is a knowledge-based process--a sense of humor is blend of wit and wisdom. He notes that existing technologies can detect sarcasm in conversation, and explains how some jokes can be pre-scripted while others are generated algorithmically--all while making the technical aspects of AI accessible for the general reader. Of course, there's no single algorithm or technology that we can plug in to make our virtual assistants or GPS voice navigation funny, but Veale provides a computational roadmap for how we might get there. |
computer science funny jokes: Lauren Ipsum Carlos Bueno, 2014-12-14 Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+ |
computer science funny jokes: Register Allocation in Optimizing Compilers Bruce W. Leverett, 1983 |
computer science funny jokes: Jokes for Minecrafters Michele C. Hollow, Jordon P. Hollow, Steven M. Hollow, 2016-02-02 Jokes for Minecrafters: Booby Traps, Bombs, Boo-Boos, and More is the first book in the new Jokes for Minecrafters series, which celebrate the humor in Minecraft from skeleton mobs to zombie pigmen. Be prepared to laugh! No ghast or blaze is safe from being the punch line of these jokes! Inside you will find hilarious jokes like: Why did the slime stay home? He had no place to goo! How did Steve know that the skeleton was lying to him? He could see right through him. For kids ages 5 and up, this is the perfect book for at home, at school, or really anywhere! You’ll love telling these silly jokes to your friends and family! As a bonus, you’ll find illustrations throughout for even more laughs! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love stories told with LEGO bricks, books that teach lessons about tolerance, patience, and the environment, and much more. We also publish books for fans of Minecraft and Pokemon GO, including books full of useful hacks, tips, and tricks, as well as Minecraft adventure stories for readers who love the fight of good vs. evil, featuring a magical academy similar to Hogwarts in the Harry Potter saga. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home. |
computer science funny jokes: 101 Engineer Jokes for Engineers Elias Hill, 2017-09-25 Finally a joke book for engineers! This humorous 101 Engineer Jokes for Engineers book was created specifically for a person with a scientific and mathematical mind who can appreciate a little smart added to their humor. This book examines the frustrations of project work, dealing with inept co-workers, the struggles of engineering school and silly math and science puns. Who else but engineers could appreciate jokes about an omelet and pie? Oops, we mean an ohmlet and pi. Get this funny 101 Engineer Jokes for Engineers today for yourself or an engineer you know. Makes a great gift for that hard to shop for enginerd! |
computer science funny jokes: Discrete Mathematics László Lovász, József Pelikán, Katalin Vesztergombi, 2006-05-10 Aimed at undergraduate mathematics and computer science students, this book is an excellent introduction to a lot of problems of discrete mathematics. It discusses a number of selected results and methods, mostly from areas of combinatorics and graph theory, and it uses proofs and problem solving to help students understand the solutions to problems. Numerous examples, figures, and exercises are spread throughout the book. |
computer science funny jokes: Data Structures in Java Roberto Tamassia, Michael T. Goodrich, 2008 Data Structures in Java: A visual introduction uses a visually-based approach designed to help students appreciate concepts using their prior experiences and expectations. This vibrant visual approach is as rigorous and content-filled as the typical text-based approach but is a better match for today′s students who already have experience with how computers are used in their lives. The text provides applications and labs for subjects of interest such as Biology, Business, Sports, and Entertainment that are presented in visually-appealing presentations students can explore with little technical support from instructors. An accompanying website provides handouts, animations, and links to additional interactive resources. |
computer science funny jokes: The UNIX-haters Handbook Simson Garfinkel, Daniel Weise, Steven Strassmann, 1994 This book is for all people who are forced to use UNIX. It is a humorous book--pure entertainment--that maintains that UNIX is a computer virus with a user interface. It features letters from the thousands posted on the Internet's UNIX-Haters mailing list. It is not a computer handbook, tutorial, or reference. It is a self-help book that will let readers know they are not alone. |
computer science funny jokes: Absolute Zero Gravity Betsy Devine, Joel E. Cohen, 1992 |
computer science funny jokes: The Computer Contradictionary Stan Kelly-Bootle, 1995 Ascertain the meaning before consulting this dictionary, warns the author of this collection of deliberately satirical misdefinitions. New computer cultures and their jargons have burgeoned since this book's progenitor, The Devil's DP Dictionary, was published in 1981. This updated version of Stan Kelly-Bootle's romp through the data processing lexicon is a response to the Unix pandemic that has swept academia and government, to the endlessly hyped panaceas offered to the MIS, and to the PC explosion that has brought computer terminology to a hugely bewildered, lay audience.' The original dictionary, a pastiche of Ambrose Bierce's famous work, parried chiefly the mainframe and mini-folklore of the 1950s, 1960s and 1970s. This revision adds over 550 new entries and enhances many of the original definitions. Key targets are a host of new follies crying out for cynical lexicography including: the GUI-Phooey iconoclasts, object orienteering and the piping of BLObs down the Clinton-Gore InfoPike. |
computer science funny jokes: Encyclopedia of Humor Studies Salvatore Attardo, 2014-02-25 The Encyclopedia of Humor: A Social History explores the concept of humor in history and modern society in the United States and internationally. This work’s scope encompasses the humor of children, adults, and even nonhuman primates throughout the ages, from crude jokes and simple slapstick to sophisticated word play and ironic parody and satire. As an academic social history, it includes the perspectives of a wide range of disciplines, including sociology, child development, social psychology, life style history, communication, and entertainment media. Readers will develop an understanding of the importance of humor as it has developed globally throughout history and appreciate its effects on child and adult development, especially in the areas of health, creativity, social development, and imagination. This two-volume set is available in both print and electronic formats. Features & Benefits: The General Editor also serves as Editor-in-Chief of HUMOR: International Journal of Humor Research for The International Society for Humor Studies. The book’s 335 articles are organized in A-to-Z fashion in two volumes (approximately 1,000 pages). This work is enhanced by an introduction by the General Editor, a Foreword, a list of the articles and contributors, and a Reader’s Guide that groups related entries thematically. A Chronology of Humor, a Resource Guide, and a detailed Index are included. Each entry concludes with References/Further Readings and cross references to related entries. The Index, Reader’s Guide themes, and cross references between and among related entries combine to provide robust search-and-browse features in the electronic version. This two-volume, A-to-Z set provides a general, non-technical resource for students and researchers in such diverse fields as communication and media studies, sociology and anthropology, social and cognitive psychology, history, literature and linguistics, and popular culture and folklore. |
computer science funny jokes: The Phantom Tollbooth Norton Juster, 1988-10-12 With almost 5 million copies sold 60 years after its original publication, generations of readers have now journeyed with Milo to the Lands Beyond in this beloved classic. Enriched by Jules Feiffer’s splendid illustrations, the wit, wisdom, and wordplay of Norton Juster’s offbeat fantasy are as beguiling as ever. “Comes up bright and new every time I read it . . . it will continue to charm and delight for a very long time yet. And teach us some wisdom, too.” --Phillip Pullman For Milo, everything’s a bore. When a tollbooth mysteriously appears in his room, he drives through only because he’s got nothing better to do. But on the other side, things seem different. Milo visits the Island of Conclusions (you get there by jumping), learns about time from a ticking watchdog named Tock, and even embarks on a quest to rescue Rhyme and Reason. Somewhere along the way, Milo realizes something astonishing. Life is far from dull. In fact, it’s exciting beyond his wildest dreams! |
computer science funny jokes: The Humor Code Peter McGraw, Joel Warner, 2015-04-28 Part road-trip comedy and part social science experiment, a scientist and a journalist travel the globe to discover the secret behind what makes things funny, questioning countless experts, including Louis C.K., along the way. |
computer science funny jokes: Ask a Manager Alison Green, 2018-05-01 From the creator of the popular website Ask a Manager and New York’s work-advice columnist comes a witty, practical guide to 200 difficult professional conversations—featuring all-new advice! There’s a reason Alison Green has been called “the Dear Abby of the work world.” Ten years as a workplace-advice columnist have taught her that people avoid awkward conversations in the office because they simply don’t know what to say. Thankfully, Green does—and in this incredibly helpful book, she tackles the tough discussions you may need to have during your career. You’ll learn what to say when • coworkers push their work on you—then take credit for it • you accidentally trash-talk someone in an email then hit “reply all” • you’re being micromanaged—or not being managed at all • you catch a colleague in a lie • your boss seems unhappy with your work • your cubemate’s loud speakerphone is making you homicidal • you got drunk at the holiday party Praise for Ask a Manager “A must-read for anyone who works . . . [Alison Green’s] advice boils down to the idea that you should be professional (even when others are not) and that communicating in a straightforward manner with candor and kindness will get you far, no matter where you work.”—Booklist (starred review) “The author’s friendly, warm, no-nonsense writing is a pleasure to read, and her advice can be widely applied to relationships in all areas of readers’ lives. Ideal for anyone new to the job market or new to management, or anyone hoping to improve their work experience.”—Library Journal (starred review) “I am a huge fan of Alison Green’s Ask a Manager column. This book is even better. It teaches us how to deal with many of the most vexing big and little problems in our workplaces—and to do so with grace, confidence, and a sense of humor.”—Robert Sutton, Stanford professor and author of The No Asshole Rule and The Asshole Survival Guide “Ask a Manager is the ultimate playbook for navigating the traditional workforce in a diplomatic but firm way.”—Erin Lowry, author of Broke Millennial: Stop Scraping By and Get Your Financial Life Together |
computer science funny jokes: Mopeks Bob Cory, 2014 |
computer science funny jokes: Deadpool Killustrated Cullen Bunn, 2014-07-02 Collects Deadpool Killustrated #1-4. Deadpool has already killed every hero in the Marvel Universe, but he isn't through. This time...Deadpool's gonna take down the most famous characters in classic literature! Why read a book when you can watch a book die?! Tom Sawyer gets slashed in TWAIN! The Little Women's throats MAY get ALL-CUT! Scrooge gets a visit from THREE BULLETS! Gulliver gets a SWIFT DEATH! The Three Musketeers are all for DONE! Sherlock Holmes gets to the bottom of HIS OWN GRAVE! And more book-related puns! Can Deadpool rid the universe of the scourge of classical literature? Throw away your library card and buy this book! You never knew how badly you needed this! |
computer science funny jokes: The Supermen Charles J. Murray, 1997-01-18 The SUPERMEN After a rare speech at the National Center for Atmospheric Research in Boulder, Colorado, in 1976, programmers in the audience had suddenly fallen silent when Cray offered to answer questions. He stood there for several minutes, waiting for their queries, but none came. When he left, the head of NCAR's computing division chided the programmers. 'Why didn't someone raise a hand?' After a tense moment, one programmer replied, 'How do you talk to God?' -from The SUPERMEN The Story of Seymour Cray and the Technical Wizards behind the Supercomputer They were building revolutionary, not evolutionary, machines. . . . They were blazing a trail-molding science into a product. . . . The freedom to create was extraordinary. -from The Supermen In 1951, a soft-spoken, skinny young man fresh from the University of Minnesota took a job in an old glider factory in St. Paul. Computer technology would never be the same, for the glider factory was the home of Engineering Research Associates and the recent college grad was Seymour R. Cray. During his extraordinary career, Cray would be alternately hailed as the Albert Einstein, the Thomas Edison, and the Evel Knievel of supercomputing. At various times, he was all three-a master craftsman, inventor, and visionary whose disdain for the rigors of corporate life became legendary, and whose achievements remain unsurpassed. The Supermen is award-winning writer Charles J. Murray's exhilarating account of how the brilliant-some would say eccentric-Cray and his gifted colleagues blazed the trail that led to the Information Age. This is a thrilling, real-life scientific adventure, deftly capturing the daring, seat-of-the-pants spirit of the early days of computer development, as well as an audacious, modern-day David and Goliath battle, in which a group of maverick engineers beat out IBM to become the runaway industry leaders. Murray's briskly paced narrative begins during the final months of the Second World War, when men such as William Norris and Howard Engstrom began researching commercial applications for the code-breaking machines of wartime, and charts the rise of technological research in response to the Cold War. In those days computers were huge, cumbersome machines with names like Demon and Atlas. When Cray came on board, things quickly changed. Drawing on in-depth interviews-including the last interview Cray completed before his untimely and tragic death-Murray provides rare insight into Cray's often controversial approach to his work. Cray could spend exhausting hours in single-minded pursuit of a particular goal, and Murray takes us behind the scenes to witness late-night brainstorming sessions and miraculous eleventh-hour fixes. Cray's casual, often hostile attitude toward management, although alienating to some, was more than a passionate need for independence; he simply thought differently than others. Seymour Cray saw farther and faster, and trusted his vision with an unassailable confidence. Yet he inspired great loyalty as well, making it possible for his own start-up company, Cray Research, to bring the 54,000-employee conglomerate of Control Data to its knees. Ultimately, The Supermen is a story of genius, and how a unique set of circumstances-a small-team approach, corporate detachment, and a government-backed marketplace-enabled that genius to flourish. In an atmosphere of unparalleled freedom and creativity, Seymour Cray's vision and drive fueled a technological revolution from which America would emerge as the world's leader in supercomputing. |
computer science funny jokes: Just Joking National Geographic Kids, 2012 Packed with the silly jokes that kids love--including knock-knocks, tongue twisters, riddles, traditional question and answer jokes and more--a fun-filled book will keep readers laughing page after page. |
computer science funny jokes: History of Programming Languages Richard L. Wexelblat, 2014-05-27 History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists. |
computer science funny jokes: Clean Code Robert C. Martin, 2009 This title shows the process of cleaning code. Rather than just illustrating the end result, or just the starting and ending state, the author shows how several dozen seemingly small code changes can positively impact the performance and maintainability of an application code base. |
computer science funny jokes: Expert C Programming Peter Van der Linden, 1994 Software -- Programming Languages. |
computer science funny jokes: Mathematics and Humor John Allen Paulos, 2008-08-04 John Allen Paulos cleverly scrutinizes the mathematical structures of jokes, puns, paradoxes, spoonerisms, riddles, and other forms of humor, drawing examples from such sources as Rabelais, Shakespeare, James Beattie, René Thom, Lewis Carroll, Arthur Koestler, W. C. Fields, and Woody Allen. Jokes, paradoxes, riddles, and the art of non-sequitur are revealed with great perception and insight in this illuminating account of the relationship between humor and mathematics.—Joseph Williams, New York Times 'Leave your mind alone,' said a Thurber cartoon, and a really complete and convincing analysis of what humour is might spoil all jokes forever. This book avoids that danger. What it does. . .is describe broadly several kinds of mathematical theory and apply them to throw sidelights on how many kinds of jokes work.—New Scientist Many scholars nowadays write seriously about the ludicrous. Some merely manage to be dull. A few—like Paulos—are brilliant in an odd endeavor.—Los Angeles Times Book Review |
computer science funny jokes: The Philosophy of Mr. B*rtr*nd R*ss*ll Philip E. B. Jourdain, 2012-11-20 This skit of Bertrand Russell’s philosophy was originally published in 1918 by Russell’s correspondent friend Jourdain. The introduction explains that the contents purport to be lost papers written by Mr. B*rtr*nd R*ss*ll, a contemporary of Bertrand Russell. This politically humorous volume from the early 20th Century parodies the writing style of Russell as well as his theories. |
computer science funny jokes: Computer Science Distilled Wladston Ferreira Filho, 2017-01-17 A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work. |
computer science funny jokes: Simply Scheme Brian Harvey, Matthew Wright, 1999 Showing off scheme - Functions - Expressions - Defining your own procedures - Words and sentences - True and false - Variables - Higher-order functions - Lambda - Introduction to recursion - The leap of faith - How recursion works - Common patterns in recursive procedures - Advanced recursion - Example : the functions program - Files - Vectors - Example : a spreadsheet program - Implementing the spreadsheet program - What's next? |
computer science funny jokes: Inside Jokes Matthew M. Hurley, Daniel Clement Dennett, Reginald B. Adams, 2011 Some things are funny -- jokes, puns, sitcoms, Charlie Chaplin, The Far Side, Malvolio with his yellow garters crossed -- but why? Why does humor exist in the first place? Why do we spend so much of our time passing on amusing anecdotes, making wisecracks, watching The Simpsons? In Inside Jokes, Matthew Hurley, Daniel Dennett, and Reginald Adams offer an evolutionary and cognitive perspective. Humor, they propose, evolved out of a computational problem that arose when our long-ago ancestors were furnished with open-ended thinking. Mother Nature -- aka natural selection -- cannot just order the brain to find and fix all our time-pressured misleaps and near-misses. She has to bribe the brain with pleasure. So we find them funny. This wired-in source of pleasure has been tickled relentlessly by humorists over the centuries, and we have become addicted to the endogenous mind candy that is humor. |
computer science funny jokes: Planet Funny Ken Jennings, 2019-07-09 A Kirkus Reviews Best Book of the Year The witty and exuberant New York Times bestselling author and record-setting Jeopardy! champion Ken Jennings relays the history of humor in “lively, insightful, and crawling with goofy factlings,” (Maria Semple, author of Where’d You Go Bernadette)—from fart jokes on clay Sumerian tablets to the latest Twitter gags and Facebook memes. Where once society’s most coveted trait might have been strength or intelligence or honor, today, in a clear sign of evolution sliding off the trails, it is being funny. Yes, funniness. Consider: Super Bowl commercials don’t try to sell you anymore; they try to make you laugh. Airline safety tutorials—those terrifying laminated cards about the possibilities of fire, explosion, depressurization, and drowning—have been replaced by joke-filled videos with multimillion-dollar budgets and dance routines. Thanks to social media, we now have a whole Twitterverse of amateur comedians riffing around the world at all hours of the day—and many of them even get popular enough online to go pro and take over TV. In his “smartly structured, soundly argued, and yes—pretty darn funny” (Booklist, starred review) Planet Funny, Ken Jennings explores this brave new comedic world and what it means—or doesn’t—to be funny in it now. Tracing the evolution of humor from the caveman days to the bawdy middle-class antics of Chaucer to Monty Python’s game-changing silliness to the fast-paced meta-humor of The Simpsons, Jennings explains how we built our humor-saturated modern age, where lots of us get our news from comedy shows and a comic figure can even be elected President of the United States purely on showmanship. “Fascinating, entertaining and—I’m being dead serious here—important” (A.J. Jacobs, author of The Year of Living Biblically), Planet Funny is a full taxonomy of what spawned and defines the modern sense of humor. |
computer science funny jokes: The Giver Lois Lowry, 2014 The Giver, the 1994 Newbery Medal winner, has become one of the most influential novels of our time. The haunting story centers on twelve-year-old Jonas, who lives in a seemingly ideal, if colorless, world of conformity and contentment. Not until he is given his life assignment as the Receiver of Memory does he begin to understand the dark, complex secrets behind his fragile community. This movie tie-in edition features cover art from the movie and exclusive Q&A with members of the cast, including Taylor Swift, Brenton Thwaites and Cameron Monaghan. |
computer science funny jokes: Pretty Good Joke Book Garrison Keillor, 2021-08-10 Over 2,200 Jokes from America’s favorite live radio show A treasury of hilarity from Garrison Keillor and the cast of public radio’s A Prairie Home Companion. A guy walks into a bar. Eight Canada Geese walk into a bar. A termite jumps up on the bar and asks, “Where is the bar tender?” Drum roll. The Sixth Edition of the perennially popular Pretty Good Joke Book is everything the first five were and more. More puns, one-liners, light bulb jokes, knock-knock jokes, and third-grader jokes (have you heard the one about Elvis Parsley?). More religion jokes, political jokes, lawyer jokes, blonde jokes, and jokes in questionable taste (Why did the urologist lose his license? He got in trouble with his peers). More jokes about chickens, relationships, and senior moments (the nice thing about Alzheimer’s is you can enjoy the same jokes again and again). It all started back in 1996, when A Prairie Home Companion fans laughed themselves silly during the first Joke Show. The broadcast was such a hit that it became an almost-annual gagfest. Then fans wanted to read the jokes, share them, and pass them around, and the first Pretty Good Joke Book was born. With over 200 new and updated jokes, the latest edition promises countless giggles, chortles, and guffaws anyone—fans of the radio show or not—will enjoy. |
computer science funny jokes: The Fantastic Book of Chemistry Jokes Unconventional Publishing, 2022-08-21 Welcome, welcome! With so many people slapping their neon The Fantastic Book of Chemistry Jokes, this author's edition has been released. No matter your understanding of chemistry, I am sure you'll get a reaction, because the jokes within, are sodium funny. These jokes have been accumulated through years of interactions with fellow scientists and teachers and lots of drinking in strange bars late at night. A word of caution must be had, some jokes are innocent, and some are rude & lewd, but none are meant to offend. As studies have shown, the darker your sense of humour, the more intelligent you are. With that being said, sit back, put your feet up and wait for the nerdy fluorine, uranium, nitrogen-filled laughs to tickle your fancy.Chemistry can be a good and bad thing. Chemistry is good when you make love with it. Chemistry is bad when you make crack with it.-Adam Sandler |
computer science funny jokes: The Comprehension of Jokes Graeme Ritchie, 2018-07-06 The Comprehension of Jokes consolidates and develops the tradition of analysing jokes, by defining a framework of concepts which are suited to capturing what happens when someone understands a joke. The collection of concepts presented improves upon past work on joke analysis, outlining a simple model of text comprehension which supports all the assumptions necessary for a model of joke-understanding. This proposed framework encompasses and integrates a relatively wide range of disparate factors, including incongruity, superiority, and impropriety. Written by an expert in the field of humour, it provides a conceptual basis which will help to map out the landscape of joke comprehension. The book draws on past suggestions in many areas, primarily philosophy, psychology, linguistics, and artificial intelligence. Current theories of how people understand non-humorous texts offer some important ideas, such as the need for representations of differing beliefs about the world, or the way that predictions may occur during the understanding of a text. The framework improves the clarity and coherence of some existing theoretical proposals and combines these ideas into a well-defined way of describing how a person understands a newly-encountered joke. All this is illustrated using typical textual jokes, some analysed in considerable detail. The book enables hypotheses about why jokes are funny to be stated more precisely and compared more easily, and should contribute to the development of a fuller cognitive model of joke comprehension. The Comprehension of Jokes will be of great interest to academics and postgraduate students in humour research, as well as those in disciplines like linguistics, psychology, and cognitive science who wish to explore the field of jokes and humour. |
computer science funny jokes: Mr. Bunny's Guide to ActiveX Carlton Egremont, 1998 It's been pulled from the underground and pokes fun at technical books, Active X and all things Microsoft. With absolutely no promotional effort, this book has been raved about on newsgroups. |
computer science funny jokes: A Mathematicians Miscellany Je Littlewood, 2018-10-15 This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant. |
computer science funny jokes: Off to Be the Wizard Scott Meyer, 2014 An io9 Can't Miss Science Fiction and Fantasy title in March 2014. Martin Banks is just a normal guy who has made an abnormal discovery: he can manipulate reality, thanks to reality being nothing more than a computer program. With every use of this ability, though, Martin finds his little tweaks have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard. What could possibly go wrong? An American hacker in King Arthur's court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin...and not, y'know, die or anything. |
computer science funny jokes: Teacher Jokes Viki Woodworth, 1991 Teacher Jokes is a reinforced, library bound book in The Child's World series Funny Side Up. |
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can perform …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
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Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including desktops, …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can perform …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including desktops, …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …