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computer science for web programming: Missing Link Michael Mendez, 2014 |
computer science for web programming: PRO VB6 WEB PR, ABLAN, 1999-04 1. Web Fundamentals -- 2. Windows DNA: a framework for building applications -- 3. An Overview of Building Windows DNA Applications with Visual Basic -- 4. Client-Side Programming with Visual Basic -- 5. Building Client-Side ActiveX Controls -- 6. Dynamic HTML Applications -- 7. Integrating Web Browsing Using the WebBrowser Objects -- 8. Getting Started By Understanding ASP -- 9. Building Server Components in Visual Basic -- 10. Advanced Visual Basic Server Components -- 11. Interfacing With Server Services in Visual Basic --12. Introducing Webclasses and IIS Applications -- 13. The Fundamentals of IIS Applications -- 14. Advanced Webclass Techniques -- 15. Meet RDS -- 16. A Guide to XML -- Case Study 1. Message Board Part 1 -- Case Study 1. Message Board Part 2 -- Case Study 2. Web Based Document Management -- Case Study 3. DHTML Applications -- Case Study 4. CGI Integration. |
computer science for web programming: Beginning Web Programming with HTML, XHTML, and CSS Jon Duckett, 2008-04-15 This beginning guide reviews HTML and also introduces you to using XHTML for the structure of a web page and cascading style sheets (CSS) for controlling how a document should appear on a web page. You?ll learn how to take advantage of the latest features of browsers while making sure that your pages still work in older, but popular, browsers. By incorporating usability and accessibility, you?ll be able to write professional-looking and well-coded web pages that use the latest technologies. |
computer science for web programming: Web Programming with HTML5, CSS, and JavaScript John Dean, 2018-01-09 Web Programming with HTML5, CSS, and JavaScript is written for the undergraduate, client-side web programming course. It covers the three client-side technologies (HTML5, CSS, and JavaScript) in depth, with no dependence on server-side technologies. |
computer science for web programming: Web Programming Step by Step Martin Stepp, Jessica Miller, Victoria Kirst, 2009* |
computer science for web programming: Web Technologies: A Computer Science Perspective (Subscription) Jeffrey C. Jackson, 2011-11-21 This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Web Technologies: A Computer Science Perspective is ideal for courses in Web-based Systems (aka Web/Internet Programming/Systems) in Computer Science, MIS, and IT departments. This text introduces the key technologies that have been developed as part of the birth and maturation of the World Wide Web. It provides a consistent, in-depth treatment of technologies that are unlikely to receive detailed coverage in non-Web computer science courses. Students will find an ongoing case study that integrates a wide spectrum of Web technologies, guidance on setting up their own software environments, and a variety of exercises and project assignments. |
computer science for web programming: Dynamic Web Programming and HTML5 Paul S. Wang, 2012-11-21 With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growing. Helping readers master Web development, Dynamic Web Programming and HTML5 covers specific Web programming languages, APIs, and coding techniques and provides an in-depth understanding of the underlyin |
computer science for web programming: Understanding ECMAScript 6 Nicholas C. Zakas, 2016-08-16 ECMAScript 6 represents the biggest update to the core of JavaScript in the history of the language. In Understanding ECMAScript 6, expert developer Nicholas C. Zakas provides a complete guide to the object types, syntax, and other exciting changes that ECMAScript 6 brings to JavaScript. Every chapter is packed with example code that works in any JavaScript environment so you’ll be able to see new features in action. You’ll learn: –How ECMAScript 6 class syntax relates to more familiar JavaScript concepts –What makes iterators and generators useful –How arrow functions differ from regular functions –Ways to store data with sets, maps, and more –The power of inheritance –How to improve asynchronous programming with promises –How modules change the way you organize code Whether you’re a web developer or a Node.js developer, you’ll find Understanding ECMAScript 6 indispensable on your journey from ECMAScript 5 to ECMAScript 6. |
computer science for web programming: Python Web Programming Steve Holden, David M. Beazley, 2002 A Python community leader teaches professionals how to integrate web applications with Python. |
computer science for web programming: Python Programming John M. Zelle, 2004 This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic. |
computer science for web programming: Guide to Web Development with Java Tim Downey, 2012-02-21 This comprehensive textbook introduces readers to the three-tiered, Model-View-Controller (MVC) architecture by using Hibernate, JSPs, and Java Servlets. These three technologies all use Java, so that a student with a background in programming will be able to master them with ease, with the end result of being able to create web applications that use MVC, validate user input and save data to a database. Features: presents the many topics of web development in small steps, in an accessible, easy-to-follow style; uses powerful technologies that are freely available on the web to speed up web development, such as JSP, JavaBeans, annotations, JSTL, Java 1.5, Hibernate and Tomcat; discusses HTML, HTML Forms, Cascading Style Sheets and XML; introduces core technologies from the outset, such as the MVC architecture; contains questions and exercises at the end of each chapter, detailed illustrations, chapter summaries, and a glossary; includes examples for accessing common web services. |
computer science for web programming: Beginning Web Programming with HTML, XHTML, and CSS Jon Duckett, 2011-02-09 What is this book about? Beginning Web Programming with HTML, XHTML, and CSS teaches you how to write Web pages using HTML, XHTML, and CSS. It follows standards-based principles, but also teaches readers ways around problems they are likely to face using (X)HTML. While XHTML is the current standard, the book still covers HTML because many people do not yet understand that XHTML is the official successor to HTML, and many readers will still stick with HTML for backward compatibility and simpler/informal Web pages that don't require XHTML compliance. The book teaches basic principles of usability and accessibility along the way, to get users into the mode of developing Web pages that will be available to as many viewers as possible from the start. The book also covers the most commonly used programming/scripting language — JavaScript — and provides readers with a roadmap of other Web technologies to learn after mastering this book to add more functionality to their sites. |
computer science for web programming: Structure and Interpretation of Computer Programs Harold Abelson, Gerald Jay Sussman, 2022-05-03 A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website. |
computer science for web programming: Go Web Programming Sau Sheong Chang, 2016-07-05 Summary Go Web Programming teaches you how to build scalable, high-performance web applications in Go using modern design principles. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The Go language handles the demands of scalable, high-performance web applications by providing clean and fast compiled code, garbage collection, a simple concurrency model, and a fantastic standard library. It's perfect for writing microservices or building scalable, maintainable systems. About the Book Go Web Programming teaches you how to build web applications in Go using modern design principles. You'll learn how to implement the dependency injection design pattern for writing test doubles, use concurrency in web applications, and create and consume JSON and XML in web services. Along the way, you'll discover how to minimize your dependence on external frameworks, and you'll pick up valuable productivity techniques for testing and deploying your applications. What's Inside Basics Testing and benchmarking Using concurrency Deploying to standalone servers, PaaS, and Docker Dozens of tips, tricks, and techniques About the Reader This book assumes you're familiar with Go language basics and the general concepts of web development. About the Author Sau Sheong Chang is Managing Director of Digital Technology at Singapore Power and an active contributor to the Ruby and Go communities. Table of Contents PART 1 GO AND WEB APPLICATIONS Go and web applications Go ChitChat PART 2 BASIC WEB APPLICATIONS Handling requests Processing requests Displaying content Storing data PART 3 BEING REAL Go web services Testing your application Leveraging Go concurrency Deploying Go |
computer science for web programming: Learning JavaScript Design Patterns Addy Osmani, 2012-07-08 With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future.—Andrée Hansson, Lead Front-End Developer, presis! |
computer science for web programming: Web Server Programming Neil Gray, 2003-06-02 When the web transitioned from a publishing to an interactive e-commerce medium, standardised web-browsers entered widespread use and developers were able to rely on a relatively stable client component. Since then, server-side developments have blossomed and resulted in considerable ease of programming, efficiency and increasing sophistication of the server-side environment. Focusing on various technologies that support the server-side processing of data from web-based forms, principally CGI style programs, scripting and Java solutions, this is a book tailored to the technical and computational components of running a commercial and successful website. To benefit most from this approach, you will have a working knowledge of HTML, some programming experience in Java or C++, and limited experience with databases. Its concentration on server-side to the exclusion of web-page design and client-side concerns will be welcomed by practitioners and students who want hands-on and in-depth guidance on: * Setting up and running an Apache server * Use of Perl for web CGI programming and support administrative tasks * PHP Scripting - ideal for prototyping small web services * Servlet technologies * JSP - separating the issues of business programming and presentation * XML - a few of its applications * Advanced services with EJBs * NET's new world order - a better model for client/server interaction The unified presentation allows for evaluation and comparison and cuts down on tedious duplication of content. Use it as a map to navigate the strengths and niches of each of the tools to help judge which best suits your environment and requirements. Realistic examples help to ground this broad coverage of server technologies and will prove invaluable for web masters, systems administrators and students looking for careers requiring web programming skills. Please visit booksite: www.uow.edu.au/~nabg/WebServer |
computer science for web programming: Introduction to Programming in Python Robert Sedgewick, Kevin Wayne, Robert Dondero, 2015-05-27 Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material. |
computer science for web programming: Introduction to Computation and Programming Using Python, second edition John V. Guttag, 2016-08-12 The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics. |
computer science for web programming: Computer Science Robert Sedgewick, Kevin Wayne, 2016-06-17 Named a Notable Book in the 21st Annual Best of Computing list by the ACM! Robert Sedgewick and Kevin Wayne’s Computer Science: An Interdisciplinary Approach is the ideal modern introduction to computer science with Java programming for both students and professionals. Taking a broad, applications-based approach, Sedgewick and Wayne teach through important examples from science, mathematics, engineering, finance, and commercial computing. The book demystifies computation, explains its intellectual underpinnings, and covers the essential elements of programming and computational problem solving in today’s environments. The authors begin by introducing basic programming elements such as variables, conditionals, loops, arrays, and I/O. Next, they turn to functions, introducing key modular programming concepts, including components and reuse. They present a modern introduction to object-oriented programming, covering current programming paradigms and approaches to data abstraction. Building on this foundation, Sedgewick and Wayne widen their focus to the broader discipline of computer science. They introduce classical sorting and searching algorithms, fundamental data structures and their application, and scientific techniques for assessing an implementation’s performance. Using abstract models, readers learn to answer basic questions about computation, gaining insight for practical application. Finally, the authors show how machine architecture links the theory of computing to real computers, and to the field’s history and evolution. For each concept, the authors present all the information readers need to build confidence, together with examples that solve intriguing problems. Each chapter contains question-and-answer sections, self-study drills, and challenging problems that demand creative solutions. Companion web site (introcs.cs.princeton.edu/java) contains Extensive supplementary information, including suggested approaches to programming assignments, checklists, and FAQs Graphics and sound libraries Links to program code and test data Solutions to selected exercises Chapter summaries Detailed instructions for installing a Java programming environment Detailed problem sets and projects Companion 20-part series of video lectures is available at informit.com/title/9780134493831 |
computer science for web programming: Practical Programming Paul Gries, Jennifer Campbell, Jason Montojo, 2017-12-06 Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6. |
computer science for web programming: Web Programming and Internet Technologies Porter Scobey, Pawan Lingras, 2016-09-12 Web Programming and Internet Technologies: An E-Commerce Approach is written for the one-term web programming course for first or second year students. I features a hands-on learning approach where students are provided with information on a need to know basis. The text provides a running case study throughout, and students then take the topics taught in each chapter and apply them to the development of an e-commerce website. At the end of the text students will have a fully functional e-commerce site! |
computer science for web programming: Internet Programming with VBScript and JavaScript Kathleen Kalata, 2001 Internet Programming with VBScript and JavaScript provides a thorough introduction to Web programming by providing coverage on Internet scripting from both the client and server side. This title also covers the core concepts Internet programmers need to master in order to bridge the gap between Web programming languages and Web architecture. |
computer science for web programming: Web Coding & Development All-in-One For Dummies Paul McFedries, 2018-04-16 Speak the languages that power the web With more high-paying web development jobs opening every day, people with coding and web/app building skills are having no problems finding employment. If you're a would-be developer looking to gain the know-how to build the interfaces, databases, and other features that run modern websites, web apps, and mobile apps, look no further. Web Coding & Development All-in-One For Dummies is your go-to interpreter for speaking the languages that handle those tasks. Get started with a refresher on the rules of coding before diving into the languages that build interfaces, add interactivity to the web, or store and deliver data to sites. When you're ready, jump into guidance on how to put it all together to build a site or create an app. Get the lowdown on coding basics Review HTML and CSS Make sense of JavaScript, jQuery, PHP, and MySQL Create code for web and mobile apps There's a whole world of opportunity out there for developers—and this fast-track boot camp is here to help you acquire the skills you need to take your career to new heights! |
computer science for web programming: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala |
computer science for web programming: Introduction to Computer Science: Coding Kathleen M. Austin, Lorraine N. Bergkvist, 2017-08-16 Learn the basics of computer science through coding with Scratch, App Inventor, Alice, and HTML. |
computer science for web programming: R for Data Science Hadley Wickham, Garrett Grolemund, 2016-12-12 Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true signals in your dataset Communicate—learn R Markdown for integrating prose, code, and results |
computer science for web programming: Coding the Matrix Philip N. Klein, 2013-07 An engaging introduction to vectors and matrices and the algorithms that operate on them, intended for the student who knows how to program. Mathematical concepts and computational problems are motivated by applications in computer science. The reader learns by doing, writing programs to implement the mathematical concepts and using them to carry out tasks and explore the applications. Examples include: error-correcting codes, transformations in graphics, face detection, encryption and secret-sharing, integer factoring, removing perspective from an image, PageRank (Google's ranking algorithm), and cancer detection from cell features. A companion web site, codingthematrix.com provides data and support code. Most of the assignments can be auto-graded online. Over two hundred illustrations, including a selection of relevant xkcd comics. Chapters: The Function, The Field, The Vector, The Vector Space, The Matrix, The Basis, Dimension, Gaussian Elimination, The Inner Product, Special Bases, The Singular Value Decomposition, The Eigenvector, The Linear Program A new edition of this text, incorporating corrections and an expanded index, has been issued as of September 4, 2013, and will soon be available on Amazon. |
computer science for web programming: Web Development and Design Foundations with Html5 Terry Felke-Morris, 2016-02-12 For courses in web development and design. A Comprehensive, Well-Rounded Intro to Web Development and Design Updated and expanded in this Eighth Edition, Web Development and Design Foundations with HTML5 presents a comprehensive introduction to the development of effective web sites. Intended for beginning web developers, the text relates both the necessary hard skills (such as HTML5, CSS, and JavaScript) and soft skills (design, e-commerce, and promotion strategies) considered fundamental to contemporary web development. An emphasis on hands-on practice guides readers, as the text introduces topics ranging from configuration and layout to accessibility techniques and ethical considerations. The Eighth Edition contains updated coverage of HTML5 and CSS, expanded coverage of designing for mobile devices, and more. |
computer science for web programming: Artificial Intelligence with Python Prateek Joshi, 2017-01-27 Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application. |
computer science for web programming: Scientific Programming and Computer Architecture Divakar Viswanath, 2017-07-28 A variety of programming models relevant to scientists explained, with an emphasis on how programming constructs map to parts of the computer. What makes computer programs fast or slow? To answer this question, we have to get behind the abstractions of programming languages and look at how a computer really works. This book examines and explains a variety of scientific programming models (programming models relevant to scientists) with an emphasis on how programming constructs map to different parts of the computer's architecture. Two themes emerge: program speed and program modularity. Throughout this book, the premise is to get under the hood, and the discussion is tied to specific programs. The book digs into linkers, compilers, operating systems, and computer architecture to understand how the different parts of the computer interact with programs. It begins with a review of C/C++ and explanations of how libraries, linkers, and Makefiles work. Programming models covered include Pthreads, OpenMP, MPI, TCP/IP, and CUDA.The emphasis on how computers work leads the reader into computer architecture and occasionally into the operating system kernel. The operating system studied is Linux, the preferred platform for scientific computing. Linux is also open source, which allows users to peer into its inner workings. A brief appendix provides a useful table of machines used to time programs. The book's website (https://github.com/divakarvi/bk-spca) has all the programs described in the book as well as a link to the html text. |
computer science for web programming: Web Development with Java Tim Downey, 2008-01-11 This book jumps to the good stuff from the outset, allowing students to quickly start writing real applications. It introduces readers to a 3-tiered, Model-View-Controller architecture by using Hibernate, JSPs, and Java Servlets. This book uses existing powerful technologies such as JSP, JavaBeans, Annotations, JSTL, Java 1.5, Hibernate, Apache Velocity and Tomcat. It also presents Model 1 architectures using Servlets and JSP as alternatives to Perl and PHP. Written for novice developers, this book provides an introductory course in web development for undergraduates as well as web developers. |
computer science for web programming: Practical Web Development Paul Wellens, 2015-07-30 Web development has grown to become vital in shaping how humans interact, work, learn, and consume. Practical Web Development provides you with a roadmap of web development today, giving you the tools you need and the guidance to keep you creative and productive in a world of disruption and innovation. Beginning with the structure of the Web and the principles of building basic websites with HTML, you will learn about CSS, JavaScript, and PHP, before taking a closer look at some of the leading technologies used to build the modern Web. You will integrate jQuery, Ajax, and JSON into your projects before moving on to the latest tools and techniques in responsive web design, including Zurb Foundation or Bootstrap, to help you meet the challenges of developing for multiple devices, and explore how Node.js offers a powerful solution to server-side application development. This book is for anyone that wants to get to grips with the broader picture of web development today. |
computer science for web programming: A Web-based Introduction to Programming Mike O'Kane, 2011 A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test student's ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their entire work environment with them (no need for special classroom installation). Significant changes to the second edition include: the latest version of the standalone Web server; even more code examples; additional code exercises for each chapter; flow chart examples to help explain control structures; more in-depth coverage of associative arrays and Web sessions; more extensive discussion of include files; additional references to emerging technologies. The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. This is the best logic book I have ever had in over 25 years of teaching! -- Bob Husson, Craven Community College I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike. --Charlie Wallin, Asheville-Buncombe Technical Community College The textbook, A Web-Base Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner. -- Joe Sherrill, Martin Community College (retired) |
computer science for web programming: Ultralearning Scott H. Young, 2019-08-06 Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success. |
computer science for web programming: Coding with Basher: Code Your Own Website The Coder School, 2019-10-08 Written by the founders of Silicon Valley’s the CoderSchool, Basher’s Code Your Own Website is a really useful guide to basic programming that’s packed with quirky, colorful characters—from URL and Domain to Browser and Router—who will explain exactly how the Internet works. Young readers will learn all about the three big website coding languages: HTML, CSS, and JavaScript, then follow the simple steps to code their own dynamic website. Combining Basher's trademark quirky and humorous illustration style with the very latest teachings on coding, Code Your Own Website also looks closely at online safety, helping young coders to spot the good guys... and the bad ones. |
computer science for web programming: A Curious Moon Rob Conery, 2020-12-13 Starting an application is simple enough, whether you use migrations, a model-synchronizer or good old-fashioned hand-rolled SQL. A year from now, however, when your app has grown and you're trying to measure what's happened... the story can quickly change when data is overwhelming you and you need to make sense of what's been accumulating. Learning how PostgreSQL works is just one aspect of working with data. PostgreSQL is there to enable, enhance and extend what you do as a developer/DBA. And just like any tool in your toolbox, it can help you create crap, slice off some fingers, or help you be the superstar that you are.That's the perspective of A Curious Moon - data is the truth, data is your friend, data is your business. The tools you use (namely PostgreSQL) are simply there to safeguard your treasure and help you understand what it's telling you.But what does it mean to be data-minded? How do you even get started? These are good questions and ones I struggled with when outlining this book. I quickly realized that the only way you could truly understand the power and necessity of solid databsae design was to live the life of a new DBA... thrown into the fire like we all were at some point...Meet Dee Yan, our fictional intern at Red:4 Aerospace. She's just been handed the keys to a massive set of data, straight from Saturn, and she has to load it up, evaluate it and then analyze it for a critical project. She knows that PostgreSQL exists... but that's about it.Much more than a tutorial, this book has a narrative element to it a bit like The Martian, where you get to know Dee and the problems she faces as a new developer/DBA... and how she solves them.The truth is in the data... |
computer science for web programming: The Complete Internet and World Wide Web Programming Training Course Harvey M. Deitel, Paul J. Deitel, T. R. Nieto, 2001-12-01 With this book: learn to build robust client-side, server-side, and enterprise Web applications; master today's hottest Web development skills, hands on, with real programs and live multimedia expert instruction from world-renowned corporate trainers; and quickly learn how to program in JavaScript', DHTML, VBScript', ASP, WML, XML, XHTML, Perl, CGI, PHP, Python, Flash', and more. This work includes the best-selling, 1,400-page book Internet' World Wide Web How to program, Second Edition - in print and searchable electronic versions. You get powerful real-world experience with 15+ hours of detailed audio descriptions of more than 15,000 lines of fully tested sample program code. This hands-on, interactive course brings together the world's No. 1 interactive Web development training CD-ROM, Internet & World Wide Web Programming Multimedia Cyber Classroom, Second Edition, and the outstanding 1,400-page book Internet & World Wide Web How to Program, Second Edition. Start with XHTML and the basics of Web page coding. Then master JavaScript', interactive Web development with Dynamic HTML, server-side programming, database integration, and more. You'll find up-to-the-minute covera |
computer science for web programming: Introduction to Game Development Steve Rabin, 2010 Based on the most recent curriculum guidelines of the IGDA, updated in 2008, Introduction to Game Development, Second Edition surveys all aspects of the theory and practice of game development, design, and production. Divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games, it features contributions from twenty seven of the leading game developers, programmers, and designers. A must-have resource for anyone looking to understand the entire game development process, the accompanying CD-ROM includes tutorials, animations, images, demos, source code, and PowerPoint lecture slides that reinforce the concepts presented in the book. |
computer science for web programming: Beginning C# 3.0 Jack Purdum, 2008-08-11 Learn all the basics of C# 3.0 from Beginning C# 3.0: An Introduction to Object Oriented Programming, a book that presents introductory information in an intuitive format. If you have no prior programming experience but want a thorough, easy-to-understand introduction to C# and Object Oriented Programming, this book is an ideal guide. Using the tutorials and hands-on coding examples, you can discover tried and true tricks of the trade, understand design concepts, employ debugging aids, and design and write C# programs that are functional and that embody safe programming practices. |
computer science for web programming: Python for Everybody Charles R. Severance, 2016-04-09 Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled Python for Informatics: Exploring Information.There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course. |
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can perform …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent parts, …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) who …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including desktops, …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …