Computer Science Final Exam

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  computer science final exam: Make It Stick Peter C. Brown, Henry L. Roediger III, Mark A. McDaniel, 2014-04-14 To most of us, learning something the hard way implies wasted time and effort. Good teaching, we believe, should be creatively tailored to the different learning styles of students and should use strategies that make learning easier. Make It Stick turns fashionable ideas like these on their head. Drawing on recent discoveries in cognitive psychology and other disciplines, the authors offer concrete techniques for becoming more productive learners. Memory plays a central role in our ability to carry out complex cognitive tasks, such as applying knowledge to problems never before encountered and drawing inferences from facts already known. New insights into how memory is encoded, consolidated, and later retrieved have led to a better understanding of how we learn. Grappling with the impediments that make learning challenging leads both to more complex mastery and better retention of what was learned. Many common study habits and practice routines turn out to be counterproductive. Underlining and highlighting, rereading, cramming, and single-minded repetition of new skills create the illusion of mastery, but gains fade quickly. More complex and durable learning come from self-testing, introducing certain difficulties in practice, waiting to re-study new material until a little forgetting has set in, and interleaving the practice of one skill or topic with another. Speaking most urgently to students, teachers, trainers, and athletes, Make It Stick will appeal to all those interested in the challenge of lifelong learning and self-improvement.
  computer science final exam: Be Prepared for the AP Computer Science Exam in Java Maria Litvin, 2003 Review and test preparation book for Advanved Placement examinations in computer science
  computer science final exam: Princeton Review AP Computer Science A Prep, 2022 The Princeton Review, 2021-08-31 Make sure you’re studying with the most up-to-date prep materials! Look for the newest edition of this title, The Princeton Review AP Computer Science A Prep, 2023 (ISBN: 9780593450727, on-sale September 2020). Publisher's Note: Products purchased from third-party sellers are not guaranteed by the publisher for quality or authenticity, and may not include access to online tests or materials included with the original product.
  computer science final exam: Princeton Review AP Computer Science Principles Prep, 2022 The Princeton Review, 2021-08-03 Make sure you’re studying with the most up-to-date prep materials! Look for the newest edition of this title, The Princeton Review AP Computer Science Principles Prep, 2023 (ISBN: 9780593450734, on-sale August 2022). Publisher's Note: Products purchased from third-party sellers are not guaranteed by the publisher for quality or authenticity, and may not include access to online tests or materials included with the original product.
  computer science final exam: Reflections on the Teaching of Programming Jens Bennedsen, Michael E. Caspersen, Michael Kölling, 2008-07-29 The authors are all members of the Scandinavian Pedagogy of Programming Network (SPoP), and bring together a diverse body of experiences from the Nordic countries. The 14 chapters of the book have been carefully written and edited to present 4 coherent units on issues in introductory programming courses, object-oriented programming, teaching software engineering issues, and assessment. Each of these individual parts has its own detailed introduction.
  computer science final exam: 23rd European Conference on Knowledge Management Vol 2 Piera Centobelli, Roberto Cerchione, 2022-09-01
  computer science final exam: Curriculum Handbook with General Information Concerning ... for the United States Air Force Academy United States Air Force Academy, 2004
  computer science final exam: United States Air Force Academy United States Air Force Academy,
  computer science final exam: Annual Catalogue United States Air Force Academy, 1985
  computer science final exam: Start Concurrent Barry Wittman, Aditya Mathur, Tim Korb, 2013-12-31 Multicore microprocessors are now at the heart of nearly all desktop and laptop computers. While these chips offer exciting opportunities for the creation of newer and faster applications, they also challenge students and educators. How can the new generation of computer scientists growing up with multicore chips learn to program applications that exploit this latent processing power? This unique book is an attempt to introduce concurrent programming to first-year computer science students, much earlier than most competing products. This book assumes no programming background but offers a broad coverage of Java. It includes over 150 numbered and numerous inline examples as well as more than 300 exercises categorized as conceptual, programming, and experiments. The problem-oriented approach presents a problem, explains supporting concepts, outlines necessary syntax, and finally provides its solution. All programs in the book are available for download and experimentation. A substantial index of at least 5000 entries makes it easy for readers to locate relevant information. In a fast-changing field, this book is continually updated and refined. The 2014 version is the seventh draft edition of this volume, and features numerous revisions based on student feedback. A list of errata for this version can be found on the Purdue University Department of Computer Science website.
  computer science final exam: Philosophy of Computer Science William J. Rapaport, 2023-03-21 A unique resource exploring the nature of computers and computing, and their relationships to the world. Philosophy of Computer Science is a university-level textbook designed to guide readers through an array of topics at the intersection of philosophy and computer science. Accessible to students from either discipline, or complete beginners to both, the text brings readers up to speed on a conversation about these issues, so that they can read the literature for themselves, form their own reasoned opinions, and become part of the conversation by contributing their own views. Written by a highly qualified author in the field, the book looks at some of the central questions in the philosophy of computer science, including: What is philosophy? (for readers who might be unfamiliar with it) What is computer science and its relationship to science and to engineering? What are computers, computing, algorithms, and programs?(Includes a line-by-line reading of portions of Turing’s classic 1936 paper that introduced Turing Machines, as well as discussion of the Church-Turing Computability Thesis and hypercomputation challenges to it) How do computers and computation relate to the physical world? What is artificial intelligence, and should we build AIs? Should we trust decisions made by computers? A companion website contains annotated suggestions for further reading and an instructor’s manual. Philosophy of Computer Science is a must-have for philosophy students, computer scientists, and general readers who want to think philosophically about computer science.
  computer science final exam: Think Java Allen B. Downey, Chris Mayfield, 2016-05-06 Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
  computer science final exam: Ultralearning Scott H. Young, 2019-08-06 Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success.
  computer science final exam: Handbook of Human-Computer Interaction M.G. Helander, 2014-06-28 This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development.The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.
  computer science final exam: Peterson's Graduate Programs in Computer Science & Information Technology, Electrical & Computer Engineering, and Energy & Power Engineering 2011 Peterson's, 2011-05-01 Peterson's Graduate Programs in Computer Science & Information Technology, Electrical & Computer Engineering, and Energy & Power Engineering contains a wealth of information on colleges and universities that offer graduate work these exciting fields. The profiled institutions include those in the United States, Canada and abroad that are accredited by U.S. accrediting bodies. Up-to-date data, collected through Peterson's Annual Survey of Graduate and Professional Institutions, provides valuable information on degree offerings, professional accreditation, jointly offered degrees, part-time and evening/weekend programs, postbaccalaureate distance degrees, faculty, students, degree requirements, entrance requirements, expenses, financial support, faculty research, and unit head and application contact information. Readers will find helpful links to in-depth descriptions that offer additional detailed information about a specific program or department, faculty members and their research, and much more. In addition, there are valuable articles on financial assistance, the graduate admissions process, advice for international and minority students, and facts about accreditation, with a current list of accrediting agencies.
  computer science final exam: Mathematics for Computer Science Eric Lehman, F. Thomson Leighton, Albert R. Meyer, 2017-03-08 This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
  computer science final exam: The Proceedings of the Twenty-Seventh SIGCSE Technical Symposium on Computer Science Education John Impagliazzo, Association for Computing Machinery. Special Interest Group on Computer Science Education, 1996
  computer science final exam: Computers Supported Education Paula Escudeiro, Gennaro Costagliola, Susan Zvacek, James Uhomoibhi, Bruce M. McLaren, 2018-07-24 This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Computer Supported Education, CSEDU 2017, held in Porto, Portugal, in April 2017. The 22 revised full papers were carefully reviewed and selected from 179 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.
  computer science final exam: Computational Thinking: A Perspective on Computer Science Zhiwei Xu, Jialin Zhang, 2022-01-01 This textbook is intended as a textbook for one-semester, introductory computer science courses aimed at undergraduate students from all disciplines. Self-contained and with no prerequisites, it focuses on elementary knowledge and thinking models. The content has been tested in university classrooms for over six years, and has been used in summer schools to train university and high-school teachers on teaching introductory computer science courses using computational thinking. This book introduces computer science from a computational thinking perspective. In computer science the way of thinking is characterized by three external and eight internal features, including automatic execution, bit-accuracy and abstraction. The book is divided into chapters on logic thinking, algorithmic thinking, systems thinking, and network thinking. It also covers societal impact and responsible computing material – from ICT industry to digital economy, from the wonder of exponentiation to wonder of cyberspace, and from code of conduct to best practices for independent work. The book’s structure encourages active, hands-on learning using the pedagogic tool Bloom's taxonomy to create computational solutions to over 200 problems of varying difficulty. Students solve problems using a combination of thought experiment, programming, and written methods. Only 300 lines of code in total are required to solve most programming problems in this book.
  computer science final exam: Proceedings of the 5th Annual Advanced Technology, Applied Science, and Engineering Conference (ATASEC) 2023 Rosa Andrie Asmara, Agung Nugroho Pramudhita, Vivi Nur Wijayaningrum, Muhmmad Shulhan Khairy, Indrazno Siradjuddin, Septian Enggar Sukmana, Arie Rachmad Syulistyo, 2024-01-12 This is an open access book.The Advanced Technology, Applied Science, and Engineering Conference (ATASEC) is an annual, reputable event organized with a motivation to provide an excellent international platform for the academicians, researchers, engineers, industrial participants and research students around the world to share their research findings. ATASEC aims to provide a platform for academicians, researchers, students, and practitioners to promote and share ideas and knowledge and to create international networks for sustaining the development of science and technology in the future. This year, the 5th ATASEC 2023 theme is “Emerging Technologies Collaboration Between Industry and Academic Institutions For The Sustainability of Small and Medium Businesses Development“. The main event will be performed online using Zoom on September 14th-15th 2023.
  computer science final exam: Formal Methods Teaching Brijesh Dongol, Luigia Petre, Graeme Smith, 2019-09-23 This book constitutes the refereed proceedings of the Third International Workshop and Tutorial, FMTea 2019, Held as Part of the Third World Congress on Formal Methods, FM 2019, Porto, Portugal, October 2019. The 14 full papers presented together with 3 abstract papers were carefully reviewed and selected from 22 submissions. The papers are organized in topical sections named: Tutorial lectures; Teaching Program Verification; Teaching Program Development; and Effective Teaching Techniques.
  computer science final exam: Graduate Programs in Engineering & Applied Sciences 2011 (Grad 5) Peterson's, 2011-05-01 Peterson's Graduate Programs in Engineering & Applied Sciences contains a wealth of information on colleges and universities that offer graduate degrees in the fields of Aerospace/Aeronautical Engineering; Agricultural Engineering & Bioengineering; Architectural Engineering, Biomedical Engineering & Biotechnology; Chemical Engineering; Civil & Environmental Engineering; Computer Science & Information Technology; Electrical & Computer Engineering; Energy & Power engineering; Engineering Design; Engineering Physics; Geological, Mineral/Mining, and Petroleum Engineering; Industrial Engineering; Management of Engineering & Technology; Materials Sciences & Engineering; Mechanical Engineering & Mechanics; Ocean Engineering; Paper & Textile Engineering; and Telecommunications. Up-to-date data, collected through Peterson's Annual Survey of Graduate and Professional Institutions, provides valuable information on degree offerings, professional accreditation, jointly offered degrees, part-time and evening/weekend programs, postbaccalaureate distance degrees, faculty, students, degree requirements, entrance requirements, expenses, financial support, faculty research, and unit head and application contact information. As an added bonus, readers will find a helpful See Close-Up link to in-depth program descriptions written by some of these institutions. These Close-Ups offer detailed information about the specific program or department, faculty members and their research, and links to the program Web site. In addition, there are valuable articles on financial assistance and support at the graduate level and the graduate admissions process, with special advice for international and minority students. Another article discusses important facts about accreditation and provides a current list of accrediting agencies.
  computer science final exam: Annual Catalog - United States Air Force Academy United States Air Force Academy, 1971
  computer science final exam: Extreme Programming and Agile Methods - XP/Agile Universe 2004 Carmen Zannier, Hakan Erdogmus, Lowell Lindstrom, 2004-08-03 This book constitutes the refereed proceedings of the 4th Conference on Extreme Programming and Agile Methods, XP/Agile Universe 2004, held in Calgary, Canada in August 2004. The 18 revised full papers presented together with summaries of workshops, panels, and tutorials were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on testing and integration, managing requirements and usability, pair programming, foundations of agility, process adaptation, and educational issues.
  computer science final exam: Peterson's Graduate Programs in Engineering & Applied Sciences 2012 Peterson's, 2012-03-09 Peterson's Graduate Programs in Engineering & Applied Sciences 2012 contains a wealth of information on accredited institutions offering graduate degree programs in these fields. Up-to-date data, collected through Peterson's Annual Survey of Graduate and Professional Institutions, provides valuable information on degree offerings, professional accreditation, jointly offered degrees, part-time and evening/weekend programs, postbaccalaureate distance degrees, faculty, students, requirements, expenses, financial support, faculty research, and unit head and application contact information. There are helpful links to in-depth descriptions about a specific graduate program or department, faculty members and their research, and more. There are also valuable articles on financial assistance, the graduate admissions process, advice for international and minority students, and facts about accreditation, with a current list of accrediting agencies.
  computer science final exam: Guide to American Graduate Schools Harold R. Doughty, 2009-02-24 For students planning further study after college, the Guide to American Graduate Schools puts the necessary information at their fingertips. Completely revised and updated, this long-trusted and indispensable tool features comprehensive information on every aspect of graduate and professional study, including: • Alphabetically arranged profiles of more than 1,200 accredited institutions, including enrollment, locations, libraries and other facilities, and housing situations • Fields of study offered by each institution and types of degrees conferred • Admissions standards and requirements, recruitment practices, and degree requirements • Tuition costs and opportunities for financial aid • Details on scholarships, fellowships, assistantships, and internships Organized in a clear, straightforward, easy-to-use format, this is the essential source with which to begin planning for the future.
  computer science final exam: Supervised Descriptive Pattern Mining Sebastián Ventura, José María Luna, 2018-10-05 This book provides a general and comprehensible overview of supervised descriptive pattern mining, considering classic algorithms and those based on heuristics. It provides some formal definitions and a general idea about patterns, pattern mining, the usefulness of patterns in the knowledge discovery process, as well as a brief summary on the tasks related to supervised descriptive pattern mining. It also includes a detailed description on the tasks usually grouped under the term supervised descriptive pattern mining: subgroups discovery, contrast sets and emerging patterns. Additionally, this book includes two tasks, class association rules and exceptional models, that are also considered within this field. A major feature of this book is that it provides a general overview (formal definitions and algorithms) of all the tasks included under the term supervised descriptive pattern mining. It considers the analysis of different algorithms either based on heuristics or based on exhaustive search methodologies for any of these tasks. This book also illustrates how important these techniques are in different fields, a set of real-world applications are described. Last but not least, some related tasks are also considered and analyzed. The final aim of this book is to provide a general review of the supervised descriptive pattern mining field, describing its tasks, its algorithms, its applications, and related tasks (those that share some common features). This book targets developers, engineers and computer scientists aiming to apply classic and heuristic-based algorithms to solve different kinds of pattern mining problems and apply them to real issues. Students and researchers working in this field, can use this comprehensive book (which includes its methods and tools) as a secondary textbook.
  computer science final exam: Guide to Teaching Computer Science Orit Hazzan, Noa Ragonis, Tami Lapidot, 2020-08-05 This concise yet thorough textbook presents an active-learning model for the teaching of computer science. Offering both a conceptual framework and detailed implementation guidelines, the work is designed to support a Methods of Teaching Computer Science (MTCS) course, but may be applied to the teaching of any area of computer science at any level, from elementary school to university. This text is not limited to any specific curriculum or programming language, but instead suggests various options for lesson and syllabus organization. Fully updated and revised, the third edition features more than 40 new activities, bringing the total to more than 150, together with new chapters on computational thinking, data science, and soft concepts and soft skills. This edition also introduces new conceptual frameworks for teaching such as the MERge model, and new formats for the professional development of computer science educators. Topics and features: includes an extensive set of activities, to further support the pedagogical principles outlined in each chapter; discusses educational approaches to computational thinking, how to address soft concepts and skills in a MTCS course, and the pedagogy of data science (NEW); focuses on teaching methods, lab-based teaching, and research in computer science education, as well as on problem-solving strategies; examines how to recognize and address learners’ misconceptions, and the different types of questions teachers can use to vary their teaching methods; provides coverage of assessment, teaching planning, and designing a MTCS course; reviews high school teacher preparation programs, and how prospective teachers can gain experience in teaching computer science. This easy-to-follow textbook and teaching guide will prove invaluable to computer science educators within all frameworks, including university instructors and high school teachers, as well as to instructors of computer science teacher preparation programs.
  computer science final exam: Building Python Programs Stuart Reges, Marty Stepp, Allison Obourn, 2018-08-03 Intro book for learning to code using the Python Program--
  computer science final exam: Barron's AP Computer Science A with CD-ROM Roselyn Teukolsky, 2015-01-01 This updated manual presents computer science test takers with— Three AP practice tests for the Level A course, including a diagnostic test Charts detailing the topics for each test question All test questions answered and explained A subject review covers static variables, the List interface, Integer. MAX_VALUE, and Integer. MIN_VALUE. The practice exams contain several new questions on two-dimensional arrays and reflect the new free-response style used on the 2012 AP exam. This manual comes with aCD-ROM that has two more model AP exams with answers, explanations, automatic scoring for multiple-choice questions, and a scoring chart. BONUS ONLINE PRACTICE TEST: Students who purchase this book or package will also get FREE access to one additional full-length online AP Computer Science A test with all questions answered and explained. System Requirements: This program will run on a PC with: 2.33GHz or faster x86-compatible processor, or Intel® Atomâ„¢ 1.6GHz or faster processor for netbooks Microsoft® Windows® Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic 512MB of RAM (1GB of RAM recommended) This program will run on a Mac® with: Intel Coreâ„¢ Duo 1.83GHz or faster processor Mac OS X v10.6, v10.7, v10.8, or v10.9 512MB of RAM (1GB of RAM recommended)
  computer science final exam: The Proceedings of the Twenty-ninth SIGCSE Technical Symposium on Computer Science Education John Lewis, 1998
  computer science final exam: Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences Chee-Kit Looi, David H. Jonassen, Mitsuru Ikeda, 2005 One of the basic principles that underpin the learning sciences is to improve theories of learning through the design of powerful learning environments that can foster meaningful learning. Learning sciences researchers prefer to research learning in authentic contexts. This book focuses on learning sciences in the Asia-Pacific context.
  computer science final exam: Graduate Programs in Engineering & Applied Sciences 2015 (Grad 5) Peterson's, 2014-11-11 Peterson's Graduate Programs in Engineering & Applied Sciences 2015 contains comprehensive profiles of more than 3,850 graduate programs in all relevant disciplines-including aerospace/aeronautical engineering, agricultural engineering & bioengineering, chemical engineering, civil and environmental engineering, computer science and information technology, electrical and computer engineering, industrial engineering, telecommunications, and more. Two-page in-depth descriptions, written by featured institutions, offer complete details on a specific graduate program, school, or department as well as information on faculty research. Comprehensive directories list programs in this volume, as well as others in the Peterson's graduate series.
  computer science final exam: Introduction to Programming Using Java David Eck, 2009-09 This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.
  computer science final exam: Teaching Computing Henry M. Walker, 2018-04-24 Teaching can be intimidating for beginning faculty. Some graduate schools and some computing faculty provide guidance and mentoring, but many do not. Often, a new faculty member is assigned to teach a course, with little guidance, input, or feedback. Teaching Computing: A Practitioner’s Perspective addresses such challenges by providing a solid resource for both new and experienced computing faculty. The book serves as a practical, easy-to-use resource, covering a wide range of topics in a collection of focused down-to-earth chapters. Based on the authors’ extensive teaching experience and his teaching-oriented columns that span 20 years, and informed by computing-education research, the book provides numerous elements that are designed to connect with teaching practitioners, including: A wide range of teaching topics and basic elements of teaching, including tips and techniques Practical tone; the book serves as a down-to-earth practitioners’ guide Short, focused chapters Coherent and convenient organization Mix of general educational perspectives and computing-specific elements Connections between teaching in general and teaching computing Both historical and contemporary perspectives This book presents practical approaches, tips, and techniques that provide a strong starting place for new computing faculty and perspectives for reflection by seasoned faculty wishing to freshen their own teaching.
  computer science final exam: Java Programming Ralph Bravaco, Shai Simonson, 2009-02-01 Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.
  computer science final exam: Understanding by Design Grant P. Wiggins, Jay McTighe, 2005 What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.
  computer science final exam: Digital Biology Peter J. Bentley, 2010-05-11 Imagine a future world where computers can create universes -- digital environments made from binary ones and zeros. Imagine that within these universes there exist biological forms that reproduce, grow, and think. Imagine plantlike forms, ant colonies, immune systems, and brains, all adapting, evolving, and getting better at solving problems. Imagine if our computers became greenhouses for a new kind of nature. Just think what digital biology could do for us. Perhaps it could evolve new designs for us, think up ways to detect fraud using digital neurons, or solve scheduling problems with ants. Perhaps it could detect hackers with immune systems or create music from the patterns of growth of digital seashells. Perhaps it would allow our computers to become creative and inventive. Now stop imagining. digital biology is an intriguing glimpse into the future of technology by one of the most creative thinkers working in computer science today. As Peter J. Bentley explains, the next giant step in computing technology is already under way as computer scientists attempt to create digital universes that replicate the natural world. Within these digital universes, we will evolve solutions to problems, construct digital brains that can learn and think, and use immune systems to trap and destroy computer viruses. The biological world is the model for the next generation of computer software. By adapting the principles of biology, computer scientists will make it possible for computers to function as the natural world does. In practical terms, this will mean that we will soon have smart devices, such as houses that will keep the temperature as we like it and automobiles that will start only for drivers they recognize (through voice recognition or other systems) and that will navigate highways safely and with maximum fuel efficiency. Computers will soon be powerful enough and small enough that they can become part of clothing. Digital agents will be able to help us find a bank or restaurant in a city that we have never visited before, even as we walk through the airport. Miniature robots may even be incorporated into our bodies to monitor our health. Digital Biology is also an exploration of biology itself from a new perspective. We must understand how nature works in its most intimate detail before we can use these same biological processes inside our computers. Already scientists engaged in this work have gained new insights into the elegant simplicity of the natural universe. This is a visionary book, written in accessible, nontechnical language, that explains how cutting-edge computer science will shape our world in the coming decades.
  computer science final exam: Computing Tools for Modeling, Optimization and Simulation Manuel Laguna, José Luis González-Velarde, 2012-12-06 Computing Tools for Modeling, Optimization and Simulation reflects the need for preserving the marriage between operations research and computing in order to create more efficient and powerful software tools in the years ahead. The 17 papers included in this volume were carefully selected to cover a wide range of topics related to the interface between operations research and computer science. The volume includes the now perennial applications of rnetaheuristics (such as genetic algorithms, scatter search, and tabu search) as well as research on global optimization, knowledge management, software rnaintainability and object-oriented modeling. These topics reflect the complexity and variety of the problems that current and future software tools must be capable of tackling. The OR/CS interface is frequently at the core of successful applications and the development of new methodologies, making the research in this book a relevant reference in the future. The editors' goal for this book has been to increase the interest in the interface of computer science and operations research. Both researchers and practitioners will benefit from this book. The tutorial papers may spark the interest of practitioners for developing and applying new techniques to complex problems. In addition, the book includes papers that explore new angles of well-established methods for problems in the area of nonlinear optimization and mixed integer programming, which seasoned researchers in these fields may find fascinating.
  computer science final exam: Intelligent Computing Theories and Application De-Shuang Huang, Vitoantonio Bevilacqua, Prashan Premaratne, Phalguni Gupta, 2017-07-18 This three-volume set LNCS 10361, LNCS 10362, and LNAI 10363 constitutes the refereed proceedings of the 13th International Conference on Intelligent Computing, ICIC 2017, held in Liverpool, UK, in August 2017. The 212 full papers and 20 short papers of the three proceedings volumes were carefully reviewed and selected from 612 submissions. This first volume of the set comprises 71 papers. The papers are organized in topical sections such as Evolutionary Computation and Learning; Neural Networks; Nature Inspired Computing and Optimization; Signal Processing; Pattern Recognition; Biometrics Recognition; Image Processing; Information Security; Virtual Reality and Human-Computer Interaction; Business Intelligence and Multimedia Technology; Genetic Algorithms; Biomedical Informatics Theory and Methods; Particle Swarm Optimization and Niche Technology; Swarm Intelligence and Optimization; Independent Component Analysis; Compressed Sensing and Sparse Coding; Natural Computing; Intelligent Computing in Computer Vision; Computational Intelligence and Security for Image Applications in Social Network; Neural Networks: Theory and Application.
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can …

Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …

What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …

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What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …

Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …

What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including …

Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …

Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.

What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …

Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can …

Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …

What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …

Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.

What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …

Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …

What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including …

Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …

Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.

What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …