Computer Science Different Fields

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  computer science different fields: Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments National Academies of Sciences, Engineering, and Medicine, Division on Engineering and Physical Sciences, Computer Science and Telecommunications Board, Policy and Global Affairs, Board on Higher Education and Workforce, Committee on the Growth of Computer Science Undergraduate Enrollments, 2018-04-28 The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.
  computer science different fields: Fundamental Concepts in Computer Science Erol Gelenbe, 2009 This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a OC living historyOCO of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers.
  computer science different fields: Finite Fields for Computer Scientists and Engineers Robert J. McEliece, 2012-12-06 This book developed from a course on finite fields I gave at the University of Illinois at Urbana-Champaign in the Spring semester of 1979. The course was taught at the request of an exceptional group of graduate students (includ ing Anselm Blumer, Fred Garber, Evaggelos Geraniotis, Jim Lehnert, Wayne Stark, and Mark Wallace) who had just taken a course on coding theory from me. The theory of finite fields is the mathematical foundation of algebraic coding theory, but in coding theory courses there is never much time to give more than a Volkswagen treatment of them. But my 1979 students wanted a Cadillac treatment, and this book differs very little from the course I gave in response. Since 1979 I have used a subset of my course notes (correspond ing roughly to Chapters 1-6) as the text for my Volkswagen treatment of finite fields whenever I teach coding theory. There is, ironically, no coding theory anywhere in the book! If this book had a longer title it would be Finite fields, mostly of char acteristic 2, for engineering and computer science applications. It certainly does not pretend to cover the general theory of finite fields in the profound depth that the recent book of Lidl and Neidereitter (see the Bibliography) does.
  computer science different fields: Program Verification Timothy T.R. Colburn, J.H. Fetzer, R.L. Rankin, 2012-12-06 Among the most important problems confronting computer science is that of developing a paradigm appropriate to the discipline. Proponents of formal methods - such as John McCarthy, C.A.R. Hoare, and Edgar Dijkstra - have advanced the position that computing is a mathematical activity and that computer science should model itself after mathematics. Opponents of formal methods - by contrast, suggest that programming is the activity which is fundamental to computer science and that there are important differences that distinguish it from mathematics, which therefore cannot provide a suitable paradigm. Disagreement over the place of formal methods in computer science has recently arisen in the form of renewed interest in the nature and capacity of program verification as a method for establishing the reliability of software systems. A paper that appeared in Communications of the ACM entitled, `Program Verification: The Very Idea', by James H. Fetzer triggered an extended debate that has been discussed in several journals and that has endured for several years, engaging the interest of computer scientists (both theoretical and applied) and of other thinkers from a wide range of backgrounds who want to understand computer science as a domain of inquiry. The editors of this collection have brought together many of the most interesting and important studies that contribute to answering questions about the nature and the limits of computer science. These include early papers advocating the mathematical paradigm by McCarthy, Naur, R. Floyd, and Hoare (in Part I), others that elaborate the paradigm by Hoare, Meyer, Naur, and Scherlis and Scott (in Part II), challenges, limits and alternatives explored by C. Floyd, Smith, Blum, and Naur (in Part III), and recent work focusing on formal verification by DeMillo, Lipton, and Perlis, Fetzer, Cohn, and Colburn (in Part IV). It provides essential resources for further study. This volume will appeal to scientists, philosophers, and laypersons who want to understand the theoretical foundations of computer science and be appropriately positioned to evaluate the scope and limits of the discipline.
  computer science different fields: Java Programming Ralph Bravaco, Shai Simonson, 2009-02-01 Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.
  computer science different fields: Test Your C++ Skills Yashavant P. Kanetkar, 2003-03
  computer science different fields: Structure and Interpretation of Computer Programs Harold Abelson, Gerald Jay Sussman, 2022-05-03 A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.
  computer science different fields: Computer Science National Research Council, Division on Engineering and Physical Sciences, Computer Science and Telecommunications Board, Committee on the Fundamentals of Computer Science: Challenges and Opportunities, 2004-10-06 Computer Science: Reflections on the Field, Reflections from the Field provides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science's intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation.
  computer science different fields: The Little Typer Daniel P. Friedman, David Thrane Christiansen, 2018-09-18 An introduction to dependent types, demonstrating the most beautiful aspects, one step at a time. A program's type describes its behavior. Dependent types are a first-class part of a language, and are much more powerful than other kinds of types; using just one language for types and programs allows program descriptions to be as powerful as the programs they describe. The Little Typer explains dependent types, beginning with a very small language that looks very much like Scheme and extending it to cover both programming with dependent types and using dependent types for mathematical reasoning. Readers should be familiar with the basics of a Lisp-like programming language, as presented in the first four chapters of The Little Schemer. The first five chapters of The Little Typer provide the needed tools to understand dependent types; the remaining chapters use these tools to build a bridge between mathematics and programming. Readers will learn that tools they know from programming—pairs, lists, functions, and recursion—can also capture patterns of reasoning. The Little Typer does not attempt to teach either practical programming skills or a fully rigorous approach to types. Instead, it demonstrates the most beautiful aspects as simply as possible, one step at a time.
  computer science different fields: Biocomputing Panos M. Pardalos, J.C. Principe, 2013-12-01 In the quest to understand and model the healthy or sick human body, re searchers and medical doctors are utilizing more and more quantitative tools and techniques. This trend is pushing the envelope of a new field we call Biomedical Computing, as an exciting frontier among signal processing, pattern recognition, optimization, nonlinear dynamics, computer science and biology, chemistry and medicine. A conference on Biocomputing was held during February 25-27, 2001 at the University of Florida. The conference was sponsored by the Center for Applied Optimization, the Computational Neuroengineering Center, the Biomedical En gineering Program (through a Whitaker Foundation grant), the Brain Institute, the School of Engineering, and the University of Florida Research & Graduate Programs. The conference provided a forum for researchers to discuss and present new directions in Biocomputing. The well-attended three days event was highlighted by the presence of top researchers in the field who presented their work in Biocomputing. This volume contains a selective collection of ref ereed papers based on talks presented at this conference. You will find seminal contributions in genomics, global optimization, computational neuroscience, FMRI, brain dynamics, epileptic seizure prediction and cancer diagnostics. We would like to take the opportunity to thank the sponsors, the authors of the papers, the anonymous referees, and Kluwer Academic Publishers for making the conference successful and the publication of this volume possible. Panos M. Pardalos and Jose C.
  computer science different fields: Computing the Future National Research Council, Computer Science and Telecommunications Board, Committee to Assess the Scope and Direction of Computer Science and Technology, 1992-02-01 Computers are increasingly the enabling devices of the information revolution, and computing is becoming ubiquitous in every corner of society, from manufacturing to telecommunications to pharmaceuticals to entertainment. Even more importantly, the face of computing is changing rapidly, as even traditional rivals such as IBM and Apple Computer begin to cooperate and new modes of computing are developed. Computing the Future presents a timely assessment of academic computer science and engineering (CS&E), examining what should be done to ensure continuing progress in making discoveries that will carry computing into the twenty-first century. Most importantly, it advocates a broader research and educational agenda that builds on the field's impressive accomplishments. The volume outlines a framework of priorities for CS&E, along with detailed recommendations for education, funding, and leadership. A core research agenda is outlined for these areas: processors and multiple-processor systems, data communications and networking, software engineering, information storage and retrieval, reliability, and user interfaces. This highly readable volume examines: Computer science and engineering as a discipline-how computer scientists and engineers are pushing back the frontiers of their field. How CS&E must change to meet the challenges of the future. The influence of strategic investment by federal agencies in CS&E research. Recent structural changes that affect the interaction of academic CS&E and the business environment. Specific examples of interdisciplinary and applications research in four areas: earth sciences and the environment, computational biology, commercial computing, and the long-term goal of a national electronic library. The volume provides a detailed look at undergraduate CS&E education, highlighting the limitations of four-year programs, and discusses the emerging importance of a master's degree in CS&E and the prospects for broadening the scope of the Ph.D. It also includes a brief look at continuing education.
  computer science different fields: Product Marketing, Simplified Srini Sekaran, 2020-07-19 A comprehensive guide to product marketing — from messaging to influencing the product roadmap. Learn how to launch products, deliver value to the right customer, and grow your business. Whether you're looking to become a product marketer, a product manager, or an entrepreneur, this is the handbook you need to learn how to deliver value and take a product to market the right way.
  computer science different fields: Computer and Information Technology Prasad Yarlagadda, Seung Bok Choi, Yun Hae Kim, 2014-05 Selected, peer reviewed papers from the International Forum on Computer and Information Technology (IFCIT 2013), December 24-25, 2013, Shenzhen, China
  computer science different fields: Princeton Review AP Computer Science A Prep, 2022 The Princeton Review, 2021-08-31 Make sure you’re studying with the most up-to-date prep materials! Look for the newest edition of this title, The Princeton Review AP Computer Science A Prep, 2023 (ISBN: 9780593450727, on-sale September 2020). Publisher's Note: Products purchased from third-party sellers are not guaranteed by the publisher for quality or authenticity, and may not include access to online tests or materials included with the original product.
  computer science different fields: Building the Intentional University Stephen M. Kosslyn, Ben Nelson, 2018-08-28 How to rebuild higher education from the ground up for the twenty-first century. Higher education is in crisis. It is too expensive, ineffective, and impractical for many of the world's students. But how would you reinvent it for the twenty-first century—how would you build it from the ground up? Many have speculated about changing higher education, but Minerva has actually created a new kind of university program. Its founders raised the funding, assembled the team, devised the curriculum and pedagogy, recruited the students, hired the faculty, and implemented a bold vision of a new and improved higher education. This book explains that vision and how it is being realized. The Minerva curriculum focuses on “practical knowledge” (knowledge students can use to adapt to a changing world); its pedagogy is based on scientific research on learning; it uses a novel technology platform to deliver small seminars in real time; and it offers a hybrid residential model where students live together, rotating through seven cities around the world. Minerva equips students with the cognitive tools they need to succeed in the world after graduation, building the core competencies of critical thinking, creative thinking, effective communication, and effective interaction. The book offers readers both the story of this grand and sweeping idea and a blueprint for transforming higher education.
  computer science different fields: Professor Astro Cat's Atomic Adventure Dr. Dominic Walliman, 2016-05-10 Class is in session, and the subject is physics. Your teacher? Why, he’s the smartest cat in the galaxy! In this brilliant follow up to Professor Astro Cat’s Frontiers of Space, our trusty feline returns to take you on a journey through the incredible world of physics. Learn about energy, power and the building blocks of you, me and the universe in this all new ATOMIC ADVENTURE!
  computer science different fields: The New Rules of Work Alexandra Cavoulacos, Kathryn Minshew, 2017 In this definitive guide to the ever-changing modern workplace, Kathryn Minshew and Alexandra Cavoulacos, the co-founders of popular career website TheMuse.com, show how to play the game by the New Rules. The Muse is known for sharp, relevant, and get-to-the-point advice on how to figure out exactly what your values and your skills are and how they best play out in the marketplace. Now Kathryn and Alex have gathered all of that advice and more in The New Rules of Work. Through quick exercises and structured tips, the authors will guide you as you sort through your countless options; communicate who you are and why you are valuable; and stand out from the crowd. The New Rules of Work shows how to choose a perfect career path, land the best job, and wake up feeling excited to go to work every day-- whether you are starting out in your career, looking to move ahead, navigating a mid-career shift, or anywhere in between--
  computer science different fields: Hackers & Painters Paul Graham, 2004-05-18 The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.
  computer science different fields: Machine Learning in VLSI Computer-Aided Design Ibrahim (Abe) M. Elfadel, Duane S. Boning, Xin Li, 2019-03-15 This book provides readers with an up-to-date account of the use of machine learning frameworks, methodologies, algorithms and techniques in the context of computer-aided design (CAD) for very-large-scale integrated circuits (VLSI). Coverage includes the various machine learning methods used in lithography, physical design, yield prediction, post-silicon performance analysis, reliability and failure analysis, power and thermal analysis, analog design, logic synthesis, verification, and neuromorphic design. Provides up-to-date information on machine learning in VLSI CAD for device modeling, layout verifications, yield prediction, post-silicon validation, and reliability; Discusses the use of machine learning techniques in the context of analog and digital synthesis; Demonstrates how to formulate VLSI CAD objectives as machine learning problems and provides a comprehensive treatment of their efficient solutions; Discusses the tradeoff between the cost of collecting data and prediction accuracy and provides a methodology for using prior data to reduce cost of data collection in the design, testing and validation of both analog and digital VLSI designs. From the Foreword As the semiconductor industry embraces the rising swell of cognitive systems and edge intelligence, this book could serve as a harbinger and example of the osmosis that will exist between our cognitive structures and methods, on the one hand, and the hardware architectures and technologies that will support them, on the other....As we transition from the computing era to the cognitive one, it behooves us to remember the success story of VLSI CAD and to earnestly seek the help of the invisible hand so that our future cognitive systems are used to design more powerful cognitive systems. This book is very much aligned with this on-going transition from computing to cognition, and it is with deep pleasure that I recommend it to all those who are actively engaged in this exciting transformation. Dr. Ruchir Puri, IBM Fellow, IBM Watson CTO & Chief Architect, IBM T. J. Watson Research Center
  computer science different fields: Coders at Work Peter Seibel, 2009-12-21 Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
  computer science different fields: Combinatorics and Graph Theory John Harris, Jeffry L. Hirst, Michael Mossinghoff, 2009-04-03 These notes were first used in an introductory course team taught by the authors at Appalachian State University to advanced undergraduates and beginning graduates. The text was written with four pedagogical goals in mind: offer a variety of topics in one course, get to the main themes and tools as efficiently as possible, show the relationships between the different topics, and include recent results to convince students that mathematics is a living discipline.
  computer science different fields: What Do You Know about Computer Science? National Learning Corporation, 2018 The Test Your Knowledgea Series asks What Do You Know Abouta various subjects or areas of personal interest.
  computer science different fields: Principles of Computer Science Donald R. Franceschetti, 2016 Provides students with an overview of the fundamentals of this [computer science]. Designed to provide users with a solid, easy-to-understand background to the key terms and subject matter of computer science.--Publisher description.
  computer science different fields: What Can Be Computed? John MacCormick, 2018-05-01 An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com
  computer science different fields: Numerical Optimization Jorge Nocedal, Stephen Wright, 2006-12-11 Optimization is an important tool used in decision science and for the analysis of physical systems used in engineering. One can trace its roots to the Calculus of Variations and the work of Euler and Lagrange. This natural and reasonable approach to mathematical programming covers numerical methods for finite-dimensional optimization problems. It begins with very simple ideas progressing through more complicated concepts, concentrating on methods for both unconstrained and constrained optimization.
  computer science different fields: Calculus Revisited R.W. Carroll, 2002-12-31 In this book the details of many calculations are provided for access to work in quantum groups, algebraic differential calculus, noncommutative geometry, fuzzy physics, discrete geometry, gauge theory, quantum integrable systems, braiding, finite topological spaces, some aspects of geometry and quantum mechanics and gravity.
  computer science different fields: Under the Overpass Mike Yankoski, 2009-01-21 An updated and expanded edition of the gritty, challenging, and utterly captivating portait of the homeless crisis. Ever Wonder What it Would Be Like to Live Homeless? Mike Yankoski did more than just wonder. By his own choice, Mike's life went from upper-middle class plush to scum-of-the-earth repulsive overnight. With only a backpack, a sleeping bag and a guitar, Mike and his traveling companion, Sam, set out to experience life on the streets in six different cities—from Washington D.C. to San Diego— and they put themselves to the test. For more than five months the pair experienced firsthand the extreme pains of hunger, the constant uncertainty and danger of living on the streets, exhaustion, depression, and social rejection—and all of this by their own choice. They wanted to find out if their faith was real, if they could actually be the Christians they said they were apart from the comforts they’d always known…to discover first hand what it means to be homeless in America. What you encounter in these pages will radically alter how you see your world—and may even change your life.
  computer science different fields: Physical Computation Gualtiero Piccinini, 2015 Computation permeates our world, but a satisfactory philosophical theory of what it is has been lacking. Gualtiero Piccinini presents a mechanistic account of what makes a physical system a computing system. He argues that computation does not entail representation or information-processing, although information-processing entails computation.
  computer science different fields: Graph-Theoretic Concepts in Computer Science Ulrik Brandes, 2000-10-18 This book constitutes the thoroughly refereed post-workshop proceedings of the 26th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2000, held in Konstanz, Germany, in June 2000. The 26 revised full papers presented together with two invited contributions were carefully reviewed and selected from 51 submissions. The papers provide a wealth of new results for various classes of graphs, graph computations, graph algorithms and graph-theoretical applications in various fields.
  computer science different fields: The Productive Programmer Neal Ford, 2008-07-03 Anyone who develops software for a living needs a proven way to produce it better, faster, and cheaper. The Productive Programmer offers critical timesaving and productivity tools that you can adopt right away, no matter what platform you use. Master developer Neal Ford not only offers advice on the mechanics of productivity-how to work smarter, spurn interruptions, get the most out your computer, and avoid repetition-he also details valuable practices that will help you elude common traps, improve your code, and become more valuable to your team. You'll learn to: Write the test before you write the code Manage the lifecycle of your objects fastidiously Build only what you need now, not what you might need later Apply ancient philosophies to software development Question authority, rather than blindly adhere to standards Make hard things easier and impossible things possible through meta-programming Be sure all code within a method is at the same level of abstraction Pick the right editor and assemble the best tools for the job This isn't theory, but the fruits of Ford's real-world experience as an Application Architect at the global IT consultancy ThoughtWorks. Whether you're a beginner or a pro with years of experience, you'll improve your work and your career with the simple and straightforward principles in The Productive Programmer.
  computer science different fields: Mathematical and Engineering Methods in Computer Science Zdeněk Kotásek, Jan Bouda, Ivana Cerná, Lukas Sekanina, Tomas Vojnar, David Antoš, 2012-01-28 This volume constitutes the thoroughly refereed post-conference proceedings of the 7th International Doctoral Workshop on Mathematical and Engineering Methods in Computer Science, MEMICS 2011, held in Lednice, Czech Republic, on October 14-16, 2011. The 13 revised full papers presented together with 6 invited talks were carefully reviewed and selected from 38 submissions. The papers address all current issues of mathematical and engineering methods in computer science, especially: software and hardware dependability, computer security, computer-aided analysis and verification, testing and diagnostics, simulation, parallel and distributed computing, grid computing, computer networks, modern hardware and its design, non-traditional computing architectures, software engineering, computational intelligence, quantum information processing, computer graphics and multimedia, signal, text, speech, and image processing, and theoretical computer science.
  computer science different fields: HT THINK LIKE A COMPUTER SCIEN Jeffrey Elkner, Allen B. Downey, Chris Meyers, 2016-10-04 The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.
  computer science different fields: How to Prove It Daniel J. Velleman, 2006-01-16 Many students have trouble the first time they take a mathematics course in which proofs play a significant role. This new edition of Velleman's successful text will prepare students to make the transition from solving problems to proving theorems by teaching them the techniques needed to read and write proofs. The book begins with the basic concepts of logic and set theory, to familiarize students with the language of mathematics and how it is interpreted. These concepts are used as the basis for a step-by-step breakdown of the most important techniques used in constructing proofs. The author shows how complex proofs are built up from these smaller steps, using detailed 'scratch work' sections to expose the machinery of proofs about the natural numbers, relations, functions, and infinite sets. To give students the opportunity to construct their own proofs, this new edition contains over 200 new exercises, selected solutions, and an introduction to Proof Designer software. No background beyond standard high school mathematics is assumed. This book will be useful to anyone interested in logic and proofs: computer scientists, philosophers, linguists, and of course mathematicians.
  computer science different fields: Augmented Reality and Virtual Reality Timothy Jung, M. Claudia tom Dieck, Philipp A. Rauschnabel, 2020-03-24 This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism, events, fashion, entertainment, retail and the gaming industry. The volume is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.
  computer science different fields: The Elements of Computing Systems Noam Nisan, Shimon Schocken, 2008 This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
  computer science different fields: Discovering Computer Science Jessen Havill, 2020-10-12 Havill's problem-driven approach introduces algorithmic concepts in context and motivates students with a wide range of interests and backgrounds. -- Janet Davis, Associate Professor and Microsoft Chair of Computer Science, Whitman College This book looks really great and takes exactly the approach I think should be used for a CS 1 course. I think it really fills a need in the textbook landscape. -- Marie desJardins, Dean of the College of Organizational, Computational, and Information Sciences, Simmons University Discovering Computer Science is a refreshing departure from introductory programming texts, offering students a much more sincere introduction to the breadth and complexity of this ever-growing field. -- James Deverick, Senior Lecturer, The College of William and Mary This unique introduction to the science of computing guides students through broad and universal approaches to problem solving in a variety of contexts and their ultimate implementation as computer programs. -- Daniel Kaplan, DeWitt Wallace Professor, Macalester College Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming is a problem-oriented introduction to computational problem solving and programming in Python, appropriate for a first course for computer science majors, a more targeted disciplinary computing course or, at a slower pace, any introductory computer science course for a general audience. Realizing that an organization around language features only resonates with a narrow audience, this textbook instead connects programming to students’ prior interests using a range of authentic problems from the natural and social sciences and the digital humanities. The presentation begins with an introduction to the problem-solving process, contextualizing programming as an essential component. Then, as the book progresses, each chapter guides students through solutions to increasingly complex problems, using a spiral approach to introduce Python language features. The text also places programming in the context of fundamental computer science principles, such as abstraction, efficiency, testing, and algorithmic techniques, offering glimpses of topics that are traditionally put off until later courses. This book contains 30 well-developed independent projects that encourage students to explore questions across disciplinary boundaries, over 750 homework exercises, and 300 integrated reflection questions engage students in problem solving and active reading. The accompanying website — https://www.discoveringcs.net — includes more advanced content, solutions to selected exercises, sample code and data files, and pointers for further exploration.
  computer science different fields: Computer Science Handbook Allen B. Tucker, 2004-06-28 When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap
  computer science different fields: Past, Present and Future of Computing Education Research Mikko Apiola, Sonsoles López-Pernas, Mohammed Saqr, 2023-04-17 This book presents a collection of meta-studies, reviews, and scientometric analyses that together reveal a fresh picture about the past, present, and future of computing education research (CER) as a field of science. The book begins with three chapters that discuss and summarise meta-research about the foundations of CER, its disciplinary identity, and use of research methodologies and theories. Based on this, the book proceeds with several scientometric analyses, which explore authors and their collaboration networks, dissemination practices, international collaboration, and shifts in research focus over the years. Analyses of dissemination are deepened in two chapters that focus on some of the most influential publication venues of CER. The book also contains a series of country-, or region-level analyses, including chapters that focus on the evolution of CER in the Baltic Region, Finland, Australasia, Israel, and in the UK & Ireland. Two chapters present case studies of influential CER initiatives in Sweden and Namibia. This book also includes chapters that focus on CER conducted at school level, and cover crucially important issues such as technology ethics, algorithmic bias, and their implications for CER.In all, this book contributes to building an understanding of the past, present and future of CER. This book also contributes new practical guidelines, highlights topical areas of research, shows who to connect with, where to publish, and gives ideas of innovative research niches. The book takes a unique methodological approach by presenting a combination of meta-studies, scientometric analyses of publication metadata, and large-scale studies about the evolution of CER in different geographical regions. This book is intended for educational practitioners, researchers, students, and anyone interested in CER. This book was written in collaboration with some of the leading experts of the field.
  computer science different fields: Computers and Life Jeffrey Frates, William Moldrup, 1983
  computer science different fields: Coding the Matrix Philip N. Klein, 2013-07 An engaging introduction to vectors and matrices and the algorithms that operate on them, intended for the student who knows how to program. Mathematical concepts and computational problems are motivated by applications in computer science. The reader learns by doing, writing programs to implement the mathematical concepts and using them to carry out tasks and explore the applications. Examples include: error-correcting codes, transformations in graphics, face detection, encryption and secret-sharing, integer factoring, removing perspective from an image, PageRank (Google's ranking algorithm), and cancer detection from cell features. A companion web site, codingthematrix.com provides data and support code. Most of the assignments can be auto-graded online. Over two hundred illustrations, including a selection of relevant xkcd comics. Chapters: The Function, The Field, The Vector, The Vector Space, The Matrix, The Basis, Dimension, Gaussian Elimination, The Inner Product, Special Bases, The Singular Value Decomposition, The Eigenvector, The Linear Program A new edition of this text, incorporating corrections and an expanded index, has been issued as of September 4, 2013, and will soon be available on Amazon.
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