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computer science teacher training: Guide to Teaching Computer Science Orit Hazzan, Tami Lapidot, Noa Ragonis, 2015-01-07 This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils’ misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers. |
computer science teacher training: Preparing Pre-Service Teachers to Teach Computer Science Aman Yadav, Chrystalla Mouza, Anne Ottenbreit-Leftwich, 2021-05-01 Computer science has emerged as a key driver of innovation in the 21st century. Yet preparing teachers to teach computer science or integrate computer science content into K-12 curricula remains an enormous challenge. Recent policy reports have suggested the need to prepare future teachers to teach computer science through pre-service teacher education programs. In order to prepare a generation of teachers who are capable of delivering computer science to students, however, the field must identify research-based examples, pedagogical strategies, and policies that can facilitate changes in teacher knowledge and practices. The purpose of this book is to provide examples that could help guide the design and delivery of effective teacher preparation on the teaching of computer science. This book identifies promising pathways, pedagogical strategies, and policies that will help teacher education faculty and pre-service teachers infuse computer science content into their curricula as well as teach stand-alone computing courses. Specifically, the book focuses on pedagogical practices for developing and assessing pre-service teacher knowledge of computer science, course design models for pre-service teachers, and discussion of policies that can support the teaching of computer science. The primary audience of the book is students and faculty in educational technology, educational or cognitive psychology, learning theory, teacher education, curriculum and instruction, computer science, instructional systems, and learning sciences. |
computer science teacher training: Your First Year Teaching Computer Science Chris Gregg, 2021-01-15 Your First Year Teaching Computer Science is a comprehensive guide to teaching computer science geared to new instructors in the field. It can be used as a guide and a reference, and it provides multiple examples of how to construct teaching materials, how to prepare lectures, how to write assignments, how to train TAs, and how to advise students, among many other topics. It is both motivational and instructive, and it provides a foundation on which to become a great CS instructor. Teaching computer science involves more than just teaching the material, and this book details all of the other parts of teaching that you will need to know to do the job. If you are wondering where to begin as a computer science teacher, this is the book for you.Features-Serves as a comprehensive guide to teaching introductory computer science for new teachers, and experienced teachers can refer to it on specific points. -Provides examples of teaching materials, grading guides, multiple lists, and other valuable resource for helping new teachers to launch their first computer science courses. -Includes information about training TAs, holding office hours, advising students, and many other practical information that is not specifically about the technical part of teaching computer science. -Written in a conversational tone and is premised on the belief that teaching should be rewarding, fun, and engaging. |
computer science teacher training: Handbook of Research on Equity in Computer Science in P-16 Education Keengwe, Jared, Tran, Yune, 2020-11-13 The growing trend for high-quality computer science in school curricula has drawn recent attention in classrooms. With an increasingly information-based and global society, computer science education coupled with computational thinking has become an integral part of an experience for all students, given that these foundational concepts and skills intersect cross-disciplinarily with a set of mental competencies that are relevant in their daily lives and work. While many agree that these concepts should be taught in schools, there are systematic inequities that exist to prevent students from accessing related computer science skills. The Handbook of Research on Equity in Computer Science in P-16 Education is a comprehensive reference book that highlights relevant issues, perspectives, and challenges in P-16 environments that relate to the inequities that students face in accessing computer science or computational thinking and examines methods for challenging these inequities in hopes of allowing all students equal opportunities for learning these skills. Additionally, it explores the challenges and policies that are created to limit access and thus reinforce systems of power and privilege. The chapters highlight issues, perspectives, and challenges faced in P-16 environments that include gender and racial imbalances, population of growing computer science teachers who are predominantly white and male, teacher preparation or lack of faculty expertise, professional development programs, and more. It is intended for teacher educators, K-12 teachers, high school counselors, college faculty in the computer science department, school administrators, curriculum and instructional designers, directors of teaching and learning centers, policymakers, researchers, and students. |
computer science teacher training: Blown to Bits Harold Abelson, Ken Ledeen, Harry R. Lewis, 2008 'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives. |
computer science teacher training: No Fear Coding Heidi Williams, 2017 Coding and computational thinking (the ability to think like a computer) are among the skills that will serve students well in the future. Coding goes beyond websites and software - it's an essential component in finding solutions to everyday problems. Computational thinking has many applications beyond the computer lab or math class -it teaches reasoning, creativity and expression, and is an innovative way to demonstrate content knowledge and see mathematical processes in action. No-Fear Coding shows K-5 educators how to bring coding into their curriculum by embedding computational thinking skills into activities for every content area. At the same time, embedding these skills helps students prepare for coding in the middle grades as they build their knowledge. To help teachers easily and effectively introduce coding, the book features: Classroom-tested lessons and activities designed for skills progression. Ready-to-implement coding exercises that can be incorporated across the curriculum. Alignment to ISTE and Computer Science Teachers Association (CSTA) standards. Case studies and explorations of technology tools and resources to teach coding. |
computer science teacher training: Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education Keengwe, Jared, Wachira, Patrick, 2019-12-13 As technology continues to develop and prove its importance in modern society, certain professions are acclimating. Aspects such as computer science and computational thinking are becoming essential areas of study. Implementing these subject areas into teaching practices is necessary for younger generations to adapt to the developing world. There is a critical need to examine the pedagogical implications of these technological skills and implement them into the global curriculum. The Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education is a collection of innovative research on the methods and applications of computer science curriculum development within primary and secondary education. While highlighting topics including pedagogical implications, comprehensive techniques, and teacher preparation models, this book is ideally designed for teachers, IT consultants, curriculum developers, instructional designers, educational software developers, higher education faculty, administrators, policymakers, researchers, and graduate students. |
computer science teacher training: Computer Science Education Research Sally Fincher, Marian Petre, 2004-01-01 This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work. |
computer science teacher training: ITiCSE '19 ITiCSE '19, 2020-03-26 This year, an ITiCSE record of 243 papers were submitted, of which 66 were accepted, giving an acceptance rate of 27%. Of these papers, just over half had an author from the United States or Canada, while European authors were represented in about 40% of the papers. We also accepted papers with authors from Central and South America, China, Japan, Australia, and the Middle East, giving us a truly international avour of current Computer Science Education research and practice. In addition to the Paper, Poster and Panel submissions, and Tips, Techniques and Courseware presentations, we have ten Working Groups investigating these topics: the pacing of introductory CS courses; fostering program comprehension for novice programmers; exploring pass rates in computing and other STEM subjects; sustainability issues in CS; diversity in the cybersecurity eld; data science education; benchmarking K-12 CS education in schools; developing a model curriculum for cloud computing; and designing better compiler error messages. The reports from these groups will be published in a companion volume to the nal proceedings, but we look forward to the working groups presenting preliminary findings during the conference. |
computer science teacher training: Computer Science in K-12 Shuchi Grover, 2020-04 Coding teaches our students the essence of logical thinking and problem solving while also preparing them for a world in which computing is becoming increasingly pervasive. While there's excitement and enthusiasm about programming becoming an intrinsic part of K-12 curricula the world over, there's also growing anxiety about preparing teachers to teach effectively at all grade levels.This book strives to be an essential, enduring, practical guide for every K-12 teacher anywhere who is either teaching or planning to teach computer science and programming at any grade level. To this end, readers will discover:? An A-to-Z organization that affords comprehensive insight into teaching introductory programming.? 26 chapters that cover foundational concepts, practices and well-researched pedagogies related to teaching introductory programming as an integral part of K-12 computer science. Cumulatively these chapters address the two salient building blocks of effective teaching of introductory programming-what content to teach (concepts and practices) and how to teach (pedagogy).? Concrete ideas and rich grade-appropriate examples inspired by practice and research for classroom use.? Perspectives and experiences shared by educators and scholars who are actively practicing and/or examiningthe teaching of computer science and programming in K-12 classrooms. |
computer science teacher training: Professional Development for In-Service Teachers Chrystalla Mouza, Anne Ottenbreit-Leftwich, Aman Yadav, 2022-07-01 Computer science is increasingly becoming an essential 21st century skill. As school systems around the world recognize the importance of computer science, demand for teachers who have the knowledge and skills to deliver computer science instruction is rapidly growing. Yet a number of recent studies indicate that teachers report low confidence and limited understanding of computer science, frequently confusing basic computer literacy skills with computer science. This is true for both teachers at the K-8 level as well as secondary education teachers who frequently transition to computer science from other content areas, such as mathematics. As computer science is not yet included in most teacher preparation programs, professional development is a critical step in efforts to prepare in-service teachers to deliver high-quality computer science instruction. To date, however, research on best practices in computer science professional development has been severely lacking in the literature, making it difficult for researchers and practitioners alike to examine effective in-service preparation models. This book provide examples of professional development approaches that help teachers integrate aspects of computing in existing curricula at the K-8 level or deliver stand-alone computer science courses at the secondary school level. Further, this book identifies computational competencies for teachers, promising pedagogical strategies that advance teacher learning, as well as alternative pathways for ongoing learning including microcredentials. The primary audience of the book is graduate students and faculty in educational technology, educational or cognitive psychology, learning theory, curriculum and instruction, computer science, instructional systems and learning sciences. Additionally, the book will serve as a valuable addition to education practitioners and curriculum developers as well as policy makers looking to increase the number of teachers who are prepared to deliver computing education. |
computer science teacher training: Computational Thinking and Coding for Every Student Jane Krauss, Kiki Prottsman, 2016-10-28 Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time Instruction-ready lessons and activities for every grade Specific guidance for designing a learning pathway for elementary, middle, or high school students Justification for making coding and computer science accessible to all A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations. Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they’ve condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren’t just good, they are research-based and have been in practice in thousands of classrooms...So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time. Pat Yongpradit Chief Academic Officer, Code.org |
computer science teacher training: Guide to Teaching Computer Science Orit Hazzan, Noa Ragonis, Tami Lapidot, 2020-08-05 This concise yet thorough textbook presents an active-learning model for the teaching of computer science. Offering both a conceptual framework and detailed implementation guidelines, the work is designed to support a Methods of Teaching Computer Science (MTCS) course, but may be applied to the teaching of any area of computer science at any level, from elementary school to university. This text is not limited to any specific curriculum or programming language, but instead suggests various options for lesson and syllabus organization. Fully updated and revised, the third edition features more than 40 new activities, bringing the total to more than 150, together with new chapters on computational thinking, data science, and soft concepts and soft skills. This edition also introduces new conceptual frameworks for teaching such as the MERge model, and new formats for the professional development of computer science educators. Topics and features: includes an extensive set of activities, to further support the pedagogical principles outlined in each chapter; discusses educational approaches to computational thinking, how to address soft concepts and skills in a MTCS course, and the pedagogy of data science (NEW); focuses on teaching methods, lab-based teaching, and research in computer science education, as well as on problem-solving strategies; examines how to recognize and address learners’ misconceptions, and the different types of questions teachers can use to vary their teaching methods; provides coverage of assessment, teaching planning, and designing a MTCS course; reviews high school teacher preparation programs, and how prospective teachers can gain experience in teaching computer science. This easy-to-follow textbook and teaching guide will prove invaluable to computer science educators within all frameworks, including university instructors and high school teachers, as well as to instructors of computer science teacher preparation programs. |
computer science teacher training: FTCE Computer Science K-12 Secrets Study Guide Ftce Exam Secrets Test Prep Team, 2014-03-31 ***Includes Practice Test Questions*** FTCE Computer Science K-12 Secrets helps you ace the Florida Teacher Certification Examinations, without weeks and months of endless studying. Our comprehensive FTCE Computer Science K-12 Secrets study guide is written by our exam experts, who painstakingly researched every topic and concept that you need to know to ace your test. Our original research reveals specific weaknesses that you can exploit to increase your exam score more than you've ever imagined. FTCE Computer Science K-12 Secrets includes: The 5 Secret Keys to FTCE Test Success: Time Is Your Greatest Enemy, Guessing is Not Guesswork, Practice Smarter, Not Harder, Prepare, Don't Procrastinate, Test Yourself; Introduction to the FTCE Series; A comprehensive General Strategy review including: Make Predictions, Answer the Question, Benchmark, Valid Information, Avoid Fact Traps, Milk the Question, The Trap of Familiarity, Eliminate Answers, Tough Questions, Brainstorm, Read Carefully, Face Value, Prefixes, Hedge Phrases, Switchback Words, New Information, Time Management, Contextual Clues, Don't Panic, Pace Yourself, Answer Selection, Check Your Work, Beware of Directly Quoted Answers, Slang, Extreme Statements, Answer Choice Families; Along with a complete, in-depth study guide for your specific FTCE exam, and much more... |
computer science teacher training: Computer Science – CACIC 2019 Patricia Pesado, Marcelo Arroyo, 2020-05-13 This book constitutes revised selected papers from the 25th Argentine Congress on Computer Science, CACIC 2019, held in Río Cuarto, Argentina, in October 2019. The 27 full papers presented in this volume were carefully reviewed and selected from a total of 185 submissions. They were organized in topical sections named: intelligent agents and systems; distributed and parallel processing; computer technology applied to education; graphic computation, images and visualization; software engineering; databases and data mining; hardware architectures, networks, and operating systems; innovation in software systems; signal processing and real-time systems; computer security; innovation in computer science education; and digital governance and smart cities. |
computer science teacher training: Mindstorms Seymour A Papert, 2020-10-06 In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible. |
computer science teacher training: Computer-Assisted Foreign Language Teaching and Learning: Technological Advances Zou, Bin, 2013-01-31 Educational technologies continue to advance the ways in which we teach and learn. As these technologies continue to improve our communication with one another, computer-assisted foreign language learning has provided a more efficient way of communication between different languages. Computer-Assisted Foreign Language Teaching and Learning: Technological Advances highlights new research and an original framework that brings together foreign language teaching, experiments and testing practices that utilize the most recent and widely used e-learning resources. This comprehensive collection of research will offer linguistic scholars, language teachers, students, and policymakers a better understanding of the importance and influence of e-learning in second language acquisition. |
computer science teacher training: Computational Thinking Education Siu-Cheung Kong, Harold Abelson, 2019-07-04 This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry. |
computer science teacher training: Handbook of Professional Development in Education Linda E. Martin, Sherry Kragler, Diana J. Quatroche, Kathryn L. Bauserman, 2014-04-16 This comprehensive handbook synthesizes the best current knowledge on teacher professional development (PD) and addresses practical issues in implementation. Leading authorities describe innovative practices that are being used in schools, emphasizing the value of PD that is instructive, reflective, active, collaborative, and substantive. Strategies for creating, measuring, and sustaining successful programs are presented. The book explores the relationship of PD to adult learning theory, school leadership, district and state policy, the growth of professional learning communities, and the Common Core State Standards. Each chapter concludes with thought-provoking discussion questions. The appendix provides eight illuminating case studies of PD initiatives in diverse schools. |
computer science teacher training: The Distributed Classroom David A. Joyner, Charles Isbell, 2021-09-14 A vision of the future of education in which the classroom experience is distributed across space and time without compromising learning. What if there were a model for learning in which the classroom experience was distributed across space and time--and students could still have the benefits of the traditional classroom, even if they can't be present physically or learn synchronously? In this book, two experts in online learning envision a future in which education from kindergarten through graduate school need not be tethered to a single physical classroom. The distributed classroom would neither sacrifice students' social learning experience nor require massive development resources. It goes beyond hybrid learning, so ubiquitous during the COVID-19 pandemic, and MOOCs, so trendy a few years ago, to reimagine the classroom itself. David Joyner and Charles Isbell, both of Georgia Tech, explain how recent developments, including distance learning and learning management systems, have paved the way for the distributed classroom. They propose that we dispense with the dichotomy between online and traditional education, and the assumption that online learning is necessarily inferior. They describe the distributed classroom's various delivery modes for in-person students, remote synchronous students, and remote asynchronous students; the goal would be a symmetry of experiences, with both students and teachers able to move from one mode to another. With The Distributed Classroom, Joyner and Isbell offer an optimistic, learner-centric view of the future of education, in which every person on earth is turned into a potential learner as barriers of cost, geography, and synchronicity disappear. |
computer science teacher training: Science Teachers' Learning National Academies of Sciences, Engineering, and Medicine, Division of Behavioral and Social Sciences and Education, Teacher Advisory Council, Board on Science Education, Committee on Strengthening Science Education through a Teacher Learning Continuum, 2016-01-15 Currently, many states are adopting the Next Generation Science Standards (NGSS) or are revising their own state standards in ways that reflect the NGSS. For students and schools, the implementation of any science standards rests with teachers. For those teachers, an evolving understanding about how best to teach science represents a significant transition in the way science is currently taught in most classrooms and it will require most science teachers to change how they teach. That change will require learning opportunities for teachers that reinforce and expand their knowledge of the major ideas and concepts in science, their familiarity with a range of instructional strategies, and the skills to implement those strategies in the classroom. Providing these kinds of learning opportunities in turn will require profound changes to current approaches to supporting teachers' learning across their careers, from their initial training to continuing professional development. A teacher's capability to improve students' scientific understanding is heavily influenced by the school and district in which they work, the community in which the school is located, and the larger professional communities to which they belong. Science Teachers' Learning provides guidance for schools and districts on how best to support teachers' learning and how to implement successful programs for professional development. This report makes actionable recommendations for science teachers' learning that take a broad view of what is known about science education, how and when teachers learn, and education policies that directly and indirectly shape what teachers are able to learn and teach. The challenge of developing the expertise teachers need to implement the NGSS presents an opportunity to rethink professional learning for science teachers. Science Teachers' Learning will be a valuable resource for classrooms, departments, schools, districts, and professional organizations as they move to new ways to teach science. |
computer science teacher training: Information Technology and Intellectual Property Law David Bainbridge, 2019-02-08 Information Technology and Intellectual Property Law is a complete exploration of the relationship between information technology and intellectual property laws a very wide-ranging and complex, ever changing area of law. It provides up-to-date coverage and analysis of the intellectual property laws applicable to all forms of computer software. placing the law in the context of computer use examining copyright, database rights, patents, trade marks, design rights and the law of confidence. There have been numerous cases before the Court of Justice for the European Union (CJEU) recently, in particular involving the use of trade marks on the Internet, and these are analysed in detail with the implications of the judgments explained in a practical and accessible way. Information Technology and Intellectual Property Law includes developments surrounding ISPs (Internet Service Providers), for example injunctions against ISPs both in the UK and before the Court of Justice of the European Union, and coverage of the Digital Economy Act provisions. It can either be read from cover to cover as a thorough introduction to the subjects addressed or be used as a very useful starting point for a specialist practitioner faced with a particular problem on a particular case. With this in mind Information Technology and Intellectual Property Law is an essential addition to any an IT and IP practitioner's bookshelf as well as a useful textbook for non-specialists as well as advanced undergraduate and taught postgraduate IT and IP courses. |
computer science teacher training: Getting Smart Tom Vander Ark, 2011-09-20 A comprehensive look at the promise and potential of online learning In our digital age, students have dramatically new learning needs and must be prepared for the idea economy of the future. In Getting Smart, well-known global education expert Tom Vander Ark examines the facets of educational innovation in the United States and abroad. Vander Ark makes a convincing case for a blend of online and onsite learning, shares inspiring stories of schools and programs that effectively offer personal digital learning opportunities, and discusses what we need to do to remake our schools into smart schools. Examines the innovation-driven world, discusses how to combine online and onsite learning, and reviews smart tools for learning Investigates the lives of learning professionals, outlines the new employment bargain, examines online universities and smart schools Makes the case for smart capital, advocates for policies that create better learning, studies smart cultures |
computer science teacher training: National Educational Technology Standards for Students International Society for Technology in Education, 2007 This booklet includes the full text of the ISTE Standards for Students, along with the Essential Conditions, profiles and scenarios. |
computer science teacher training: Jacob K. Javits Gifted and Talented Students Education Program , 1998 |
computer science teacher training: Stuck in the Shallow End, updated edition Jane Margolis, 2017-03-03 Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode). |
computer science teacher training: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala |
computer science teacher training: Computer Science Education Sue Sentance, Erik Barendsen, Nicol R. Howard, Carsten Schulte, 2023-02-23 Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition. |
computer science teacher training: Cases on Smart Learning Environments Darshan Singh, Abtar, Raghunathan, Shriram, Robeck, Edward, Sharma, Bibhya, 2018-12-28 At a time when ICTs are proliferating various facets of society and human interactivity, optimizing the use of these tools and technologies not only enhances learning but also transforms learning experiences all together, resulting in an increase of effectiveness and quality of education around the globe. As such, teachers are being challenged to implement a wide range of tools, such as mobile learning and augmented reality, to create smarter learning environments inside and outside of the classroom. Cases on Smart Learning Environments explores the potential of SLE tools for enhanced learning outcomes as experienced by educators, learners, and administrators from various learning institutions around the world. This publication presents cases on the real-world implementation of SLEs in 11 countries that span the continents of Asia, Africa, Europe, and North and South America. Featuring coverage on a broad range of topics such as learner engagement, teacher training, and intelligent agent technology, this book is ideally designed for academicians, instructors, instructional designers, librarians, educational stakeholders, and curriculum developers. |
computer science teacher training: Developing Technology-rich Teacher Education Programs Drew Polly, Clif Mims, Kay A. Persichitte, 2012-01-01 This book offers professional teacher educators a rare opportunity to harvest the thinking of pioneering colleagues spanning dozens of universities, and to benefit from the creativity, scholarship, hard work, and reflection that led them to the models they describe--Provided by publisher. |
computer science teacher training: Teacher Proof Tom Bennett, 2013-07-04 ‘Tom Bennett is the voice of the modern teacher.’ - Stephen Drew, Senior Vice-Principal, Passmores Academy, UK, featured on Channel 4’s Educating Essex Do the findings from educational science ever really improve the day-to-day practice of classroom teachers? Education is awash with theories about how pupils best learn and teachers best teach, most often propped up with the inevitable research that ‘proves’ the case in point. But what can teachers do to find the proof within the pudding, and how can this actually help them on wet Wednesday afternoon?. Drawing from a wide range of recent and popular education theories and strategies, Tom Bennett highlights how much of what we think we know in schools hasn’t been ‘proven’ in any meaningful sense at all. He inspires teachers to decide for themselves what good and bad education really is, empowering them as professionals and raising their confidence in the classroom and the staffroom alike. Readers are encouraged to question and reflect on issues such as: the most common ideas in modern education and where these ideas were born the crisis in research right now how research is commissioned and used by the people who make policy in the UK and beyond the provenance of education research: who instigates it, who writes it, and how to spot when a claim is based on evidence and when it isn’t the different way that data can be analysed what happens to the research conclusions once they escape the laboratory. Controversial, erudite and yet unremittingly entertaining, Tom includes practical suggestions for the classroom throughout. This book will be an ally to every teacher who’s been handed an instruction on a platter and been told, ‘the research proves it.’ |
computer science teacher training: Computer Science K-12: Imagining the Possibilities! Doug Bergman, 2018-04-16 Whether you are an experienced teacher or someone new to the field, you'll find this book to be full of resources and information for schools looking to bring engaging and dynamic computer science to its students. If you are new to the field, or still researching if computer science fits in your school, you can use this book as a guide to help you understand that CS really is, research what kinds of technologies work in the classroom, the differences between the many programming languages, type of available curricula, training, recruitment, online communities, format of your classroom, and even pedagogical style. If you are an experienced computer science teacher looking for new ideas, new approaches, and new ways to engage students through a project-based approach, you will discover numerous proven strategies and case studies to help you take your CS program to the next level -- Back cover. |
computer science teacher training: Teaching Computing in Secondary Schools William Lau, 2017-09-22 This book provides a step-by-step guide to teaching computing at secondary level. It offers an entire framework for planning and delivering the curriculum and shows you how to create a supportive environment for students in which all can enjoy computing. The focus throughout is on giving students the opportunity to think, program, build and create with confidence and imagination, transforming them from users to creators of technology. In each chapter, detailed research and teaching theory is combined with resources to aid the practitioner, including case studies, planning templates and schemes of work that can be easily adapted. The book is split into three key parts: planning, delivery, and leadership and management, and covers topics such as: curriculum and assessment design lesson planning cognitive science behind learning computing pedagogy and instructional principles mastery learning in computing how to develop students’ computational thinking supporting students with special educational needs and disabilities encouraging more girls to study computing actions, habits and routines of effective computing teachers behaviour management and developing a strong classroom culture how to support and lead members of your team. Teaching Computing in Secondary Schools is essential reading for trainee and practising teachers, and will prove to be an invaluable resource in helping teaching professionals ensure that students acquire a wide range of computing skills which will support them in whatever career they choose. |
computer science teacher training: Emerging Research, Practice, and Policy on Computational Thinking Peter J. Rich, Charles B. Hodges, 2017-04-24 This book reports on research and practice on computational thinking and the effect it is having on education worldwide, both inside and outside of formal schooling. With coding becoming a required skill in an increasing number of national curricula (e.g., the United Kingdom, Israel, Estonia, Finland), the ability to think computationally is quickly becoming a primary 21st century “basic” domain of knowledge. The authors of this book investigate how this skill can be taught and its resultant effects on learning throughout a student's education, from elementary school to adult learning. |
computer science teacher training: Ambitious Science Teaching Mark Windschitl, Jessica Thompson, Melissa Braaten, 2020-08-05 2018 Outstanding Academic Title, Choice Ambitious Science Teaching outlines a powerful framework for science teaching to ensure that instruction is rigorous and equitable for students from all backgrounds. The practices presented in the book are being used in schools and districts that seek to improve science teaching at scale, and a wide range of science subjects and grade levels are represented. The book is organized around four sets of core teaching practices: planning for engagement with big ideas; eliciting student thinking; supporting changes in students’ thinking; and drawing together evidence-based explanations. Discussion of each practice includes tools and routines that teachers can use to support students’ participation, transcripts of actual student-teacher dialogue and descriptions of teachers’ thinking as it unfolds, and examples of student work. The book also provides explicit guidance for “opportunity to learn” strategies that can help scaffold the participation of diverse students. Since the success of these practices depends so heavily on discourse among students, Ambitious Science Teaching includes chapters on productive classroom talk. Science-specific skills such as modeling and scientific argument are also covered. Drawing on the emerging research on core teaching practices and their extensive work with preservice and in-service teachers, Ambitious Science Teaching presents a coherent and aligned set of resources for educators striving to meet the considerable challenges that have been set for them. |
computer science teacher training: Introducing Computing Lawrence Williams, 2014-08-14 This timely new text provides an accessible introduction to teaching Computing, and computer programming. Specifically designed for non-specialists who need to develop new skills in Computing in order to meet the new curriculum requirements, it offers a useful guide to the subject, alongside worked examples of good practice. Packed full of practical advice, the book examines different approaches to introducing children from age 5 to Computing, and describes a wide range of tried and tested projects that have been proven to work in schools. Including case studies and a glossary of key terms, it covers: The key concepts in Computing and computational thinking Using personal learning networks, social media and the 'wiki curriculum' to develop higher thinking skills and desirable learner characteristics Links to the curriculum at Key Stages 1, 2 and 3 Practical ways to develop children's Computing skills alongside creative writing, art and music Gaming and computer science Featuring a companion website www.literacyfromscratch.org.uk with extensive support materials, examples of pupils' work, links to software and downloadable lesson plans, this is an essential text for all teachers and trainees who are responsible for the new Computing curriculum. |
computer science teacher training: Computer Science and Education in Computer Science Tanya Zlateva, Georgi Tuparov, 2023-11-11 This book constitutes the refereed post-conference proceedings of the 19th International Conference on Computer Science and Education in Computer Science, CSECS 2023, held in June 2023 in Boston, MA, USA. The 23 full papers and 9 short papers were carefully reviewed and selected from 88 submissions. The papers cover many systems technologies, applications, and services as well as solutions. Multiple topics have been addressed including the theory of computation, models of computation, computational complexity and cryptography, logic, design, and analysis of algorithms, network architectures, performance evaluation, network services, software engineering, software creation, and management, applied computing, machine learning, and education. |
computer science teacher training: Informatics Education - Supporting Computational Thinking Roland Mittermeir, 2008-06-19 This book constitutes the refereed proceedings of the Third International Conference on Informatics in Secondary Schools - Evolution and Perspectives, ISSEP 2008, held in Torun, Poland in July 2008. The 28 revised full papers presented together with 4 invited papers were carefully reviewed and selected from 63 submissions. A broad variety of topics related to teaching informatics in secondary schools is addressed ranging from national experience reports to paedagogical and methodological issues. The papers are organized in topical sections on informatics, a challenging topic, didactical merits of robot-based instruction, transfer of knowledge and concept formation, working with objects and programming, strategies for writing textbooks and teacher education, national and international perspectives on ICT education, as well as e-learning. |
computer science teacher training: Ultralearning Scott H. Young, 2019-08-06 Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success. |
computer science teacher training: Improving Computer Science Education Djordje M. Kadijevich, Charoula Angeli, Carsten Schulte, 2013-02-11 Improving Computer Science Education examines suitable theoretical frameworks for conceptualizing teaching and learning computer science. This highly useful book provides numerous examples of practical, real world applications of major computer science information topics, such as: • Spreadsheets • Databases • Programming Each chapter concludes with a section that summarzies recommendations for teacher professional development. Traditionally, computer science education has been skills-focused and disconnected from the reality students face after they leave the classroom. Improving Computer Science Education makes the subject matter useful and meaningful by connecting it explicitly to students' everyday lives. |
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …
Computer - Wikipedia
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can …
Computer | Definition, History, Operating Systems, & Facts
A computer is a programmable device for processing, storing, and displaying information. Learn more in this article about modern digital electronic computers and their design, constituent …
What is a Computer?
Feb 6, 2025 · What is a Computer? A computer is a programmable device that stores, retrieves, and processes data. The term "computer" was originally given to humans (human computers) …
Micro Center - Computer & Electronics Retailer - Shop Now
Shop Micro Center for electronics, PCs, laptops, Apple products, and much more. Enjoy in-store pickup, top deals, and expert same-day tech support.
What is a Computer? - GeeksforGeeks
Apr 7, 2025 · A computer is an electronic device that processes, stores, and executes instructions to perform tasks. It includes key components such as the CPU (Central Processing Unit), RAM …
Computer Basics: What is a Computer? - GCFGlobal.org
What is a computer? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a …
What is a Computer? (Definition & Meaning) - Webopedia
Oct 9, 2024 · A computer is a programmable machine that responds to specific instructions and uses hardware and software to perform tasks. Different types of computers, including …
Computer - Simple English Wikipedia, the free encyclopedia
A computer is a machine that uses electronics to input, process, store, and output data. Data is information such as numbers, words, and lists. Input of data means to read information from a …
Laptop & Desktop Computers - Staples
Buy the computer that fits your exact needs. Choose from laptops, desktops PCs, notebooks, and accessories. Invest in a quality computer for work or personal use.
What is Computer? Definition, Characteristics and Classification
Aug 7, 2024 · A computer is an electronic device wherein we need to input raw data to be processed with a set of programs to produce a desirable output. Computers have the ability to …