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c# math.cos in degrees: The C# Type System Steve Love, 2023-10-31 Harness the power of the C# type system to write programs that are clearer, simpler, and more efficient. The type system is the foundation upon which all C# programs are built. The C# Type System will show you how todefine and implement value types effectively, and write more performant and robust code. Real-world code examplesand test cases throughout will elevate your programming with C# and show you how best to implement the principlesyou’re learning. Among the core aspects of working with the type system, you’ll learn: • How user-defined value types, and even simple types, can enhance your code’s readability • How reference and value types differ within C# • How method parameters and arguments relate to reference and value types • How differences in copy semantics between value and reference types affect a program’s behavior • How the different methods of value comparisons for equality work behind the scenes • The unique characteristics and roles of various types in an application, especially how value types go beyond meredata storage • Why inheritance isn’t optimal for value types • How to measure and evaluate the performance of an app’s use of different data types Whether you’re a novice or seasoned programmer, you’ll find The C# Type System indispensable in your efforts to turngood code into great. |
c# math.cos in degrees: C# and Algorithmic Thinking for the Complete Beginner Aristides Bouras, 2024-06-19 Dive into the world of C# and algorithmic thinking with Aristides Bouras's comprehensive guide for complete beginners. Master fundamental concepts, from basic algorithms to advanced programming techniques, using Visual Studio. Key Features Comprehensive introduction to C# and algorithmic thinking with step-by-step guidance. Practical exercises with real-world applications, along with integration of Visual Studio Code. Detailed explanations and tips for mastering complex topics. Book DescriptionThis course takes you on a journey through the basics of C# programming and algorithmic thinking, tailored specifically for complete beginners. Starting with an understanding of how a computer works, you will explore integrated development environments, essential software packages, and basic algorithmic concepts. As you progress, you will delve deeper into key programming constructs such as variables, constants, input and output handling, operators, and control structures. The course emphasizes practical application, guiding you through exercises involving complex mathematical expressions, string manipulations, decision structures, and loop control structures. By the time you reach the advanced sections, you will have a comprehensive understanding of data structures, subprograms, and object-oriented programming. Designed to be engaging and informative, this course offers tips, tricks, and detailed explanations to help you master each concept. The use of Visual Studio Code is seamlessly integrated, providing you with hands-on experience in a real-world development environment. By the end of the course, you will be well-equipped to tackle more advanced programming challenges and continue your journey in the world of software development.What you will learn Understand how a computer works and the basics of C# Develop and debug programs using Visual Studio Master variables, constants, operators, and control structures Implement decision and loop control structures effectively Work with one-dimensional and two-dimensional arrays Gain proficiency in subprograms and object-oriented programming Who this book is for This course is ideal for complete beginners with no prior programming experience. It caters to students just entering the field of computer science, hobbyists interested in exploring programming as a new pastime, and professionals from non-technical backgrounds aiming to transition into tech roles. Educators can use it as a structured teaching resource, while parents can support their children's coding interests. With basic familiarity with computers recommended but not required, this course opens the door to gain foundational knowledge in C# programming and algorithmic thinking. |
c# math.cos in degrees: Programming .NET Windows Applications Jesse Liberty, Dan Hurwitz, 2004 From the acclaimed authors of Programming ASP.NET comes this comprehensive tutorial on writing Windows applications for Microsoft's .NET platform. |
c# math.cos in degrees: Developing C# Apps for iPhone and iPad using MonoTouch Bryan Costanich, 2011-08-05 Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch! Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first Hello, World example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps. |
c# math.cos in degrees: C# 24-Hour Trainer Rod Stephens, 2015-10-15 Quickly learn to program in C# programming with this unique book and video package C# 24-Hour Trainer, 2nd Edition is your quick and easy guide to programming in C#, even if you have no programming experience at all. Updated to align with the latest C# standard, this book is your comprehensive beginner's guide, with each lesson supplemented by a video, for over ten hours of video training. Each chapter focuses on a specific concept or technique, with detailed, easy-to-follow explanation followed by a hands-on exercise. The goals of each exercise are outlined in advance to help you understand what you're working toward, and step-by-step instructions walk you through the operation from start to finish. Complex areas are clarified with specifically highlighted pointers that head off confusion, and additional exercises are provided so you can practice your new skills. Full instructor ancillaries are included to make this guide classroom ready, and the author's own website offers ongoing support. C# has become one of the most popular programming languages in the world, with millions of lines of code used in businesses and applications of all types and sizes. This book helps you dive right in so you can start programming right away. Start right in with the latest C# standard Learn at your own pace, with hands-on practice Clear up confusion and work around common obstacles Build your own Windows, .NET, and mobile applications C# has become a increasingly popular and in-demand programming skillsets. If you've decided to learn C#, this 24-Hour Trainer is your ultimate guide. |
c# math.cos in degrees: Learning C# by Programming Games Wouter van Toll, Arjan Egges, Jeroen D. Fokker, 2019-11-21 Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, dealing with physics, handling interaction between game objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important programming concepts such as loops, methods, classes, collections, and exception handling. This second edition includes a few notable updates. First of all, the book and all example programs are now based on the library MonoGame 3.6, instead of the obsolete XNA Game Studio. Second, instead of explaining how the example programs work, the text now invites readers to write these programs themselves, with clearly marked reference points throughout the text. Third, the book now makes a clearer distinction between general (C#) programming concepts and concepts that are specific to game development. Fourth, the most important programming concepts are now summarized in convenient “Quick Reference” boxes, which replace the syntax diagrams of the first edition. Finally, the updated exercises are now grouped per chapter and can be found at the end of each chapter, allowing readers to test their knowledge more directly. The book is also designed to be used as a basis for a game-oriented programming course. Supplementary materials for organizing such a course are available on an accompanying web site, which also includes all example programs, game sprites, sounds, and the solutions to all exercises. |
c# math.cos in degrees: Beginning Visual C# 2012 Programming Karli Watson, Jacob Vibe Hammer, Jon D. Reid, Morgan Skinner, Daniel Kemper, Christian Nagel, 2012-12-04 Step-by-step beginner’s guide to Visual C# 2012 Written for novice programmers who want to learn programming with C# and the .NET framework, this book offers programming basics such as variables, flow control, and object oriented programming. It then moves into web and Windows programming and data access (databases and XML). The authors focus on the tool that beginners use most often to program C#, the Visual C# 2012 development environment in Visual Studio 2012. Puts the spotlight on key beginning level topics with easy-to-follow instructions for Microsoft Visual C# 2012 Explores how to program for variables, expressions, flow control, and functions Explains the debugging process and error handling as well as object oriented programming, and much more Beginning Microsoft Visual C# 2012 Programming offers beginners a guide to writing effective programming code following simple step-by-step methods, each followed by the opportunity to try out newly acquired skills. |
c# math.cos in degrees: Essential C# fast Ian Chivers, 2012-12-06 A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages. |
c# math.cos in degrees: Programming C# 4.0 Ian Griffiths, Matthew Adams, Jesse Liberty, 2010-07-30 With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, and rich Internet applications using C# 4.0 with .NET's database capabilities, UI framework (WPF), extensive communication services (WCF), and more. In this sixth edition, .NET experts Ian Griffiths, Matthew Adams, and Jesse Liberty cover the latest enhancements to C#, as well as the fundamentals of both the language and framework. You'll learn concurrent programming with C# 4.0, and how to use .NET tools such as the Entity Framework for easier data access, and the Silverlight platform for browser-based RIA development. Learn C# fundamentals, such as variables, flow control, loops, and methods Build complex programs with object-oriented and functional programming techniques Process large collections of data with the native query features in LINQ Communicate across networks with Windows Communication Foundation (WCF) Learn the advantages of C# 4.0's dynamic language features Build interactive Windows applications with Windows Presentation Foundation (WPF) Create rich web applications with Silverlight and ASP.NET |
c# math.cos in degrees: Introduction to 3D Game Engine Design Using DirectX 9 and C# Marshall Harrison, 2008-01-01 This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#. |
c# math.cos in degrees: Practical C# Charts and Graphics (Second Edition) Jack Xu, 2019-08-10 The book Practical C# Charts and Graphics (Second Edition) - Advanced Chart and Graphics Programming for Real-World .NET Applications provides all the tools you need to create professional C# chart and graphics applications for .NET developers. The book Practical C# Charts and Graphics is a perfect guide to learning all the basics for creating your advanced chart and graphics applications in C#. The book clearly explains practical chart and graphics methods and their underlying algorithms. The book contains: - Overview of GDI+ graphics capabilities and mathematical basics of computer charting and graphics - Step-by-step procedures to create a variety of 2D and 3D charts and graphics with complete ready-to-run C# code for each application. - Powerful 2D and 3D chart packages and user controls that can be directly used in your C# applications or can be easily modified to create your own sophisticated chart and graphics packages. - Detailed procedures to embed JavaScript charting library into your WIndows Forms applications. - Introductions to embed Gincker Graphics into your C# applications and demonstration how to use Gincker Graphics to create a variety charts and graphics without the need to write a single line of code. |
c# math.cos in degrees: C# in Depth Jonathan Skeet, 2019-03-07 Effective techniques and experienced insights to maximize your C# 6 and 7 programming skills Key Features Written by C# legend and top StackOverflow contributor Jon Skeet Unlock the new features of C# 6 and 7 Insights on the future of the C# language Master asynchronous functions, interpolated strings, tuples, and more Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. ”An excellent overview of C# with helpful and realistic examples that make learning the newest features of C# easy.” —Meredith Godar About The Book C# is the foundation of .NET development. New features added in C# 6 and 7 make it easier to take on big data applications, cloud-centric web development, and cross-platform software using .NET Core. Packed with deep insight from C# guru Jon Skeet, this book takes you deep into concepts and features other C# books ignore. C# in Depth, Fourth Edition is an authoritative and engaging guide that reveals the full potential of the language, including the new features of C# 6 and 7. It combines deep dives into the C# language with practical techniques for enterprise development, web applications, and systems programming. As you absorb the wisdom and techniques in this book, you’ll write better code, and become an exceptional troubleshooter and problem solver. What You Will Learn Comprehensive guidance on the new features of C# 6 and 7 Important legacies and greatest hits of C# 2–5 Expression-bodied members Extended pass-by-reference functionality Writing asynchronous C# code String interpolation Composition with tuples Decomposition and pattern matching This Book Is Written For For intermediate C# developers. About The Author Jon Skeet is a senior software engineer at Google. He studied mathematics and computer science at Cambridge, is a recognized authority in Java and C#, and maintains the position of top contributor to Stack Overflow. Table of Contents 1. Survival of the sharpest 2. C# 2 3. C# 3: LINQ and everything that comes with it 4. C# 4: Improving interoperability 5. Writing asynchronous code 6. Async implementation 7. C# 5 bonus features 8. Super-sleek properties and expression-bodied members 9. Stringy features 10. A smörgåsbord of features for concise code 11. Composition using tuples 12. Deconstruction and pattern matching 13. Improving efficiency with more pass by reference 14. Concise code in C# 7 15. C# 8 and beyond PART 1 C# IN CONTEXT PART 2 C# 2–5 PART 3 C# 6 PART 4 C# 7 AND BEYOND |
c# math.cos in degrees: Beginning Visual C#® 2005 Karli Watson, Christian Nagel, Jacob Hammer Pedersen, Jon D. Reid, Morgan Skinner, Eric White, 2005-12-02 Creating next-generation software and applications is now easier than ever with the release of Visual C# 2005. This accessible book guides you through all aspects of C# programming and the capabilities of Visual Studio 2005 so that you can begin developing customized applications. You'll first learn all aspects of the C# language, from the fundamentals to object-oriented techniques. You'll then quickly progress through Windows(r) and Web programming to making use of data sources, and finally to some advanced techniques such as XML documentation and graphics programming with GDI+. Throughout the book, you'll also find helpful hints, tips, exercises, and full-fledged example code that will enhance your programming skills. This book covers everything you need to know about Visual C# 2005 and the .NET Framework to create powerful, secure applications for mobile devices, Web applications, Windows applications, and Web services. What you will learn from this book Ways to add functionality to your Visual C# applications How to publish applications to the Web with the click of a button Techniques for assembling advanced Windows applications with a minimum of effort and time Tips for using Web services to add complex data and functionality to Web applications How to improve your C# applications using object-oriented programming Steps for using ADO.NET to interact with databases and deal with XML Who this book is for This book is for anyone who wants to learn how to program in C# using the .NET Framework. It is also for programmers who know .NET 1.0 and want to find out about the latest features of .NET 2.0 and Visual Studio 2005. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved. |
c# math.cos in degrees: The The Modern C# Challenge Rod Stephens, 2018-10-25 Learn advanced C# concepts and techniques such as building caches, cryptography, and parallel programming by solving interesting programming challenges Key FeaturesGain useful insights on advanced C# programming topics and APIsUse locking and cached values to solve parallel problemsTake advantage of .NET's cryptographic tools to encrypt and decrypt stringsBook Description C# is a multi-paradigm programming language. The Modern C# Challenge covers with aspects of the .NET Framework such as the Task Parallel Library (TPL) and CryptoAPI. It also encourages you to explore important programming trade-offs such as time versus space or simplicity. There may be many ways to solve a problem and there is often no single right way, but some solutions are definitely better than others. This book has combined these solutions to help you solve real-world problems with C#. In addition to describing programming trade-offs, The Modern C# Challenge will help you build a useful toolkit of techniques such as value caching, statistical analysis, and geometric algorithms. By the end of this book, you will have walked through challenges in C# and explored the .NET Framework in order to develop program logic for real-world applications. What you will learnPerform statistical calculations such as finding the standard deviationFind combinations and permutationsSearch directories for files matching patterns using LINQ and PLINQFind areas of polygons using geometric operationsRandomize arrays and lists with extension methodsExplore the filesystem to find duplicate filesSimulate complex systems and implement equality in a classUse cryptographic techniques to encrypt and decrypt strings and filesWho this book is for The Modern C# Challenge is for all C# developers of different abilities wanting to solve real-world problems. There are problems for everyone at any level of expertise in C# |
c# math.cos in degrees: Computer Graphics John F. Hughes, Andries Van Dam, Morgan McGuire, James D. Foley, David Sklar, Steven K. Feiner, Kurt Akeley, 2014 Computer Graphics: Principles and Practice, Third Edition,remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications. The authors explain the principles, as well as the mathematics, underlying computer graphics–knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, programming problems, and hands-on projects. This revised edition features New coverage of the rendering equation, GPU architecture considerations, and importance- sampling in physically based rendering An emphasis on modern approaches, as in a new chapter on probability theory for use in Monte-Carlo rendering Implementations of GPU shaders, software rendering, and graphics-intensive 3D interfaces 3D real-time graphics platforms–their design goals and trade-offs–including new mobile and browser platforms Programming and debugging approaches unique to graphics development The text and hundreds of figures are presented in full color throughout the book. Programs are written in C++, C#, WPF, or pseudocode–whichever language is most effective for a given example. Source code and figures from the book, testbed programs, and additional content will be available from the authors' website (cgpp.net) or the publisher's website (informit.com/title/9780321399526). Instructor resources will be available from the publisher. The wealth of information in this book makes it the essential resource for anyone working in or studying any aspect of computer graphics. |
c# math.cos in degrees: Koleksi Program Visual C# .NET Untuk Pemrosesan Citra Digital Vivian Siahaan, Rismon Hasiholan Sianipar, 2020-02-10 Buku teori tentang pemrosesan citra digital sudah banyak beredar. Tetapi, sangat sedikit yang menunjukkan bagaimana setiap kriptosistem digunakan dan diimplementasikan dengan bahasa pemrograman tertentu. Buku ini, di sisi lain, tidak memberikan teori, karena teori pemrosesan citra digital dapat Anda dapatkan dari banyak buku lain. Buku ini menyajikan kepada Anda bagaimana mengimplamentasikan sejumlah algoritma pemrosesan citra digital berbasis Visual C# dengan memanfaatkan pustaka .NET. Visual C# merupakan bahasa pemrograman yang telah luas digunakan sejak lahirnya pada tahun 1991. Visual C# sejak 2012 menawarkan beberapa pembaharuan unik. Para programer Visual C# sangat antusias mengadopsi fitur-fitur tangguh dari bahasa ini. Pembelajar dapat membuktikan bahwa Visual C# merupakan perangkat ideal untuk memahami perkembangan pemrograman komputer. Tujuan utama dari buku ini adalah memberikan kesempatan bagi para pembelajar untuk memperbaiki keterampilan pemrograman Visual C# dalam mengimplementasikan sejumlah kasus kriptografi. Dengan penyelesaian berbagai kasus tersebut, buku ini mendorong para pembelajar untuk mengeksplorasi terapan Visual C# sebagai perangkat pembantu dalam menyelesaikan topik-topik pemrosesan citra digital yang lebih rumit. Berikut merupakan kasus-kasus yang disajikan pada buku ini. 1 Projek Tingkat Dasar: Histogram, Histogram dan Ekualisasi, Operasi AND dan NAN pada Citra, Operasi OR dan NOR pada Citra, Operasi Penjumlahan Dua Citra, Operasi Pengurangan Dua Citra, Operasi XOR dan NOR pada Citra, Rerata Dua Citra, Operasi Inversi, Operasi Erosi pada Citra, Konversi Menjadi Citra Keabuan, Operasi Dilasi pada Citra, Pelarutan Citra, Operasi Biner pada Citra, Efek Fadeout. Projek Tingkat Menengah: Aritmatika Citra Digital, Filter Median, Deteksi Tepi Morfologikal, Penajaman Deteksi Tepi, Filter-Filter Konvolusi, Filter Bitmap, Penyeimbang Warna Bitmap, Pengaburan Citra, Deteksi Tepi Kompas, Deteksi Tepi Boolean. Projek Tingkat Lanjut: Kalkulator Kernel Gaussian, Filter Selisih Gaussian, Filter Tepi Fuzzy, Filter Oil Painting dan Cartoon, Meramu Dua Citra, Filter Pererata Warna, Filter Selisih Gaussian Terbobot, Filter Bitonal Bitmap, Transformasi Rotasi Warna Citra, Transformasi Shear, Filter Penghalus, Konverter Citra Menjadi ASCII. Projek Terapan: Pewarna Citra Regional, Segmentasi Citra: Pengklasteran Fuzzy C Means, Kurva Bezier, Pencarian Jalur Terpendek: Metode Heuristik, Menara Hanoi, Perbaikan Citra Dengan Kurva Bezier, Alih Tekstur Antar Dua Citra, Pencari Rentang. |
c# math.cos in degrees: C# for Web Programming Chris H. Pappas, William H. Murray, 2002 C# for Web Programmingteaches the essentials of C# Web programming to professionals with some familiarity with C or C++. The communications-savvy C# language combines the power of C and C++ with the ease of Visual Basic. Authors Chris H. Pappas and William H. Murray teach C# Web programming using their classroom-proven methods. |
c# math.cos in degrees: VB.NET Language in a Nutshell Steven Roman, Ronald Petrusha, Paul Lomax, 2002 This updated edition introduces the important aspects of the language and explains the .NET framework. The alphabetical reference covers the functions, statements, directives, objects, and object members that make up the VB .NET language. |
c# math.cos in degrees: Programming C# 3.0 Jesse Liberty, Donald Xie, 2007-12-20 Written by popular author and .NET expert Jesse Liberty, this thoroughly updated tutorial for beginning to intermediate programmers covers the latest release of Microsoft's popular C# language (C# 3.0) and the newest .NET platform for developing Windows and web applications. Our bestselling Programming C# 3.0, now in its fifth edition, is a world-class tutorial that goes well beyond the documentation otherwise available. Liberty doesn't just teach C#; he tells the complete story of the C# language and how it integrates with all of .NET programming, so that you can get started creating professional quality web and Windows applications. This book: Provides a comprehensive tutorial in C# and .NET programming that also serves as a useful reference you'll want by your side while you're working Covers all of the new features of the language, thoroughly integrated into every chapter, rather than tacked on at the end Provides insight into best practices and insight into real world programming by a professional programmer who worked with C# as an independent contractor for nearly a decade before joining Microsoft as a Senior Program Manager Every chapter in this book has been totally revised, and the entire book has been reorganized to respond to the significant changes in the language Full coverage, from the ground up of LINQ (Language Integrated Query) and other C# 3.0 language innovations to speed up development tasks Explains how to use C# in creating Web Applications as well as Windows Applications, using both the new Windows Presentation Foundation (WPF) and the older WinForms technology This new edition of Programming C# 3.0 is for working programmers who want to develop proficiency in Microsoft's most important language. No prior .NET experience is required for you to get started. There's no time like the present to work with C# -- and no book like this one to teach you everything you need to know. Special note to VB6 and Java programmers: if you've decided to transition to .NET, this book will take you there. |
c# math.cos in degrees: C# 6.0 Cookbook Jay Hilyard, Stephen Teilhet, 2015-09-29 Completely updated for C# 6.0, the new edition of this bestseller offers more than 150 code recipes to common and not-so-common problems that C# programmers face every day. More than a third of the recipes have been rewritten to take advantage of new C# 6.0 features. If you prefer solutions to general C# language instruction and quick answers to theory, this is your book.C# 6.0 Cookbook offers new recipes for asynchronous methods, dynamic objects, enhanced error handling, the Rosyln compiler, and more. Here are some of topics covered: Classes and generics Collections, enumerators, and iterators Data types LINQ and Lambda expressions Exception handling Reflection and dynamic programming Regular expressions Filesystem interactions Networking and the Web XML usage Threading, Synchronization, and Concurrency Each recipe in the book includes tested code that you can download from oreilly.com and reuse in your own applications, and each one includes a detailed discussion of how and why the underlying technology works. You don't have to be an experienced C# or .NET developer to use C# 6.0 Cookbook. You just have to be someone who wants to solve a problem now, without having to learn all the related theory first. |
c# math.cos in degrees: Programming C# Jesse Liberty, 2005-02-22 The programming language C# was built with the future of application development in mind. Pursuing that vision, C#'s designers succeeded in creating a safe, simple, component-based, high-performance language that works effectively with Microsoft's .NET Framework. Now the favored language among those programming for the Microsoft platform, C# continues to grow in popularity as more developers discover its strength and flexibility. And, from the start, C# developers have relied on Programming C# both as an introduction to the language and a means of further building their skills. The fourth edition of Programming C#--the top-selling C# book on the market--has been updated to the C# ISO standard as well as changes to Microsoft's implementation of the language. It also provides notes and warnings on C# 1.1 and C# 2.0. Aimed at experienced programmers and web developers, Programming C#, 4th Edition, doesn't waste too much time on the basics. Rather, it focuses on the features and programming patterns unique to the C# language. New C# 2005 features covered in-depth include: Visual Studio 2005 Generics Collection interfaces and iterators Anonymous methods New ADO.NET data controls Fundamentals of Object-Oriented Programming Author Jesse Liberty, an acclaimed web programming expert and entrepreneur, teaches C# in a way that experienced programmers will appreciate by grounding its applications firmly in the context of Microsoft's .NET platform and the development of desktop and Internet applications. Liberty also incorporates reader suggestions from previous editions to help create the most consumer-friendly guide possible. |
c# math.cos in degrees: C# Cookbook Stephen Teilhet, Jay Hilyard, 2004 Explains how to use C♯ and object-oriented programming techniques to develop applications within the Microsoft .NET framework. |
c# math.cos in degrees: Precalculus Jay P. Abramson, Valeree Falduto, Rachael Gross (Mathematics teacher), David Lippman, Melonie Rasmussen, Rick Norwood, Nicholas Belloit, Jean-Marie Magnier, Harold Whipple, Christina Fernandez, 2014-10-23 Precalculus is intended for college-level precalculus students. Since precalculus courses vary from one institution to the next, we have attempted to meet the needs of as broad an audience as possible, including all of the content that might be covered in any particular course. The result is a comprehensive book that covers more ground than an instructor could likely cover in a typical one- or two-semester course; but instructors should find, almost without fail, that the topics they wish to include in their syllabus are covered in the text. Many chapters of OpenStax College Precalculus are suitable for other freshman and sophomore math courses such as College Algebra and Trigonometry; however, instructors of those courses might need to supplement or adjust the material. OpenStax will also be releasing College Algebra and Algebra and trigonometry titles tailored to the particular scope, sequence, and pedagogy of those courses.--Preface. |
c# math.cos in degrees: Das C[#]-2008-Codebook Jürgen Bayer, 2008 Das C# 2005 Premium Codebook liefert zahlreiche Problemlösungen aus der Praxis, die Sie sofort in Ihren eigenen Projekten verwerten können. Alle Beispiele sind in Kategorien geordnet und so leicht zu finden. Eine Anpassung der Rezepte an eigene Bedürfnisse ist einfach und unkompliziert möglich. Zahlreiche Hintergrundinformationen liefern Ihnen einen umfassenden Einblick in die Technologien. Auf der CD finden Sie alle Codes und Beispiele aus dem Buch, das Unit-Test-Framework MBUnit, nützliche Komponenten und Klassen, die in den Buch-Rezepten eingesetzt werden, und das komplette Codebook als PDF für unterwegs. |
c# math.cos in degrees: Microsoft ADO.NET 4 Step by Step Tim Patrick, 2010-10-25 Teach yourself the fundamentals of ADO.NET 4 -- one step at a time. With this practical, learn-by-doing tutorial, you get the clear guidance and hands-on examples you need to start creating datacentric applications for Windows and the Web. Discover how to: Connect to external data sources, including databases and other data formats Use ADO.NET Entity Framework to interact with underlying data stores Build Entity Framework models with graphical design tools in Microsoft Visual Studio 2010 Analyze information stored in ADO.NET with various LINQ providers Bind data directly to Windows Forms and Web Forms to drive information to users Manage disconnected or standalone data and information Go beyond the core functionality of ADO.NET to manipulate data in more advanced ways Your step by step digital content includes: Practice exercises Fully searchable online edition of this book -- with unlimited access on the Web |
c# math.cos in degrees: C# Cookbook Jay Hilyard, Stephen Teilhet, 2006-01-30 The C# Cookbook offers a definitive collection of solutions and examples for this new programming language. Recipes range from simple tasks to the more complex, and are organized with respect to the types of problems users need to solve as they progress in their experience as a C# programmer. |
c# math.cos in degrees: The C# Player's Guide (eBook) R. B. Whitaker, 2012-09-27 |
c# math.cos in degrees: A Primer on Scientific Programming with Python Hans Petter Langtangen, 2016-07-28 The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches Matlab-style and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science. From the reviews: Langtangen ... does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. ... Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010 Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011 This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science. Alex Small, IEEE, CiSE Vol. 14 (2), March /April 2012 “This fourth edition is a wonderful, inclusive textbook that covers pretty much everything one needs to know to go from zero to fairly sophisticated scientific programming in Python...” Joan Horvath, Computing Reviews, March 2015 |
c# math.cos in degrees: C# Precisely, second edition Peter Sestoft, Henrik I. Hansen, 2011-11-18 A concise reference to the C# programming language, expanded and updated, with a look ahead at C# 5.0. C# is an object-oriented programming language that is similar to Java in many respects but more comprehensive and different in most details. This book offers a quick and accessible reference for anyone who wants to know C# in more detail than that provided by a standard textbook. It will be particularly useful for C# learners who are familiar with Java. This second edition has been updated and expanded, reflecting the evolution and extension of the C# programming language. It covers C# versions 3.0 and 4.0 and takes a look ahead at some of the innovations of version 5.0. In particular, it describes asynchronous programming as found in 5.0. Despite the new material, C# Precisely remains compact and easy to navigate. It describes C# in detail but informally and concisely, presenting lambda expressions, extension methods, anonymous object expressions, object initializers, collection initializers, local variable type inference, type dynamic, type parameter covariance and contravariance, and Linq (language integrated query), among other topics, all in aabout 250 pages. The book offers more than 250 examples to illustrate both common use and subtle points. Two-page spreads show general rules on the left and relevant examples on the right, maximizing the amount of information accessible at a glance. The complete, ready-to-run example programs are available at the book's Web site, http://www.itu.dk/people/sestoft/csharpprecisely/ |
c# math.cos in degrees: Beginning C# 7 Programming with Visual Studio 2017 Benjamin Perkins, Jacob Vibe Hammer, Jon D. Reid, 2018-03-20 Easily get started programming using the ultra-versatile C# 7 and Visual Studio 2017 Beginning C# 7 Programming with Visual Studio 2017 is the beginner’s ultimate guide to the world’s most popular programming language. Whether you’re new to programming entirely, or just new to C#, there has never been a better time to get started. The new C# 7 and Visual Studio 2017 updates feature a number of new tools and features that streamline the workflow, simplify the code, and make it easier than ever to build high-quality apps. This book walks you through everything you need to know, starting from the very basics, to have you programming in no time. You’ll learn about variables, flow control, and object oriented programming, then move into Web and Windows programming as well as databases and XML. The companion website provides downloadable code examples, and practical Try It Out sections provide explicit, step-by-step instructions for writing your own useful, customizable code. C# 7 can be used to build Windows applications, program Windows 10, and write Web apps when used alongside ASP.NET. With programming skills becoming de rigueur in fields far beyond the tech world, C# 7 is a great place to start building versatile, helpful skills. This book gets you started quickly and easily with instruction from a master-team of C# programmers. Learn how to program using the world’s leading programming language Build smarter, faster apps using the latest features in C# 7 and Visual Studio 2017 Find and fix bugs sooner, saving headaches down the line Integrate with all .NET Core, Azure applications, cloud services, Docker containers, and more The world of programming can seem intimidating to a beginner, and the prospect of learning a whole new “language” can seem daunting. Beginning C# 7 Programming with Visual Studio 2017 demystifies the process and shows you how to bring your ideas to life. |
c# math.cos in degrees: Mathematica Cookbook Sal Mangano, 2010-04-02 Mathematica Cookbook helps you master the application's core principles by walking you through real-world problems. Ideal for browsing, this book includes recipes for working with numerics, data structures, algebraic equations, calculus, and statistics. You'll also venture into exotic territory with recipes for data visualization using 2D and 3D graphic tools, image processing, and music. Although Mathematica 7 is a highly advanced computational platform, the recipes in this book make it accessible to everyone -- whether you're working on high school algebra, simple graphs, PhD-level computation, financial analysis, or advanced engineering models. Learn how to use Mathematica at a higher level with functional programming and pattern matching Delve into the rich library of functions for string and structured text manipulation Learn how to apply the tools to physics and engineering problems Draw on Mathematica's access to physics, chemistry, and biology data Get techniques for solving equations in computational finance Learn how to use Mathematica for sophisticated image processing Process music and audio as musical notes, analog waveforms, or digital sound samples |
c# math.cos in degrees: Introduction to Embedded Systems, Second Edition Edward Ashford Lee, Sanjit Arunkumar Seshia, 2017-01-06 An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems. The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems as a technology and as a subject of study. The focus is on modeling, design, and analysis of cyber-physical systems, which integrate computation, networking, and physical processes. The second edition offers two new chapters, several new exercises, and other improvements. The book can be used as a textbook at the advanced undergraduate or introductory graduate level and as a professional reference for practicing engineers and computer scientists. Readers should have some familiarity with machine structures, computer programming, basic discrete mathematics and algorithms, and signals and systems. |
c# math.cos in degrees: Think Java Allen B. Downey, Chris Mayfield, 2016-05-06 Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards |
c# math.cos in degrees: Sage for Undergraduates Gregory V. Bard, 2015-02-16 As the open-source and free competitor to expensive software like MapleTM, Mathematica®, Magma, and MATLAB®, Sage offers anyone with access to a web browser the ability to use cutting-edge mathematical software and display his or her results for others, often with stunning graphics. This book is a gentle introduction to Sage for undergraduate students toward the end of Calculus II (single-variable integral calculus) or higher-level course work such as Multivariate Calculus, Differential Equations, Linear Algebra, or Math Modeling. The book assumes no background in computer science, but the reader who finishes the book will have learned about half of a first semester Computer Science I course, including large parts of the Python programming language. The audience of the book is not only math majors, but also physics, engineering, finance, statistics, chemistry, and computer science majors. |
c# math.cos in degrees: Beginning Math and Physics for Game Programmers Wendy Stahler, Dustin Clingman, Kaveh Kahrizi, 2004 Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly sophisticated technology. Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion designers need to improve their level of game development. |
c# math.cos in degrees: Elixir in Action Sasa Juric, 2019-01-03 Summary Revised and updated for Elixir 1.7, Elixir in Action, Second Edition teaches you how to apply Elixir to practical problems associated with scalability, fault tolerance, and high availability. Along the way, you'll develop an appreciation for, and considerable skill in, a functional and concurrent style of programming. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology When you're building mission-critical software, fault tolerance matters. The Elixir programming language delivers fast, reliable applications, whether you're building a large-scale distributed system, a set of backend services, or a simple web app. And Elixir's elegant syntax and functional programming mindset make your software easy to write, read, and maintain. About the Book Elixir in Action, Second Edition teaches you how to build production-quality distributed applications using the Elixir programming language. Author Saša Jurić introduces this powerful language using examples that highlight the benefits of Elixir's functional and concurrent programming. You'll discover how the OTP framework can radically reduce tedious low-level coding tasks. You'll also explore practical approaches to concurrency as you learn to distribute a production system over multiple machines. What's inside Updated for Elixir 1.7 Functional and concurrent programming Introduction to distributed system design Creating deployable releases About the Reader You'll need intermediate skills with client/server applications and a language like Java, C#, or Ruby. No previous experience with Elixir required. About the Author Saša Jurić is a developer with extensive experience using Elixir and Erlang in complex server-side systems. Table of Contents First steps Building blocks Control flow Data abstractions Concurrency primitives Generic server processes Building a concurrent system Fault-tolerance basics Isolating error effects Beyond GenServer Working with components Building a distributed system Running the system |
c# math.cos in degrees: Scaling of Differential Equations Hans Petter Langtangen, Geir K. Pedersen, 2016-06-15 The book serves both as a reference for various scaled models with corresponding dimensionless numbers, and as a resource for learning the art of scaling. A special feature of the book is the emphasis on how to create software for scaled models, based on existing software for unscaled models. Scaling (or non-dimensionalization) is a mathematical technique that greatly simplifies the setting of input parameters in numerical simulations. Moreover, scaling enhances the understanding of how different physical processes interact in a differential equation model. Compared to the existing literature, where the topic of scaling is frequently encountered, but very often in only a brief and shallow setting, the present book gives much more thorough explanations of how to reason about finding the right scales. This process is highly problem dependent, and therefore the book features a lot of worked examples, from very simple ODEs to systems of PDEs, especially from fluid mechanics. The text is easily accessible and example-driven. The first part on ODEs fits even a lower undergraduate level, while the most advanced multiphysics fluid mechanics examples target the graduate level. The scientific literature is full of scaled models, but in most of the cases, the scales are just stated without thorough mathematical reasoning. This book explains how the scales are found mathematically. This book will be a valuable read for anyone doing numerical simulations based on ordinary or partial differential equations. |
c# math.cos in degrees: Numerical Algorithms Justin Solomon, 2015-06-24 Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic desig |
c# math.cos in degrees: 2D Game Development with Unity Franz Lanzinger, 2020-12-08 This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step. The theory behind each step is fully explained. This book contains numerous color illustrations and access to all source code and companion videos. Key Features: Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner toward professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020, including 2D game development, prefabs, cameras, animation, character controllers, lighting, and sound. Includes a step-by-step introduction to Unity 2019.3. Extensive coverage of GIMP, Audacity, and MuseScore for the creation of 2D graphics, sound effects, and music. All required software is free to use for any purpose including commercial applications and games. Franz Lanzinger is the owner and chief game developer of Lanzinger Studio, an independent game development and music studio in Sunnyvale, California. He started his career in game programming in 1982 at Atari Games, Inc., where he designed and programmed the classic arcade game Crystal Castles. In 1989, he joined Tengen, where he was a programmer and designer for Ms. Pac-Man and Toobin' on the NES. He co-founded Bitmasters, where he designed and coded games including Rampart and Championship Pool for the NES and SNES, and NCAA Final Four Basketball for the SNES and Sega Genesis. In 1996, he founded Actual Entertainment, publisher and developer of the Gubble video game series. He has a B.Sc. in mathematics from the University of Notre Dame and attended graduate school in mathematics at the University of California at Berkeley. He is a former world record holder on Centipede and Burgertime. He is a professional author, game developer, accompanist, and piano teacher. He is currently working on remaking the original Gubble game in Unity and Blender. |
c# math.cos in degrees: Das C# 2010 Codebook Jürgen Bayer, 2010 Das C# 2010 Codebook bietet mit mehr als 400 Rezepten fertige Lösungen zu praxisbezogenen, bei der Arbeit mit C# 4.0 und dem .NET Framework 4.0 täglich auftretenden Programmierproblemen. Alle Rezepte sind in Kategorien sortiert und somit sehr leicht auffindbar. Die CD zum Buch enthält neben Beispielen für alle Rezepte und umfangreichen zusätzlichen Artikeln alle Codes in einem durchsuchbaren HTML-Repository, sodass diese sehr schnell in eigene Projekte eingefügt werden können. Zu .NET 4.0 nun völlig überarbeitet. |
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301 Moved Permanently. nginx/1.18.0 (Ubuntu)
301 Moved Permanently
301 Moved Permanently. nginx/1.18.0 (Ubuntu)