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cool math games speedrun: Humble Pi Matt Parker, 2021-01-19 #1 INTERNATIONAL BESTSELLER AN ADAM SAVAGE BOOK CLUB PICK The book-length answer to anyone who ever put their hand up in math class and asked, “When am I ever going to use this in the real world?” “Fun, informative, and relentlessly entertaining, Humble Pi is a charming and very readable guide to some of humanity's all-time greatest miscalculations—that also gives you permission to feel a little better about some of your own mistakes.” —Ryan North, author of How to Invent Everything Our whole world is built on math, from the code running a website to the equations enabling the design of skyscrapers and bridges. Most of the time this math works quietly behind the scenes . . . until it doesn’t. All sorts of seemingly innocuous mathematical mistakes can have significant consequences. Math is easy to ignore until a misplaced decimal point upends the stock market, a unit conversion error causes a plane to crash, or someone divides by zero and stalls a battleship in the middle of the ocean. Exploring and explaining a litany of glitches, near misses, and mathematical mishaps involving the internet, big data, elections, street signs, lotteries, the Roman Empire, and an Olympic team, Matt Parker uncovers the bizarre ways math trips us up, and what this reveals about its essential place in our world. Getting it wrong has never been more fun. |
cool math games speedrun: Minecraft Maths Gameplay Publishing, Minecraft Library, 2016-04-01 Who knew that math could be so cool? Minecraft is an educational game full of mathematical concepts. Inside this book, you will find fun, Minecraft themed kid-appealing math problems to solve. With over 90 math problems on topics from jungle temples to creeper battles, this book bursts with math that looks nothing like school. The book will help children practice the essential math skills they learn in school. Provides practice at all the major topics for Grades 3-5 with emphasis on division, addition, subtraction and relationships among fractions, decimals, and percentages. Spatial awareness, area and volume measurement are covered too. The idea is to make it easy for teachers or parents to supplement what kids are learning in school with complementary math problems that are more engaging and fun. |
cool math games speedrun: A First Course in Calculus Serge Lang, 2012-09-17 This fifth edition of Lang's book covers all the topics traditionally taught in the first-year calculus sequence. Divided into five parts, each section of A FIRST COURSE IN CALCULUS contains examples and applications relating to the topic covered. In addition, the rear of the book contains detailed solutions to a large number of the exercises, allowing them to be used as worked-out examples -- one of the main improvements over previous editions. |
cool math games speedrun: The C# Player's Guide (eBook) R. B. Whitaker, 2012-09-27 |
cool math games speedrun: Ultralearning Scott H. Young, 2019-08-06 Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success. |
cool math games speedrun: Emotions Explained with Buff Dudes Andrew Tsyaston, 2018-10-16 You know how, since the dawn of humanity, great philosophers and poets have dedicated their entire lives to exploring concepts like love, life itself, logic, and sorrow? Well, those great philosophers and poets are dead now, so I win. — Shen Emotions Explained With Buff Dudes is your fully illustrated guide to the hyper-conflicted, tragicomic feelings of our age. Featuring the resilient, shaggy-haired Shen, this debut collection of Owlturd Comix is a tale of triumph and survival — of getting your ass kicked by sleep deprivation and student loans, but never losing hope. Most of all, it's an amusing, instructive journey through a vast array of emotions, including those best explained with dudes who are buff. |
cool math games speedrun: I Am Error Nathan Altice, 2017-09-08 The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled. |
cool math games speedrun: Capablanca's Best Chess Endings Irving Chernev, 2012-09-26 DIV60 complete games, annotated throughout but emphasizing endings that seem like long-contemplated works of art. /div |
cool math games speedrun: Game Mechanics Ernest Adams, Joris Dormans, 2012-06-18 This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art. --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design. |
cool math games speedrun: The Elements of Computing Systems Noam Nisan, Shimon Schocken, 2008 This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system. |
cool math games speedrun: Beautiful Minecraft James Delaney, 2016-11-01 With a bit of imagination and a heavy dose of artistic talent, Minecraft blocks can be used to build almost anything. But as you’ll see, some artists are taking Minecraft building to a whole new level. Beautiful Minecraft is a compendium of stunning artwork built in Minecraft. Using millions of blocks and spending hundreds of hours, these artists have created floating steampunk cities, alien worlds, detailed classical sculptures, fantastical landscapes, architectural marvels, and more. The results are simply beautiful. |
cool math games speedrun: Robert E. Lee and Me Ty Seidule, 2021-01-26 Ty Seidule scorches us with the truth and rivets us with his fierce sense of moral urgency. --Ron Chernow In a forceful but humane narrative, former soldier and head of the West Point history department Ty Seidule's Robert E. Lee and Me challenges the myths and lies of the Confederate legacy—and explores why some of this country’s oldest wounds have never healed. Ty Seidule grew up revering Robert E. Lee. From his southern childhood to his service in the U.S. Army, every part of his life reinforced the Lost Cause myth: that Lee was the greatest man who ever lived, and that the Confederates were underdogs who lost the Civil War with honor. Now, as a retired brigadier general and Professor Emeritus of History at West Point, his view has radically changed. From a soldier, a scholar, and a southerner, Ty Seidule believes that American history demands a reckoning. In a unique blend of history and reflection, Seidule deconstructs the truth about the Confederacy—that its undisputed primary goal was the subjugation and enslavement of Black Americans—and directly challenges the idea of honoring those who labored to preserve that system and committed treason in their failed attempt to achieve it. Through the arc of Seidule’s own life, as well as the culture that formed him, he seeks a path to understanding why the facts of the Civil War have remained buried beneath layers of myth and even outright lies—and how they embody a cultural gulf that separates millions of Americans to this day. Part history lecture, part meditation on the Civil War and its fallout, and part memoir, Robert E. Lee and Me challenges the deeply-held legends and myths of the Confederacy—and provides a surprising interpretation of essential truths that our country still has a difficult time articulating and accepting. |
cool math games speedrun: Reverse Design Patrick Holleman, 2018-09-13 The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario World. Written in a readable format; this game breaks down nicely into relatively short, separate sections. Reverse Design: Super Mario World is broken down into four sections with the final section a guide for level-by-level. The first three sections look at design history, cadences, skill and themes. The ideal experience of this Reverse Design is for you, the reader, to play each level as you read its analysis. Key Features Learn how classic games game to be and the ground-breaking design decisions that made them such hallmarks. |
cool math games speedrun: Guinness World Records 2022 , 2022 |
cool math games speedrun: Move First, Think Later Willy Hendriks, 2014-08-01 The chess playing mind does not work like a machine. Selecting a move results from rather chaotic thought processes and is not the logical outcome of applying a rational method. The only problem with that, says International Master Willy Hendriks, is that most books and courses on improving at chess claim exactly the opposite. The dogma of the chess instruction establishment is that if you only take a good look at certain ‘characteristics’ of a position, then good moves will follow more or less automatically. But this is not how it happens. Chess players, weak and strong, don’t first judge the position, then formulate a plan and afterwards look at moves. It all happens at the same time, and pretending that it is otherwise is counterproductive. There is no use in forcing your students to mentally jump through theoretical hoops, according to experienced chess coach Hendriks. This work shows a healthy distrust of accepted methods to get better at chess. It teaches that winning games does not depend on ticking off a to-do list when looking at a position on the board. It presents club and internet chess players with loads of much-needed no-nonsense training material. In this provocative, entertaining and highly instructive book, Hendriks shows how you can travel light on the road to chess improvement! , |
cool math games speedrun: Video Games and Well-being Rachel Kowert, 2019-12-02 This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of “geek therapy.” This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience. |
cool math games speedrun: A Newborn Business Zoltan Andrejkovics, 2018-10-05 Games covered Fortnite, League of Legends, Dota 2, FIFA, Overwatch, CS:GO, Clash Royale, Hearthstone and F1 series How can I become a professional esports player? How can I make a living playing esports? What is the lifespan of an esports game? What are the most popular esports? These are just some of the questions I have been asked over the last five years. With the boom of the esports industry, everyone wants to know how they can be part of it. In this book, I have answered those questions, and dozens more, based on my years of experience working in the professional esports scene as a team manager. In this book, you will find no topic was off limits. I talk about the past, present, and future of esports and different aspects of the professional gaming industry at large. |
cool math games speedrun: The Chinatown Death Cloud Peril Paul Malmont, 2007-06-05 Set in the colorful world of the 1930s and peopled with writers H.P. Lovecraft, L. Ron Hubbard, Lester Dent, and Walter Gibson, this swashbuckling literary thriller propels the characters into a genuine pulp adventure in which they try to thwart a madman intent on creating a new global empire. |
cool math games speedrun: The Unemployed Millionaire Matt Morris, 2009-09-22 A self-made millionaire shows you how to make millions while living life on your own terms At just eighteen years old, Matt Morris founded his first marketing business. At twenty, he dropped out of college to pursue business full-time. At twenty-one, he was homeless and deeply in debt, living out of his car. It was then that he made a life-changing decision to re-invent himself and his career. By twenty-nine, Matt was a self-made millionaire. How did he do it? In The Unemployed Millionaire, Morris reveals how he turned his life around and shatters the myth that it takes money to make money. Thanks to the Internet explosion and the ease of global trade, it is possible for anyone to start a business and market their products worldwide to millions of customers. Here, Morris unlocks the secrets and provides you with the specific moneymaking formula he used to turn his ideas into a fortune. Equips you with a step-by-step formula for turning your great idea into a million-dollar business in as little as twelve months Proves you don’t have to be smart, lucky, or rich to make millions Gives you the specific success principles all millionaires follow Author Matt Morris is an internationally recognized speaker who selectively mentors other entrepreneurs, traveling the world, working very little, and earning millions in the process With a foreword by Les Brown, motivational speaker, bestselling author, and television personality If you're serious about earning millions without working your fingers to the bone, The Unemployed Millionaire gives you the powerful strategies needed to turn your dreams into a reality. |
cool math games speedrun: The Art of Failure Jesper Juul, 2013 An exploration of why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them. |
cool math games speedrun: The C# Player's Guide (4th Edition) Rb Whitaker, 2021-03-18 The C# Player's Guide (4th Edition) is the ultimate guide for people starting with C#, whether new to programming or an experienced vet. This guide takes you from your journey's beginning, through the most challenging parts of programming in C#, and does so in a way that is casual, informative, and fun. This version of the book is updated for C# 9.0 and Visual Studio 2019. Get off the ground quickly, with a gentle introduction to C#, Visual Studio, and a step-by-step walkthrough and explanation of how to make your first C# program. Learn the fundamentals of procedural programming, including variables, math operations, decision making, looping, methods, and an in-depth look at the C# type system. Delve into object-oriented programming, including inheritance, polymorphism, interfaces, and generics, from start to finish. Explore some of the most useful advanced features of C#, and take on some of the most common tasks that a programmer will tackle. Learn to control the tools and tricks of programming in C#, including the .NET framework, dealing with compiler errors, and hunting down bugs in your program. Master the needed skills by taking on a large collection of Try It Out! challenges, to ensure that you've learned the things you need to. With this guide, you'll soon be off to save the world (or take it over) with your own awesome C# programs! |
cool math games speedrun: Viral Loop Adam Penenberg, 2010-01-07 You read a book, you recommend it to a friend. That friend tells another friend. And another... until the book becomes this year's word-of-mouth sensation. This is the first to analyze the power of the 'pass-it-on' phenomenon, introducing us to the architects of the mightily efficient, money-spinning model known as the Viral Loop - the secret behind some of the most successful businesses in recent history. Outfits such as Google, eBay, Flickr and Facebook all employ the model at their core; all have seen their stock valuations skyrocket within years of forming. The genius lies in the model's reliance on replication: what's the point of using Facebook if none of your friends can see your profile, or using Flickr if you can't share your photos? Where's the joy in posting a video on YouTube if no one watches it? In creating a viral product that people want, need and desire, growth can, and will, take care of itself. Find out why the Loop will catch us all up, sooner rather than later... |
cool math games speedrun: The World of Critical Role Liz Marsham, Cast of Critical Role, Critical Role, 2020-10-20 NEW YORK TIMES BESTSELLER • Dive deep into the history of the world’s most popular fantasy RPG livestream with the cast of Critical Role in this definitive guide featuring never-before-seen illustrations and photos. From its unassuming beginnings as a casual home game between friends to the role-playing phenomenon it is today, Critical Role has become the stuff of legend. These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time. Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day. Featuring a foreword from Felicia Day, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins! |
cool math games speedrun: Below the Root Zilpha Keatley Snyder, 2012-12-04 In the “Newbery Honor–winning author’s compelling fantasy” for young adults, a boy is chosen to rule his idyllic land—only to discover its dark secrets (Publishers Weekly). Green-sky is an ideal place. Violence doesn’t exist. Its citizens, the Kindar, glide from tree to tree and exchange happy thoughts. This is all thanks to their rulers, the Ol-zhaan. And on his thirteenth birthday, Raamo D’ok is chosen to become one of the Ol-zhaan. Raamo is surprised to be named a Chosen. He isn’t a very good student—but the Ol-zhaan believe he has strong Spirit-force. But during his training, Raamo discovers that these good rulers aren’t as benevolent as they appear. They harbor secrets about his people, his family, and what lies below the forest floor. Now Raamo must decide: Should he keep the peace, or reveal the secrets that the Ol-zhaan have protected for so long? This ebook features an extended biography of Zilpha Keatley Snyder. |
cool math games speedrun: 366 Days of World War II Richard Binder, 2015-02-21 World War II lasted six years. That's 2,194 days. What happened in those six years? In this new diary, author Richard Binder takes a radical new approach to telling the story of the worst conflict humanity has ever experienced. Instead of trying to cover everything, he relates the happenings of just 366 days, the length of a single year. Choosing events great and small from the beginning of the war to its bitter end, he gives you a fascinating and sometimes shocking look at things you know from your high-school history and things you may never have heard of. |
cool math games speedrun: Beginning RPG Maker VX Ace Darrin Perez, 2014-12-19 Beginning RPG Maker VX Ace takes you through the process of using the RPG Maker VX Ace game development engine to create your very own role playing game. The book has been designed with the complete beginner in mind who has little to no experience with the engine. Tutorials and exercises will take you from installing the software to putting the final touches upon your first project. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker VX Ace is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker VX Ace equips you with the knowledge you need to use Enterbrain’s newest role playing game development engine. Takes you from the start of a project to the completion of a small game. Provides a step-by-step process that will walk you through each stage of the creation process. Gives many helpful tips and tricks you can apply to your future endeavors with the engine. |
cool math games speedrun: The Fractal Prince Hannu Rajaniemi, 2012-09-27 The Quantum Thief sequel is “stupefyingly entertaining, like a heist movie for post-singularity, AI-boosted string theoreticians from beyond spacetime” (Charles Stross). “The good thing is, no one will ever die again. The bad thing is, everyone will want to.” A physicist receives a mysterious paper. The ideas in it are far, far ahead of current thinking and quite, quite terrifying. In a city of “fast ones,” shadow players, and jinni, two sisters contemplate a revolution. And on the edges of reality a thief, helped by a sardonic ship, is trying to break into a Schrödinger box for his patron. In the box is his freedom. Or not. Jean de Flambeur is back. And he’s running out of time. In Hannu Rajaniemi’s sparkling follow-up to the critically acclaimed international sensation The Quantum Thief, he returns to his awe-inspiring vision of the universe . . . and we discover what the future held for Earth. “Stories within stories, mind-boggling scientific extrapolations, and flamboyant characters mark the author as a rising star of the genre.” —Library Journal “Rajaniemi’s witty language and charmingly wry hero will make the read well worth the effort for the first installment’s fans.” —Publishers Weekly “Fans of the author’s popular debut novel, which mixed hard science with wild fantasy, will probably be lining up for this follow-up, which resolves some of the questions posed in The Quantum Thief but, on the other hand, asks several more, for which there are, as yet, no answers.” —Booklist |
cool math games speedrun: Capitalism and Arithmetic Frank J. Swetz, 1987 The Treviso Arithmetic, or Arte dell'Abbaco, is an anonymous textbook in commercial arithmetic written in vernacular Venetian and published in Treviso, Italy in 1478. The Treviso Arithmetic is the earliest known printed mathematics book in the West, and one of the first printed European textbooks dealing with a science. The Treviso Arithmetic is a practical book intended for self study and for use in Venetian trade. It is written in vernacular Venetian and communicated knowledge to a large population. It helped to end the monopoly on mathematical knowledge and gave important information to the middle class. It was not written for a large audience, but was intended to teach mathematics of everyday currency. The Treviso became one of the first mathematics books written for the expansion of human knowledge. It provided an opportunity for the common person, rather than only a privileged few, to learn the art of computation. The Treviso Arithmetic provided an early example of the Hindu-Arabic numeral system computational algorithms.--Wikipedia. |
cool math games speedrun: Everyday Aesthetics Yuriko Saito, 2008-01-03 Everyday aesthetic experiences and concerns occupy a large part of our aesthetic life. However, because of their prevalence and mundane nature, we tend not to pay much attention to them, let alone examine their significance. Western aesthetic theories of the past few centuries also neglect everyday aesthetics because of their almost exclusive emphasis on art. In a ground-breaking new study, Yuriko Saito provides a detailed investigation into our everyday aesthetic experiences, and reveals how our everyday aesthetic tastes and judgments can exert a powerful influence on the state of the world and our quality of life. By analysing a wide range of examples from our aesthetic interactions with nature, the environment, everyday objects, and Japanese culture, Saito illustrates the complex nature of seemingly simple and innocuous aesthetic responses. She discusses the inadequacy of art-centered aesthetics, the aesthetic appreciation of the distinctive characters of objects or phenomena, responses to various manifestations of transience, and the aesthetic expression of moral values; and she examines the moral, political, existential, and environmental implications of these and other issues. |
cool math games speedrun: Formal Languages in Logic Catarina Dutilh Novaes, 2012-11-08 Examines the cognitive impact on formal languages for human reasoning, drawing on philosophy, historical development, psychology and cognitive science. |
cool math games speedrun: Hell Mode: Volume 1 Hamuo, 2021-10-13 “‘Level up even while offline’?! That’s not a game on ‘easy mode’—that’s just an AFK game!” The online game Yamada Kenichi had been playing religiously is shutting down its servers, leaving him with a void in his heart. He looks for a new game to fill it, but everything he finds is way too easy. The kind of game he likes—the kind punishing enough to make players want to spend thousands of hours on it—just isn’t around anymore. “What’s this? ‘You are invited to a game that will never end.’” Kenichi stumbles upon an untitled game, one promising incomparable challenge with unprecedented potential. Without hesitation, he selects the “Hell Mode” difficulty. Lo and behold, he finds himself reincarnated in another world as a serf! Now called Allen, he sets out to unlock the secrets his mystery-laden Summoner class; without the convenience of walkthroughs, game guides, or online forums, he must grope his way to the top of his new world! |
cool math games speedrun: Cooking with Mud David Trotter, 2000 It seems safe to assume that people started to drop things as soon as they started to pick them up, and that even the most aboriginal litterings and spillages did not pass entirely without comment. Mess is age-old and universal, both as phenomenon and as topic. The evidence collected in thisbook suggests, however, that the second half of the nineteenth century saw the first stirrings in Western culture of a primary interest in mess for its own sake: a development which had something to do with the gradual fading, amid a great deal of reassertion, of doctrines of determinism; andsomething to do with democracy, which would be hard to imagine without litter. Messes, like modern identities, happen by accident; their representation, in painting and fiction, made it possible to think boldly and inventively about chance. Ranging widely-from Turner to Courbet, Cezanne, and Degas,and from Melville to Maupassant, Chekhov, Gissing, and the New Woman writers-this book outlines a style of commentary on modern life in which the ancient dichotomy of order and chaos (culture and anarchy) was supplanted, at least temporarily, by a distinction between different kinds and qualities ofmess. |
cool math games speedrun: Keys to Play Roger Moseley, 2016-10-28 A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new. |
cool math games speedrun: Thing Explainer Randall Munroe, 2015 The creator of the popular webcomic xkcd uses line drawings and common words to provide simple explanations for how things work, including microwaves, bridges, tectonic plates, the solar system, the periodic table, helicopters, and other essential concepts. |
cool math games speedrun: An Analysis of the Gettysburg Address Joseph Benjamin Oakleaf, 2022-10-27 This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant. |
cool math games speedrun: The Guide to Classic Graphic Adventures Kurt Kalata, 2011 Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included. |
cool math games speedrun: Daily Word Ladders Timothy V. Rasinski, 2005 100 reproducible word study lessons that help kids boost reading, vocabulary, spelling and phonics skills--independently. |
cool math games speedrun: Battle for Dream Island N/A Various, 2019 |
cool math games speedrun: Riot House Callie Hart, 2020-05-04 They might be richer than gods, but they're morally bankrupt.As far as the boys who run America's most exclusive international academy are concerned, I'm an unwelcome interloper, an inconvenience, and they're determined to make my life a living hell.When Wren Jacobi sets eyes on Wolf Hall Academy's newest inductee, all he sees is an easy mark. A reserved little girl with a target painted on her back. He knows nothing of my troubled past, though. Nothing of my mother's suspicious death, or the horrific treatment I've had to endure at the hands of my psychotic father.And he has no idea of the lengths that I, unassuming little Elodie Stillwater, will go to in order to break the savage beast who dreams of breaking me first.There's a wolf stalking the forests that surround my new school.Little does he know...There are far scarier predators lurking out there in the dark. |
cool math games speedrun: Unicorn Jelly Jennifer Diane Reitz, 2007-05-28 A philosophical and metaphorical science fiction story with a definite beginning and ending, originally told as a web comic. |
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Imagine Math Facts Quick Guide
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