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cool math game 2048: Research Anthology on Developments in Gamification and Game-Based Learning Management Association, Information Resources, 2021-11-26 Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education. |
cool math game 2048: Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity Blashki, Katherine, Isaías, Pedro, 2019-05-31 Due to its versatility and accessibility, individuals all around the world routinely use various forms of technology to interact with one another. Over the years, the design and development of technologies and interfaces have increasingly aimed to improve the human-computer interactive experience in unimaginable ways. The Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity is a collection of innovative research on the methods and applications of interactive technologies in the modern age. Highlighting topics including digital environments, sensory applications, and transmedia applications, this book is ideally designed for academicians, researchers, HCI developers, programmers, IT consultants, and media specialists seeking current research on the design, application, and advancement of different media technologies and interfaces that can support interaction across a wide range of users. |
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cool math game 2048: The Art of Changing the Brain James E. Zull, 2023-07-03 Neuroscience tells us that the products of the mind--thought, emotions, artistic creation--are the result of the interactions of the biological brain with our senses and the physical world: in short, that thinking and learning are the products of a biological process.This realization, that learning actually alters the brain by changing the number and strength of synapses, offers a powerful foundation for rethinking teaching practice and one's philosophy of teaching.James Zull invites teachers in higher education or any other setting to accompany him in his exploration of what scientists can tell us about the brain and to discover how this knowledge can influence the practice of teaching. He describes the brain in clear non-technical language and an engaging conversational tone, highlighting its functions and parts and how they interact, and always relating them to the real world of the classroom and his own evolution as a teacher. The Art of Changing the Brain is grounded in the practicalities and challenges of creating effective opportunities for deep and lasting learning, and of dealing with students as unique learners. |
cool math game 2048: New World Sourdough Bryan Ford, 2020-06-16 Best-selling cookbook New World Sourdough offers an inviting, nontraditional approach to baking delicious, inventive sourdough breads at home. Learn how to make a sourdough starter, basic breads, as well as other innovative baked goods from start to finish with Bryan Ford, Instagram star (@artisanbryan) and host of The Artisan’s Kitchen on Chip and Joanna Gaines’ Magnolia Network. With less emphasis on perfecting crumb structure or obsessive temperature monitoring, Bryan focuses on the tips and techniques he’s developed in his own practice, inspired by his Honduran roots and New Orleans upbringing, to ensure your success and a good return on your time and effort. Bryan’s recipes include step-by-step instructions and photographs of all of the mixing, shaping, and baking techniques you’ll need to know, with special attention paid to developing flavor as well as your own instincts. New World Sourdough offers practical, accessible techniques and enticing, creative recipes you’ll want to return to again and again, like: Pan de Coco Ciabatta Pretzel Buns Challah Focaccia Pizza dough Cuban Muffins Pita Bread Flour Tortillas Queen Cake Straightforward and unintimidating, New World Sourdough will get you started with your starter and then inspire you to keep experimenting and expanding your repertoire. |
cool math game 2048: Secrets of Mental Math Arthur Benjamin, Michael Shermer, 2008-06-03 These simple math secrets and tricks will forever change how you look at the world of numbers. Secrets of Mental Math will have you thinking like a math genius in no time. Get ready to amaze your friends—and yourself—with incredible calculations you never thought you could master, as renowned “mathemagician” Arthur Benjamin shares his techniques for lightning-quick calculations and amazing number tricks. This book will teach you to do math in your head faster than you ever thought possible, dramatically improve your memory for numbers, and—maybe for the first time—make mathematics fun. Yes, even you can learn to do seemingly complex equations in your head; all you need to learn are a few tricks. You’ll be able to quickly multiply and divide triple digits, compute with fractions, and determine squares, cubes, and roots without blinking an eye. No matter what your age or current math ability, Secrets of Mental Math will allow you to perform fantastic feats of the mind effortlessly. This is the math they never taught you in school. |
cool math game 2048: School Zone Math Basics Grade 3 Press-Out Workbook School Zone, 2019-06-05 Help kids build a great math foundation with board games, stickers, and more!ff,,f,,Early math success tends to instill confidence and raise future scores. Kids open thisff,,f,,Math Basics: A Press-Out Bookff,,f,,for third grade, and right away find bold, bright reward stickers. Unique to this workbook are two-sided press-out animal/fish pieces and numbers 0-60, along with a two-sided activity board for making an array and practicing equations. Using these manipulatives adds hands-on practice to two-dimensional learning. After pressing out the pieces store them in an envelope or small, resealable plastic bag. All throughout the workbook, the activities progress from easy to difficult; promote self-directed learning; sharpen focus, memory, and mastery; and offer unlimited learning experiences. This workbook's math curriculum incorporates the Common Core State Standards for Mathematics as well as standards published by the National Council of Teachers of Mathematics (NCTM). It's a great take-anywhere math skills sharpener! |
cool math game 2048: How Not to Be Wrong Jordan Ellenberg, 2014-05-29 A brilliant tour of mathematical thought and a guide to becoming a better thinker, How Not to Be Wrong shows that math is not just a long list of rules to be learned and carried out by rote. Math touches everything we do; It's what makes the world make sense. Using the mathematician's methods and hard-won insights-minus the jargon-professor and popular columnist Jordan Ellenberg guides general readers through his ideas with rigor and lively irreverence, infusing everything from election results to baseball to the existence of God and the psychology of slime molds with a heightened sense of clarity and wonder. Armed with the tools of mathematics, we can see the hidden structures beneath the messy and chaotic surface of our daily lives. How Not to Be Wrong shows us how--Publisher's description. |
cool math game 2048: The Peace War Vernor Vinge, 2007-04-01 First in a quintessential hard-science fiction adventure, Hugo Award-winning author Vernor Vinge's The Peace War follows a scientist determined to put an end to the militarization of his greatest invention--and of the government behind it. The Peace Authority conquered the world with a weapon that never should have been a weapon--the bobble, a spherical force-field impenetrable by any force known to mankind. Encasing governmental installations and military bases in bobbles, the Authority becomes virtually omnipotent. But they've never caught Paul Hoehler, the maverick who invented the technology, and who has been working quietly for decades to develop a way to defeat the Authority. With the help of an underground network of determined, independent scientists and a teenager who may be the apprentice genius he's needed for so long, he will shake the world. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied. |
cool math game 2048: Play Nice But Win Michael Dell, James Kaplan, 2021-10-05 WALL STREET JOURNAL BESTSELLER From Michael Dell, renowned founder and chief executive of one of America’s largest technology companies, the inside story of the battles that defined him as a leader In 1984, soon-to-be college dropout Michael Dell hid signs of his fledgling PC business in the bathroom of his University of Texas dorm room. Almost 30 years later, at the pinnacle of his success as founder and leader of Dell Technologies, he found himself embroiled in a battle for his company’s survival. What he’d do next could ensure its legacy—or destroy it completely. Play Nice But Win is a riveting account of the three battles waged for Dell Technologies: one to launch it, one to keep it, and one to transform it. For the first time, Dell reveals the highs and lows of the company's evolution amidst a rapidly changing industry—and his own, as he matured into the CEO it needed. With humor and humility, he recalls the mentors who showed him how to turn his passion into a business; the competitors who became friends, foes, or both; and the sharks that circled, looking for weakness. What emerges is the long-term vision underpinning his success: that technology is ultimately about people and their potential. More than an honest portrait of a leader at a crossroads, Play Nice But Win is a survival story proving that while anyone with technological insight and entrepreneurial zeal might build something great—it takes a leader to build something that lasts. |
cool math game 2048: What's the Point of Math? DK, 2020-01-28 Math makes the world go around. An educational book that will give you surprising answers to everyday math challenges. This ebook unpacks how math is an essential part of our everyday life in ways that you never thought of. Full of crazy facts, magic tricks, and mathematical brainteasers and beautiful illustrations show you that math is interesting, fun, and not intimidating at all! Ever wondered where math originated from? This fantastic educational ebook unpacks all the curious questions that your child has about math including intriguing historical stories that explore the often-surprising origins of math that we use in our daily lives. Learn about how the formation of number sequences began, to the origins of trigonometry, and find out how to become a trillionaire! Math in our daily lives is used in many things that might not even seem that obvious. Math Controls Just About Everything Inspire your children with numbers and help bring mathematical explanations to life with this engaging educational book. Expand their knowledge in the complexity of understanding math by using simple illustrative examples. To make these topics more exciting and impactful, the ebook is full of great puzzles, awesome games, and interesting facts that will break barriers in their understanding. “Try it out” examples give mathematical explanations that are simple and easy to grasp. What’s The Point Of Math? will not only change your child’s perception of numbers but give them the skills and understanding to apply the principles in their everyday life! This educational ebook explains the point of: - Numbers and counting - Shapes and measuring - Patterns and sequences - Probability and logic - Data and statistics |
cool math game 2048: Sage for Undergraduates Gregory V. Bard, 2015-02-16 As the open-source and free competitor to expensive software like MapleTM, Mathematica®, Magma, and MATLAB®, Sage offers anyone with access to a web browser the ability to use cutting-edge mathematical software and display his or her results for others, often with stunning graphics. This book is a gentle introduction to Sage for undergraduate students toward the end of Calculus II (single-variable integral calculus) or higher-level course work such as Multivariate Calculus, Differential Equations, Linear Algebra, or Math Modeling. The book assumes no background in computer science, but the reader who finishes the book will have learned about half of a first semester Computer Science I course, including large parts of the Python programming language. The audience of the book is not only math majors, but also physics, engineering, finance, statistics, chemistry, and computer science majors. |
cool math game 2048: Dirt Mary Marantz, 2020-09-15 Dirt is a story about the places where we start. From a single-wide trailer in the mountains of rural West Virginia to the halls of Yale Law School, Mary Marantz's story is one of remembering our roots while turning our faces to the sky. From growing up in that trailer, where it rained just as hard inside as out and the smell of mildew hung thick in the air, Mary has known what it is to feel broken and disqualified because of the muddy scars leaving smudged fingerprints across our lives. Generations of her family lived and logged in those hauntingly treacherous woods, risking life and limb just to barely scrape by. And yet that very struggle became the redemption song God used to write a life she never dreamed of. Mixed with warmth, wit, and the bittersweet, sometimes achingly heartbreaking places we go when we dig in instead of give up, Dirt is a story of healing. With gut-wrenching honesty and hard-won wisdom, Mary shares her story for anyone who has ever walked into the world and felt like their scars were still on display, showing that you are braver, better, and more empathetic for what you have survived. Because God does his best work in the muddy, messy, and broken--if we'll only learn to dig in. |
cool math game 2048: Qualitative Research from Start to Finish, First Edition Robert K. Yin, 2011-09-26 This lively, practical text presents a fresh and comprehensive approach to doing qualitative research. The book offers a unique balance of theory and clear-cut choices for customizing every phase of a qualitative study. A scholarly mix of classic and contemporary studies from multiple disciplines provides compelling, field-based examples of the full range of qualitative approaches. Readers learn about adaptive ways of designing studies, collecting data, analyzing data, and reporting findings. Key aspects of the researcher's craft are addressed, such as fieldwork options, the five phases of data analysis (with and without using computer-based software), and how to incorporate the researcher's “declarative” and “reflective” selves into a final report. Ideal for graduate-level courses, the text includes:* Discussions of ethnography, grounded theory, phenomenology, feminist research, and other approaches.* Instructions for creating a study bank to get a new study started.* End-of-chapter exercises and a semester-long, field-based project.* Quick study boxes, research vignettes, sample studies, and a glossary.* Previews for sections within chapters, and chapter recaps.* Discussion of the place of qualitative research among other social science methods, including mixed methods research. |
cool math game 2048: Gnuplot in Action Philipp K. Janert, 2016-03-08 Summary Gnuplot in Action, Second Edition is a major revision of this popular and authoritative guide for developers, engineers, and scientists who want to learn and use gnuplot effectively. Fully updated for gnuplot version 5, the book includes four pages of color illustrations and four bonus appendixes available in the eBook. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Gnuplot is an open-source graphics program that helps you analyze, interpret, and present numerical data. Available for Unix, Mac, and Windows, it is well-maintained, mature, and totally free. About the Book Gnuplot in Action, Second Edition is a major revision of this authoritative guide for developers, engineers, and scientists. The book starts with a tutorial introduction, followed by a systematic overview of gnuplot's core features and full coverage of gnuplot's advanced capabilities. Experienced readers will appreciate the discussion of gnuplot 5's features, including new plot types, improved text and color handling, and support for interactive, web-based display formats. The book concludes with chapters on graphical effects and general techniques for understanding data with graphs. It includes four pages of color illustrations. 3D graphics, false-color plots, heatmaps, and multivariate visualizations are covered in chapter-length appendixes available in the eBook. What's Inside Creating different types of graphs in detail Animations, scripting, batch operations Extensive discussion of terminals Updated to cover gnuplot version 5 About the Reader No prior experience with gnuplot is required. This book concentrates on practical applications of gnuplot relevant to users of all levels. About the Author Philipp K. Janert, PhD, is a programmer and scientist. He is the author of several books on data analysis and applied math and has been a gnuplot power user and developer for over 20 years. Table of Contents PART 1 GETTING STARTED Prelude: understanding data with gnuplot Tutorial: essential gnuplot The heart of the matter: the plot command PART 2 CREATING GRAPHS Managing data sets and files Practical matters: strings, loops, and history A catalog of styles Decorations: labels, arrows, and explanations All about axes PART 3 MASTERING TECHNICALITIES Color, style, and appearance Terminals and output formats Automation, scripting, and animation Beyond the defaults: workflow and styles PART 4 UNDERSTANDING DATA Basic techniques of graphical analysis Topics in graphical analysis Coda: understanding data with graphs |
cool math game 2048: Let's Play Math Denise Gaskins, 2012-09-04 |
cool math game 2048: Applied Cryptography Bruce Schneier, 2017-05-25 From the world's most renowned security technologist, Bruce Schneier, this 20th Anniversary Edition is the most definitive reference on cryptography ever published and is the seminal work on cryptography. Cryptographic techniques have applications far beyond the obvious uses of encoding and decoding information. For developers who need to know about capabilities, such as digital signatures, that depend on cryptographic techniques, there's no better overview than Applied Cryptography, the definitive book on the subject. Bruce Schneier covers general classes of cryptographic protocols and then specific techniques, detailing the inner workings of real-world cryptographic algorithms including the Data Encryption Standard and RSA public-key cryptosystems. The book includes source-code listings and extensive advice on the practical aspects of cryptography implementation, such as the importance of generating truly random numbers and of keeping keys secure. . . .the best introduction to cryptography I've ever seen. . . .The book the National Security Agency wanted never to be published. . . . -Wired Magazine . . .monumental . . . fascinating . . . comprehensive . . . the definitive work on cryptography for computer programmers . . . -Dr. Dobb's Journal . . .easily ranks as one of the most authoritative in its field. -PC Magazine The book details how programmers and electronic communications professionals can use cryptography-the technique of enciphering and deciphering messages-to maintain the privacy of computer data. It describes dozens of cryptography algorithms, gives practical advice on how to implement them into cryptographic software, and shows how they can be used to solve security problems. The book shows programmers who design computer applications, networks, and storage systems how they can build security into their software and systems. With a new Introduction by the author, this premium edition will be a keepsake for all those committed to computer and cyber security. |
cool math game 2048: Be Where Your Feet Are! Julia Cook, 2018-07-24 From the bestselling author of Bubble Gum Brain and My Mouth is a Volcano, comes a hilarious story about learning to be present wherever we are...and what can happen when we're not. These are my feet and this is me. Sometimes I'm not where I'm supposed to be. My brain gets crowded. There's so much going on. I do three things at once, and get two of them wrong! Be where your feet are, I hear people say. Do one thing at a time. It's a much better way. Each day, there are so many things to think about. Getting ready for school, turning in homework, taking a math test, band solo tryouts, soccer practice...and it's a long way from your head to your feet. Be Where Your Feet Are! reinforces the concepts of mindfulness and being present in a way children will remember, while showing how good life can be when we learn to appreciate the world and people around us. |
cool math game 2048: Ender Saga 01. Ender's Game Orson Scott Card, 2013 Child-hero Ender Wiggin must fight a desperate battle against a deadly alien race if mankind is to survive. |
cool math game 2048: The Wolf of Wall Street Jordan Belfort, 2007-09-25 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Martin Scorsese and starring Leonardo DiCaprio By day he made thousands of dollars a minute. By night he spent it as fast as he could. From the binge that sank a 170-foot motor yacht and ran up a $700,000 hotel tab, to the wife and kids waiting at home and the fast-talking, hard-partying young stockbrokers who called him king, here, in Jordan Belfort’s own words, is the story of the ill-fated genius they called the Wolf of Wall Street. In the 1990s, Belfort became one of the most infamous kingpins in American finance: a brilliant, conniving stock-chopper who led his merry mob on a wild ride out of Wall Street and into a massive office on Long Island. It’s an extraordinary story of greed, power, and excess that no one could invent: the tale of an ordinary guy who went from hustling Italian ices to making hundreds of millions—until it all came crashing down. Praise for The Wolf of Wall Street “Raw and frequently hilarious.”—The New York Times “A rollicking tale of [Jordan Belfort’s] rise to riches as head of the infamous boiler room Stratton Oakmont . . . proof that there are indeed second acts in American lives.”—Forbes “A cross between Tom Wolfe’s The Bonfire of the Vanities and Scorsese’s GoodFellas . . . Belfort has the Midas touch.”—The Sunday Times (London) “Entertaining as pulp fiction, real as a federal indictment . . . a hell of a read.”—Kirkus Reviews |
cool math game 2048: Essentials of Metaheuristics (Second Edition) Sean Luke, 2012-12-20 Interested in the Genetic Algorithm? Simulated Annealing? Ant Colony Optimization? Essentials of Metaheuristics covers these and other metaheuristics algorithms, and is intended for undergraduate students, programmers, and non-experts. The book covers a wide range of algorithms, representations, selection and modification operators, and related topics, and includes 71 figures and 135 algorithms great and small. Algorithms include: Gradient Ascent techniques, Hill-Climbing variants, Simulated Annealing, Tabu Search variants, Iterated Local Search, Evolution Strategies, the Genetic Algorithm, the Steady-State Genetic Algorithm, Differential Evolution, Particle Swarm Optimization, Genetic Programming variants, One- and Two-Population Competitive Coevolution, N-Population Cooperative Coevolution, Implicit Fitness Sharing, Deterministic Crowding, NSGA-II, SPEA2, GRASP, Ant Colony Optimization variants, Guided Local Search, LEM, PBIL, UMDA, cGA, BOA, SAMUEL, ZCS, XCS, and XCSF. |
cool math game 2048: Global Sensitivity Analysis Andrea Saltelli, Marco Ratto, Terry Andres, Francesca Campolongo, Jessica Cariboni, Debora Gatelli, Michaela Saisana, Stefano Tarantola, 2008-02-28 Complex mathematical and computational models are used in all areas of society and technology and yet model based science is increasingly contested or refuted, especially when models are applied to controversial themes in domains such as health, the environment or the economy. More stringent standards of proofs are demanded from model-based numbers, especially when these numbers represent potential financial losses, threats to human health or the state of the environment. Quantitative sensitivity analysis is generally agreed to be one such standard. Mathematical models are good at mapping assumptions into inferences. A modeller makes assumptions about laws pertaining to the system, about its status and a plethora of other, often arcane, system variables and internal model settings. To what extent can we rely on the model-based inference when most of these assumptions are fraught with uncertainties? Global Sensitivity Analysis offers an accessible treatment of such problems via quantitative sensitivity analysis, beginning with the first principles and guiding the reader through the full range of recommended practices with a rich set of solved exercises. The text explains the motivation for sensitivity analysis, reviews the required statistical concepts, and provides a guide to potential applications. The book: Provides a self-contained treatment of the subject, allowing readers to learn and practice global sensitivity analysis without further materials. Presents ways to frame the analysis, interpret its results, and avoid potential pitfalls. Features numerous exercises and solved problems to help illustrate the applications. Is authored by leading sensitivity analysis practitioners, combining a range of disciplinary backgrounds. Postgraduate students and practitioners in a wide range of subjects, including statistics, mathematics, engineering, physics, chemistry, environmental sciences, biology, toxicology, actuarial sciences, and econometrics will find much of use here. This book will prove equally valuable to engineers working on risk analysis and to financial analysts concerned with pricing and hedging. |
cool math game 2048: American Humor , 1977 |
cool math game 2048: Bash Guide for Beginners (Second Edition) Machtelt Garrels, 2010 The Bash Guide for Beginners (Second Edition) discusses concepts useful in the daily life of the serious Bash user. While a basic knowledge of shell usage is required, it starts with a discussion of shell building blocks and common practices. Then it presents the grep, awk and sed tools that will later be used to create more interesting examples. The second half of the course is about shell constructs such as loops, conditional tests, functions and traps, and a number of ways to make interactive scripts. All chapters come with examples and exercises that will help you become familiar with the theory. |
cool math game 2048: Promoting Social and Emotional Learning Maurice J. Elias, 1997 The authors draw upon scientific studies, theories, site visits, nd their own extensive experiences to describe approaches to social and emotional learning for all levels. |
cool math game 2048: The Personal MBA Josh Kaufman, 2010-12-30 Master the fundamentals, hone your business instincts, and save a fortune in tuition. The consensus is clear: MBA programs are a waste of time and money. Even the elite schools offer outdated assembly-line educations about profit-and-loss statements and PowerPoint presentations. After two years poring over sanitized case studies, students are shuffled off into middle management to find out how business really works. Josh Kaufman has made a business out of distilling the core principles of business and delivering them quickly and concisely to people at all stages of their careers. His blog has introduced hundreds of thousands of readers to the best business books and most powerful business concepts of all time. In The Personal MBA, he shares the essentials of sales, marketing, negotiation, strategy, and much more. True leaders aren't made by business schools-they make themselves, seeking out the knowledge, skills, and experiences they need to succeed. Read this book and in one week you will learn the principles it takes most people a lifetime to master. |
cool math game 2048: The Maths Book DK, 2019-09-05 Learn about the most important mathematical ideas, theorems, and movements in The Maths Book. Part of the fascinating Big Ideas series, this book tackles tricky topics and themes in a simple and easy to follow format. Learn about Maths in this overview guide to the subject, great for novices looking to find out more and experts wishing to refresh their knowledge alike! The Maths Book brings a fresh and vibrant take on the topic through eye-catching graphics and diagrams to immerse yourself in. This captivating book will broaden your understanding of Maths, with: - More than 85 ideas and events key to the development of mathematics - Packed with facts, charts, timelines and graphs to help explain core concepts - A visual approach to big subjects with striking illustrations and graphics throughout - Easy to follow text makes topics accessible for people at any level of understanding The Maths Book is a captivating introduction to the world's most famous theorems, mathematicians and movements, aimed at adults with an interest in the subject and students wanting to gain more of an overview. Charting the development of maths around the world from Babylon to Bletchley Park, this book explains how maths help us understand everything from patterns in nature to artificial intelligence. Your Maths Questions, Simply Explained What is an imaginary number? Can two parallel lines ever meet? How can maths help us predict the future? This engaging overview explores answers to big questions like these and how they contribute to our understanding of maths. If you thought it was difficult to learn about topics like algebra and statistics, The Maths Book presents key information in an easy to follow layout. Learn about the history of maths, from ancient ideas such as magic squares and the abacus to modern cryptography, fractals, and the final proof of Fermat's Last Theorem. The Big Ideas Series With millions of copies sold worldwide, The Maths Book is part of the award-winning Big Ideas series from DK. The series uses striking graphics along with engaging writing, making big topics easy to understand. r to understand. |
cool math game 2048: The Algorithm Design Manual Steven S Skiena, 2009-04-05 This newly expanded and updated second edition of the best-selling classic continues to take the mystery out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW war stories relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java |
cool math game 2048: The Dots and Boxes Game Elwyn R. Berlekamp, 2000-07-18 The game of Dots-and-Boxes, the popular game in which two players take turns connecting an array of dots to form squares, or boxes has long been considered merely a child's game. In this book, however, the author reveals the surprising complexity of the game, along with advanced strategies that will allow the reader to win at any level of gamepla |
cool math game 2048: Teaching What You Don’t Know Therese Huston, 2009-08-31 In this practical and funny book, an experienced teaching consultant offers many creative strategies for dealing with typical problems. Original, useful, and hopeful, this book reminds you that teaching what you don’t know, to students whom you may not understand, is not just a job. It’s an adventure. |
cool math game 2048: Bringing Out the Best in People Alan Loy McGinnis, 1985-01-01 Originally published in 1985, this bestselling, essential book about management and motivation has over 1 million copies in print and remains relevant for today. Alan Loy McGinnis, author of the award-winning, international bestseller The Friendship Factor, studied great leaders throughout history, the most effective organizations of modern times, and prominent psychologists to culminate a wealth of motivational tips and ideas. In this book are 12 practical principles to help anyone -- parent, manager, teacher, friend -- motivate, inspire, influence, and build enthusiasm. Mastering the art of motivation and improving relational habits isn't easy but McGinnis includes encouragement alongside real-life examples to relay life application for any scenario. Every chapter is a must-read with deeper revelations on specific topics and powerful ways to focus one's energy toward change and improvement. People management, team-building, individual assessment, goal setting, accountability, and dealing with trouble-makers are just a few of the topics covered in the highly accessible chapters. McGinnis' positive and strengths-based approach inspires momentous change, allowing individuality and input along the way. Bringing out the best starts with you, and then you can bring out the best in others. |
cool math game 2048: Programming the TI-83 Plus/TI-84 Plus Christopher Mitchell, 2012-09-29 Summary Programming the TI-83 Plus/TI-84 Plus is an example-filled, hands-on tutorial that introduces students, teachers, and professional users to programming with the TI-83 Plus and TI-84 Plus graphing calculators. This fun and easy-to-read book immediately immerses you in your first programs and guides you concept-by-concept, example-by-example. You'll learn to think like a programmer as you use the TI-BASIC language to design and write your own utilities, games, and math programs. About the Technology The TI-83 Plus and TI-84 Plus are more than just powerful graphing calculatorst—they are the perfect place to start learning to program. The TI-BASIC language is built in, so you have everything you need to create your own math and science programs, utilities—even games. About the Book Programming the TI-83 Plus/TI-84 Plus teaches universal programming concepts and makes it easy for students, teachers, and professionals to write programs for the world's most popular graphing calculators. This friendly tutorial guides you concept-by-concept, immediately immersing you in your first programs. It introduces TI-BASIC and z80 assembly, teaches you tricks to slim down and speed up your programs, and gives you a solid conceptual base to explore other programming languages. This book is written for beginners—no programming backgroundis assumed. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Works with all models of the TI-83, TI-83+, and TI-84+ Learn to think like a programmer Learn concepts you can apply to any language Advanced concepts such as hybrid BASIC and ASM Table of Contents PART 1 GETTING STARTED WITH PROGRAMMING Diving into calculator programming Communication: basic input and output Conditionals and Boolean logic Control structures Theory interlude: problem solving and debugging PART 2 BECOMING A TI-BASIC MASTER Advanced input and events Pixels and the graphscreen Graphs, shapes, and points Manipulating numbers and data types PART 3 ADVANCED CONCEPTS; WHAT'S NEXT Optimizing TI-BASIC programs Using hybrid TI-BASIC libraries Introducing z80 assembly Now what? Expanding your programming horizons |
cool math game 2048: Reality Is Broken Jane McGonigal, 2011-01-20 “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient. |
cool math game 2048: Hacking the Xbox Andrew Huang, 2003 Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software. |
cool math game 2048: STRUCTURED COMPUTER ORGANIZATION , 1996 |
cool math game 2048: Pete the Cat: I Love My White Shoes Eric Litwin, Kimberly Dean, 2010-12-07 Don't miss the first and bestselling book in the beloved Pete the Cat series! Pete the Cat goes walking down the street wearing his brand-new white shoes. Along the way, his shoes change from white to red to blue to brown to WET as he steps in piles of strawberries, blueberries, and other big messes! But no matter what color his shoes are, Pete keeps movin' and groovin' and singing his song...because it's all good. Pete the Cat: I Love My White Shoes asks the reader questions about the colors of different foods and objects—kids love to interact with the story. The fun never stops—download the free groovin’ song. Don't miss Pete's other adventures, including Pete the Cat: Rocking in My School Shoes, Pete the Cat and His Four Groovy Buttons, Pete the Cat Saves Christmas, Pete the Cat and His Magic Sunglasses, Pete the Cat and the Bedtime Blues, Pete the Cat and the New Guy, Pete the Cat and the Cool Cat Boogie, Pete the Cat and the Missing Cupcakes, Pete the Cat and the Perfect Pizza Party, and Pete the Cat: Crayons Rock! |
cool math game 2048: A Million Dots Sven Völker, 2019 We start with a single tree; 1. As we turn the page, we are presented with a sum doubling the number on the page before it: 1+1 = 2; 2+2 = 4; 4+4 = 8. In this way, we reach a million (actually 1,048,576) within 40 pages. Each sum is brought to life with a simple graphic illustration in the distinctive style of Sven V lker. The dots form the back of a ladybird, the bubbles in a cup of soda and the water in a swimming pool. The final page opens up to a magnificent 8 page gatefold to accomodate the final two big numbers. Gloriously simple in its concept and execution, this is a book that will bring mathematics alive to parents as well as children and will also make a stunning gift book. |
cool math game 2048: Chess Endings I︠U︡riĭ Averbakh, 1987-01-01 |
cool math game 2048: Math for Minecrafters: Adventures in Multiplication & Division , 2017-07-04 With Math for Minecrafters: Adventures in Multiplication & Division, learning time feels more like game time! This kid-friendly workbook features well-loved video game characters and concepts to reinforce the development of third and fourth grade math skills laid out in the national Common Core State Standards. Colorfully-illustrated puzzles and high-interest word problems use beloved items from the Overworld like diamond swords, suits of armor, zombies, and magical potions to encourage math practice in even the most reluctant of students. The curriculum-based content covered here includes lessons in: Analyzing and comparing geometric shapes Understanding fractions and place value Multiplication and division up to 100 And so much more! Skip to the pages that suit your child’s needs and learning style or start at the beginning and advance page by page—it’s up to you! As the workbook progresses, the problems become more challenging so that learners of all levels can enjoy an exciting, skill-building math adventure. Perfect for Minecrafters who learn at all paces, Math for Minecrafters is as fun as it is educational—and is just what your child needs to get ahead academically! This adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. |
cool math game 2048: Balance of Power Chris Crawford, 1986-01-01 |
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Jul 21, 2023 · CoolPeel is a laser skin resurfacing treatment that uses the SmartXide Tetra CO2 laser, …
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Apr 9, 2024 · CoolSculpting is a nonsurgical body contouring treatment that uses cryolipolysis (fat freezing) …
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Jun 13, 2023 · Your provider will move the handheld Coolaser across the entire treatment area, zapping your …
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