Cool Math Games Abandoned

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  cool math games abandoned: Change Is the Only Constant Ben Orlin, 2019-10-08 From popular math blogger and author of the underground bestseller Math With Bad Drawings, Change Is The Only Constant is an engaging and eloquent exploration of the intersection between calculus and daily life, complete with Orlin's sly humor and wonderfully bad drawings. Change is the Only Constant is an engaging and eloquent exploration of the intersection between calculus and daily life, complete with Orlin's sly humor and memorably bad drawings. By spinning 28 engaging mathematical tales, Orlin shows us that calculus is simply another language to express the very things we humans grapple with every day -- love, risk, time, and most importantly, change. Divided into two parts, Moments and Eternities, and drawing on everyone from Sherlock Holmes to Mark Twain to David Foster Wallace, Change is the Only Constant unearths connections between calculus, art, literature, and a beloved dog named Elvis. This is not just math for math's sake; it's math for the sake of becoming a wiser and more thoughtful human.
  cool math games abandoned: Cool Math Christy Maganzini, 1997 Describes mathematics from zero to infinity with stops along the way for ancient puzzles, awesome math tricks, tantalizing math trivia, incredible shortcuts, and mysterious number magic.
  cool math games abandoned: Abandoned Arkansas Michael Schwarz, Eddy Sisson, Ginger Beck, James Kirkendall, 2019 Series statement from publisher's website.
  cool math games abandoned: The Grace of Kings Ken Liu, 2015-04-07 One of the Time 100 Best Fantasy Books Of All Time Two men rebel together against tyranny—and then become rivals—in this first sweeping book of an epic fantasy series from Ken Liu, recipient of Hugo, Nebula, and World Fantasy awards. Hailed as one of the best books of 2015 by NPR. Wily, charming Kuni Garu, a bandit, and stern, fearless Mata Zyndu, the son of a deposed duke, seem like polar opposites. Yet, in the uprising against the emperor, the two quickly become the best of friends after a series of adventures fighting against vast conscripted armies, silk-draped airships, and shapeshifting gods. Once the emperor has been overthrown, however, they each find themselves the leader of separate factions—two sides with very different ideas about how the world should be run and the meaning of justice. Fans of intrigue, intimate plots, and action will find a new series to embrace in the Dandelion Dynasty.
  cool math games abandoned: Extra Lives Tom Bissell, 2011-06-14 In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.
  cool math games abandoned: Bringing Down the Mouse Ben Mezrich, 2014-06-24 A mathematically gifted sixth-grader is recruited by a group of students to game the system at the biggest theme park in the world--and win the big prize.
  cool math games abandoned: Backpacker , 2007-09 Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.
  cool math games abandoned: Teardown Gordon Young, 2021-02-23 After living in San Francisco for fifteen years, journalist Gordon Young found himself yearning for his Rust Belt hometown: Flint, Michigan, the birthplace of General Motors and the “star” of the Michael Moore documentary Roger & Me. Hoping to rediscover and help a place that had once boasted one of the world’s highest per capita income levels but had become one of the country's most impoverished and dangerous cities, he returned to Flint with the intention of buying a house. What he found was a place of stark contrasts and dramatic stories, where an exotic dancer could afford a lavish mansion, speculators scooped up cheap houses by the dozen on eBay, and arson was often the quickest route to neighborhood beautification. He also uncovered the misguided policies, flawed leadership, and unforgiving economic trends that lead to disasters like the Flint water crisis. Updated with a new preface, Young skillfully blends personal memoir, historical inquiry, and interviews with Flint residents, constructing a vibrant tale of a once-thriving city still fighting - despite overwhelming odds - to rise from the ashes. Hard-hitting, insightful, and often painfully funny, Teardown reminds us that cities are ultimately defined by the people who live there.--Back cover.
  cool math games abandoned: Best Life , 2006-06 Best Life magazine empowers men to continually improve their physical, emotional and financial well-being to better enjoy the most rewarding years of their life.
  cool math games abandoned: Penpal Dathan Auerbach, 2012-07
  cool math games abandoned: The Lost Expedition (Poptropica Book 2) Mitch Krpata, 2016-08-16 Based on a concept by New York Times bestselling Diary of a Wimpy Kid author Jeff Kinney comes Poptropica, a brand-new graphic-novel series by Mitch Krpata and Kory Merritt that takes readers on an adventure beyond the incredibly popular online role-playing world. In book two, The Lost Expedition, Oliver, Mya, and Jorge continue their search for home, with a few hilarious stops along the way. As the friends set sail for new sights, they find the evil Octavian is still hot on their trail, and he’s determined to get his hands on their magical map. To make matters worse, a mysterious organization is keen on expelling the three friends from Poptropica. As the pals travel, they find that each island is filled with its own unique brand of peril, and the mystery surrounding the map and Poptropica itself begins to unfold. Will our trio be able to once again outfox Octavian and discover the identity of this secret society? Presented in vivid full-color comic book illustrations, The Lost Expedition is perfect for kids who love a sense of adventure while learning about history in a fun way. Book one in the series, The Mystery of the Map, received incredible praise. KirkusReviews said, “Bright, animated colors and zippy cartoonlike action make for an easily accessible first offering that provides just enough exposition to hook young readers and keep them seeking out subsequent adventures. A peppily paced adventure yarn sure to delight fans of the franchise, both old and new.” And Booklist raved, “Based on the online role-playing game developed by the ever-popular Jeff Kinney, this new adventure comic series gets off to a flying start . . . The lively art mirrors that on the website, featuring bold, colorful panels and characters with giant heads and expressive eyes. Fans of the online game will delight in reading a story about one of Poptropica’s many islands, and newcomers will have no trouble falling into this adventure.”
  cool math games abandoned: Cypher System Rulebook Monte Cook, 2015-07-28
  cool math games abandoned: Cannibal Lois Jones, 2005-01-04 German native Armin Meiwes placed this ad in an internet chatroom catering to cannibals. He received 430 responses. Among them was Bernd Juergen Brandes, who arrived at Meiwes’s isolated country home literally to be eaten alive. Escorted to the “slaughtering room”—equipped with meat hooks, a cage, and a butcher’s table—Meiwes assisted Bernd in a gourmet candlelight dinner of his own cooked flesh. Meiwes then stabbed his victim in the throat—bringing the ghastly videotaped ordeal to an end. From a childhood perverted by unhealthy obsessions to his notorious trial that ended in a stunning verdict, Cannibal discloses for the first time the true story of a real-life Hannibal Lecter and his victim. And with details never before divulged to the public, it takes readers step-by-step through the unspeakable crime that fascinated and revolted the world. INCLUDES PHOTOS
  cool math games abandoned: Shakespeare's Words Ben Crystal, David Crystal, 2004-04-01 A vital resource for scholars, students and actors, this book contains glosses and quotes for over 14,000 words that could be misunderstood by or are unknown to a modern audience. Displayed panels look at such areas of Shakespeare's language as greetings, swear-words and terms of address. Plot summaries are included for all Shakespeare's plays and on the facing page is a unique diagramatic representation of the relationships within each play.
  cool math games abandoned: Abandoned Baton Rouge Colleen Kane, 2018 Series statement from publisher's website.
  cool math games abandoned: Book of Vile Darkness Monte Cook, 2002-10 The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.
  cool math games abandoned: The Old Willis Place Mary Downing Hahn, 2007-08-20 The acclaimed and award-winning author of Hear the Wind Blow pens a chilling ghost story in the tradition of her most successful spine-tingling novels. The intriguing characters, frightening secrets, and plot twists make this one of Hahns spookiest ghost stories.
  cool math games abandoned: The Called Shot Thomas Wolf, 2020-05-01 In the summer of 1932, at the beginning of the turbulent decade that would remake America, baseball fans were treated to one of the most thrilling seasons in the history of the sport. As the nation drifted deeper into the Great Depression and reeled from social unrest, baseball was a diversion for a troubled country--and yet the world of baseball was marked by the same edginess that pervaded the national scene. On-the-field fights were as common as double plays. Amid the National League pennant race, Cubs' shortstop Billy Jurges was shot by showgirl Violet Popovich in a Chicago hotel room. When the regular season ended, the Cubs and Yankees clashed in what would be Babe Ruth's last appearance in the fall classic. After the Cubs lost the first two games in New York, the series resumed in Chicago at Wrigley Field, with Democratic presidential candidate Franklin Roosevelt cheering for the visiting Yankees from the box seats behind the Yankees' dugout. In the top of the fifth inning the game took a historic turn. As Ruth was jeered mercilessly by Cubs players and fans, he gestured toward the outfield and then blasted a long home run. After Ruth circled the bases, Roosevelt exclaimed, Unbelievable! Ruth's homer set off one of baseball's longest-running and most intense debates: did Ruth, in fact, call his famous home run? Rich with historical context and detail, The Called Shot dramatizes the excitement of a baseball season during one of America's most chaotic summers.
  cool math games abandoned: Ask a Manager Alison Green, 2018-05-01 From the creator of the popular website Ask a Manager and New York’s work-advice columnist comes a witty, practical guide to 200 difficult professional conversations—featuring all-new advice! There’s a reason Alison Green has been called “the Dear Abby of the work world.” Ten years as a workplace-advice columnist have taught her that people avoid awkward conversations in the office because they simply don’t know what to say. Thankfully, Green does—and in this incredibly helpful book, she tackles the tough discussions you may need to have during your career. You’ll learn what to say when • coworkers push their work on you—then take credit for it • you accidentally trash-talk someone in an email then hit “reply all” • you’re being micromanaged—or not being managed at all • you catch a colleague in a lie • your boss seems unhappy with your work • your cubemate’s loud speakerphone is making you homicidal • you got drunk at the holiday party Praise for Ask a Manager “A must-read for anyone who works . . . [Alison Green’s] advice boils down to the idea that you should be professional (even when others are not) and that communicating in a straightforward manner with candor and kindness will get you far, no matter where you work.”—Booklist (starred review) “The author’s friendly, warm, no-nonsense writing is a pleasure to read, and her advice can be widely applied to relationships in all areas of readers’ lives. Ideal for anyone new to the job market or new to management, or anyone hoping to improve their work experience.”—Library Journal (starred review) “I am a huge fan of Alison Green’s Ask a Manager column. This book is even better. It teaches us how to deal with many of the most vexing big and little problems in our workplaces—and to do so with grace, confidence, and a sense of humor.”—Robert Sutton, Stanford professor and author of The No Asshole Rule and The Asshole Survival Guide “Ask a Manager is the ultimate playbook for navigating the traditional workforce in a diplomatic but firm way.”—Erin Lowry, author of Broke Millennial: Stop Scraping By and Get Your Financial Life Together
  cool math games abandoned: Atlanta , 2003-05 Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region. Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region.
  cool math games abandoned: The Origin of Consciousness in the Breakdown of the Bicameral Mind Julian Jaynes, 2000-08-15 National Book Award Finalist: “This man’s ideas may be the most influential, not to say controversial, of the second half of the twentieth century.”—Columbus Dispatch At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion—and indeed our future. “Don’t be put off by the academic title of Julian Jaynes’s The Origin of Consciousness in the Breakdown of the Bicameral Mind. Its prose is always lucid and often lyrical…he unfolds his case with the utmost intellectual rigor.”—The New York Times “When Julian Jaynes . . . speculates that until late in the twentieth millennium BC men had no consciousness but were automatically obeying the voices of the gods, we are astounded but compelled to follow this remarkable thesis.”—John Updike, The New Yorker “He is as startling as Freud was in The Interpretation of Dreams, and Jaynes is equally as adept at forcing a new view of known human behavior.”—American Journal of Psychiatry
  cool math games abandoned: Rules of Play Katie Salen Tekinbas, Eric Zimmerman, 2003-09-25 An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
  cool math games abandoned: Islands of Abandonment Cal Flyn, 2021-06-01 A beautiful, lyrical exploration of the places where nature is flourishing in our absence [Flyn] captures the dread, sadness, and wonder of beholding the results of humanity's destructive impulse, and she arrives at a new appreciation of life, 'all the stranger and more valuable for its resilence.' --The New Yorker Some of the only truly feral cattle in the world wander a long-abandoned island off the northernmost tip of Scotland. A variety of wildlife not seen in many lifetimes has rebounded on the irradiated grounds of Chernobyl. A lush forest supports thousands of species that are extinct or endangered everywhere else on earth in the Korean peninsula's narrow DMZ. Cal Flyn, an investigative journalist, exceptional nature writer, and promising new literary voice visits the eeriest and most desolate places on Earth that due to war, disaster, disease, or economic decay, have been abandoned by humans. What she finds every time is an island of teeming new life: nature has rushed in to fill the void faster and more thoroughly than even the most hopeful projections of scientists. Islands of Abandonment is a tour through these new ecosystems, in all their glory, as sites of unexpected environmental significance, where the natural world has reasserted its wild power and promise. And while it doesn't let us off the hook for addressing environmental degradation and climate change, it is a case that hope is far from lost, and it is ultimately a story of redemption: the most polluted spots on Earth can be rehabilitated through ecological processes and, in fact, they already are.
  cool math games abandoned: Generative Art Matt Pearson, 2011-06-29 Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals
  cool math games abandoned: Tallahassee Higgins Mary Downing Hahn, James Cross Giblin, 2007-02-19 “Out of sight, out of mind.” That’s what Tallahassee Higgins’s mother, Liz, always says about her ex-boyfriends. But now that Tallahassee has been sent to live with her aunt and uncle in Maryland so Liz can start a movie career in California, the words are taking on new meaning. Aunt Thelma says that Liz is gone for good, but Talley is sure her mother will come for her. So who cares if mean Aunt Thelma hates her, if she’s failing sixth grade, or if the kids at school think she’s a liar? It’s not like she’s staying in Maryland forever. Unless Aunt Thelma is right and Liz isn’t coming back.
  cool math games abandoned: The Mysterious Chinese Book of Everything Tim Casart, 2005 In The Mysterious Chinese Book of Everything, eleven stories deliver a unique, sometimes tender, often laugh-out-loud glimpse into one man's evolution from a strict Catholic upbringing in Midwestern America to an experimental and unorthodox adulthood oceans away. Whether it's a nostalgic story of the first-time, drop-your-drawers physical of a terrified teenage boy, or the fanciful tale of his efforts to stump Dr. Ng's mysterious Chinese volume, the adventures of author Tim Casart are familiar enough to kindle our own coming-of-age memories and offbeat enough to capture our imagination. Casart's entertaining collection reflects one man's, and maybe every man's, valiant attempt to make an extraordinary life out of the ordinary.
  cool math games abandoned: We Beat the Street Sampson Davis, George Jenkins, Rameck Hunt, Sharon Draper, 2006-04-20 Growing up on the rough streets of Newark, New Jersey, Rameck, George,and Sampson could easily have followed their childhood friends into drug dealing, gangs, and prison. But when a presentation at their school made the three boys aware of the opportunities available to them in the medical and dental professions, they made a pact among themselves that they would become doctors. It took a lot of determination—and a lot of support from one another—but despite all the hardships along the way, the three succeeded. Retold with the help of an award-winning author, this younger adaptation of the adult hit novel The Pact is a hard-hitting, powerful, and inspirational book that will speak to young readers everywhere.
  cool math games abandoned: 5 Principles of the Modern Mathematics Classroom Gerald Aungst, 2015-10-09 Students pursue problems they’re curious about, not problems they’re told to solve. Creating a math classroom filled with confident problem solvers starts by introducing challenges discovered in the real world, not by presenting a sequence of prescribed problems, says Gerald Aungst. In this groundbreaking book, he offers a thoughtful approach for instilling a culture of learning in your classroom through five powerful, yet straightforward principles: Conjecture, Collaboration, Communication, Chaos, and Celebration. Aungst shows you how to Embrace collaboration and purposeful chaos to help students engage in productive struggle, using non-routine and unsolved problems Put each chapter’s principles into practice through a variety of strategies, activities, and by incorporating technology tools Introduce substantive, lasting cultural changes in your classroom through a manageable, gradual shift in processes and behaviors Five Principles of the Modern Mathematics Classroom offers new ideas for inspiring math students by building a more engaging and collaborative learning environment. Bravo! This book brings a conceptual framework for K-12 mathematics to life. As a parent and as the executive director of Edutopia, I commend Aungst for sharing his 5 principles. This is a perfect blend of inspiring and practical. Highly recommended! Cindy Johanson, Executive Director, Edutopia George Lucas Educational Foundation Aungst ignites the magic of mathematics by reminding us what makes mathematicians so passionate about their subject matter. Grounded in research, his work takes us on a journey into classrooms so that we may take away tips to put into practice today. Erin Klein, Teacher, Speaker, and Author of Redesigning Learning Spaces
  cool math games abandoned: The Nix Nathan Hill, 2016-08-30 Winner of the Art Seidenbaum Award for First Fiction A New York Times 2016 Notable Book Entertainment Weekly's #1 Book of the Year A Washington Post 2016 Notable Book A Slate Top Ten Book NEW YORK TIMES BESTSELLER “The Nix is a mother-son psychodrama with ghosts and politics, but it’s also a tragicomedy about anger and sanctimony in America. . . . Nathan Hill is a maestro.” —John Irving From the suburban Midwest to New York City to the 1968 riots that rocked Chicago and beyond, The Nix explores—with sharp humor and a fierce tenderness—the resilience of love and home, even in times of radical change. It’s 2011, and Samuel Andresen-Anderson—college professor, stalled writer—has a Nix of his own: his mother, Faye. He hasn’t seen her in decades, not since she abandoned the family when he was a boy. Now she’s re-appeared, having committed an absurd crime that electrifies the nightly news, beguiles the internet, and inflames a politically divided country. The media paints Faye as a radical hippie with a sordid past, but as far as Samuel knows, his mother was an ordinary girl who married her high-school sweetheart. Which version of his mother is true? Two facts are certain: she’s facing some serious charges, and she needs Samuel’s help. To save her, Samuel will have to embark on his own journey, uncovering long-buried secrets about the woman he thought he knew, secrets that stretch across generations and have their origin all the way back in Norway, home of the mysterious Nix. As he does so, Samuel will confront not only Faye’s losses but also his own lost love, and will relearn everything he thought he knew about his mother, and himself.
  cool math games abandoned: Ranger Games Ben Blum, 2017-09-12 A gloriously good writer...Ranger Games is both surprising and moving...A memorable, novelistic account.—Jennifer Senior, New York Times Intricate, heartrending, and morally urgent, Ranger Games is a crime story like no other Alex Blum was a good kid, a popular high school hockey star from a tight-knit Colorado family. He had one goal in life: endure a brutally difficult selection program, become a U.S. Army Ranger, and fight terrorists for his country. He poured everything into achieving his dream. In the first hours of his final leave before deployment to Iraq, Alex was supposed to fly home to see his family and beloved girlfriend. Instead, he got into his car with two fellow soldiers and two strangers, drove to a local bank in Tacoma, and committed armed robbery... The question that haunted the entire Blum family was: Why? Why would he ruin his life in such a spectacularly foolish way? At first, Alex insisted he thought the robbery was just another exercise in the famously daunting Ranger program. His attorney presented a case based on the theory that the Ranger indoctrination mirrored that of a cult. In the midst of his own personal crisis, and in the hopes of helping both Alex and his splintering family cope, Ben Blum, Alex’s first cousin, delved into these mysteries, growing closer to Alex in the process. As he probed further, Ben began to question not only Alex, but the influence of his superior, Luke Elliot Sommer, the man who planned the robbery. A charismatic combat veteran, Sommer’s manipulative tendencies combined with a magnetic personality pulled Ben into a relationship that put his loyalties to the test.
  cool math games abandoned: Closed for the Season Mary Downing Hahn, 2010-09-06 Winner of the Edgar Award for Best Juvenile Mystery Two friends set out to solve the years-old mystery of a murder, testing their friendship and placing them in danger, in this creepy thriller by suspense master Mary Downing Hahn. A pair of thirteen-year-old boys investigate the unsolved theft and murder that took place in the old house one boy's family has just moved into. Their quest takes them to the highest and lowest levels of society in their small Maryland town, and eventually to a dark and derelict amusement park where someone will go to any length to shut down their investigation for good. Themes of adjusting to a new town, navigating complex friendships, and resisting a bully are deftly explored in this eerie page-turner.
  cool math games abandoned: Flip Your Classroom Jonathan Bergmann, Aaron Sams, 2012-06-21 Learn what a flipped classroom is and why it works, and get the information you need to flip a classroom. You’ll also learn the flipped mastery model, where students learn at their own pace, furthering opportunities for personalized education. This simple concept is easily replicable in any classroom, doesn’t cost much to implement, and helps foster self-directed learning. Once you flip, you won’t want to go back!
  cool math games abandoned: Paper Towns John Green, 2013 Quentin Jacobson has spent a lifetime loving Margo Roth Spiegelman from afar. So when she cracks open a window and climbs into his life - dressed like a ninja and summoning him for an ingenious campaign of revenge - he follows. After their all-nighter ends, Q arrives at school to discover that Margo has disappeared.
  cool math games abandoned: Sophie's World Jostein Gaarder, 2007-03-20 A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: Who are you? and Where does the world come from? From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
  cool math games abandoned: A Beautiful Math Tom Siegfried, 2006-09-21 Millions have seen the movie and thousands have read the book but few have fully appreciated the mathematics developed by John Nash's beautiful mind. Today Nash's beautiful math has become a universal language for research in the social sciences and has infiltrated the realms of evolutionary biology, neuroscience, and even quantum physics. John Nash won the 1994 Nobel Prize in economics for pioneering research published in the 1950s on a new branch of mathematics known as game theory. At the time of Nash's early work, game theory was briefly popular among some mathematicians and Cold War analysts. But it remained obscure until the 1970s when evolutionary biologists began applying it to their work. In the 1980s economists began to embrace game theory. Since then it has found an ever expanding repertoire of applications among a wide range of scientific disciplines. Today neuroscientists peer into game players' brains, anthropologists play games with people from primitive cultures, biologists use games to explain the evolution of human language, and mathematicians exploit games to better understand social networks. A common thread connecting much of this research is its relevance to the ancient quest for a science of human social behavior, or a Code of Nature, in the spirit of the fictional science of psychohistory described in the famous Foundation novels by the late Isaac Asimov. In A Beautiful Math, acclaimed science writer Tom Siegfried describes how game theory links the life sciences, social sciences, and physical sciences in a way that may bring Asimov's dream closer to reality.
  cool math games abandoned: Heart of the Game Rachel Spangler, 2015-03-16 Sometimes baseball is just a metaphor for life, and sometimes it works the other way around. All Sarah Duke ever cared about was baseball, and she’s finally earned her shot as a full-time sports writer. She loves the work, she loves being one of the few women to ever gain access to a man’s world, but most of all, she loves the game. When Duke meets Molly Grettano and her two sons at the ballpark, she instantly connects with the young family, but Molly isn’t sure Duke’s ready for something more. Molly wants someone softer, more feminine, and more importantly, someone steady. She and her boys have been abandoned before, and she’s vowed to never to put them in that position again. If she were ever to trust anyone, it would have to be someone fully dedicated to her and her children. Duke has a lot of heart, but neither woman is sure there’s enough room left in it for anything other than baseball.
  cool math games abandoned: Forged by Fire Sharon M. Draper, 2011-04-05 The flame of love burns bright in the second book of Sharon M. Draper’s award-winning Hazelwood High trilogy. When Gerald was a child he was fascinated by fire. But fire is dangerous and powerful, and tragedy strikes. His substance-addicted mother is taken from him. Then he loses the loving generosity of a favorite aunt, and a brutal stepfather with a flaming temper and an evil secret makes his life miserable. The one bright light in Gerald's life is his little half sister, Angel, whom he struggles to protect from her father, who is abusing her. Somehow Gerald manages to finds success as a member of the Hazelwood Tigers basketball team, and Angel develops her talents as a dancer, despite the trouble that still haunts them. And Gerald learns, painfully, that young friends can die and old enemies must be faced. In the end he must stand up to his stepfather alone in a blazing confrontation. In this second book of the Hazelwood High trilogy, Sharon M. Draper has woven characters and events from Tears of a Tiger in an unflinchingly realistic portrayal of poverty and child abuse. It is an inspiring story of a young man who rises above the tragic circumstances of his life by drawing on the love and strength of family and friends.
  cool math games abandoned: Command Of The Air General Giulio Douhet, 2014-08-15 In the pantheon of air power spokesmen, Giulio Douhet holds center stage. His writings, more often cited than perhaps actually read, appear as excerpts and aphorisms in the writings of numerous other air power spokesmen, advocates-and critics. Though a highly controversial figure, the very controversy that surrounds him offers to us a testimonial of the value and depth of his work, and the need for airmen today to become familiar with his thought. The progressive development of air power to the point where, today, it is more correct to refer to aerospace power has not outdated the notions of Douhet in the slightest In fact, in many ways, the kinds of technological capabilities that we enjoy as a global air power provider attest to the breadth of his vision. Douhet, together with Hugh “Boom” Trenchard of Great Britain and William “Billy” Mitchell of the United States, is justly recognized as one of the three great spokesmen of the early air power era. This reprint is offered in the spirit of continuing the dialogue that Douhet himself so perceptively began with the first edition of this book, published in 1921. Readers may well find much that they disagree with in this book, but also much that is of enduring value. The vital necessity of Douhet’s central vision-that command of the air is all important in modern warfare-has been proven throughout the history of wars in this century, from the fighting over the Somme to the air war over Kuwait and Iraq.
  cool math games abandoned: A Playful Path Bernard De Koven, 2013-12-18 A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.
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