Core 6 Person Tent With Block Out Technology

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  core 6 person tent with block out technology: It's Complicated Danah Boyd, 2014-02-25 Surveys the online social habits of American teens and analyzes the role technology and social media plays in their lives, examining common misconceptions about such topics as identity, privacy, danger, and bullying.
  core 6 person tent with block out technology: Sophie's World Jostein Gaarder, 2007-03-20 A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: Who are you? and Where does the world come from? From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
  core 6 person tent with block out technology: Technopoly Neil Postman, 2011-06-01 A witty, often terrifying that chronicles our transformation into a society that is shaped by technology—from the acclaimed author of Amusing Ourselves to Death. A provocative book ... A tool for fighting back against the tools that run our lives. —Dallas Morning News The story of our society's transformation into a Technopoly: a society that no longer merely uses technology as a support system but instead is shaped by it—with radical consequences for the meanings of politics, art, education, intelligence, and truth.
  core 6 person tent with block out technology: Blown to Bits Harold Abelson, Ken Ledeen, Harry R. Lewis, 2008 'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives.
  core 6 person tent with block out technology: The Digital Person Daniel J Solove, 2004 Daniel Solove presents a startling revelation of how digital dossiers are created, usually without the knowledge of the subject, & argues that we must rethink our understanding of what privacy is & what it means in the digital age before addressing the need to reform the laws that regulate it.
  core 6 person tent with block out technology: Global Trends 2040 National Intelligence Council, 2021-03 The ongoing COVID-19 pandemic marks the most significant, singular global disruption since World War II, with health, economic, political, and security implications that will ripple for years to come. -Global Trends 2040 (2021) Global Trends 2040-A More Contested World (2021), released by the US National Intelligence Council, is the latest report in its series of reports starting in 1997 about megatrends and the world's future. This report, strongly influenced by the COVID-19 pandemic, paints a bleak picture of the future and describes a contested, fragmented and turbulent world. It specifically discusses the four main trends that will shape tomorrow's world: - Demographics-by 2040, 1.4 billion people will be added mostly in Africa and South Asia. - Economics-increased government debt and concentrated economic power will escalate problems for the poor and middleclass. - Climate-a hotter world will increase water, food, and health insecurity. - Technology-the emergence of new technologies could both solve and cause problems for human life. Students of trends, policymakers, entrepreneurs, academics, journalists and anyone eager for a glimpse into the next decades, will find this report, with colored graphs, essential reading.
  core 6 person tent with block out technology: Burn-in P. W. Singer, August Cole, 2020 An FBI agent teams up with the first police robot to hunt a shadowy terrorist in this gripping technothriller--and fact-based tour of tomorrow--from the authors of Ghost Fleet America is on the brink of a revolution. AI and robotics have realized science fiction's dreams, but have also taken millions of jobs and left many citizens fearful that the future is leaving them behind. After narrowly averting a bombing at Washington's Union Station, FBI Special Agent Lara Keegan receives a new assignment: to field test the first police robot. In the wake of a series of shocking catastrophes, the two find themselves investigating a conspiracy whose mastermind is using cutting-edge tech to rip the nation apart. To stop this new breed of terrorist, Keegan's only hope is to forge a new kind of partnership. With every tech, trend, and scene drawn from the real world, Burn-In blends a technothriller's excitement with nonfiction's insight to illuminate the darkest corners of our chilling tomorrow.
  core 6 person tent with block out technology: The Image of the City Kevin Lynch, 1964-06-15 The classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.
  core 6 person tent with block out technology: The Down and Dirty Guide to Camping with Kids Helen Olsson, 2024-04-02 Plan your family camping adventure! Whether you’re a first-time camper or a veteran backpacker befuddled by the challenges of carting a brood—and all the requisite gear—into the great outdoors, here you’ll find all the tips and tools you need to plan the perfect nature adventure with your family. Humorous and irreverent, yet always authoritative, this guide to camping with kids, from babies through pre-teens, is filled with checklists, smart tips, recipes, games, activities, and art projects. Helen Olsson, a seasoned camper and mother of three, shares lessons learned over the years of nature outings with her own family. Learn the basics of family camping, from choosing a destination and packing gear to setting up a campsite and keeping little ones safe. Create the perfect camp menu with simple and tasty recipe ideas. Discover foolproof tips and tactics for keeping kids happy and entertained while hiking. Explore nature through clever and creative camp arts and craft projects. This guide is your game plan to unplugging from the digital world and connecting your kids to nature. Whether it’s roasting marshmallows around a crackling campfire or stretching out on a camp mat to gaze at the stars, the memories you’ll be making will last a lifetime.
  core 6 person tent with block out technology: The Origin of Consciousness in the Breakdown of the Bicameral Mind Julian Jaynes, 2000-08-15 National Book Award Finalist: “This man’s ideas may be the most influential, not to say controversial, of the second half of the twentieth century.”—Columbus Dispatch At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion—and indeed our future. “Don’t be put off by the academic title of Julian Jaynes’s The Origin of Consciousness in the Breakdown of the Bicameral Mind. Its prose is always lucid and often lyrical…he unfolds his case with the utmost intellectual rigor.”—The New York Times “When Julian Jaynes . . . speculates that until late in the twentieth millennium BC men had no consciousness but were automatically obeying the voices of the gods, we are astounded but compelled to follow this remarkable thesis.”—John Updike, The New Yorker “He is as startling as Freud was in The Interpretation of Dreams, and Jaynes is equally as adept at forcing a new view of known human behavior.”—American Journal of Psychiatry
  core 6 person tent with block out technology: Class Paul Fussell, 1992 This book describes the living-room artifacts, clothing styles, and intellectual proclivities of American classes from top to bottom.
  core 6 person tent with block out technology: Technology and Global Change Arnulf Grübler, 2003-10-16 This is the first book to comprehensibly describe how technology has shaped society and the environment over the last 200 years. It will be useful for researchers, as a textbook for graduate students, for people engaged in long-term policy planning in industry and government, for environmental activists, and for the wider public interested in history, technology, or environmental issues.
  core 6 person tent with block out technology: Construction Technology Eric Fleming, 2009-02-12 This new textbook provides a comprehensive introduction to everyaspect of the technology of low-rise construction. It includessub-structure (site work, setting out and foundations) andsuperstructure (flooring, roofs, finishes, fittings and fixtures).The material here covers the first year course requirement of allcourses on which construction technology is taught - no matter whatthe ultimate qualification. It offers tried and tested solutions to a range of constructionproblems and is organised following the sequence of construction.It will show what has been done in the past, demonstrating goodpractice - what works and what doesn't - and common faults. Thereare summaries of the more important BSI documents and reference tothe latest building regulations. Lengthy explanations are avoided by relying heavily on hundreds ofillustrations, pairing detail drawings with clear photographs toshow real life construction situations. The supporting spreadsheet referred to in the book can be found atthis linkhttp://www.blackwellpublishing.com/pdf/fleming/Fleming_spreadsheet.xls
  core 6 person tent with block out technology: The Adult Learner Malcolm S. Knowles, Elwood F. Holton III, Richard A. Swanson, RICHARD SWANSON, Petra A. Robinson, 2020-12-20 How do you tailor education to the learning needs of adults? Do they learn differently from children? How does their life experience inform their learning processes? These were the questions at the heart of Malcolm Knowles’ pioneering theory of andragogy which transformed education theory in the 1970s. The resulting principles of a self-directed, experiential, problem-centred approach to learning have been hugely influential and are still the basis of the learning practices we use today. Understanding these principles is the cornerstone of increasing motivation and enabling adult learners to achieve. The 9th edition of The Adult Learner has been revised to include: Updates to the book to reflect the very latest advancements in the field. The addition of two new chapters on diversity and inclusion in adult learning, and andragogy and the online adult learner. An updated supporting website. This website for the 9th edition of The Adult Learner will provide basic instructor aids including a PowerPoint presentation for each chapter. Revisions throughout to make it more readable and relevant to your practices. If you are a researcher, practitioner, or student in education, an adult learning practitioner, training manager, or involved in human resource development, this is the definitive book in adult learning you should not be without.
  core 6 person tent with block out technology: Blockchain Chicken Farm Xiaowei Wang, 2020-10-13 A New York Times Book Review Editors' Choice A brilliant and empathetic guide to the far corners of global capitalism. --Jenny Odell, author of How to Do Nothing From FSGO x Logic: stories about rural China, food, and tech that reveal new truths about the globalized world In Blockchain Chicken Farm, the technologist and writer Xiaowei Wang explores the political and social entanglements of technology in rural China. Their discoveries force them to challenge the standard idea that rural culture and people are backward, conservative, and intolerant. Instead, they find that rural China has not only adapted to rapid globalization but has actually innovated the technology we all use today. From pork farmers using AI to produce the perfect pig, to disruptive luxury counterfeits and the political intersections of e-commerce villages, Wang unravels the ties between globalization, technology, agriculture, and commerce in unprecedented fashion. Accompanied by humorous “Sinofuturist” recipes that frame meals as they transform under new technology, Blockchain Chicken Farm is an original and probing look into innovation, connectivity, and collaboration in the digitized rural world. FSG Originals × Logic dissects the way technology functions in everyday lives. The titans of Silicon Valley, for all their utopian imaginings, never really had our best interests at heart: recent threats to democracy, truth, privacy, and safety, as a result of tech’s reckless pursuit of progress, have shown as much. We present an alternate story, one that delights in capturing technology in all its contradictions and innovation, across borders and socioeconomic divisions, from history through the future, beyond platitudes and PR hype, and past doom and gloom. Our collaboration features four brief but provocative forays into the tech industry’s many worlds, and aspires to incite fresh conversations about technology focused on nuanced and accessible explorations of the emerging tools that reorganize and redefine life today.
  core 6 person tent with block out technology: It’s Called a Spade JJ Barrows, 2019-10-04 “it’s called a spade” is a reference to calling life like it is instead of hiding the tough stuff and pretending like everything is fine. It’s a collection of stories about life, about people and God, recovery and relapse, heartache and brokenness, and the reality that life is hard, even if you believe in God, even if you don’t. But there is also hope and humor and healing that comes without answers. This is a collection of stories from a human who almost disappeared in her efforts to be seen, a girl who called spades hearts and smiled while bluffing.
  core 6 person tent with block out technology: Thinking Architecturally Paul Righini, 2000 Through a critical study of issues such as order, form, space, style, place-making, aesthetics, and architectural theory, students are encouraged to think about their own creative ideas. The use of analytical reasoning, lateral thinking, drawing and modelling is emphasised.
  core 6 person tent with block out technology: The 2030 Spike Colin Mason, 2013-06-17 The clock is relentlessly ticking! Our world teeters on a knife-edge between a peaceful and prosperous future for all, and a dark winter of death and destruction that threatens to smother the light of civilization. Within 30 years, in the 2030 decade, six powerful 'drivers' will converge with unprecedented force in a statistical spike that could tear humanity apart and plunge the world into a new Dark Age. Depleted fuel supplies, massive population growth, poverty, global climate change, famine, growing water shortages and international lawlessness are on a crash course with potentially catastrophic consequences. In the face of both doomsaying and denial over the state of our world, Colin Mason cuts through the rhetoric and reams of conflicting data to muster the evidence to illustrate a broad picture of the world as it is, and our possible futures. Ultimately his message is clear; we must act decisively, collectively and immediately to alter the trajectory of humanity away from catastrophe. Offering over 100 priorities for immediate action, The 2030 Spike serves as a guidebook for humanity through the treacherous minefields and wastelands ahead to a bright, peaceful and prosperous future in which all humans have the opportunity to thrive and build a better civilization. This book is powerful and essential reading for all people concerned with the future of humanity and planet earth.
  core 6 person tent with block out technology: Speculative Everything Anthony Dunne, Fiona Raby, 2013-12-06 How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.
  core 6 person tent with block out technology: The Structuring of Organizations Henry Mintzberg, 2009 Synthesizes the empirical literature on organizationalstructuring to answer the question of how organizations structure themselves --how they resolve needed coordination and division of labor. Organizationalstructuring is defined as the sum total of the ways in which an organizationdivides and coordinates its labor into distinct tasks. Further analysis of theresearch literature is neededin order to builda conceptualframework that will fill in the significant gap left by not connecting adescription of structure to its context: how an organization actuallyfunctions. The results of the synthesis are five basic configurations (the SimpleStructure, the Machine Bureaucracy, the Professional Bureaucracy, theDivisionalized Form, and the Adhocracy) that serve as the fundamental elementsof structure in an organization. Five basic parts of the contemporaryorganization (the operating core, the strategic apex, the middle line, thetechnostructure, and the support staff), and five theories of how it functions(i.e., as a system characterized by formal authority, regulated flows, informalcommunication, work constellations, and ad hoc decision processes) aretheorized. Organizations function in complex and varying ways, due to differing flows -including flows of authority, work material, information, and decisionprocesses. These flows depend on the age, size, and environment of theorganization; additionally, technology plays a key role because of itsimportance in structuring the operating core. Finally, design parameters aredescribed - based on the above five basic parts and five theories - that areused as a means of coordination and division of labor in designingorganizational structures, in order to establish stable patterns of behavior.(CJC).
  core 6 person tent with block out technology: Tellermoon Westin Lee, 2022-03-08
  core 6 person tent with block out technology: MITRE Systems Engineering Guide , 2012-06-05
  core 6 person tent with block out technology: Blindsight Peter Watts, 2006-10-03 Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
  core 6 person tent with block out technology: Ethics, Technology, and Engineering Ibo van de Poel, Lamber Royakkers, 2011-03-23 Featuring a wide range of international case studies, Ethics, Technology, and Engineering presents a unique and systematic approach for engineering students to deal with the ethical issues that are increasingly inherent in engineering practice. Utilizes a systematic approach to ethical case analysis -- the ethical cycle -- which features a wide range of real-life international case studies including the Challenger Space Shuttle, the Herald of Free Enterprise and biofuels. Covers a broad range of topics, including ethics in design, risks, responsibility, sustainability, and emerging technologies Can be used in conjunction with the online ethics tool Agora (http://www.ethicsandtechnology.com) Provides engineering students with a clear introduction to the main ethical theories Includes an extensive glossary with key terms
  core 6 person tent with block out technology: Creative Curriculum Teaching Strategies, Gryphon House, Delmar Thomson Learning, 1988-01-01 The Creative Curriculum comes alive! This videotape-winner of the 1989 Silver Apple Award at the National Educational Film and Video Festival-demonstrates how teachers set the stage for learning by creating a dynamic well-organized environment. It shows children involved in seven of the interest areas in the The Creative Curriculum and explains how they learn in each area. Everyone conducts in-service training workshops for staff and parents or who teaches early childhood education courses will find the video an indispensable tool for explainin appropriate practice.
  core 6 person tent with block out technology: Democratizing Innovation Eric Von Hippel, 2006-02-17 The process of user-centered innovation: how it can benefit both users and manufacturers and how its emergence will bring changes in business models and in public policy. Innovation is rapidly becoming democratized. Users, aided by improvements in computer and communications technology, increasingly can develop their own new products and services. These innovating users—both individuals and firms—often freely share their innovations with others, creating user-innovation communities and a rich intellectual commons. In Democratizing Innovation, Eric von Hippel looks closely at this emerging system of user-centered innovation. He explains why and when users find it profitable to develop new products and services for themselves, and why it often pays users to reveal their innovations freely for the use of all.The trend toward democratized innovation can be seen in software and information products—most notably in the free and open-source software movement—but also in physical products. Von Hippel's many examples of user innovation in action range from surgical equipment to surfboards to software security features. He shows that product and service development is concentrated among lead users, who are ahead on marketplace trends and whose innovations are often commercially attractive. Von Hippel argues that manufacturers should redesign their innovation processes and that they should systematically seek out innovations developed by users. He points to businesses—the custom semiconductor industry is one example—that have learned to assist user-innovators by providing them with toolkits for developing new products. User innovation has a positive impact on social welfare, and von Hippel proposes that government policies, including R&D subsidies and tax credits, should be realigned to eliminate biases against it. The goal of a democratized user-centered innovation system, says von Hippel, is well worth striving for. An electronic version of this book is available under a Creative Commons license.
  core 6 person tent with block out technology: Backpacker , 2004-03 Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.
  core 6 person tent with block out technology: Work Rules! Laszlo Bock, 2015-04-07 From the visionary head of Google's innovative People Operations comes a groundbreaking inquiry into the philosophy of work -- and a blueprint for attracting the most spectacular talent to your business and ensuring that they succeed. We spend more time working than doing anything else in life. It's not right that the experience of work should be so demotivating and dehumanizing. So says Laszlo Bock, former head of People Operations at the company that transformed how the world interacts with knowledge. This insight is the heart of Work Rules!, a compelling and surprisingly playful manifesto that offers lessons including: Take away managers' power over employees Learn from your best employees-and your worst Hire only people who are smarter than you are, no matter how long it takes to find them Pay unfairly (it's more fair!) Don't trust your gut: Use data to predict and shape the future Default to open-be transparent and welcome feedback If you're comfortable with the amount of freedom you've given your employees, you haven't gone far enough. Drawing on the latest research in behavioral economics and a profound grasp of human psychology, Work Rules! also provides teaching examples from a range of industries-including lauded companies that happen to be hideous places to work and little-known companies that achieve spectacular results by valuing and listening to their employees. Bock takes us inside one of history's most explosively successful businesses to reveal why Google is consistently rated one of the best places to work in the world, distilling 15 years of intensive worker R&D into principles that are easy to put into action, whether you're a team of one or a team of thousands. Work Rules! shows how to strike a balance between creativity and structure, leading to success you can measure in quality of life as well as market share. Read it to build a better company from within rather than from above; read it to reawaken your joy in what you do.
  core 6 person tent with block out technology: Confessions of a Recovering Environmentalist and Other Essays Paul Kingsnorth, 2017-08-01 A provocative and urgent essay collection that asks how we can live with hope in “an age of ecocide” Paul Kingsnorth was once an activist—an ardent environmentalist. He fought against rampant development and the depredations of a corporate world that seemed hell-bent on ignoring a looming climate crisis in its relentless pursuit of profit. But as the environmental movement began to focus on “sustainability” rather than the defense of wild places for their own sake and as global conditions worsened, he grew disenchanted with the movement that he once embraced. He gave up what he saw as the false hope that residents of the First World would ever make the kind of sacrifices that might avert the severe consequences of climate change. Full of grief and fury as well as passionate, lyrical evocations of nature and the wild, Confessions of a Recovering Environmentalist gathers the wave-making essays that have charted the change in Kingsnorth’s thinking. In them he articulates a new vision that he calls “dark ecology,” which stands firmly in opposition to the belief that technology can save us, and he argues for a renewed balance between the human and nonhuman worlds. This iconoclastic, fearless, and ultimately hopeful book, which includes the much-discussed “Uncivilization” manifesto, asks hard questions about how we’ve lived and how we should live.
  core 6 person tent with block out technology: The Greenhouse Gas Protocol , 2004 The GHG Protocol Corporate Accounting and Reporting Standard helps companies and other organizations to identify, calculate, and report GHG emissions. It is designed to set the standard for accurate, complete, consistent, relevant and transparent accounting and reporting of GHG emissions.
  core 6 person tent with block out technology: Thoughtful Interaction Design Jonas Lowgren, Erik Stolterman, 2007-01-26 The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology—called by the authors the material without qualities—interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.
  core 6 person tent with block out technology: Portrait of a Monster Lisa Pulitzer, Cole Thompson, 2012-01-31 From a pair of New York Times-bestselling authors comes an in-depth account of the manhunt for Joran van der Sloot, a suspect in the 2005 disappearance of Natalee Holloway in Aruba and, five years later, the murder of a young woman in Peru.
  core 6 person tent with block out technology: Technical Threat Julie Trettel, 2021-04-30 His job's at stake, but she may prove to be an even bigger technical threat to his heart.Tarron has met his match with a ruthless cyberhacker who has a personal vendetta against the Raglan. When she breeches Westin Force's security Tarron must move in to stop her. That proves easier said than done when his Nonna steps up to help and meddle in his love life.Meeting his true mate was not supposed to be part of the mission. But then again, having Nonna tag along wasn't exactly how he envisioned his first solo assignment either.Susan Duncan had finally broken away from the miserable life she led. She had been happy away at college, but then her younger sister Sonnet disappeared. Susan dropped everything and gave up her life to support her mother and two remaining sisters. But she never stopped looking for Sonnet.Four years passed as Susan worked tirelessly each day under the strict demands of her mother then stayed up each night searching every lead possible to find Sonnet.Her reality wasn't a pretty one. Her days of believing in fairytales and true mates were long past when suddenly her mysterious true mate appears and promises to rescue not just her, but her sisters as well.Can this Cinderella break down her own stone walls to accept the help of her potential Prince Charming? Or will is she be doomed to live in the dungeons of her mother's warped reality forever?
  core 6 person tent with block out technology: Confronting the Challenges of Participatory Culture Henry Jenkins, 2009-06-05 Many teens today who use the Internet are actively involved in participatory cultures—joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete tasks and develop new knowledge (as in Wikipedia), and shaping the flow of media (as in blogging or podcasting). A growing body of scholarship suggests potential benefits of these activities, including opportunities for peer-to-peer learning, development of skills useful in the modern workplace, and a more empowered conception of citizenship. Some argue that young people pick up these key skills and competencies on their own by interacting with popular culture; but the problems of unequal access, lack of media transparency, and the breakdown of traditional forms of socialization and professional training suggest a role for policy and pedagogical intervention. This report aims to shift the conversation about the digital divide from questions about access to technology to questions about access to opportunities for involvement in participatory culture and how to provide all young people with the chance to develop the cultural competencies and social skills needed. Fostering these skills, the authors argue, requires a systemic approach to media education; schools, afterschool programs, and parents all have distinctive roles to play. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
  core 6 person tent with block out technology: Autonomous Horizons Greg Zacharias, 2019-04-05 Dr. Greg Zacharias, former Chief Scientist of the United States Air Force (2015-18), explores next steps in autonomous systems (AS) development, fielding, and training. Rapid advances in AS development and artificial intelligence (AI) research will change how we think about machines, whether they are individual vehicle platforms or networked enterprises. The payoff will be considerable, affording the US military significant protection for aviators, greater effectiveness in employment, and unlimited opportunities for novel and disruptive concepts of operations. Autonomous Horizons: The Way Forward identifies issues and makes recommendations for the Air Force to take full advantage of this transformational technology.
  core 6 person tent with block out technology: Decolonizing Methodologies Linda Tuhiwai Smith, 2016-03-15 'A landmark in the process of decolonizing imperial Western knowledge.' Walter Mignolo, Duke University To the colonized, the term 'research' is conflated with European colonialism; the ways in which academic research has been implicated in the throes of imperialism remains a painful memory. This essential volume explores intersections of imperialism and research - specifically, the ways in which imperialism is embedded in disciplines of knowledge and tradition as 'regimes of truth.' Concepts such as 'discovery' and 'claiming' are discussed and an argument presented that the decolonization of research methods will help to reclaim control over indigenous ways of knowing and being. Now in its eagerly awaited second edition, this bestselling book has been substantially revised, with new case-studies and examples and important additions on new indigenous literature, the role of research in indigenous struggles for social justice, which brings this essential volume urgently up-to-date.
  core 6 person tent with block out technology: The Manchurian Candidate Richard Condon, 2013-11-25 The classic thriller about a hostile foreign power infiltrating American politics: “Brilliant . . . wild and exhilarating.” —The New Yorker A war hero and the recipient of the Congressional Medal of Honor, Sgt. Raymond Shaw is keeping a deadly secret—even from himself. During his time as a prisoner of war in North Korea, he was brainwashed by his Communist captors and transformed into a deadly weapon—a sleeper assassin, programmed to kill without question or mercy at his captors’ signal. Now he’s been returned to the United States with a covert mission: to kill a candidate running for US president . . . This “shocking, tense” and sharply satirical novel has become a modern classic, and was the basis for two film adaptations (San Francisco Chronicle). “Crammed with suspense.” —Chicago Tribune “Condon is wickedly skillful.” —Time
  core 6 person tent with block out technology: Fuzzy Logic Technology and Applications Robert J. Marks, 1994
  core 6 person tent with block out technology: Mining of Massive Datasets Jure Leskovec, Jurij Leskovec, Anand Rajaraman, Jeffrey David Ullman, 2014-11-13 Now in its second edition, this book focuses on practical algorithms for mining data from even the largest datasets.
  core 6 person tent with block out technology: The United States Air Force and the Culture of Innovation, 1945-1965 Stephen B. Johnson, 2002
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CORE Definition & Meaning - Merriam-Webster
Core can be a noun, verb, or adjective, but is most often used as a noun to refer to the central or most important part of something (“the core of the issue,” “the Earth’s core”) or to the usually …

Core | Download and Play for Free - Epic Games Store
Core is a metaverse of free games to play and worlds to explore designed by a global community of creators. Play over 50,000 games in every genre or create your own game faster than ever before!

CORE | definition in the Cambridge English Dictionary
CORE meaning: 1. the basic and most important part of something: 2. the hard central part of some fruits, such…. Learn more.

core - WordReference.com Dictionary of English
core / kɔː / n. the central part of certain fleshy fruits, such as the apple or pear, consisting of the seeds and supporting parts; the central, innermost, or most essential part of something: the core …

Core (video game) - Wikipedia
Core is a free-to-play online video game platform with an integrated game creation system, developed by Manticore Games. It was released as an open alpha version on March 16, 2020, …

CORE definition and meaning | Collins English Dictionary
Jun 9, 2016 · The core of something such as a problem or an issue is the part of it that has to be understood or accepted before the whole thing can be understood or dealt with.

Core Games
From shooter, survival, and action-adventure to MMORPGs, platformers, and party games, Core has something new for every player, every day.

CORE Definition & Meaning - Merriam-Webster
Core can be a noun, verb, or adjective, but is most often used as a noun to refer to the central or most important part of something (“the core of the issue,” “the Earth’s core”) or to the usually …

Core | Download and Play for Free - Epic Games Store
Core is a metaverse of free games to play and worlds to explore designed by a global community of creators. Play over 50,000 games in every genre or create your own game faster than ever …

CORE | definition in the Cambridge English Dictionary
CORE meaning: 1. the basic and most important part of something: 2. the hard central part of some fruits, such…. Learn more.

core - WordReference.com Dictionary of English
core / kɔː / n. the central part of certain fleshy fruits, such as the apple or pear, consisting of the seeds and supporting parts; the central, innermost, or most essential part of something: the …

Core (video game) - Wikipedia
Core is a free-to-play online video game platform with an integrated game creation system, developed by Manticore Games. It was released as an open alpha version on March 16, 2020, …

CORE definition and meaning | Collins English Dictionary
Jun 9, 2016 · The core of something such as a problem or an issue is the part of it that has to be understood or accepted before the whole thing can be understood or dealt with.