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cool math games grapple tongue: Blindsight Peter Watts, 2006-10-03 Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied. |
cool math games grapple tongue: Why I’m No Longer Talking to White People About Race Reni Eddo-Lodge, 2020-11-12 'Every voice raised against racism chips away at its power. We can't afford to stay silent. This book is an attempt to speak' The book that sparked a national conversation. Exploring everything from eradicated black history to the inextricable link between class and race, Why I'm No Longer Talking to White People About Race is the essential handbook for anyone who wants to understand race relations in Britain today. THE NO.1 SUNDAY TIMES BESTSELLER WINNER OF THE BRITISH BOOK AWARDS NON-FICTION NARRATIVE BOOK OF THE YEAR 2018 FOYLES NON-FICTION BOOK OF THE YEAR BLACKWELL'S NON-FICTION BOOK OF THE YEAR WINNER OF THE JHALAK PRIZE LONGLISTED FOR THE BAILLIE GIFFORD PRIZE FOR NON-FICTION LONGLISTED FOR THE ORWELL PRIZE SHORTLISTED FOR A BOOKS ARE MY BAG READERS AWARD |
cool math games grapple tongue: Kingdoms & Warfare Matthew Colville, 2022-02-20 Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much. |
cool math games grapple tongue: Economic Fables Ariel Rubinstein, 2012 I had the good fortune to grow up in a wonderful area of Jerusalem, surrounded by a diverse range of people: Rabbi Meizel, the communist Sala Marcel, my widowed Aunt Hannah, and the intellectual Yaacovson. As far as I'm concerned, the opinion of such people is just as authoritative for making social and economic decisions as the opinion of an expert using a model. Part memoir, part crash-course in economic theory, this deeply engaging book by one of the world's foremost economists looks at economic ideas through a personal lens. Together with an introduction to some of the central concepts in modern economic thought, Ariel Rubinstein offers some powerful and entertaining reflections on his childhood, family and career. In doing so, he challenges many of the central tenets of game theory, and sheds light on the role economics can play in society at large. Economic Fables is as thought-provoking for seasoned economists as it is enlightening for newcomers to the field. |
cool math games grapple tongue: Cryptomancer Chad Walker, 1916-08-01 |
cool math games grapple tongue: Plugged in Patti M. Valkenburg, Jessica Taylor Piotrowski, 2017-01-01 Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z |
cool math games grapple tongue: Hereditary Genius Sir Francis Galton, 1870 |
cool math games grapple tongue: The Talent Code Daniel Coyle, 2009-04-28 What is the secret of talent? How do we unlock it? This groundbreaking work provides readers with tools they can use to maximize potential in themselves and others. Whether you’re coaching soccer or teaching a child to play the piano, writing a novel or trying to improve your golf swing, this revolutionary book shows you how to grow talent by tapping into a newly discovered brain mechanism. Drawing on cutting-edge neurology and firsthand research gathered on journeys to nine of the world’s talent hotbeds—from the baseball fields of the Caribbean to a classical-music academy in upstate New York—Coyle identifies the three key elements that will allow you to develop your gifts and optimize your performance in sports, art, music, math, or just about anything. • Deep Practice Everyone knows that practice is a key to success. What everyone doesn’t know is that specific kinds of practice can increase skill up to ten times faster than conventional practice. • Ignition We all need a little motivation to get started. But what separates truly high achievers from the rest of the pack? A higher level of commitment—call it passion—born out of our deepest unconscious desires and triggered by certain primal cues. Understanding how these signals work can help you ignite passion and catalyze skill development. • Master Coaching What are the secrets of the world’s most effective teachers, trainers, and coaches? Discover the four virtues that enable these “talent whisperers” to fuel passion, inspire deep practice, and bring out the best in their students. These three elements work together within your brain to form myelin, a microscopic neural substance that adds vast amounts of speed and accuracy to your movements and thoughts. Scientists have discovered that myelin might just be the holy grail: the foundation of all forms of greatness, from Michelangelo’s to Michael Jordan’s. The good news about myelin is that it isn’t fixed at birth; to the contrary, it grows, and like anything that grows, it can be cultivated and nourished. Combining revelatory analysis with illuminating examples of regular people who have achieved greatness, this book will not only change the way you think about talent, but equip you to reach your own highest potential. |
cool math games grapple tongue: How to Differentiate Instruction in Mixed-ability Classrooms Carol A. Tomlinson, 2001 Offers a definition of differentiated instruction, and provides principles and strategies designed to help teachers create learning environments that address the different learning styles, interests, and readiness levels found in a typical mixed-ability classroom. |
cool math games grapple tongue: The Ultimate Guide To Choosing a Medical Specialty Brian Freeman, 2004-01-09 The first medical specialty selection guide written by residents for students! Provides an inside look at the issues surrounding medical specialty selection, blending first-hand knowledge with useful facts and statistics, such as salary information, employment data, and match statistics. Focuses on all the major specialties and features firsthand portrayals of each by current residents. Also includes a guide to personality characteristics that are predominate with practitioners of each specialty. “A terrific mixture of objective information as well as factual data make this book an easy, informative, and interesting read.” --Review from a 4th year Medical Student |
cool math games grapple tongue: Complexity M. Mitchell Waldrop, 2019-10-01 “If you liked Chaos, you’ll love Complexity. Waldrop creates the most exciting intellectual adventure story of the year” (The Washington Post). In a rarified world of scientific research, a revolution has been brewing. Its activists are not anarchists, but rather Nobel Laureates in physics and economics and pony-tailed graduates, mathematicians, and computer scientists from all over the world. They have formed an iconoclastic think-tank and their radical idea is to create a new science: complexity. They want to know how a primordial soup of simple molecules managed to turn itself into the first living cell—and what the origin of life some four billion years ago can tell us about the process of technological innovation today. This book is their story—the story of how they have tried to forge what they like to call the science of the twenty-first century. “Lucidly shows physicists, biologists, computer scientists and economists swapping metaphors and reveling in the sense that epochal discoveries are just around the corner . . . [Waldrop] has a special talent for relaying the exhilaration of moments of intellectual insight.” —The New York Times Book Review “Where I enjoyed the book was when it dove into the actual question of complexity, talking about complex systems in economics, biology, genetics, computer modeling, and so on. Snippets of rare beauty here and there almost took your breath away.” —Medium “[Waldrop] provides a good grounding of what may indeed be the first flowering of a new science.” —Publishers Weekly |
cool math games grapple tongue: The Classroom Chef John Stevens, Matt Vaudrey, 2016-03-30 I just don't get math. If you're a math teacher, you probably can't count the number of times you've heard students, parents, and even fellow teachers make a disparaging statement about your subject. As math teachers and instructional coaches, John Stevens and Matt Vaudrey know how discouraging it feels to look out into a classroom full of disinterested and confused students. But they also know how amazing it feels to see comprehension dawn in their students' eyes - when a concept suddenly makes sense and math becomes meaningful. In The Classroom Chef, John and Matt share their secret recipes, ingredients, and tips for serving up lessons that engage students and help them get math. You can use these ideas and methods as-is, or better yet, tweak them and create your own enticing educational meals. The message the authors want to convey is that, with imagination and preparation, every teacher can be a Classroom Chef. Far from bland or boring, the lessons and ideas in The Classroom Chef spark curiosity-and occasionally bewilderment and awe (yes, in math class). After all, mullets, ziplines, and sharks aren't standard topics for typical math classes. But maybe they should be. |
cool math games grapple tongue: A Century of Innovation 3M Company, 2002 A compilation of 3M voices, memories, facts and experiences from the company's first 100 years. |
cool math games grapple tongue: Heart Grant Howitt, Christopher Taylor, 2020-06 Roleplaying game set in a strange undercity that warps to match your heart's desire. |
cool math games grapple tongue: Amina's Voice Hena Khan, 2017-03-14 A Pakistani-American Muslim girl struggles to stay true to her family's vibrant culture while simultaneously blending in at school after tragedy strikes her community--]cProvided by publisher. |
cool math games grapple tongue: Anything But Typical Nora Raleigh Baskin, 2010-03-09 Jason, a twelve-year-old autistic boy who wants to become a writer, relates what his life is like as he tries to make sense of his world. |
cool math games grapple tongue: Anna, Age Eight Katherine Ortega Courtney, Dominic Cappello, 2017-12-25 With research showing child maltreatment is substantiated for one in eight children in the US, it's clear Adverse Childhood Experiences (ACEs), a broader category of experiences than just maltreatment, are at an epidemic scale in our society ... The authors' main thesis, quite simply, is that protecting all our children is entirely possible, but only when we know the scope of the challenges families face. The book provides a detailed, data-driven analysis of the scope of the problem and how to strengthen systems designed to protect our children-- |
cool math games grapple tongue: Genius at Play Siobhan Roberts, 2024-10-29 A multifaceted biography of a brilliant mathematician and iconoclast A mathematician unlike any other, John Horton Conway (1937–2020) possessed a rock star’s charisma, a polymath’s promiscuous curiosity, and a sly sense of humor. Conway found fame as a barefoot professor at Cambridge, where he discovered the Conway groups in mathematical symmetry and the aptly named surreal numbers. He also invented the cult classic Game of Life, a cellular automaton that demonstrates how simplicity generates complexity—and provides an analogy for mathematics and the entire universe. Moving to Princeton in 1987, Conway used ropes, dice, pennies, coat hangers, and the occasional Slinky to illustrate his winning imagination and share his nerdish delights. Genius at Play tells the story of this ambassador-at-large for the beauties and joys of mathematics, lays bare Conway’s personal and professional idiosyncrasies, and offers an intimate look into the mind of one of the twentieth century’s most endearing and original intellectuals. |
cool math games grapple tongue: The Differentiated Classroom Carol Ann Tomlinson, 2014-05-25 Although much has changed in schools in recent years, the power of differentiated instruction remains the same—and the need for it has only increased. Today's classroom is more diverse, more inclusive, and more plugged into technology than ever before. And it's led by teachers under enormous pressure to help decidedly unstandardized students meet an expanding set of rigorous, standardized learning targets. In this updated second edition of her best-selling classic work, Carol Ann Tomlinson offers these teachers a powerful and practical way to meet a challenge that is both very modern and completely timeless: how to divide their time, resources, and efforts to effectively instruct so many students of various backgrounds, readiness and skill levels, and interests. With a perspective informed by advances in research and deepened by more than 15 years of implementation feedback in all types of schools, Tomlinson explains the theoretical basis of differentiated instruction, explores the variables of curriculum and learning environment, shares dozens of instructional strategies, and then goes inside elementary and secondary classrooms in nearly all subject areas to illustrate how real teachers are applying differentiation principles and strategies to respond to the needs of all learners. This book's insightful guidance on what to differentiate, how to differentiate, and why lays the groundwork for bringing differentiated instruction into your own classroom or refining the work you already do to help each of your wonderfully unique learners move toward greater knowledge, more advanced skills, and expanded understanding. Today more than ever, The Differentiated Classroom is a must-have staple for every teacher's shelf and every school's professional development collection. |
cool math games grapple tongue: Writing Spaces 1 Charles Lowe, Pavel Zemliansky, 2010-06-18 Volumes in Writing Spaces: Readings on Writing offer multiple perspectives on a wide-range of topics about writing, much like the model made famous by Wendy Bishop’s “The Subject Is . . .” series. In each chapter, authors present their unique views, insights, and strategies for writing by addressing the undergraduate reader directly. Drawing on their own experiences, these teachers-as-writers invite students to join in the larger conversation about developing nearly every aspect of craft of writing. Consequently, each essay functions as a standalone text that can easily complement other selected readings in writing or writing-intensive courses across the disciplines at any level. Topics in Volume 1 of the series include academic writing, how to interpret writing assignments, motives for writing, rhetorical analysis, revision, invention, writing centers, argumentation, narrative, reflective writing, Wikipedia, patchwriting, collaboration, and genres. |
cool math games grapple tongue: White Walls Judy Batalion, 2016 Judy Batalion grew up in a house filled with endless piles of junk, obsessively gathered and stored by her hoarder mother. The first chance she had, she escaped the clutter to create a new identity - one made of order, regimen and clean white walls. Until, one day, she found herself enmeshed in life's biggest chaos: motherhood. Told with heartbreaking honesty and humour, this is Judy's poignant account of her trials negotiating the messiness of motherhood and the indelible marks that mothers and daughters make on each other's lives. |
cool math games grapple tongue: Critical Role: The Mighty Nein Origins--Nott the Brave Sam Maggs, 2023-01-31 When you become that which you fear most, how do you carry on? Veth Brenatto doesn’t have an exciting life, but she likes it that way. Unlike her childhood, it’s safe. Predictable. And her husband and son love her almost as fiercely as she loves them. But Veth’s cozy existence is turned on its head when she and her family are captured by raiders. In order to save them, Veth will commit an atrocity that will sever her from all that she loves––maybe forever––and lead her to become Nott the Brave of the Mighty Nein. Celebrated writer Sam Maggs (Captain Marvel, The Unstoppable Wasp) is joined by Critical Role cast members Matthew Mercer and Sam Riegel, with the expert art of William Kirkby (Rat Queens) and colors by Eren Angliolini (Justice League: Last Ride), with letters from Ariana Maher (Critical Role: Vox Machina Origins) for a heartbreaking look at a halfling’s end and a goblin’s beginning. |
cool math games grapple tongue: Book of Lairs for 5th Edition Wolfgang Baur, Steve Winter, James J. Haeck, 2016-10-25 Fight the Monster in its Den... If You Dare! Book of Lairs brings you 24 great monster lairs for 5th Edition play of the world's greatest roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable locations like: Alchemist's Guildhall Necromancer's Cistern Den of the Rotten Kings Lost Halls of Everforge Citadel of the Void Dragon Tomb of the Scorpion Prince Imperial Ghoul Outpost Umbral Vampire Lair Sky Stairs of Beldestan And 15 more! Designed by some of the top names in the RPG industry, Book of Lairs is sure to add an aura of wonder and mystery to your game! Book of Lairs uses standard monstesr as well as surprising new creatures from teh Tome of Beasts, and both monster books are required for maximum playability. A DM's version of each lair map is included with numbered locations. An additional digital map pack is available from Kobold Press for use with a projector or for online play |
cool math games grapple tongue: The Art of Changing the Brain James E. Zull, 2023-07-03 Neuroscience tells us that the products of the mind--thought, emotions, artistic creation--are the result of the interactions of the biological brain with our senses and the physical world: in short, that thinking and learning are the products of a biological process.This realization, that learning actually alters the brain by changing the number and strength of synapses, offers a powerful foundation for rethinking teaching practice and one's philosophy of teaching.James Zull invites teachers in higher education or any other setting to accompany him in his exploration of what scientists can tell us about the brain and to discover how this knowledge can influence the practice of teaching. He describes the brain in clear non-technical language and an engaging conversational tone, highlighting its functions and parts and how they interact, and always relating them to the real world of the classroom and his own evolution as a teacher. The Art of Changing the Brain is grounded in the practicalities and challenges of creating effective opportunities for deep and lasting learning, and of dealing with students as unique learners. |
cool math games grapple tongue: Odyssey of the Dragonlords RPG Modiphius, 2020-03-03 Campaign book; compatible with the 5E edition rules of Dungeons & Dragons. |
cool math games grapple tongue: Schools of Thought Rexford Brown, 1993-08-10 As a result of his visits to classrooms across the nation, Brown has compiled an engaging, thought-provoking collection of classroom vignettes which show the ways in which national, state, and local school politics translate into changed classroom practices. Captures the breadth, depth, and urgency of education reform.--Bill Clinton. |
cool math games grapple tongue: A Guide to Gender (2nd Edition) Sam Killermann, 2017-03-15 The first edition was featured as #1 best-seller in Gender on Amazon, and is being used by gender studies & sociology professors on 3 continents. Now with a new foreword by the author, brand new chapters, fixed tpyos, and more gender! 100% of royalties from this edition go directly to hues, a global justice collective. Where do we start, when it comes to learning about something that's everywhere, infused into everything, and is often one of the primary lenses through which we see ourselves and others? When it comes to understanding gender, it's best to begin with deep breath, then with section one of this book by social justice advocate Sam Killermann, who uses clear language, helpful examples, and a bit of humor to help the medicine go down. This book is not overwhelming, it's not overly complicated, and it's not exhausting to read. It is a few hundred pages of gender exploration, social justice how-tos, practical resources, and fun graphics & comics. Sam dissects gender using a comprehensive, non-binary toolkit, with a focus on making this subject accessible and enjoyable. All this to help you understand something that is so commonly misunderstood, but something we all think we get: gender. A Guide to Gender is broken into four sections: Basic Training (which sets the foundation of knowledge for the book, defining concepts of social justice, oppression, privilege, and more); Breaking through the Binary (beginning with a discussion of gender norms, and working toward a more nuanced understanding of gender identity, gender expression, and sex); Feminism & Gender Equity (how feminism can be a solution to the injustices folks of all genders face); and Social Justice Competence (a series of short, practical lessons that will help readers put the learning from the book to work). It's written for people who want to learn for themselves, educators who are hoping to better communicate themes of gender to others, and activists who want to add a gender equity lens to their vision of justice. It's not meant to be the end of one's journey into understanding gender, but a great place to start. Because gender is something we all deserve to understand. |
cool math games grapple tongue: The Most Dangerous Place on Earth Lindsey Lee Johnson, 2017-01-10 An unforgettable cast of characters is unleashed into a realm known for its cruelty—the American high school—in this captivating debut novel. The wealthy enclaves north of San Francisco are not the paradise they appear to be, and nobody knows this better than the students of a local high school. Despite being raised with all the opportunities money can buy, these vulnerable kids are navigating a treacherous adolescence in which every action, every rumor, every feeling, is potentially postable, shareable, viral. Lindsey Lee Johnson’s kaleidoscopic narrative exposes at every turn the real human beings beneath the high school stereotypes. Abigail Cress is ticking off the boxes toward the Ivy League when she makes the first impulsive decision of her life: entering into an inappropriate relationship with a teacher. Dave Chu, who knows himself at heart to be a typical B student, takes desperate measures to live up to his parents’ crushing expectations. Emma Fleed, a gifted dancer, balances rigorous rehearsals with wild weekends. Damon Flintov returns from a stint at rehab looking to prove that he’s not an irredeemable screwup. And Calista Broderick, once part of the popular crowd, chooses, for reasons of her own, to become a hippie outcast. Into this complicated web, an idealistic young English teacher arrives from a poorer, scruffier part of California. Molly Nicoll strives to connect with her students—without understanding the middle school tragedy that played out online and has continued to reverberate in different ways for all of them. Written with the rare talent capable of turning teenage drama into urgent, adult fiction, The Most Dangerous Place on Earth makes vivid a modern adolescence lived in the gleam of the virtual, but rich with sorrow, passion, and humanity. Praise for The Most Dangerous Place on Earth “Alarming, compelling . . . Here’s high school life in all its madness.”—The New York Times “Unputdownable.”—Elle “Impossibly funny and achingly sad . . . [Lindsey Lee] Johnson cracks open adolescent angst with adult sensibility and sensitivity.”—San Francisco Chronicle “[A] piercing debut . . . Johnson proves herself a master of the coming-of-age story.”—The Boston Globe “Entrancing . . . Johnson’s novel possesses a propulsive quality. . . . Hard to put down.”—Chicago Tribune “Readers may find themselves so swept up in this enthralling novel that they finish it in a single sitting.”—Publishers Weekly (starred review) |
cool math games grapple tongue: Ranger Games Ben Blum, 2017-09-12 A gloriously good writer...Ranger Games is both surprising and moving...A memorable, novelistic account.—Jennifer Senior, New York Times Intricate, heartrending, and morally urgent, Ranger Games is a crime story like no other Alex Blum was a good kid, a popular high school hockey star from a tight-knit Colorado family. He had one goal in life: endure a brutally difficult selection program, become a U.S. Army Ranger, and fight terrorists for his country. He poured everything into achieving his dream. In the first hours of his final leave before deployment to Iraq, Alex was supposed to fly home to see his family and beloved girlfriend. Instead, he got into his car with two fellow soldiers and two strangers, drove to a local bank in Tacoma, and committed armed robbery... The question that haunted the entire Blum family was: Why? Why would he ruin his life in such a spectacularly foolish way? At first, Alex insisted he thought the robbery was just another exercise in the famously daunting Ranger program. His attorney presented a case based on the theory that the Ranger indoctrination mirrored that of a cult. In the midst of his own personal crisis, and in the hopes of helping both Alex and his splintering family cope, Ben Blum, Alex’s first cousin, delved into these mysteries, growing closer to Alex in the process. As he probed further, Ben began to question not only Alex, but the influence of his superior, Luke Elliot Sommer, the man who planned the robbery. A charismatic combat veteran, Sommer’s manipulative tendencies combined with a magnetic personality pulled Ben into a relationship that put his loyalties to the test. |
cool math games grapple tongue: Not Much Just Chillin' Linda Perlstein, 2004-08-31 Suddenly they go from striving for A’s to barely passing, from fretting about cooties to obsessing for hours about crushes. Former chatterboxes answer in monosyllables; freethinkers mimic everything from clothes to opinions. Their bodies and psyches morph through the most radical changes since infancy. They are kids in the middle-school years, the age every adult remembers well enough to dread. Here at last is an up-to-date anthropology of this critically formative period. Prize-winning education reporter Linda Perlstein spent a year immersed in the lunchroom, classrooms, hearts, and minds of a group of suburban Maryland middle schoolers and emerged with this pathbreaking account. Perlstein reveals what’s really going on under kids’ don’t-touch-me facade while they grapple with schoolwork, puberty, romance, and identity. A must-read for parents and educators, Not Much Just Chillin’ offers a trail map to the baffling no-man’s-land between child and teen. |
cool math games grapple tongue: Pathfinder Module Jason Keeley, Lyz Liddell, Ron Lundeen, 2021 Onward to adventure! This exciting adventure anthologyexpands the realm beyond the hometown introduced in the Pathfinder Beginner Boxand brings thrilling new dangers to the heroes' doorstep! Designed for use withthe rules in the Pathfinder Beginner Box and the perfect bridge to the excitingoptions of the full Pathfinder Core Rulebook, these adventures take your heroesto 4th level and beyond as they venture further into the nearby wilderness andface fearsome foes lurking all too close tohome! The anthology's three adventuresintroduce a number of play styles, including clearing out an abandoned fishcamp, a sandbox romp to get to the bottom of sabotage, and a classicpuzzle-filled dungeon crawl. Troubles inOtari is a deluxe adventure for 4th-level characters written by Jason Keeley,Lyz Liddell, and Ron Lundeen. |
cool math games grapple tongue: Lost Enlightenment S. Frederick Starr, 2015-06-02 The forgotten story of Central Asia's enlightenment—its rise, fall, and enduring legacy In this sweeping and richly illustrated history, S. Frederick Starr tells the fascinating but largely unknown story of Central Asia's medieval enlightenment through the eventful lives and astonishing accomplishments of its greatest minds—remarkable figures who built a bridge to the modern world. Because nearly all of these figures wrote in Arabic, they were long assumed to have been Arabs. In fact, they were from Central Asia—drawn from the Persianate and Turkic peoples of a region that today extends from Kazakhstan southward through Afghanistan, and from the easternmost province of Iran through Xinjiang, China. Lost Enlightenment recounts how, between the years 800 and 1200, Central Asia led the world in trade and economic development, the size and sophistication of its cities, the refinement of its arts, and, above all, in the advancement of knowledge in many fields. Central Asians achieved signal breakthroughs in astronomy, mathematics, geology, medicine, chemistry, music, social science, philosophy, and theology, among other subjects. They gave algebra its name, calculated the earth's diameter with unprecedented precision, wrote the books that later defined European medicine, and penned some of the world's greatest poetry. One scholar, working in Afghanistan, even predicted the existence of North and South America—five centuries before Columbus. Rarely in history has a more impressive group of polymaths appeared at one place and time. No wonder that their writings influenced European culture from the time of St. Thomas Aquinas down to the scientific revolution, and had a similarly deep impact in India and much of Asia. Lost Enlightenment chronicles this forgotten age of achievement, seeks to explain its rise, and explores the competing theories about the cause of its eventual demise. Informed by the latest scholarship yet written in a lively and accessible style, this is a book that will surprise general readers and specialists alike. |
cool math games grapple tongue: I Am Error Nathan Altice, 2017-09-08 The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled. |
cool math games grapple tongue: Man and His Symbols Carl G. Jung, 2012-02-01 The landmark text about the inner workings of the unconscious mind—from the symbolism that unlocks the meaning of our dreams to their effect on our waking lives and artistic impulses—featuring more than a hundred images that break down Carl Jung’s revolutionary ideas “What emerges with great clarity from the book is that Jung has done immense service both to psychology as a science and to our general understanding of man in society.”—The Guardian “Our psyche is part of nature, and its enigma is limitless.” Since our inception, humanity has looked to dreams for guidance. But what are they? How can we understand them? And how can we use them to shape our lives? There is perhaps no one more equipped to answer these questions than the legendary psychologist Carl G. Jung. It is in his life’s work that the unconscious mind comes to be understood as an expansive, rich world just as vital and true a part of the mind as the conscious, and it is in our dreams—those personal, integral expressions of our deepest selves—that it communicates itself to us. A seminal text written explicitly for the general reader, Man and His Symbolsis a guide to understanding the symbols in our dreams and using that knowledge to build fuller, more receptive lives. Full of fascinating case studies and examples pulled from philosophy, history, myth, fairy tales, and more, this groundbreaking work—profusely illustrated with hundreds of visual examples—offers invaluable insight into the symbols we dream that demand understanding, why we seek meaning at all, and how these very symbols affect our lives. By illuminating the means to examine our prejudices, interpret psychological meanings, break free of our influences, and recenter our individuality, Man and His Symbols proves to be—decades after its conception—a revelatory, absorbing, and relevant experience. |
cool math games grapple tongue: Ancient Greece and Rome in Videogames Ross Clare, 2021-06-03 This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”. |
cool math games grapple tongue: Theories of Development William Crain, 2015-10-02 The result of extensive scholarship and consultation with leading scholars, this text introduces students to twenty-four theorists and compares and contrasts their theories on how we develop as individuals. Emphasizing the theories that build upon the developmental tradition established by Rousseau, this text also covers theories in the environmental/learning tradition. |
cool math games grapple tongue: Writing and Literature Tanya Long Bennett, 2018-01-10 In the age of Buzzfeeds, hashtags, and Tweets, students are increasingly favoring conversational writing and regarding academic writing as less pertinent in their personal lives, education, and future careers. Writing and Literature: Composition as Inquiry, Learning, Thinking and Communication connects students with works and exercises and promotes student learning that is kairotic and constructive. Dr. Tanya Long Bennett, professor of English at the University of North Georgia, poses questions that encourage active rather than passive learning. Furthering ideas presented in Contribute a Verse: A Guide to First-Year Composition as a complimentary companion, Writing and Literature builds a new conversation covering various genres of literature and writing. Students learn the various writing styles appropriate for analyzing, addressing, and critiquing these genres including poetry, novels, dramas, and research writing. The text and its pairing of helpful visual aids throughout emphasizes the importance of critical reading and analysis in producing a successful composition. Writing and Literature is a refreshing textbook that links learning, literature, and life. |
cool math games grapple tongue: Pathfinder Society Field Guide Paizo Publishing, 2011 Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world. Breaks down what it means to be a Pathfinder, and gives players and GMs the tools they need to build characters and campaigns. Find an overview of game geography, political factions, Pathfinder archetypes, a guide to threats and building PCs prepared to fight them, rules for character customization, dozens of new spells, magic items and tools, and more. |
cool math games grapple tongue: Clueless in Academe Gerald Graff, 2008-10-01 Gerald Graff argues that our schools and colleges make the intellectual life seem more opaque, narrowly specialized, and beyond normal learning capacities than it is or needs to be. Left clueless in the academic world, many students view the life of the mind as a secret society for which only an elite few qualify. In a refreshing departure from standard diatribes against academia, Graff shows how academic unintelligibility is unwittingly reinforced not only by academic jargon and obscure writing, but by the disconnection of the curriculum and the failure to exploit the many connections between academia and popular culture. Finally, Graff offers a wealth of practical suggestions for making the culture of ideas and arguments more accessible to students, showing how students can enter the public debates that permeate their lives. |
cool math games grapple tongue: Dracula Unredacted Pelgrane Press, 2018-09 This new edition of Dracula adds new letters and recordings, diary entries long thought lost, and documents suppressed by Her Majestys Government until now. From the first tentative contact between British intelligence and the un-dead, to the werewolf of Walpurgisnacht, to the cataclysmic disappearance of Dracula in volcanic fire, read the story youve known for years for the first time. |
CoolPeel: Laser Skin Resurfacing Treatment - RealSelf
Jul 21, 2023 · CoolPeel is a laser skin resurfacing treatment that uses the SmartXide Tetra CO2 laser, manufactured by Deka.. This fractional ablative treatment can improve the appearance of …
CoolSculpting Fat Freezing: How It Works, Side Effects, Results
Apr 9, 2024 · CoolSculpting is a nonsurgical body contouring treatment that uses cryolipolysis (fat freezing) to reduce pockets of stubborn fat in targeted areas.
Is Coolaser Skin Resurfacing Worth the Cost? - RealSelf
Jun 13, 2023 · Your provider will move the handheld Coolaser across the entire treatment area, zapping your skin as cool air blows. The cooling effect (and numbing cream) should reduce the …
CoolSculpting vs. Emsculpt: Which Is Better for You?
Oct 17, 2023 · Which is more expensive: CoolSculpting or Emsculpt? Speaking of splurging, you’re probably wondering about the Emsculpt vs. CoolSculpting cost difference. According to Dr. Ch
CoolTone Muscle Toning & Body Contouring | RealSelf
Aug 14, 2023 · CoolTone is a noninvasive body contouring treatment that was FDA-cleared in June 2019 to strengthen and tone muscles in the thighs, butt, and abdomen.
Cool Peel laser around eyes without ocular shields? - RealSelf
Nov 12, 2024 · When considering treatments like the Cool Peel laser, especially for under-eye tightening on olive-toned skin (Fitzpatrick skin types III-IV), it's essential to proceed with caution. …
CoolSculpting Reviews | Was it Worth It? - RealSelf
3 days ago · I did cool-sculpting for stomach pooch that never budged no matter weight or exercise. I'm very happy with results. Only thing I wish is someone told me is pooch was very …
When Does the Excrutiating Pain Subside After CoolSculpting?
Feb 21, 2012 · I got cool sculpting 6 days ago and the pain keeps getting worse. It is like I have a belly full of broken glass. Is there anything I can do to ease the pain (not discomfort - PAIN) …
Slim Lipo vs. Cool Sculpting for Belly Fat and Love Handles?
Mar 10, 2011 · The reason I say this is because smaller amounts of fat would be more affordable to take care of with Cool Sculpting.If you have more fat than the "pinch an inch test" it will probably …
How Much Does CO2 Laser Cost, and Is It Worth It? | RealSelf
Apr 30, 2024 · The average cost of a CO2 laser treatment is $2,981, according to hundreds of real patient reviews.Prices can vary widely, depending on factors like your provider's location, their …
CoolPeel: Laser Skin Resurfacing Treatment - RealSelf
Jul 21, 2023 · CoolPeel is a laser skin resurfacing treatment that uses the SmartXide Tetra CO2 laser, manufactured by Deka.. This fractional ablative treatment can improve the appearance …
CoolSculpting Fat Freezing: How It Works, Side Effects, Results
Apr 9, 2024 · CoolSculpting is a nonsurgical body contouring treatment that uses cryolipolysis (fat freezing) to reduce pockets of stubborn fat in targeted areas.
Is Coolaser Skin Resurfacing Worth the Cost? - RealSelf
Jun 13, 2023 · Your provider will move the handheld Coolaser across the entire treatment area, zapping your skin as cool air blows. The cooling effect (and numbing cream) should reduce …
CoolSculpting vs. Emsculpt: Which Is Better for You?
Oct 17, 2023 · Which is more expensive: CoolSculpting or Emsculpt? Speaking of splurging, you’re probably wondering about the Emsculpt vs. CoolSculpting cost difference. According to …
CoolTone Muscle Toning & Body Contouring | RealSelf
Aug 14, 2023 · CoolTone is a noninvasive body contouring treatment that was FDA-cleared in June 2019 to strengthen and tone muscles in the thighs, butt, and abdomen.
Cool Peel laser around eyes without ocular shields? - RealSelf
Nov 12, 2024 · When considering treatments like the Cool Peel laser, especially for under-eye tightening on olive-toned skin (Fitzpatrick skin types III-IV), it's essential to proceed with …
CoolSculpting Reviews | Was it Worth It? - RealSelf
3 days ago · I did cool-sculpting for stomach pooch that never budged no matter weight or exercise. I'm very happy with results. Only thing I wish is someone told me is pooch was very …
When Does the Excrutiating Pain Subside After CoolSculpting?
Feb 21, 2012 · I got cool sculpting 6 days ago and the pain keeps getting worse. It is like I have a belly full of broken glass. Is there anything I can do to ease the pain (not discomfort - PAIN) …
Slim Lipo vs. Cool Sculpting for Belly Fat and Love Handles?
Mar 10, 2011 · The reason I say this is because smaller amounts of fat would be more affordable to take care of with Cool Sculpting.If you have more fat than the "pinch an inch test" it will …
How Much Does CO2 Laser Cost, and Is It Worth It? | RealSelf
Apr 30, 2024 · The average cost of a CO2 laser treatment is $2,981, according to hundreds of real patient reviews.Prices can vary widely, depending on factors like your provider's location, …