Criterion Dungeons Ffxiv Guide

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  criterion dungeons ffxiv guide: Final Fantasy XIV: Stormblood -- The Art of the Revolution -Western Memories- Square Enix, 2021-10-26 Showcasing the stunning artwork of Final Fantasy XIV: Stormblood, this new edition of the official art book offers hundreds of full-color illustrations in a collectors' quality volume, along with an exclusive bonus item code. Book one of a two-book set. (NOTE: E-book edition does not include bonus item code.) Experience the rich world of Final Fantasy XIV: Stormblood once more via this exhaustive collection of concept art and illustrations, including character designs, field areas, dungeons, monsters, equipment, and more. The Art of the Revolution -Western Memories- also features commentary from the art team on how costumes are created. Book one of a two-book set with The Art of the Revolution -Eastern Memories- Includes an exclusive bonus item code for an in-game Wind-up Yotsuyu minion! The fourth volume in the line of Final Fantasy XIV official art books.
  criterion dungeons ffxiv guide: Rise of the Dungeon Master David Kushner, 2017-05-09 Now a scripted-thriller podcast series starring Emmy-nominated actor, Jon Hamm, Rise of the Dungeon Master is a graphic narrative of the life of Gary Gygax, co-creator of Dungeons & Dragons, one of the world’s most influential role-playing games. Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.
  criterion dungeons ffxiv guide: FINAL FANTASY 14:STORMBLOOD Art of the Revolution-Eastern Memories-. , 2019
  criterion dungeons ffxiv guide: The Crystal Shard R.A. Salvatore, 2009-06-23 Drizzt Do’Urden finds new friends and foes in the windswept towns of Icewind Dale, also the setting of the Dungeons & Dragons adventure book Rime of the Frostmaiden. With his days in the Underdark far behind him, drow ranger Drizzt Do’Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north. It’s in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshininbon—the fabled Crystal Shard. The Crystal Shard is first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.
  criterion dungeons ffxiv guide: The World of Critical Role Liz Marsham, Cast of Critical Role, Critical Role, 2020-10-20 NEW YORK TIMES BESTSELLER • Dive deep into the history of the world’s most popular fantasy RPG livestream with the cast of Critical Role in this definitive guide featuring never-before-seen illustrations and photos. From its unassuming beginnings as a casual home game between friends to the role-playing phenomenon it is today, Critical Role has become the stuff of legend. These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time. Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day. Featuring a foreword from Felicia Day, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins!
  criterion dungeons ffxiv guide: ABCs of D&D (Dungeons & Dragons Children's Book) Dungeons & Dragons, Ivan Van Norman, 2018-11-13 A Dungeons & Dragons children’s book that captures the wonder and whimsy that made you fall in love with the game. “An adorable book for geeks big and little.”—Felicia Day, author of New York Times bestseller You’re Never Weird on the Internet (Almost) A is for Adventure. Our journey has begun. B is for Book, the source of all the fun! Start your little gamer on an adventure to last a lifetime with this alphabetical children’s book and introduction to the greatest roleplaying game of all time, Dungeons & Dragons. Written in the rhyming style of classic children’s books and filled with adorable owlbears and darling beholders, it’s the perfect book to share the joy of Dungeons & Dragons with a new generation as they learn the alphabet—a precursor to every new path in reading. • Perfect birthday gift or holiday gift for gamers of all ages; great thank you gift for Dungeon Masters • Must-have for all gaming parents; a great baby shower gift! • Part of a series with The 123s of D&D, a children’s counting book and companion to The ABCs of D&D.
  criterion dungeons ffxiv guide: Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) Dungeons & Dragons, 2020-03-17 HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
  criterion dungeons ffxiv guide: Tom Clancy's Rainbow Six Michael Knight, 1999 Covers all new Eagle Watch missions In-depth strategies for planning every mission and for executing your strike with utmost precision Detailed intelligence maps for all Rainbow Six and Eagle Watch missions Dossiers on all 24 playable characters, including the new Eagle Watch operatives Covers all new Eagle Watch multiplayer modes Basic anti-terrorist tactics every aspiring Special Forces commando should know
  criterion dungeons ffxiv guide: Encyclopaedia Eorzea ~The World of Final Fantasy XIV~ Volume I Square Enix, 2022-08-23 The first volume of the official Final Fantasy XIV lore books, written and compiled by the Final Fantasy XIV development team! This deluxe, full-color, hardcover volume is the definitive guide to the world of the massively popular online game. With hundreds of pages detailing everything from Eorzea’s history and cultures to her geography and inhabitants, this expertly crafted tome is a veritable treasure trove of invaluable information. Encyclopaedia Eorzea offers an in-depth look at the realm’s city-states, organizations, and leading players, as well as its various professions and their foremost practitioners. Readers will also gain insight into Eorzea’s beastmen—their cultures, customs, and deities—and detailed data on the realm’s myriad creatures, from the timid to the terrifying. A timeless gift to all who call Eorzea home. Includes an exclusive bonus item code for an in-game Namingway minion!
  criterion dungeons ffxiv guide: Critical Role: The Tales of Exandria Volume 1 --The Bright Queen Matthew Mercer, Darcy van Poelgeest, 2022-11-22 Game Master Matthew Mercer joins Eisner Award-winning writer Darcy van Poelgeest (LittleBird) and fan-favorite artist CoupleofKooks in a brand new Critical Role story from the mighty Kryn Dynasty, collected in a trade paperback and ready to take its place in your Critical Role library. Could the fabled Luxon be the downfall of the Kryn Dynasty? Leylas Kryn, the Bright Queen, has spent multiple lives in pursuit of assembling the otherworldly Luxon. So when another piece appears nearby, Leylas sends her eternal lover Quana to collect it...with consequences that may threaten the entire Dynasty! Hope for the future clashes with darkness from the past in a stellar new story from the world of Critical Role!
  criterion dungeons ffxiv guide: The Monsters Know What They're Doing Keith Ammann, 2019-10-29 From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
  criterion dungeons ffxiv guide: Encyclopaedia Eorzea ~The World of Final Fantasy XIV~ Volume II Square Enix, 2022-08-23 The second volume of the official Final Fantasy XIV lore books, written and compiled by the Final Fantasy XIV development team! Packed with art and information, this full-color, hardcover volume presents a panoramic overview of the world of Eorzea and its inhabitants. The world of Final Fantasy XIV has grown to encompass not only the untraversed corners of Eorzea, but the far-reaching lands of an entire new continent to the east. With new horizons come new discoveries, and so it is with great pleasure that we bring you the second volume of Square Enix’s best-selling Encyclopaedia Eorzea, containing hundreds of pages of newly compiled information on the realms we proudly call our second home. Dedicated to those for whom the pursuit of knowledge is a never-ending journey. Includes an exclusive bonus item code for an in-game item, Matoya’s Hat (head gear)!
  criterion dungeons ffxiv guide: Internet Gaming Disorder Daniel King, Paul Delfabbro, 2018-07-18 Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to gaming disorder as well as the best structure for clinical interviews. Included in clinical sections are details of the key indicators of harm and impairment associated with problem gaming and how these might present in clinical cases. Internet Gaming Disorder is strongly evidence-based, draws extensively upon the latest international research literature, and provides insights into the likely future developments in this emerging field both in terms of technological development and new research approaches. - Discusses the conceptual basis of Internet gaming disorder as a behavioral addiction - Provides screening approaches for measuring excessive gaming - Details a structured clinical interview approach for assessing gaming disorder - Provides evidence-based clinical strategies for prevention and treatment - Covers cognitive behavioral therapy and harm reduction strategies
  criterion dungeons ffxiv guide: On Corruption in America Sarah Chayes, 2020-08-11 From the prizewinning journalist and internationally recognized expert on corruption in government networks throughout the world comes a major work that looks homeward to America, exploring the insidious, dangerous networks of corruption of our past, present, and precarious future. “If you want to save America, this might just be the most important book to read now. —Nancy MacLean, author of Democracy in Chains Sarah Chayes writes in her new book, that the United States is showing signs similar to some of the most corrupt countries in the world. Corruption, she argues, is an operating system of sophisticated networks in which government officials, key private-sector interests, and out-and-out criminals interweave. Their main objective: not to serve the public but to maximize returns for network members. In this unflinching exploration of corruption in America, Chayes exposes how corruption has thrived within our borders, from the titans of America's Gilded Age (Andrew Carnegie, John D. Rockefeller, J. P. Morgan, et al.) to the collapse of the stock market in 1929, the Great Depression, and FDR's New Deal; from Joe Kennedy's years of banking, bootlegging, machine politics, and pursuit of infinite wealth to the deregulation of the Reagan Revolution--undermining this nation's proud middle class and union members. She then brings us up to the present as she shines a light on the Clinton policies of political favors and personal enrichment and documents Trump's hydra-headed network of corruption, which aimed to systematically undo the Constitution and our laws. Ultimately and most importantly, Chayes reveals how corrupt systems are organized, how they enable bad actors to bend the rules so their crimes are covered legally, how they overtly determine the shape of our government, and how they affect all levels of society, especially when the corruption is overlooked and downplayed by the rich and well-educated.
  criterion dungeons ffxiv guide: Pokemon Cards Ryan Majeske, 2017-11-13 Pokemon Palooza! How much is your childhood obsession with Charizard, Blastoise and Venusaur worth? Find out with Pokemon Cards: The Unofficial Ultimate Collector's Guide. Filled with 8,000 Trading Card Game cards and values, this must-have reference is packed with all 73 current TCG expansion sets, every ultra rare and secret rare cards (GX, EX, 1st Edition, and more) and checklists for every expansion set. Also included: expert tips for collecting and investing from the star of YouTube's PrimetimePokemon, author Ryan Majeske. Inside you'll discover TCG cards hotter than Charmander's flaming tail, including the rarest and most valuable card on the secondary market: a Pikachu illustrator card worth $54,000! Enjoy the thrill of the hunt, the memories and the excitement of the worldwide phenomenon that is Pokemon.
  criterion dungeons ffxiv guide: The Ex Trials Heather Topham Wood, 2015-09-18 One dream vacation in paradise. One co-ed bachelor and bachelorette party. One week marooned with my ex. Six months ago, Casey Silvers ended her scorching romance with sexy rocker Cole Caldwell. None of her friends know the true reason behind her sudden change of heart. Despite her claim of their chemistry fizzling out, her feelings for Cole had never gone away. After receiving the invitation to her best friend's co-ed bachelor and bachelorette getaway, Casey knows she must once again face Cole. For one week, she'll be forced to party alongside the man who has come to despise her. The tropical cruise is meant to be a trip to paradise, but Casey is certain it will turn out to be a vacation from hell. But as the ship leaves port, past secrets are revealed-secrets that could change the fate of Casey's romance with Cole. With forces keeping them together, Cole and Casey soon discover that the passion between them has yet to extinguish. ***Standalone New Adult Romance-Ages 17+ Due to Strong Language and Sexual Situations***
  criterion dungeons ffxiv guide: FLAMES OF FREEDOM Grim & Perilous RPG Richard Iorio, Daniel D. Fox, 2021-09-28 FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs. Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged. Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike. In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice. FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.​
  criterion dungeons ffxiv guide: Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game) Dungeons & Dragons, 2014-09-30 Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual. The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters—how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun. Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches. “…What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one...”—Ed Grabianowski, io9.Gizmodo.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide. It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. • From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease. • Rich descriptions of each monster help trigger your imagination. From the familiar (“vampires hate sunlight”) to the arcane (“what color is the vapor from a gorgon’s nose?”), the Monster Manual helps inspire your decisions and keep the game flowing smoothly. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
  criterion dungeons ffxiv guide: So Much Left Undone - Australia. National Women's Advisory Council, 1983
  criterion dungeons ffxiv guide: The Fourth Marker L. Gibbons, 2013-05-14 With a supernatural undercurrent, The Fourth Marker is the story of an elderly man, Gabriel Townsend, whose spirit is being crushed between the metaphoric anvil of his pragmatic views and the falling hammer of his wife's pending death. The story revolves around a family, the Townsends, whose heritage is partly Native American.The United States' Indian Removal Act of 1830, which resulted in the Trail of Tears episode in American history, required all indigenous people, with few exceptions, to leave their tribal lands in the southeast and east, along the eastern seaboard. Some Lenape (Delaware) tribal members on the Delmarva Peninsula as well as other areas in the east, defied the government and remained on their ancestral lands, hiding from authorities in the Great Pocomoke Forest, outlying islands, and swamps on the southern peninsula.A conscious decision to hide in plain sight or not, they eventually intermarried and bred with local whites, African-Americans, and mulattoes. Many families whose ties to Delmarva date back a hundred years or more share a heritage with those aboriginal people; however, the prejudice and racial bias of a bygone era caused many to ignore – even deny – their lineage.In the story, while a child on the family farm during the Great Depression, Gabe Townsend rejected legends of his Native American ancestors and ignored miraculous cures of family members. Gabe's half-breed grandfather, Noopah, tried to teach him tribal legends and the old ways, explaining that, after most Indians had been killed or driven from their lands by the Army and settlers, tribal elders returned to their lands in spirit form after their deaths. They dwelled at a sacred hill on the family's land and protected their descendants from early death and white man's diseases.During those years, three family members were cured of life-threatening diseases, but Gabe's mother blindly credited their recoveries to the nascent field of modern medicine. After each recovery, a person of evil character and not of tribal blood disappeared, followed by the mysterious appearance of a wood marker on the sacred tribal hill. Yet, despite those events and Noopah's words, Gabe adhered to his mother's intractable views.Now facing the loss of his wife, he relives his childhood memories, guided by the spirit of his grandfather from beyond – well beyond – the grave. Finally understanding the truth of long ago, he decides to beg the tribal spirits to take his life in exchange for his wife's, aware that a fourth marker would signify his own life – and death.As Gabe's father noted, some understand only what they see; others see only what they understand. The Fourth Marker highlights this most human of vices against the backdrop of Native American legends with ample helpings of farm life during the Great Depression.
  criterion dungeons ffxiv guide: Blood C Demomic Moonlight Vol 1 Clamp, 2016 In occupied Japan in 1946, an American military investigator is sent to Yokohama Base to research a number of bizarre deaths. His encounters with a mysterious, sword-wielding stranger and a series of supernatural events lead him to believe that the murderer isn't human. Something more sinister lurks within the shadows! Paying homage to the previous Blood series - but telling a wholly new story - Blood-C: Demonic Moonlight is the prequel fans have been waiting for!
  criterion dungeons ffxiv guide: Even Ninja Monkeys Like to Play: Unicorn Edition Andrzej Marczewski, 2018-10-03 This is the hugely updated second edition of Even Ninja Monkeys Like To Play. A guide to using gamification and game thinking to create engaging experiences for people. This book takes you on a journey through the theories on which gamification is built, onto practical advice for building gamified solutions. A book that dances in the space where psychology and game design meet, offering practical guidance to gamification - all tied together with Andrzej's best-in-class categorisation of what works most appropriately for whom. -- Dr Richard Bartle, Professor of Game Design at the University of Essex, Author of Designing Virtual Worlds Andrzej Marczewski's book Even Ninja Monkeys Like To Play gives extraordinary and important knowledge upon the topic of gamification and game thinking strategies. It is a must read for anyone having a beginning interest or even for veterans of the topic. It provides more than a base of information for anyone to pick it up and understand the topic more deeply. -- Dr. Anthony Bean, Ph.D., Video Game Expert and Researcher Contents The Theory of Games, Play and Gamification What is Gamification? What Are Games and Play? What Are Game Mechanics? What is Fun? What is Game Thinking? Gamification and Game Thinking in Practice Ethical Considerations of Gamification The Science of Gamification What Motivates Us? The Intrinsic Motivation RAMP What is Flow and Why is it Important? User Types in Gamification (The HEXAD) The Neuroscience of Gamification Building Gamified Solutions How to Start with The User Journey How to Use Points, Badges and Leaderboards How to Set Clear Goals How to Design Good Feedback and Reward Systems How to Design a Simple Gamified System How to Understand Emotions in Gamification Design How to Use Narrative to Create Deeper Experiences How to Create Playful Experiences How to Handle Cheating How to See it From the User's Perspective Gamification Mechanics and Elements Planning and Implementing your Gamification Design The Gamification Design Framework How to Keep the User Engaged How to Balance a Gamified System Keeping it Simple Tying Loyalty into Gamification Modelling Gamified Systems Final Thoughts Five Steps to a Happier Life with Gamification Other Design Tips
  criterion dungeons ffxiv guide: Final Fantasy XIV: A Realm Reborn -- The Art of Eorzea -Another Dawn- Square Enix, 2022-02-22 A new edition of the first official art book for Final Fantasy XIV, boasting over 1,000 pieces of full-color artwork, along with comments from the developers and an exclusive bonus item code! (NOTE: E-book edition does not include bonus item code.) Featuring artwork from character designer Akihiko Yoshida and the Final Fantasy XIV art team, A Realm Reborn: The Art of Eorzea –Another Dawn– collects the illustrations created throughout the process of developing the groundbreaking online game. This 300-page, full-color volume showcases beautiful concept designs, environment artwork, sketches and more, accompanied by production notes and comments from the artists. Includes an exclusive bonus item code for an in-game Wind-up Enterprise minion! The first volume in the line of Final Fantasy XIV official art books.
  criterion dungeons ffxiv guide: Indistinguishable from Magic David A. McIntee, 2011-03-29 The most talented Starfleet engineers of two generations unite to solve a two-hundred-year-old technological mystery that turns out to be only the beginning of a wider quest. With the support of Guinan and Nog, as well as the crew of the U.S.S. Challenger, Geordi La Forge and Montgomery Scott soon find themselves drawn into a larger, deadlier, and far more personal adventure. Helped by old friends and hindered by old enemies, their investigation will come to threaten everything they hold dear. Seeking out the new, and going where no one has gonebefore, Geordi, Scotty, and Guinan find that their pasts are very much of the present, and must determine whether any sufficiently advanced technology is really indistinguishable from magic.
  criterion dungeons ffxiv guide: I'd Kill For You M. William Phelps, 2015-03-01 A dark fantasy game turns to real-life murder in this true crime classic by the New York Times–bestselling author—featuring interviews with the killer. After her mother’s untimely death, college student Clara Schwartz became distant and withdrawn. But the drama surrounding her family was far from over. In December of 2001, her father Robert—a nationally renowned DNA researcher—was fatally stabbed by what seemed to be a ninja-style sword. Police arrested eighteen-year-old Kyle Hulbert, a troubled teen . . . and aspiring vampire. Kyle had not acted alone, however. He was a close friend of Clara's, one of a circle obsessed with role-playing games. Drawing on exclusive interviews with the killer, bestselling author M. William Phelps reveals a frightening subculture, the tragic collision of two young people’s dark worlds, and its deadly consequences. Includes sixteen pages of dramatic photos
  criterion dungeons ffxiv guide: Spock, Messiah! Theodore R. Cogswell, Charles A. Spano, Jr., Spano, Charles A., 1976 The victim of a cruel experiment, Commander Spock renounces the U.S.S. Enterprise, becomes the messiah of the planet Kyros, and launches a holy war on the rest of the world--Novelist.
  criterion dungeons ffxiv guide: Heroes' Feast (Dungeons & Dragons) Kyle Newman, Jon Peterson, Michael Witwer, Official Dungeons & Dragons Licensed, 2020-10-27 NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.
  criterion dungeons ffxiv guide: Final Fantasy XIV: Heavensward -- The Art of Ishgard -The Scars of War- Square Enix, 2021-06-15 The second volume of a two-volume set of the official art books for Final Fantasy XIV: Heavensward. This beautiful new edition features hundreds of pages of full-color art and an exclusive bonus item code! (NOTE: E-book edition does not include bonus item code.) A treat for collectors and fans of Final Fantasy XIV, this high-quality, large-format art book presents a rich collection of illustrations and concept artwork for characters, environments, accessories, and more. Covering content through the end of the Heavensward expansion, this volume also includes comments from the art team and a look at the processes that the team uses when creating art pieces. Book two of a two-book set with The Art of Ishgard: Stone and Steel. Includes an exclusive bonus item code for an in-game Wind-up Hraesvelgr minion! The third volume in the line of Final Fantasy XIV official art books.
  criterion dungeons ffxiv guide: Firsthand Ryan Shook, Josh Shook, 2014-07-15 Stop copying someone else's religion. Start living out a faith that's all your own. A “firsthand” faith is never what somebody tells you it should be, even if that person is a parent, friend, or pastor. “Firsthand” means you went after it for yourself and now it’s all yours. That kind of faith is changes everything, but most people only find it by facing tough questions. Like: • If God is real, why does he feel far away? • Can I ever get past the dos and don’ts of church? • Why should I even try to follow God when I fail so often? • How do I experience a relationship with Christ that’s more than surface level? • Is it possible to have authentic faith when I have so many doubts? • How can I connect with others who take firsthand faith seriously? In these pages, Ryan and Josh Shook talk candidly about growing up in church only to realize that “how things are supposed to be” had stopped working for them. They set out to find what makes a young person’s faith stick—or not. Each chapter is designed to spark a discussion, and comes complete with personal inventories, Bible teaching, small-group discussion questions, and links to original video. Now includes bonus “Looking Back from Here” Q&A with the authors
  criterion dungeons ffxiv guide: DUNGEONS & DRAGONS , 2020
  criterion dungeons ffxiv guide: The Secret Byron Preiss, 2016-10-05 The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now... Across North America, these twelve treasures, over ten-thousand dollars in precious jewels, are buried. The key to finding each can be found within the twelve full color paintings and verses of The Secret. Yet The Secret is much more than that. At long last, you can learn not only the whereabouts of the Fair People's treasure, but also the modern forms and hiding places of their descendants: the Toll Trolls, Maitre D'eamons, Elf Alphas, Tupperwerewolves, Freudian Sylphs, Culture Vultures, West Ghosts and other delightful creatures in the world around us. The Secret is a field guide to them all. Many armchair treasure hunt books have been published over the years, most notably Masquerade (1979) by British artist Kit Williams. Masquerade promised a jewel-encrusted golden hare to the first person to unravel the riddle that Williams cleverly hid in his art. In 1982, while everyone in Britain was still madly digging up hedgerows and pastures in search of the golden hare, The Secret: A Treasure Hunt was published in America. The previous year, author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only two of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues.
  criterion dungeons ffxiv guide: Final Fantasy XIV: Shadowbringers -- The Art of Reflection -Histories Forsaken- Square Enix, 2020-07-28 A gorgeous, oversized, full-color art book showcasing the artwork from the massively popular online video game Final Fantasy XIV. Volume one of a two-volume set with The Art of Reflection -Histories Unwritten-.(NOTE: E-book edition does not include bonus item code.) Delve into the breathtaking world of Final Fantasy XIV: Shadowbringers in this deluxe volume featuring hundreds of beautiful illustrations of characters, environments, equipment, and more. Offering concept art, reference images, and messages from the artists, this book is a must-have not only for fans of the game but for any who appreciate top-tier game art. Includes an exclusive bonus code redeemable for a Wind-up Dulia-Chai minion! The sixth volume in the line of Final Fantasy XIV official art books.
  criterion dungeons ffxiv guide: Tuki Jeff Smith, 2022-07
  criterion dungeons ffxiv guide: Pathfinder RPG: Secrets of Magic (P2) Paizo Publishing, 2021-07 Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume--the Book of Unlimited Magic--presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin!
  criterion dungeons ffxiv guide: I Murdered Your Mother, I Think? Robert Beckstedt, 2024-09-23 Maria, the nurse and nanny. invokes Haitian Voodoo to protect those she loves from her damaged and violent sister Andrea. And Michael. the wealthy man between them fights desperately to save his infant son and escape with the sister he truly loves. This exhilarating saga of love and revenge sweeps us from Hispaniola in 1916. where the sisters' ancestors lived in poverty to the lurking drug culture of Balboa Panama and finally to the U.S. The ripples of the sisters' history spread insidiously and threatens all Michael has built. Will the Voodoo meant to protect them save them? Or will it bring death to Michael and his son?
  criterion dungeons ffxiv guide: Women in the Sun, Linen in the Wind María Claudia Otsubo, 2018-10-30 These fifteen short stories dive deeply into reality looking to pull out new senses. They have the ability to show - especially what cannot be told. Tales of the feminine world, the natural world and of freedom (or the lack of it) open up the blinds to let us see beyond everyday's acts and wordly rites; to let us see beyond words and gestures.
  criterion dungeons ffxiv guide: Fantasy Art Collection Various Artists, 2010-03-01 Fantasy Art Collection Pure Inspirations's is a remarkably beautiful book that brings together the art and personal commentary of 16 talented fantasy artists. Each artist has a a minimum of 12 pages to display many of their magnificant paintings and to give the reader insights into their inspiration and how they approach their art.
  criterion dungeons ffxiv guide: Dungeon Master's Guide Monte Cook, Jonathan Tweet, Skip Williams, 2000 Shows the reader how to be a Dungeon Master.
  criterion dungeons ffxiv guide: Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) Dungeons & Dragons, 2014-12-09 Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
  criterion dungeons ffxiv guide: Advanced dungeons and dragons Garry Gigax, 1979
Welcome! :: Criterion Forum
6 days ago · Welcome to CriterionForum.org, one of the premier destinations on the web to discuss DVD releases from The Criterion Collection, Masters of Cinema, and other DVD …

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Gummo Review :: Criterion Forum
Oct 21, 2024 · Disappointingly, Criterion includes only a handful of supplements, consisting mostly of interviews with Harmony Korine from various points in his career. The most recent is a newly …

The Three Musketeers / The Four Musketeers: Two Films by …
May 27, 2025 · The Criterion Collection The Three Musketeers / The Four Musketeers: Two Films by Richard Lester Edition no. 1263 The Criterion Collection 2025 4K UHD + Blu-ray

The Grifters Review :: Criterion Forum
Jan 20, 2025 · Criterion’s restoration notes elaborate further: “When The Grifters was released in 1990, the 35 mm prints that circulated were made using a ‘bleach bypass’ process. Skipping …

Trainspotting Review :: Criterion Forum
Jan 28, 2024 · Criterion has assembled an extensive special edition for Trainspotting, blending new content with material carried over from their LaserDisc edition. The 1996 audio …

Barry Lyndon Review :: Criterion Forum
Oct 15, 2017 · Stanley Kubrick bent the conventions of the historical drama to his own will in this dazzling vision of brutal aristocracy, adapted from a novel by William Makepeace Thackeray. In …

The Others Review :: Criterion Forum
Oct 23, 2023 · Picture 8/10 The Criterion Collection presents Alejandro Amenábar’s The Others on 4K UHD, sourcing the 2160p/24hz ultra high-definition presentation (in SDR) from a new 4K …

The Roaring Twenties Review :: Criterion Forum
Feb 25, 2024 · Picture 9/10 Criterion dips its toe into Warner's classic gangster catalog with a 4K UHD edition of Raoul Walsh’s The Roaring Twenties. Presented in Dolby Vision on a triple …

Videodrome Review :: Criterion Forum
Nov 3, 2023 ·

When Max Renn goes looking for edgy new material for his sleazy cable TV station, he stumbles across the pirate broadcast of a hyperviolent torture show called …

Welcome! :: Criterion Forum
6 days ago · Welcome to CriterionForum.org, one of the premier destinations on the web to discuss DVD releases from The Criterion …

Review Listing :: Criterion Forum
index# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Gummo Review :: Criterion Forum
Oct 21, 2024 · Disappointingly, Criterion includes only a handful of supplements, consisting mostly of interviews with Harmony Korine …

The Three Musketeers / The Four Musketeers: Two Films b…
May 27, 2025 · The Criterion Collection The Three Musketeers / The Four Musketeers: Two Films by Richard Lester Edition no. 1263 The Criterion …

The Grifters Review :: Criterion Forum
Jan 20, 2025 · Criterion’s restoration notes elaborate further: “When The Grifters was released in 1990, the 35 mm prints that circulated were made …