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criterion dungeon ffxiv guide: Final Fantasy XIV: A Realm Reborn -- The Art of Eorzea -Another Dawn- Square Enix, 2022-02-22 A new edition of the first official art book for Final Fantasy XIV, boasting over 1,000 pieces of full-color artwork, along with comments from the developers and an exclusive bonus item code! (NOTE: E-book edition does not include bonus item code.) Featuring artwork from character designer Akihiko Yoshida and the Final Fantasy XIV art team, A Realm Reborn: The Art of Eorzea –Another Dawn– collects the illustrations created throughout the process of developing the groundbreaking online game. This 300-page, full-color volume showcases beautiful concept designs, environment artwork, sketches and more, accompanied by production notes and comments from the artists. Includes an exclusive bonus item code for an in-game Wind-up Enterprise minion! The first volume in the line of Final Fantasy XIV official art books. |
criterion dungeon ffxiv guide: Rise of the Dungeon Master David Kushner, 2017-05-09 Now a scripted-thriller podcast series starring Emmy-nominated actor, Jon Hamm, Rise of the Dungeon Master is a graphic narrative of the life of Gary Gygax, co-creator of Dungeons & Dragons, one of the world’s most influential role-playing games. Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture. |
criterion dungeon ffxiv guide: The Crystal Shard R.A. Salvatore, 2009-06-23 Drizzt Do’Urden finds new friends and foes in the windswept towns of Icewind Dale, also the setting of the Dungeons & Dragons adventure book Rime of the Frostmaiden. With his days in the Underdark far behind him, drow ranger Drizzt Do’Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north. It’s in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshininbon—the fabled Crystal Shard. The Crystal Shard is first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series. |
criterion dungeon ffxiv guide: The World of Critical Role Liz Marsham, Cast of Critical Role, Critical Role, 2020-10-20 NEW YORK TIMES BESTSELLER • Dive deep into the history of the world’s most popular fantasy RPG livestream with the cast of Critical Role in this definitive guide featuring never-before-seen illustrations and photos. From its unassuming beginnings as a casual home game between friends to the role-playing phenomenon it is today, Critical Role has become the stuff of legend. These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time. Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day. Featuring a foreword from Felicia Day, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins! |
criterion dungeon ffxiv guide: Spider-Man , 2013-06-25 Celebrating 50 years of power and responsibility! The most powerful entity on Earth is Alpha - a brash Midtown High slacker who gained his powers in a lab accident during an experiment conducted by none other than Peter Parker! To head off worldwide calamity, he'll have to learn how to be a hero - and fast! And that means Spider-Man's got his first-ever sidekick! Then: war of the Hobgoblins! Phil Urich has donned the demonic cowl as the Kingpin's top enforcer, but Roderick Kingsley is back, seeking to reclaim his murderous mantle. And Kingsley may not be the only former Goblin who wants to stake his claim! Plus: Peter struggles to tell Aunt May the secret he's hidden for years: He's responsible for his uncle's death! COLLECTING: Amazing Spider-Man 692-697, Avenging Spider-Man 11 |
criterion dungeon ffxiv guide: Handbook of Markov Decision Processes Eugene A. Feinberg, Adam Shwartz, 2012-12-06 Eugene A. Feinberg Adam Shwartz This volume deals with the theory of Markov Decision Processes (MDPs) and their applications. Each chapter was written by a leading expert in the re spective area. The papers cover major research areas and methodologies, and discuss open questions and future research directions. The papers can be read independently, with the basic notation and concepts ofSection 1.2. Most chap ters should be accessible by graduate or advanced undergraduate students in fields of operations research, electrical engineering, and computer science. 1.1 AN OVERVIEW OF MARKOV DECISION PROCESSES The theory of Markov Decision Processes-also known under several other names including sequential stochastic optimization, discrete-time stochastic control, and stochastic dynamic programming-studiessequential optimization ofdiscrete time stochastic systems. The basic object is a discrete-time stochas tic system whose transition mechanism can be controlled over time. Each control policy defines the stochastic process and values of objective functions associated with this process. The goal is to select a good control policy. In real life, decisions that humans and computers make on all levels usually have two types ofimpacts: (i) they cost orsavetime, money, or other resources, or they bring revenues, as well as (ii) they have an impact on the future, by influencing the dynamics. In many situations, decisions with the largest immediate profit may not be good in view offuture events. MDPs model this paradigm and provide results on the structure and existence of good policies and on methods for their calculation. |
criterion dungeon ffxiv guide: Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) Dungeons & Dragons, 2020-03-17 HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer. |
criterion dungeon ffxiv guide: Encyclopaedia Eorzea ~The World of Final Fantasy XIV~ Volume I Square Enix, 2022-08-23 The first volume of the official Final Fantasy XIV lore books, written and compiled by the Final Fantasy XIV development team! This deluxe, full-color, hardcover volume is the definitive guide to the world of the massively popular online game. With hundreds of pages detailing everything from Eorzea’s history and cultures to her geography and inhabitants, this expertly crafted tome is a veritable treasure trove of invaluable information. Encyclopaedia Eorzea offers an in-depth look at the realm’s city-states, organizations, and leading players, as well as its various professions and their foremost practitioners. Readers will also gain insight into Eorzea’s beastmen—their cultures, customs, and deities—and detailed data on the realm’s myriad creatures, from the timid to the terrifying. A timeless gift to all who call Eorzea home. Includes an exclusive bonus item code for an in-game Namingway minion! |
criterion dungeon ffxiv guide: Critical Role: The Tales of Exandria Volume 1 --The Bright Queen Matthew Mercer, Darcy van Poelgeest, 2022-11-22 Game Master Matthew Mercer joins Eisner Award-winning writer Darcy van Poelgeest (LittleBird) and fan-favorite artist CoupleofKooks in a brand new Critical Role story from the mighty Kryn Dynasty, collected in a trade paperback and ready to take its place in your Critical Role library. Could the fabled Luxon be the downfall of the Kryn Dynasty? Leylas Kryn, the Bright Queen, has spent multiple lives in pursuit of assembling the otherworldly Luxon. So when another piece appears nearby, Leylas sends her eternal lover Quana to collect it...with consequences that may threaten the entire Dynasty! Hope for the future clashes with darkness from the past in a stellar new story from the world of Critical Role! |
criterion dungeon ffxiv guide: Tom Clancy's Rainbow Six Michael Knight, 1999 Covers all new Eagle Watch missions In-depth strategies for planning every mission and for executing your strike with utmost precision Detailed intelligence maps for all Rainbow Six and Eagle Watch missions Dossiers on all 24 playable characters, including the new Eagle Watch operatives Covers all new Eagle Watch multiplayer modes Basic anti-terrorist tactics every aspiring Special Forces commando should know |
criterion dungeon ffxiv guide: Encyclopaedia Eorzea ~The World of Final Fantasy XIV~ Volume II Square Enix, 2022-08-23 The second volume of the official Final Fantasy XIV lore books, written and compiled by the Final Fantasy XIV development team! Packed with art and information, this full-color, hardcover volume presents a panoramic overview of the world of Eorzea and its inhabitants. The world of Final Fantasy XIV has grown to encompass not only the untraversed corners of Eorzea, but the far-reaching lands of an entire new continent to the east. With new horizons come new discoveries, and so it is with great pleasure that we bring you the second volume of Square Enix’s best-selling Encyclopaedia Eorzea, containing hundreds of pages of newly compiled information on the realms we proudly call our second home. Dedicated to those for whom the pursuit of knowledge is a never-ending journey. Includes an exclusive bonus item code for an in-game item, Matoya’s Hat (head gear)! |
criterion dungeon ffxiv guide: The Monsters Know What They're Doing Keith Ammann, 2019-10-29 From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM. |
criterion dungeon ffxiv guide: The Ex Trials Heather Topham Wood, 2015-09-18 One dream vacation in paradise. One co-ed bachelor and bachelorette party. One week marooned with my ex. Six months ago, Casey Silvers ended her scorching romance with sexy rocker Cole Caldwell. None of her friends know the true reason behind her sudden change of heart. Despite her claim of their chemistry fizzling out, her feelings for Cole had never gone away. After receiving the invitation to her best friend's co-ed bachelor and bachelorette getaway, Casey knows she must once again face Cole. For one week, she'll be forced to party alongside the man who has come to despise her. The tropical cruise is meant to be a trip to paradise, but Casey is certain it will turn out to be a vacation from hell. But as the ship leaves port, past secrets are revealed-secrets that could change the fate of Casey's romance with Cole. With forces keeping them together, Cole and Casey soon discover that the passion between them has yet to extinguish. ***Standalone New Adult Romance-Ages 17+ Due to Strong Language and Sexual Situations*** |
criterion dungeon ffxiv guide: Pokemon Cards Ryan Majeske, 2017-11-13 Pokemon Palooza! How much is your childhood obsession with Charizard, Blastoise and Venusaur worth? Find out with Pokemon Cards: The Unofficial Ultimate Collector's Guide. Filled with 8,000 Trading Card Game cards and values, this must-have reference is packed with all 73 current TCG expansion sets, every ultra rare and secret rare cards (GX, EX, 1st Edition, and more) and checklists for every expansion set. Also included: expert tips for collecting and investing from the star of YouTube's PrimetimePokemon, author Ryan Majeske. Inside you'll discover TCG cards hotter than Charmander's flaming tail, including the rarest and most valuable card on the secondary market: a Pikachu illustrator card worth $54,000! Enjoy the thrill of the hunt, the memories and the excitement of the worldwide phenomenon that is Pokemon. |
criterion dungeon ffxiv guide: On Corruption in America Sarah Chayes, 2020-08-11 From the prizewinning journalist and internationally recognized expert on corruption in government networks throughout the world comes a major work that looks homeward to America, exploring the insidious, dangerous networks of corruption of our past, present, and precarious future. “If you want to save America, this might just be the most important book to read now. —Nancy MacLean, author of Democracy in Chains Sarah Chayes writes in her new book, that the United States is showing signs similar to some of the most corrupt countries in the world. Corruption, she argues, is an operating system of sophisticated networks in which government officials, key private-sector interests, and out-and-out criminals interweave. Their main objective: not to serve the public but to maximize returns for network members. In this unflinching exploration of corruption in America, Chayes exposes how corruption has thrived within our borders, from the titans of America's Gilded Age (Andrew Carnegie, John D. Rockefeller, J. P. Morgan, et al.) to the collapse of the stock market in 1929, the Great Depression, and FDR's New Deal; from Joe Kennedy's years of banking, bootlegging, machine politics, and pursuit of infinite wealth to the deregulation of the Reagan Revolution--undermining this nation's proud middle class and union members. She then brings us up to the present as she shines a light on the Clinton policies of political favors and personal enrichment and documents Trump's hydra-headed network of corruption, which aimed to systematically undo the Constitution and our laws. Ultimately and most importantly, Chayes reveals how corrupt systems are organized, how they enable bad actors to bend the rules so their crimes are covered legally, how they overtly determine the shape of our government, and how they affect all levels of society, especially when the corruption is overlooked and downplayed by the rich and well-educated. |
criterion dungeon ffxiv guide: FLAMES OF FREEDOM Grim & Perilous RPG Richard Iorio, Daniel D. Fox, 2021-09-28 FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs. Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged. Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike. In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice. FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. |
criterion dungeon ffxiv guide: So Much Left Undone - Australia. National Women's Advisory Council, 1983 |
criterion dungeon ffxiv guide: Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game) Dungeons & Dragons, 2014-09-30 Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual. The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters—how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun. Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches. “…What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one...”—Ed Grabianowski, io9.Gizmodo.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide. It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. • From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease. • Rich descriptions of each monster help trigger your imagination. From the familiar (“vampires hate sunlight”) to the arcane (“what color is the vapor from a gorgon’s nose?”), the Monster Manual helps inspire your decisions and keep the game flowing smoothly. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. |
criterion dungeon ffxiv guide: Blood C Demomic Moonlight Vol 1 Clamp, 2016 In occupied Japan in 1946, an American military investigator is sent to Yokohama Base to research a number of bizarre deaths. His encounters with a mysterious, sword-wielding stranger and a series of supernatural events lead him to believe that the murderer isn't human. Something more sinister lurks within the shadows! Paying homage to the previous Blood series - but telling a wholly new story - Blood-C: Demonic Moonlight is the prequel fans have been waiting for! |
criterion dungeon ffxiv guide: I'd Kill For You M. William Phelps, 2015-03-01 A dark fantasy game turns to real-life murder in this true crime classic by the New York Times–bestselling author—featuring interviews with the killer. After her mother’s untimely death, college student Clara Schwartz became distant and withdrawn. But the drama surrounding her family was far from over. In December of 2001, her father Robert—a nationally renowned DNA researcher—was fatally stabbed by what seemed to be a ninja-style sword. Police arrested eighteen-year-old Kyle Hulbert, a troubled teen . . . and aspiring vampire. Kyle had not acted alone, however. He was a close friend of Clara's, one of a circle obsessed with role-playing games. Drawing on exclusive interviews with the killer, bestselling author M. William Phelps reveals a frightening subculture, the tragic collision of two young people’s dark worlds, and its deadly consequences. Includes sixteen pages of dramatic photos |
criterion dungeon ffxiv guide: Heroes' Feast (Dungeons & Dragons) Kyle Newman, Jon Peterson, Michael Witwer, Official Dungeons & Dragons Licensed, 2020-10-27 NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure. |
criterion dungeon ffxiv guide: DUNGEONS & DRAGONS , 2020 |
criterion dungeon ffxiv guide: Final Fantasy XIV: Heavensward -- The Art of Ishgard -The Scars of War- Square Enix, 2021-06-15 The second volume of a two-volume set of the official art books for Final Fantasy XIV: Heavensward. This beautiful new edition features hundreds of pages of full-color art and an exclusive bonus item code! (NOTE: E-book edition does not include bonus item code.) A treat for collectors and fans of Final Fantasy XIV, this high-quality, large-format art book presents a rich collection of illustrations and concept artwork for characters, environments, accessories, and more. Covering content through the end of the Heavensward expansion, this volume also includes comments from the art team and a look at the processes that the team uses when creating art pieces. Book two of a two-book set with The Art of Ishgard: Stone and Steel. Includes an exclusive bonus item code for an in-game Wind-up Hraesvelgr minion! The third volume in the line of Final Fantasy XIV official art books. |
criterion dungeon ffxiv guide: TV Astronomer Patrick Moore, 1987 |
criterion dungeon ffxiv guide: Final Fantasy XIV: Shadowbringers -- The Art of Reflection -Histories Forsaken- Square Enix, 2020-07-28 A gorgeous, oversized, full-color art book showcasing the artwork from the massively popular online video game Final Fantasy XIV. Volume one of a two-volume set with The Art of Reflection -Histories Unwritten-.(NOTE: E-book edition does not include bonus item code.) Delve into the breathtaking world of Final Fantasy XIV: Shadowbringers in this deluxe volume featuring hundreds of beautiful illustrations of characters, environments, equipment, and more. Offering concept art, reference images, and messages from the artists, this book is a must-have not only for fans of the game but for any who appreciate top-tier game art. Includes an exclusive bonus code redeemable for a Wind-up Dulia-Chai minion! The sixth volume in the line of Final Fantasy XIV official art books. |
criterion dungeon ffxiv guide: The Secret Byron Preiss, 2016-10-05 The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now... Across North America, these twelve treasures, over ten-thousand dollars in precious jewels, are buried. The key to finding each can be found within the twelve full color paintings and verses of The Secret. Yet The Secret is much more than that. At long last, you can learn not only the whereabouts of the Fair People's treasure, but also the modern forms and hiding places of their descendants: the Toll Trolls, Maitre D'eamons, Elf Alphas, Tupperwerewolves, Freudian Sylphs, Culture Vultures, West Ghosts and other delightful creatures in the world around us. The Secret is a field guide to them all. Many armchair treasure hunt books have been published over the years, most notably Masquerade (1979) by British artist Kit Williams. Masquerade promised a jewel-encrusted golden hare to the first person to unravel the riddle that Williams cleverly hid in his art. In 1982, while everyone in Britain was still madly digging up hedgerows and pastures in search of the golden hare, The Secret: A Treasure Hunt was published in America. The previous year, author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only two of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues. |
criterion dungeon ffxiv guide: European Illuminated Manuscripts Roger S. Wieck, 1985 |
criterion dungeon ffxiv guide: ZWEIHANDER Grim & Perilous RPG Daniel D. Fox, 2019-06-11 Powered by HTML, this Zweihander eBook edition is published with a nuanced reflowable document layout. It includes: Reflowable text and images Sidebar navigation via device contents Hyperlinked Table of Contents and Index for fast, easy searches Hyperlinked cross-references throughout the book Tap and zoom illustrations This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing. WELCOME TO GRIM & PERILOUS GAMING Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata. ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, realistic fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political intrigue Take part in heart-pumping chase scenes Venture into the wilderness & survive its perils Desperately fight in clandestine & open field combat Defend themselves from injuries, madness, & mutations Encounter sanity-blasting creatures & their minions Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other grimdark-inspired media. This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice. ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance! |
criterion dungeon ffxiv guide: Pathfinder RPG: Secrets of Magic (P2) Paizo Publishing, 2021-07 Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume--the Book of Unlimited Magic--presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! |
criterion dungeon ffxiv guide: Study Lists, Chronological Tables, and Maps to Accompany An Introduction to English Literature Henry Spackman Pancoast, 1908 |
criterion dungeon ffxiv guide: I Murdered Your Mother, I Think? Robert Beckstedt, 2024-09-23 Maria, the nurse and nanny. invokes Haitian Voodoo to protect those she loves from her damaged and violent sister Andrea. And Michael. the wealthy man between them fights desperately to save his infant son and escape with the sister he truly loves. This exhilarating saga of love and revenge sweeps us from Hispaniola in 1916. where the sisters' ancestors lived in poverty to the lurking drug culture of Balboa Panama and finally to the U.S. The ripples of the sisters' history spread insidiously and threatens all Michael has built. Will the Voodoo meant to protect them save them? Or will it bring death to Michael and his son? |
criterion dungeon ffxiv guide: Spider-Man: Brand New Day - The Complete Collection Vol. 3 , 2017-06-27 An earthquake traps Spidey and a subway car full of New Yorkers underground...but what does it have to do with the trial of a high-powered mob boss - or Peter's old boss, J. Jonah Jameson? Learn how Harry Osborn came back from the dead and who's been terrorizing people as Menace! Meet the new mayor of New York City! Discover how an adventure from Spider-Man and the Fantastic Four's past will have a profound effect on their future! And fear the macabre Man-Thing! COLLECTING: AMAZING SPIDER-MAN (1999) 578-591, SPIDER-MAN: PRESIDENTS' DAY SPECIAL 1, SPIDER-MAN: FEAR ITSELF (2009) 1, AMAZING SPIDER-MAN: EXTRA 2-3, MATERIAL FROM AMAZING SPIDER-MAN: EXTRA 1 |
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criterion dungeon ffxiv guide: Final Fantasy XIV: Stormblood -- The Art of the Revolution -Western Memories- Square Enix, 2021-10-26 Showcasing the stunning artwork of Final Fantasy XIV: Stormblood, this new edition of the official art book offers hundreds of full-color illustrations in a collectors' quality volume, along with an exclusive bonus item code. Book one of a two-book set. (NOTE: E-book edition does not include bonus item code.) Experience the rich world of Final Fantasy XIV: Stormblood once more via this exhaustive collection of concept art and illustrations, including character designs, field areas, dungeons, monsters, equipment, and more. The Art of the Revolution -Western Memories- also features commentary from the art team on how costumes are created. Book one of a two-book set with The Art of the Revolution -Eastern Memories- Includes an exclusive bonus item code for an in-game Wind-up Yotsuyu minion! The fourth volume in the line of Final Fantasy XIV official art books. |
criterion dungeon ffxiv guide: Women in the Sun, Linen in the Wind María Claudia Otsubo, 2018-10-30 These fifteen short stories dive deeply into reality looking to pull out new senses. They have the ability to show - especially what cannot be told. Tales of the feminine world, the natural world and of freedom (or the lack of it) open up the blinds to let us see beyond everyday's acts and wordly rites; to let us see beyond words and gestures. |
criterion dungeon ffxiv guide: Final Fantasy XIV: Heavensward -- The Art of Ishgard -Stone and Steel- Square Enix, 2021-06-15 A beautiful new edition of the official art book for Final Fantasy XIV: Heavensward. Featuring hundreds of full-color illustrations and an exclusive bonus item code, this is a must-have for collectors and fans! Book one of a two-book set. (NOTE: E-book edition does not include bonus item code.) The Art of Ishgard -Stone and Steel- presents the concept art and planning images that became the foundation for the aesthetics of Final Fantasy XIV: Heavensward. Each page of this gorgeous, high-quality volume is packed with full-color art and character sketches, as well as lore-related drawings of equipment, environments, and more. Book one of a two-book set with The Art of Ishgard -The Scars of War-. Includes an exclusive bonus item code for an in-game Wind-up Relm minion! The second volume in the line of Final Fantasy XIV official art books. |
criterion dungeon ffxiv guide: Many Kingdoms Elizabeth Garver Jordan, 2023-09-14 Reproduction of the original. The publishing house Megali specialises in reproducing historical works in large print to make reading easier for people with impaired vision. |
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criterion dungeon ffxiv guide: Dungeon Master's Guide Monte Cook, Jonathan Tweet, Skip Williams, 2000 Shows the reader how to be a Dungeon Master. |
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Review Listing :: Criterion Forum
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Gummo Review :: Criterion Forum
Oct 21, 2024 · Disappointingly, Criterion includes only a handful of supplements, consisting mostly of interviews with Harmony Korine from various points in his career. …
The Three Musketeers / The Four Musketeers: Two Films by Richard …
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The Grifters Review :: Criterion Forum
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