Advertisement
change language cyberpunk 2077: English in Computer-Mediated Communication Lauren Squires, 2016-10-24 This book addresses the nature of English use within contexts of computer-mediated communication (CMC). CMC includes technologies through which not only is language transmitted, but cultures are formed, ideologies are shaped, power is contested, and sociolinguistic boundaries are crossed and blurred. The volume therefore examines the English language in particular in CMC – what it looks like, what it accomplishes, and what it means to speakers. |
change language cyberpunk 2077: The World of Cyberpunk 2077 Marcin Batylda, 2020-08-04 An insightful, captivatingly designed, full-color book that transports readers to the futuristic megalopolis of Night City--the epicenter of the vibrant new action-RPG from CD Projekt Red. Step into the year 2077, a world dotted with dystopian metropoles where violence, oppression, and cyberware implants aren't just common--they're necessary tools to get ahead. Delve into incisive lore to discover how the economic decline of the United States created a crippling dependence on devious corporations and birthed the Free State of California. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and research the cybernetics, weapons, and vehicles of Cyberpunk 2077. Dark Horse Books and CD Projekt Red present The World of Cyberpunk 2077--an extensive examination of the rich lore of Cyberpunk 2077. This intricately assembled tome contains everything you need to know about the history, characters, and world of the long-awaited follow-up from the creators of The Witcher video game series. |
change language cyberpunk 2077: Cyberpunk 2077: Big City Dreams Bartosz Sztybor, 2022-02-08 Winner, 2023 Hugo Award—Best Graphic Story or Comic! Two scavengers veer paths in their pursuit of happiness through the streets of Night City. Tasha and Mirek make a living for themselves stealing cyberware and indulging in parties and braindances. Tasha is rowdy and wild--she seeks to up her street cred to become the most famous gangster in the city. Mirek, on the other hand, is a calm introvert--he longs for something more--meaning, belonging, warmth. He soon finds hope in an unexpected braindance. As he and Tasha chase their dreams, their paths begin to deviate. Where will they find the happiness they've been searching for? Does it even exist to be found? One thing they can both agree on, in a place like Night City--you run, you fight, you change, or you die. Written by Bartosz Sztybor (CD PROJEKT RED writer and narrative manager, Witcher: Fading Memories)) with art by Filipe Andrade (Old Man Logan, Rocket Raccoon & Groot) and Alessio Fioriniello (Paris Fashion Slam) comes a tale about the demanding life of Night City--where lives are lost, dreams are shattered, and hope is found in what remains. |
change language cyberpunk 2077: Dagger 22 Michael Golembesky, 2016-09-20 The thrilling true story of a Marine special operations unit in a battle for their lives in Afghanistan. Level Zero Heroes, Michael Golembesky's New York Times bestselling account of Marine Special Operations Team 8222 in Bala Murghab, Afghanistan, was just the beginning for these now battle-hardened special operations warriors. The unforgiving Afghan winter has settled upon the twenty-two men of Marine Special Operations Team 8222, call sign Dagger 22, in the remote and hostile river valley of Bala Murghab, Afghanistan. The Taliban fighters in the region would have liked nothing more than to once again go dormant and rest until the new spring fighting season began. No chance of that—this winter would be different. Along with Afghan and International Security Forces (NATO), the Marines of Dagger 22 continued their fight throughout the harsh winter to shape the battlefield before the Afghan ground began to thaw. From one firefight to the next, the noose began to tighten around the village of Daneh Pasab and the Taliban command cell operating there. On April 6, 2010, a ground force consisting of U.S. Army Special Forces, Afghan Commandos and Marine Corps special operations conducted a night assault to destroy the heavily entrenched Taliban force, breaking their grip on the valley and stopping the spring offensive before it ever began. But nothing in Bala Murghab comes easily as combat operations wear on the operators of Dagger 22, as they lean on each other once again in order to complete their mission in one of the most brutal environments on earth. |
change language cyberpunk 2077: Techno-Orientalism David S. Roh, Betsy Huang, Greta A. Niu, 2015-04-17 What will the future look like? To judge from many speculative fiction films and books, from Blade Runner to Cloud Atlas, the future will be full of cities that resemble Tokyo, Hong Kong, and Shanghai, and it will be populated mainly by cold, unfeeling citizens who act like robots. Techno-Orientalism investigates the phenomenon of imagining Asia and Asians in hypo- or hyper-technological terms in literary, cinematic, and new media representations, while critically examining the stereotype of Asians as both technologically advanced and intellectually primitive, in dire need of Western consciousness-raising. The collection’s fourteen original essays trace the discourse of techno-orientalism across a wide array of media, from radio serials to cyberpunk novels, from Sax Rohmer’s Dr. Fu Manchu to Firefly. Applying a variety of theoretical, historical, and interpretive approaches, the contributors consider techno-orientalism a truly global phenomenon. In part, they tackle the key question of how these stereotypes serve to both express and assuage Western anxieties about Asia’s growing cultural influence and economic dominance. Yet the book also examines artists who have appropriated techno-orientalist tropes in order to critique racist and imperialist attitudes. Techno-Orientalism is the first collection to define and critically analyze a phenomenon that pervades both science fiction and real-world news coverage of Asia. With essays on subjects ranging from wartime rhetoric of race and technology to science fiction by contemporary Asian American writers to the cultural implications of Korean gamers, this volume offers innovative perspectives and broadens conventional discussions in Asian American Cultural studies. |
change language cyberpunk 2077: Hard-Boiled Wonderland and the End of the World Haruki Murakami, 2010-11-17 From the #1 New York Times bestselling author of 1Q84 and The Wind-Up Bird Chronicle comes a relentlessly inventive novel that dives deep into the very nature of consciousness. “Fantastical, mysterious, and funny . . . a fantasy world that might have been penned by Franz Kafka.”—The Philadelphia Inquirer Across two parallel narratives, Murakami draws readers into a mind-bending universe in which Lauren Bacall, Bob Dylan, a split-brained data processor, a deranged scientist, his shockingly undemure granddaughter, and various thugs, librarians, and subterranean monsters collide to dazzling effect. What emerges is a hyperkinetic novel that is at once hilariously funny and a deeply serious meditation on the nature and uses of the mind. |
change language cyberpunk 2077: Cyberpunk Red Jumpstart Cody Pondsmith, James Hutt, 2019-07-30 A starter box for the Cyberpunk RPG line. Everything you need to play the game. |
change language cyberpunk 2077: All Tomorrow's Parties William Gibson, 2003-02-04 “The ferociously talented Gibson delivers his signature mélange of technopop splendor and post-industrial squalor” (Time) in this New York Times bestseller that features his hero from Idoru... Colin Laney, sensitive to patterns of information like no one else on earth, currently resides in a cardboard box in Tokyo. His body shakes with fever dreams, but his mind roams free as always, and he knows something is about to happen. Not in Tokyo; he will not see this thing himself. Something is about to happen in San Francisco. The mists make it easy to hide, if hiding is what you want, and even at the best of times reality there seems to shift. A gray man moves elegantly through the mists, leaving bodies in his wake, so that a tide of absences alerts Laney to his presence. A boy named Silencio does not speak, but flies through webs of cyber-information in search of the one object that has seized his imagination. And Rei Toi, the Japanese Idoru, continues her study of all things human. She herself is not human, not quite, but she’s working on it. And in the mists of San Francisco, at this rare moment in history, who is to say what is or is not impossible... |
change language cyberpunk 2077: Cyberpunk Culture and Psychology Anna McFarlane, 2021-06-30 This book traces developments in cyberpunk culture through a close engagement with the novels of the ‘godfather of cyberpunk’, William Gibson. Connecting his relational model of ‘gestalt’ psychology and imagery with that of the posthuman networked identities found in cyberpunk, the author draws out relations with key cultural moments of the last 40 years: postmodernism, posthumanism, 9/11, and the Anthropocene. By identifying cyberpunk ways of seeing with cyberpunk ways of being, the author shows how a visual style is crucial to cyberpunk on a philosophical level, as well as on an aesthetic level. Tracing a trajectory over Gibson’s work that brings him from an emphasis on the visual that elevates the human over posthuman entities to a perspective based on touch, a truly posthuman understanding of humans as networked with their environments, she argues for connections between the visual and the posthuman that have not been explored elsewhere, and that have implications for future work in posthumanism and the arts. Proposing an innovative model of reading through gestalt psychology, this book will be of key importance to scholars and students in the medical humanities, posthumanism, literary and cultural studies, dystopian and utopian studies, and psychology. |
change language cyberpunk 2077: Cyberpunk 2077: You Have My Word Bartosz Sztybor, 2023-03-21 Created in close collaboration with CD Projekt Red, this graphic novel collecting the comic series based on the hit video game takes you deeper into the ruthless underbelly of Night City and the moral code of the streets. A family is torn apart following an assignment from one of Night City's largest gangs. A new urban development proposal is being pushed through city council—a flagrant infraction on those safeguarded by the Valentinos gang—one to indulge the selfish and decadent lifestyles of the wealthy and displace the eldery in a historic housing block. They enlist the service of three cyberpunks to discreetly and strategically terminate the project. With a mole on the inside, a waitress who dishes out more than meals, a government official with a fetish—everyone has their secrets, and each one is about to get exposed. Collects Cyberpunk 2077: You Have My Word #1-#4. |
change language cyberpunk 2077: Alita: Battle Angel - Iron City Pat Cadigan, 2018-11-20 The official prequel novelization to the highly anticipated science fiction movie, Alita: Battle Angel. The official prequel novel to the highly anticipated film. A long time ago there was the Great War. The reasons for the war have been lost to time. On the shattered surface of the Earth, there is a metropolis that lives amidst the garbage thrown down from the inhabitants of a sky city floating above it. Welcome to Iron City. A lonely doctor specialising in cyborg repair, Ido, is doing his best to help the citizens of Iron City. But Ido has a double life, another persona born from the pieces of his broken heart. Hugo, a young man surviving on a life of crime, spots the ultimate steal: an object that will unearth secrets from his own past. And Vector, the most powerful businessman in the city, has his sights set on a new technology that will change the future of Iron City forever... |
change language cyberpunk 2077: Hardwired Walter Jon Williams, 2006-10-01 ears ago, the last desperate hopes of Earth were crushed as corporate Orbital blocs ruling from on high devastated the planet's face. Today, the autocratic Orbitals indulge in decadent luxury far above the mudboys, dirtgirls, zonedancers, and buttonheads who live out violent lives of electronic distraction and dependence amid the flooded, ruined cities and teeming slums of a balkanized America. But there are heroes; those who would stand against the Orbital powers and keep freedom's cause alive. Two such heroes are the metal-eyed ex-fighter pilot turned panzer-driver Cowboy, and Sarah, the cybernetic assassin desperate to find a better life for her drug-addicted brother. Together, Cowboy and Sarah embark on a high-octane odyssey across the shattered face of the American west. From Walter Jon Williams comes Hardwired, the hard-hitting, seminal classic that feels as prescient today as when it was first published. Like a steel-guitar fueled Damnation Alley, as directed by Sam Peckinpah, Hardwired demonstrates how Williams's singular vision helped defined the cyberpunk genre. Skyhorse Publishing, under our Night Shade and Talos imprints, is proud to publish a broad range of titles for readers interested in science fiction (space opera, time travel, hard SF, alien invasion, near-future dystopia), fantasy (grimdark, sword and sorcery, contemporary urban fantasy, steampunk, alternative history), and horror (zombies, vampires, and the occult and supernatural), and much more. While not every title we publish becomes a New York Times bestseller, a national bestseller, or a Hugo or Nebula award-winner, we are committed to publishing quality books from a diverse group of authors. |
change language cyberpunk 2077: Cyberpunk Victoria, 2013-03-12 Cyberpunk has brought us films like Blade Runner, Tron, and The Matrix, and it has brought us now-classic novels like Snow Crash and Neuromancer. It continues to be a powerful theme in contemporary literature as writers imagine a gritty, dark, wild, and wicked future where body modification, seedy elements, omniscient corporations, and a few down-luck anti-heroes are always having it out. Inside the covers of this book, readers find stories by the best and the finest cyberpunk writers — from foundational authors like Bruce Sterling and William Gibson to new voices like Cory Doctorow — all of whom write with the fire and zeal that powers the best cyberpunk writing. Here are stories about society gone wrong and society saved, about soulless humans and soulful machines, about futures worth fighting for and futures that do nothing but kill. Welcome to your cyberpunk world. Welcome to your cyberpunk world. |
change language cyberpunk 2077: Cyberpunk 2077: Trauma Team #1 Cullen Bunn, 2020-09-09 New series based on the highly anticipated game! Nadia, an assistant EMT for a privately-owned business known as Trauma Team International, is the sole survivor of a failed rescue mission turned shootout. After she agrees to continue work for an upcoming extraction mission, Nadia and her new team find themselves in an even more dangerous and life-threatening situation. Featuring the incredible creative team of writer Cullen Bunn (Harrow County, Uncanny X-Men) and illustrator Miguel Valderrama (Giants)! |
change language cyberpunk 2077: Narrative as Dialectic Abduction Donna E. West, 2022-09-19 This book presents a fresh approach to the communicability of narratives, revealing the cognitive underpinnings of Charles Sanders Peirce’s pragmatistic model. It demonstrates how abductive processes modify habits of belief and action in what Peirce refers to as double consciousness. Abductions generated during double consciousness paradigms have increased efficacy compared to instinctual abductions. Novel inferences from working memory become consciously integrated with existing long-term memory units which permits fuller consideration of the plausibility of propositions. Special attention is given to children’s prelinguistic means to represent propositional or assertory conflicts, and to resolve these conflicts via listening and re-telling narrators’ accounts. Overall, this book serves both a theoretical and applied purpose. It is intended to support innovative therapeutic interventions to facilitate the (re)construction of narratives by adults and children. Its practical applications and theoretical grounding will appeal to graduate students and scholars alike, who wish to examine narrative as an interdisciplinary enterprise—an ontological and cultural phenomenon (narration by way of action/image sequences), not just a literary/linguistic paradigm. Ultimately, this account presents narrative as a modal forum to resolve logical and practical conflicts, compelling the interpreter to become an involved partner in the narrated event itself. |
change language cyberpunk 2077: Rockerboy Colin Fisk, Scott Ruggels, Derek Quintanar, William Moss, 1990-01 Baggrundshistorier for rock'n'roll-scenen år 2013 |
change language cyberpunk 2077: Translation and Localisation in Video Games Miguel Á. Bernal-Merino, 2014-09-19 This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and aims to explain the norms governing present industry practices, as well as game localisation processes. Additionally, it discusses particular translation issues that are unique to the multichannel nature of video games, in which verbal and nonverbal signs must be cohesively combined with interactivity to achieve maximum playability and immerse players in the game’s virtual world. Although positioned within the theoretical framework of descriptive translation studies, Bernal-Merino incorporates research from audiovisual translation, software localisation, computer assisted translation, comparative literature, and video game production. Moving beyond this framework, Translation and Localisation in Video Games challenges some of the basic tenets of translation studies and proposes changes to established and unsatisfactory processes in the video game and language services industries. |
change language cyberpunk 2077: The Art of Fallout 4 Various, 2015-12-08 Bethesda Game Studios, the award-winning creators of Fallout® 3 and The Elder Scrolls V: Skyrim®, welcome you to the world of Fallout® 4 - their most ambitious game ever, and the next generation of open-world gaming. The Art of Fallout 4 is a must-have collectible for fans and a trusty companion for every Wasteland wanderer. Featuring never-before-seen designs and concept art from the game's dynamic environments, iconic characters, detailed weapons, and more -- along with commentary from the developers themselves. |
change language cyberpunk 2077: Gamedev Wlad Marhulets, 2020-06-29 If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer. |
change language cyberpunk 2077: The World of the Witcher CD Projekt Red, 2015-05-19 Dive deep into the world of monster hunters, as the prominent characters from the universe take you on a guided tour of the fascinating dark fantasy adventure that is The Witcher. This gorgeous, illustrated hardbound volume contains in-depth knowledge about the locales, the deadly beasts that inhabit them, and the lethal weapons used to put them down. |
change language cyberpunk 2077: Neuromancer William Gibson, 2016-10-25 A deluxe hardcover edition of the pioneering cyberpunk novel that predicted our obsession with the Internet—part of Penguin Galaxy, a collectible series of six sci-fi/fantasy classics, featuring a series introduction by Neil Gaiman Winner of the AIGA + Design Observer 50 Books | 50 Covers competition Before the Internet was commonplace, William Gibson showed us the Matrix—a world within the world, the representation of every byte of data in cyberspace. Henry Dorsett Case was the sharpest data-thief in the Matrix, until an ex-employer crippled his nervous system. Now a new employer has recruited him for a last-chance run against an unthinkably powerful artificial intelligence. With a mirror-eyed girl street-samurai riding shotgun, he’s ready for the silicon-quick, bleakly prophetic adventure that upped the ante on an entire genre of fiction. Penguin Galaxy Six of our greatest masterworks of science fiction and fantasy, in dazzling collector-worthy hardcover editions, and featuring a series introduction by #1 New York Times bestselling author Neil Gaiman, Penguin Galaxy represents a constellation of achievement in visionary fiction, lighting the way toward our knowledge of the universe, and of ourselves. From historical legends to mythic futures, monuments of world-building to mind-bending dystopias, these touchstones of human invention and storytelling ingenuity have transported millions of readers to distant realms, and will continue for generations to chart the frontiers of the imagination. The Once and Future King by T. H. White Stranger in a Strange Land by Robert A. Heinlein Dune by Frank Herbert 2001: A Space Odyssey by Arthur C. Clarke The Left Hand of Darkness by Ursula K. Le Guin Neuromancer by William Gibson For more than seventy years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,700 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators. |
change language cyberpunk 2077: Necrotech K C Alexander, 2016-09-06 Street thug Riko has some serious issues—memories wiped, reputation tanked, girlfriend turned into a tech-fueled zombie. And the only people who can help are the mercenaries who think she screwed them over. In an apathetic society devoid of ethics or regulation, where fusing tech and flesh can mean a killing edge or a killer conversion, a massive conspiracy is unfolding that will alter the course of the human condition forever. With corporate meatheads on her ass and a necro-tech blight between her and salvation, Riko is going to have to fight meaner, work smarter, and push harder than she’s ever had to. And that’s just to make it through the day. File Under: Science Fiction |
change language cyberpunk 2077: Sleep State Interrupt T.C. Weber, 2016-09-01 The first book in the BetterWorld Trilogy, Sleep State Interrupt centers around Waylee Freid, an unemployed journalist and musician with ever-worsening bipolar disorder, and her countercultural friends in the decaying city of Baltimore. Frustrated by the injustice of a system that benefits only a few, and the apathy of a population content to lose themselves in a virtual reality called BetterWorld, the group busts a notorious teenage hacker out of jail and sneaks into a closed election fundraiser at the Smithsonian castle, where they record incriminating admissions by a corrupt president and a power-mad CEO. Hunted by Homeland Security, Waylee and her friends must reach a substantial audience by broadcasting their video during the Super Bowl. But to do so, they will have to break into one of the most secure facilities ever built. |
change language cyberpunk 2077: Pac-Man: Birth of an Icon Arjan Terpstra, Tim Lapetino, 2021-11-09 This is a gorgeous, hardcover retrospective, the first-ever history of PAC-MAN. Full of historical imagery, concept designs, marketing photos and more, the book examines the game’s design philosophy and origins through the artists, designers, developers, and other creative teams who brought PAC-MAN to life. This new non-fiction book will journey from creator Toru Iwatani's pizza slice inspiration to the game’s incredible success in arcades and beyond. The book also dives into PAC-MAN’s unprecedented impact on pop culture, with more than 40 new interviews from key players around the world. |
change language cyberpunk 2077: Uglies Scott Westerfeld, 2011-05-03 A fresh repackaging of the bestselling Uglies boks...the series that started the whole dystopian trend! |
change language cyberpunk 2077: How and Why We Make Games Marta Fijak, Artur Ganszyniec, 2024-08-01 This book delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes such as authorship, creative responsibility, the tension between games as a product and games as a form of cultural expression, and the myth of a universal audience. The book analyzes why we should put politics in our games and how hyperrealism may be a trap. It also proposes a new framework for thinking about game narrative and a different paradigm for the production altogether. Topics tackled are approached from a multidisciplinary perspective, so be prepared to read both about Peter Paul Rubens and John Carmack. There are also graphs, system rhetorics discussions, and the market reality—stakeholders, return on investments, and the gaming bubble bursting. This book is written for readers passionate about the craft of making games, including journalists and industry professionals. It offers a more humanistic perspective on games, presented by experienced writers who know the intricacies of game development. |
change language cyberpunk 2077: The Witcher Omnibus Paul Tobin, 2019-12-03 Multi-Eisner award-winning writer Paul Tobin pens a fantasy epic of the adventures of Geralt of Rivia, a witcher--one of the few remaining monster hunters from the critically acclaimed video game fantasy The Witcher by CD Projekt Red! Featuring story art by Joe Querio, Piotr Kowalski, Max Bertolini, with a bonus sketchbook section and additional art by Dave Johnson (100 Bullets), Dan Panosian (Slots), Stan Sakai (Usagi Yojimbo), Duncan Fegredo (MPH), Simon Bisley (Lobo), and a cover by Mike Mignola (Hellboy). Collects issues #1-#5 of The Witcher comic series House of Glass, Fox Children, Curse of Crows, and the Killing Monsters one-shot--and features annotations from the creators of the comics, as well as a sketchbook section. |
change language cyberpunk 2077: Season of Storms Andrzej Sapkowski, 2018-05-22 Before he was the guardian of Ciri, the child of destiny, Geralt of Rivia was a legendary swordsman. Join the Witcher as he undertakes a deadly mission in this stand-alone adventure set in the Andrzej Sapkowki’s groundbreaking epic fantasy world that inspired the hit Netflix show and the blockbuster video games. Geralt of Rivia is a Witcher, one of the few capable of hunting the monsters that prey on humanity. He uses magical signs, potions, and the pride of every Witcher—two swords, steel and silver. But a contract has gone wrong, and Geralt finds himself without his signature weapons. Now he needs them back, because sorcerers are scheming, and across the world clouds are gathering. The season of storms is coming. . . Witcher collections The Last Wish Sword of Destiny Witcher novels Blood of Elves The Time of Contempt Baptism of Fire The Tower of Swallows Lady of the Lake Season of Storms Hussite Trilogy The Tower of Fools Warriors of God Translated from original Polish by David French |
change language cyberpunk 2077: The Art of Far Cry 6 Ubisoft, 2021-11-16 Explore the vibrant island of Yara, a nation trapped in time. Dark Horse Books and Ubisoft have joined forces to create The Art of Far Cry 6, a beautiful volume that is perfect for any fan of the Far Cry adventures. Welcome to Yara. Viva Libertad! |
change language cyberpunk 2077: The Routledge Companion to Cyberpunk Culture Anna McFarlane, Lars Schmeink, Graham Murphy, 2019-11-28 In this companion, an international range of contributors examine the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with snapshots of cyberpunk culture and also cyberpunk as culture. With technology seamlessly integrated into our lives and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our twenty-first century techno-digital landscapes. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction form to its spread into other media such as comics, film, television, and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, as the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, and empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking, as much as differentiating, our perspectives on a globalized technoscientific world. With original entries that engage cyberpunk’s diverse ‘angles’ and its proliferation in our life worlds, this critical reference will be of significant interest to humanities students and scholars of media, cultural studies, literature, and beyond. |
change language cyberpunk 2077: The Witcher Adult Coloring Book CD Projekt Red, 2017-11-14 Forty-five colorable images from the fantastical world of The Witcher! Journey along with Geralt, Ciri, Triss, Yennefer, Roach, Shani, and all of your favorite Witcher characters in a variety of fantastic settings . . . all inspired by the hit video game franchise with The Witcher Adult Coloring Book. Featuring uniquely designed and highly detailed black and white illustrations inspired by the games; this compilation of exquisitely crafted images is a must-have for Witcher fans worldwide! |
change language cyberpunk 2077: The Kodansha Kanji Learner's Course Andrew Scott Conning, 2013-12-06 The Kodansha Kanji Learner’s Course is an innovative and highly effective system for learning and remembering kanji, or Sino-Japanese characters. The book contains 2,300 character entries, including all 2,136 Joyo Kanji (regular-use kanji) plus 164 of the most useful non-Joyo Kanji. It offers a sophisticated, pedagogically sound method for remembering the basic meaning(s) of each character, conveniently summarized in concise keywords to facilitate memorization. Each kanji is accompanied by an explanation of how to remember its meaning(s) clearly and distinctly. These mnemonic explanations teach you to associate each kanji’s graphical form with its unique range of meaning, often by seeing its meaning in the form of the kanji itself. An outstanding feature of the course is the special attention it gives to the challenge of learning each kanji in a differentiated way. This allows you to associate the meaning of each character with the features that distinguish it from graphically similar characters. Another unique feature—and a significant breakthrough in kanji pedagogy—is the sequence in which the course introduces kanji. Most kanji dictionaries and textbooks arrange their entries in ways that do not address the needs of non-native learners, such as by traditional radical or by the grades in which the kanji are taught in Japanese schools. The Kodansha Kanji Learner’s Course uses an original sequence that presents graphically related characters one after the other to help you give significance to their contrastive features as you learn them, and thereby avoid having to relearn them later. It also introduces the meaning and usage of each graphical element—each kanji building block—the first time it appears, thus enabling you to seamlessly and rapidly acquire new characters. In short, The Kodansha Kanji Learner’s Course makes learning and remembering kanji easier than ever before. This book fills an urgent need for a timesaving yet sophisticated kanji-learning system that can be used from beginning through advanced levels—an enjoyable, no-nonsense path to proficiency. It is intended for anyone serious about learning to read Japanese. Features: Includes 2,300 kanji entries Completely up-to-date: includes all the 2,136 officially prescribed Joyo Kanji (kanji for regular use) Each entry explains how to remember the character’s meaning clearly and distinctly, often through the innovative use of visualization and concrete imagery Introduces kanji components in a logical, step-by-step order that makes learning new kanji easier than ever Can be used as a stand-alone resource or together with The Kodansha Kanji Learner’s Dictionary. Includes cross-references, character meanings, readings, and sample vocabulary from the dictionary. |
change language cyberpunk 2077: Azura Ghost Essa Hansen, 2022-02-01 One man and his sentient starship are all that stands between the multiverse and its total destruction in the second book of Essa Hansen’s brilliant, mind-bending space opera trilogy perfect for fans of The Expanse and A Long Way to a Small Angry Planet. Caiden has been on the run for ten years in order to keep his Graven ship out of the hands of his old adversary, Threi. But when a childhood friend he once thought dead reappears to take it, he is lured into a game of hunter and hunted with the one person whose powers rival Threi’s; his sister, Abriss. Now to have a fighting chance against the most influential siblings in the multiverse, Caiden is left with no choice. He must unlock the Azura's true potential—which means finally confronting his own mysterious genetic origins. Unpredictable and strikingly unique, Azura Ghost is science fiction without any limits to its imagination. Genre-breaking brilliance!--David Dalglish, USA Today bestselling author A blistering crash through bubble universes, seas of the luminous dead, and sleeping alien cities. Liquid-crystal star ships, living machines, reality-cleaving swordplay, and a dynasty whose words command your synapses and cells. Heart-heavy, astonishingly inventive, with language that burns like plasma. A biomechanical sucker punch of a book. The space opera you've been waiting for.--Micah Dean Hicks, author of Break the Bodies, Haunt the Bones Essa Hansen is one of the most imaginative authors in science fiction today, and in AZURA GHOST she delivers a thrill ride of a story.--Michale Mammay, author of Planetside Azura Ghost is a magnificent achievement. Hansen juggles multiple universes as if they were fireballs, without ever dropping a single one. Like the best of science fiction, Azura Ghost asks the questions that we often fear to ask ourselves: about the extent of our responsibility in this world, what it means to choose, the limits of empathy, and the inevitability of loss; and like the best of science fiction, it asks them both at the scale of the cosmos, and at the level of a single human heart. The novel's ambition is upheld by soaring prose, which does full justice to the scope of Hansen's imagination. An instant classic. -- Gautam Bhatia, co-ordinating editor of Strange Horizons and author of The Wall and The Horizon |
change language cyberpunk 2077: Starting FORTH Leo Brodie, 1987 Software -- Programming Languages. |
change language cyberpunk 2077: Mental Health | Atmospheres | Video Games Jimena Aguilar Rodríguez, Federico Alvarez Igarzábal, Michael S. Debus, Curtis L. Maughan, Su-Jin Song, Miruna Vozaru, Felix Zimmermann, 2022-10-31 Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions. |
change language cyberpunk 2077: Wetware Violet Blue, 2017-03-24 Cyberpunk anti-heroes face global conspiracies, misused government R&D, thugs, drugs, true love, artificial intelligence, and vengeful sexbots in this collection's heady mix of sci-fi and sex. Wetware shows how hot high tech low life can be when all the glittering and frightening possibilities of cyberpunk meet the crisis point of sexual need. Seven unpredictable stories depict hackers, transhumans, androids, pop stars, armed revolutionaries, government contractors and more who discover that sex is hotter with hacked, stolen and renegade tech -- especially when it's a high-risk proposition.Some erotica writers have ideas, others have visions. Love is a side-effect of stolen, weaponized biotech in Bishop to King's Pawn, Two by Thomas S. Roche. In Synthetic Skin by Kendra Jarry, a government contractor steals secret field hardware for the sole purpose of seduction. A brainwave hacker's conquest in a club bathroom stall takes a turn in Cecilia Tan's Rough, Trade. Lines are crossed and re-crossed when the household helper bot in Devyn X. Sands' Never Say No has had enough of her owner's perversions. Sixty-Five Night by Stephen Stavros charts a dangerous AI experiment that pushes one woman into a seedy neon ghetto for a public transhuman sexual encounter -- under the shadow of a murder conspiracy. Cyberpunk's sexuality has always been transgressive and prescient; this collection brings the genre's tradition into the current state of cyberpunk affairs. Wetware isn't a typical erotica collection, nor is it a typical sci-fi anthology. It's also a rich celebration of hacker and cyberpunk culture, within the hallmarks of this culture's rich and diverse sexualities and genders. It's a tech-savvy, philosophically-rich, erotic anthology artfully spiked with cyberpunk-themed cocktail recipes and recommendations for sexy cyberpunk films, books, and anime. Blue's introduction Coded in Spirals and Pheromones features story excerpts in an essay examining cyberpunk sexuality, and how our fantasies of a gilded cyberpunk future have arrived -- while at the same time, something has gone horribly wrong with the way technology was supposed to empower us. Blue explains exactly why it is our growing sense of things gone terribly wrong that gives the stories here their power, anchored in one of cyberpunk's most defiant agents of change: Sex. This book contains adult situations, including BDSM, domestic discipline, gender fluidity in sexual situations, backdoor and oral play, power exchange, role-play, spanking, bisexual men, and explicit scenes. The book also depicts non-monogamous relationships and sexual activity (and penetration) involving more than two individuals. Table of Contents* Introduction: Coded in Spirals and Pheromones by Violet Blue * Bishop to King's Pawn, Two by Thomas S. Roche * Liquid Exploits: The Gibson Engine * Rough, Trade by Cecilia Tan * Say Cyber One More Time: Sexy Cyberpunk Films * Dangerous Circuitry by N.T. Morley * Liquid Exploits: Tschunk! * Grinding by Janine Ashbless * Say Cyber One More Time: Adult Cyberpunk Books * Never Say No by Devyn X. Sands * Liquid Exploits: Zero Couth * Sixty-Five Night by Stephen Stavros * Say Cyber One More Time: (Sexier) Cyberpunk Anime * Synthetic Skin by Kendra Jarry |
change language cyberpunk 2077: Burning Chrome William Gibson, 2014-04-15 “A breath of fresh air . . . the vision is deeply imagined, very complete and controlled . . . Gibson is truly brilliant.”—Washington Times magazine From a true master of science fiction comes a collection of short stories that show how, no matter the length, Gibson is one of the greatest writers working today. Known for his seminal science fiction novel Neuromancer, and for the acclaimed books Pattern Recognition, The Peripheral, and Agency, William Gibson is actually best when writing short fiction. Tautly written and suspenseful, Burning Chrome collects 10 short stories, including some written with Bruce Sterling, John Shirley, and Michael Swanwick, and with a preface from Bruce Sterling, now available for the first time in trade paperback. These brilliant, high-resolution stories show Gibson’s characters and intensely realized worlds at their absolute best, from the chip-enhanced couriers of “Johnny Mnemonic” to the street-tech melancholy of “Burning Chrome.” |
change language cyberpunk 2077: Sword Punk Steven Kelliher, 2020-12-08 |
change language cyberpunk 2077: The Augs Gladys Bronwyn Stern, 1933 |
change language cyberpunk 2077: Into Neon Matthew A. Goodwin, 2019-07-03 Moss' life is going nowhere until a mysterious woman knocks on his door and leaves him with the key to take down one of the world's largest corporations. When he discovers a familial connection to the stranger, Moss leaves the comfort of his home with his best friend for the sprawling megacity. There, he joins a group of ruffians dedicated to freeing people from the yoke of the evil companies. Police-for-hire, motorcycle gangs and betrayal threaten them at every turn. Can Moss help this small group of rebels fight the power before it's too late? Find out in Into Neon: A Cyberpunk Saga. |
CHANGE Definition & Meaning - Merriam-Webster
The meaning of CHANGE is to make different in some particular : alter. How to use change in a sentence. Synonym Discussion of Change.
Change starts here · Change.org
Change.org is an independent, nonprofit-owned organization, funded entirely by millions of users just like you. Stand with Change to protect the power of everyday people making a difference.
CHANGE | English meaning - Cambridge Dictionary
CHANGE definition: 1. to exchange one thing for another thing, especially of a similar type: 2. to make or become…. Learn more.
Change - definition of change by The Free Dictionary
n. 1. The act, process, or result of altering or modifying: a change in facial expression. 2. The replacing of one thing for another; substitution: a change of atmosphere; a change of …
Change - Definition, Meaning & Synonyms | Vocabulary.com
The noun change can refer to any thing or state that is different from what it once was. Change is everywhere in life — and in English. The word has numerous senses, both as a noun and …
Change Definition & Meaning - YourDictionary
To put or take (a thing) in place of something else; substitute for, replace with, or transfer to another of a similar kind. To change one's clothes, to change jobs.
Change: Definition, Meaning, and Examples - usdictionary.com
Dec 2, 2024 · "Change" is an essential term used to refer to a variety of processes or states indicating a difference in condition, position, or state. Embracing and understanding "change" …
What does change mean? - Definitions.net
What does change mean? This dictionary definitions page includes all the possible meanings, example usage and translations of the word change. the process of becoming different. The …
CHANGE Definition & Meaning | Dictionary.com
To change something is to make its form, nature, or content different from what it is currently or from what it would be if left alone. How is change different from alter?
CHANGE - Meaning & Translations | Collins English Dictionary
Master the word "CHANGE" in English: definitions, translations, synonyms, pronunciations, examples, and grammar insights - all in one complete resource.
CHANGE Definition & Meaning - Merriam-Webster
The meaning of CHANGE is to make different in some particular : alter. How to use change in a sentence. Synonym Discussion of Change.
Change starts here · Change.org
Change.org is an independent, nonprofit-owned organization, funded entirely by millions of users just like you. Stand with Change to protect the power of everyday people making a difference.
CHANGE | English meaning - Cambridge Dictionary
CHANGE definition: 1. to exchange one thing for another thing, especially of a similar type: 2. to make or become…. Learn more.
Change - definition of change by The Free Dictionary
n. 1. The act, process, or result of altering or modifying: a change in facial expression. 2. The replacing of one thing for another; substitution: a change of atmosphere; a change of …
Change - Definition, Meaning & Synonyms | Vocabulary.com
The noun change can refer to any thing or state that is different from what it once was. Change is everywhere in life — and in English. The word has numerous senses, both as a noun and …
Change Definition & Meaning - YourDictionary
To put or take (a thing) in place of something else; substitute for, replace with, or transfer to another of a similar kind. To change one's clothes, to change jobs.
Change: Definition, Meaning, and Examples - usdictionary.com
Dec 2, 2024 · "Change" is an essential term used to refer to a variety of processes or states indicating a difference in condition, position, or state. Embracing and understanding "change" …
What does change mean? - Definitions.net
What does change mean? This dictionary definitions page includes all the possible meanings, example usage and translations of the word change. the process of becoming different. The …
CHANGE Definition & Meaning | Dictionary.com
To change something is to make its form, nature, or content different from what it is currently or from what it would be if left alone. How is change different from alter?
CHANGE - Meaning & Translations | Collins English Dictionary
Master the word "CHANGE" in English: definitions, translations, synonyms, pronunciations, examples, and grammar insights - all in one complete resource.