Dead Space Remake Optimization

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  dead space remake optimization: Modern X86 Assembly Language Programming Daniel Kusswurm, 2014-11-29 Modern X86 Assembly Language Programming shows the fundamentals of x86 assembly language programming. It focuses on the aspects of the x86 instruction set that are most relevant to application software development. The book's structure and sample code are designed to help the reader quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. Please note: Book appendixes can be downloaded here: http://www.apress.com/9781484200650 Major topics of the book include the following: 32-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set X87 core architecture, register stack, special purpose registers, floating-point encodings, and instruction set MMX technology and instruction set Streaming SIMD extensions (SSE) and Advanced Vector Extensions (AVX) including internal registers, packed integer arithmetic, packed and scalar floating-point arithmetic, and associated instruction sets 64-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set 64-bit extensions to SSE and AVX technologies X86 assembly language optimization strategies and techniques
  dead space remake optimization: Gold Diggers Sanjena Sathian, 2021-04-06 One of The Washington Post's 10 Best Books of 2021 * One of NPR's Best Books of 2021 * New York Times Book Review Editors' Choice * Long-listed for the Center for Fiction First Novel Prize “Dizzyingly original, fiercely funny, deeply wise.” —Celeste Ng, #1 bestselling author of Little Fires Everywhere “Sanjena Sathian’s Gold Diggers is a work of 24-karat genius.” —Ron Charles, The Washington Post How far would you go for a piece of the American dream? A magical realist coming-of-age story, Gold Diggers skewers the model minority myth to tell a hilarious and moving story about immigrant identity, community, and the underside of ambition. A floundering second-generation teenager growing up in the Bush-era Atlanta suburbs, Neil Narayan is funny and smart but struggles to bear the weight of expectations of his family and their Asian American enclave. He tries to want their version of success, but mostly, Neil just wants his neighbor across the cul-de-sac, Anita Dayal. When he discovers that Anita is the beneficiary of an ancient, alchemical potion made from stolen gold—a “lemonade” that harnesses the ambition of the gold’s original owner—Neil sees his chance to get ahead. But events spiral into a tragedy that rips their community apart. Years later in the Bay Area, Neil still bristles against his community's expectations—and finds he might need one more hit of that lemonade, no matter the cost. Sanjena Sathian’s astonishing debut offers a fine-grained, profoundly intelligent, and bitingly funny investigation into what's required to make it in America. Soon to be a series produced by Mindy Kaling!
  dead space remake optimization: Desperately Seeking Self-improvement Carl Cederström, André Spicer, 2017 A highly-entertaining account of two young professors attempt to improve themselves through the techniques of the burgeoning self-optimization movement, including drugs, surgical implants, the administering of electric shocks and stripping naked in public.
  dead space remake optimization: The Fourth Industrial Revolution Klaus Schwab, 2017-01-03 World-renowned economist Klaus Schwab, Founder and Executive Chairman of the World Economic Forum, explains that we have an opportunity to shape the fourth industrial revolu­tion, which will fundamentally alter how we live and work. Schwab argues that this revolution is different in scale, scope and complexity from any that have come before. Characterized by a range of new technologies that are fusing the physical, digital and biological worlds, the developments are affecting all disciplines, economies, industries and governments, and even challenging ideas about what it means to be human. Artificial intelligence is already all around us, from supercomputers, drones and virtual assistants to 3D printing, DNA sequencing, smart thermostats, wear­able sensors and microchips smaller than a grain of sand. But this is just the beginning: nanomaterials 200 times stronger than steel and a million times thinner than a strand of hair and the first transplant of a 3D printed liver are already in development. Imagine “smart factories” in which global systems of manu­facturing are coordinated virtually, or implantable mobile phones made of biosynthetic materials. The fourth industrial revolution, says Schwab, is more significant, and its ramifications more profound, than in any prior period of human history. He outlines the key technologies driving this revolution and discusses the major impacts expected on government, business, civil society and individu­als. Schwab also offers bold ideas on how to harness these changes and shape a better future—one in which technology empowers people rather than replaces them; progress serves society rather than disrupts it; and in which innovators respect moral and ethical boundaries rather than cross them. We all have the opportunity to contribute to developing new frame­works that advance progress.
  dead space remake optimization: Why We're Polarized Ezra Klein, 2020-01-28 ONE OF BARACK OBAMA’S FAVORITE BOOKS OF 2022 One of Bill Gates’s “5 books to read this summer,” this New York Times and Wall Street Journal bestseller shows us that America’s political system isn’t broken. The truth is scarier: it’s working exactly as designed. In this “superbly researched” (The Washington Post) and timely book, journalist Ezra Klein reveals how that system is polarizing us—and how we are polarizing it—with disastrous results. “The American political system—which includes everyone from voters to journalists to the president—is full of rational actors making rational decisions given the incentives they face,” writes political analyst Ezra Klein. “We are a collection of functional parts whose efforts combine into a dysfunctional whole.” “A thoughtful, clear and persuasive analysis” (The New York Times Book Review), Why We’re Polarized reveals the structural and psychological forces behind America’s descent into division and dysfunction. Neither a polemic nor a lament, this book offers a clear framework for understanding everything from Trump’s rise to the Democratic Party’s leftward shift to the politicization of everyday culture. America is polarized, first and foremost, by identity. Everyone engaged in American politics is engaged, at some level, in identity politics. Over the past fifty years in America, our partisan identities have merged with our racial, religious, geographic, ideological, and cultural identities. These merged identities have attained a weight that is breaking much in our politics and tearing at the bonds that hold this country together. Klein shows how and why American politics polarized around identity in the 20th century, and what that polarization did to the way we see the world and one another. And he traces the feedback loops between polarized political identities and polarized political institutions that are driving our system toward crisis. “Well worth reading” (New York magazine), this is an “eye-opening” (O, The Oprah Magazine) book that will change how you look at politics—and perhaps at yourself.
  dead space remake optimization: Auravana Project Plan Auravana, 2022-07-12 This publication is the Project Plan for a community-type society. A societal-level project plan describes the organized thinking and execution of a socio-technical environment; the societal structuring of community. This project plan identifies humanity’s project to create a global community-type society for the fulfillment of that which everyone has mutually in common. This is a planned project for a configuration of society that may be tested in its results at optimally meeting all human life requirements at the global scale. This is a planning and work proposal for an open-source, societal-level project. This document describes and explains a unified approach to actions and results that is likely, given what is known and accessible, to improve all of humanity. This is the plan for societal navigation that specifies an approach, direction, and execution to socio-technical life. The project plan has three core sections: (1) Approach to project execution, (2) Direction of project execution, and (3) Execution of project execution. The standard details the complete, plannable information set for the society’s operation, including its approach to action, its direction of action, and its execution and adaptation of action. Herein, these concepts, their relationships and understandings, are defined and modeled. Discursive reasoning is provided for this specific configuration of a project plan, as opposed to the selection and encoding of other configurations. A project plan provides for the formalized project-based development operation of a society, organized in time and with available resources, coordinated to become a societal service system for human fulfillment and ecological well-being.
  dead space remake optimization: My New Roots Sarah Britton, 2015-03-31 Holistic nutritionist and highly-regarded blogger Sarah Britton presents a refreshing, straight-forward approach to balancing mind, body, and spirit through a diet made up of whole foods. Sarah Britton's approach to plant-based cuisine is about satisfaction--foods that satiate on a physical, emotional, and spiritual level. Based on her knowledge of nutrition and her love of cooking, Sarah Britton crafts recipes made from organic vegetables, fruits, whole grains, beans, lentils, nuts, and seeds. She explains how a diet based on whole foods allows the body to regulate itself, eliminating the need to count calories. My New Roots draws on the enormous appeal of Sarah Britton's blog, which strikes the perfect balance between healthy and delicious food. She is a whole food lover, a cook who makes simple accessible plant-based meals that are a pleasure to eat and a joy to make. This book takes its cues from the rhythms of the earth, showcasing 100 seasonal recipes. Sarah simmers thinly sliced celery root until it mimics pasta for Butternut Squash Lasagna, and whips up easy raw chocolate to make homemade chocolate-nut butter candy cups. Her recipes are not about sacrifice, deprivation, or labels--they are about enjoying delicious food that's also good for you.
  dead space remake optimization: Out Of Control Kevin Kelly, 2009-04-30 Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.
  dead space remake optimization: Autonomous Horizons Greg Zacharias, 2019-04-05 Dr. Greg Zacharias, former Chief Scientist of the United States Air Force (2015-18), explores next steps in autonomous systems (AS) development, fielding, and training. Rapid advances in AS development and artificial intelligence (AI) research will change how we think about machines, whether they are individual vehicle platforms or networked enterprises. The payoff will be considerable, affording the US military significant protection for aviators, greater effectiveness in employment, and unlimited opportunities for novel and disruptive concepts of operations. Autonomous Horizons: The Way Forward identifies issues and makes recommendations for the Air Force to take full advantage of this transformational technology.
  dead space remake optimization: The Myth of Artificial Intelligence Erik J. Larson, 2021-04-06 “Artificial intelligence has always inspired outlandish visions—that AI is going to destroy us, save us, or at the very least radically transform us. Erik Larson exposes the vast gap between the actual science underlying AI and the dramatic claims being made for it. This is a timely, important, and even essential book.” —John Horgan, author of The End of Science Many futurists insist that AI will soon achieve human levels of intelligence. From there, it will quickly eclipse the most gifted human mind. The Myth of Artificial Intelligence argues that such claims are just that: myths. We are not on the path to developing truly intelligent machines. We don’t even know where that path might be. Erik Larson charts a journey through the landscape of AI, from Alan Turing’s early work to today’s dominant models of machine learning. Since the beginning, AI researchers and enthusiasts have equated the reasoning approaches of AI with those of human intelligence. But this is a profound mistake. Even cutting-edge AI looks nothing like human intelligence. Modern AI is based on inductive reasoning: computers make statistical correlations to determine which answer is likely to be right, allowing software to, say, detect a particular face in an image. But human reasoning is entirely different. Humans do not correlate data sets; we make conjectures sensitive to context—the best guess, given our observations and what we already know about the world. We haven’t a clue how to program this kind of reasoning, known as abduction. Yet it is the heart of common sense. Larson argues that all this AI hype is bad science and bad for science. A culture of invention thrives on exploring unknowns, not overselling existing methods. Inductive AI will continue to improve at narrow tasks, but if we are to make real progress, we must abandon futuristic talk and learn to better appreciate the only true intelligence we know—our own.
  dead space remake optimization: Deep Learning-Based Approaches for Sentiment Analysis Basant Agarwal, Richi Nayak, Namita Mittal, Srikanta Patnaik, 2020-01-24 This book covers deep-learning-based approaches for sentiment analysis, a relatively new, but fast-growing research area, which has significantly changed in the past few years. The book presents a collection of state-of-the-art approaches, focusing on the best-performing, cutting-edge solutions for the most common and difficult challenges faced in sentiment analysis research. Providing detailed explanations of the methodologies, the book is a valuable resource for researchers as well as newcomers to the field.
  dead space remake optimization: Salt Sugar Fat Michael Moss, 2013-02-26 From a Pulitzer Prize-winning investigative reporter at The New York Times comes the troubling story of the rise of the processed food industry -- and how it used salt, sugar, and fat to addict us. Salt Sugar Fat is a journey into the highly secretive world of the processed food giants, and the story of how they have deployed these three essential ingredients, over the past five decades, to dominate the North American diet. This is an eye-opening book that demonstrates how the makers of these foods have chosen, time and again, to double down on their efforts to increase consumption and profits, gambling that consumers and regulators would never figure them out. With meticulous original reporting, access to confidential files and memos, and numerous sources from deep inside the industry, it shows how these companies have pushed ahead, despite their own misgivings (never aired publicly). Salt Sugar Fat is the story of how we got here, and it will hold the food giants accountable for the social costs that keep climbing even as some of the industry's own say, Enough already.
  dead space remake optimization: The Behavioral and Social Sciences National Research Council, Division of Behavioral and Social Sciences and Education, Commission on Behavioral and Social Sciences and Education, Committee on Basic Research in the Behavioral and Social Sciences, 1988-02-01 This volume explores the scientific frontiers and leading edges of research across the fields of anthropology, economics, political science, psychology, sociology, history, business, education, geography, law, and psychiatry, as well as the newer, more specialized areas of artificial intelligence, child development, cognitive science, communications, demography, linguistics, and management and decision science. It includes recommendations concerning new resources, facilities, and programs that may be needed over the next several years to ensure rapid progress and provide a high level of returns to basic research.
  dead space remake optimization: Managing Projects with GNU Make Robert Mecklenburg, 2004-11-19 The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
  dead space remake optimization: Winners Take All Anand Giridharadas, 2019-10-01 NEW YORK TIMES BESTSELLER • The groundbreaking investigation of how the global elite's efforts to change the world preserve the status quo and obscure their role in causing the problems they later seek to solve. An essential read for understanding some of the egregious abuses of power that dominate today’s news. Impassioned.... Entertaining reading.” —The Washington Post Anand Giridharadas takes us into the inner sanctums of a new gilded age, where the rich and powerful fight for equality and justice any way they can—except ways that threaten the social order and their position atop it. They rebrand themselves as saviors of the poor; they lavishly reward “thought leaders” who redefine “change” in ways that preserve the status quo; and they constantly seek to do more good, but never less harm. Giridharadas asks hard questions: Why, for example, should our gravest problems be solved by the unelected upper crust instead of the public institutions it erodes by lobbying and dodging taxes? His groundbreaking investigation has already forced a great, sorely needed reckoning among the world’s wealthiest and those they hover above, and it points toward an answer: Rather than rely on scraps from the winners, we must take on the grueling democratic work of building more robust, egalitarian institutions and truly changing the world—a call to action for elites and everyday citizens alike.
  dead space remake optimization: Economics Rules Dani Rodrik, 2015 A leading economist trains a lens on his own discipline to uncover when it fails and when it works.
  dead space remake optimization: Playing Donkey Kong to Win Video Game Books, Inc, 1982-08-01 Describes the video game's rules and four major settings and recommends strategies for achieving a high score
  dead space remake optimization: Thinking about Deterrence Air Univeristy Press, 2014-09-01 With many scholars and analysts questioning the relevance of deterrence as a valid strategic concept, this volume moves beyond Cold War nuclear deterrence to show the many ways in which deterrence is applicable to contemporary security. It examines the possibility of applying deterrence theory and practice to space, to cyberspace, and against non-state actors. It also examines the role of nuclear deterrence in the twenty-first century and reaches surprising conclusions.
  dead space remake optimization: Expanded Cinema Gene Youngblood, 2020-03-03 Fiftieth anniversary reissue of the founding media studies book that helped establish media art as a cultural category. First published in 1970, Gene Youngblood’s influential Expanded Cinema was the first serious treatment of video, computers, and holography as cinematic technologies. Long considered the bible for media artists, Youngblood’s insider account of 1960s counterculture and the birth of cybernetics remains a mainstay reference in today’s hypermediated digital world. This fiftieth anniversary edition includes a new Introduction by the author that offers conceptual tools for understanding the sociocultural and sociopolitical realities of our present world. A unique eyewitness account of burgeoning experimental film and the birth of video art in the late 1960s, this far- ranging study traces the evolution of cinematic language to the end of fiction, drama, and realism. Vast in scope, its prescient formulations include “the paleocybernetic age,” “intermedia,” the “artist as design scientist,” the “artist as ecologist,” “synaesthetics and kinesthetics,” and “the technosphere: man/machine symbiosis.” Outstanding works are analyzed in detail. Methods of production are meticulously described, including interviews with artists and technologists of the period, such as Nam June Paik, Jordan Belson, Andy Warhol, Stan Brakhage, Carolee Schneemann, Stan VanDerBeek, Les Levine, and Frank Gillette. An inspiring Introduction by the celebrated polymath and designer R. Buckminster Fuller—a perfectly cut gem of countercultural thinking in itself—places Youngblood’s radical observations in comprehensive perspective. Providing an unparalleled historical documentation, Expanded Cinema clarifies a chapter of countercultural history that is still not fully represented in the arthistorical record half a century later. The book will also inspire the current generation of artists working in ever-newer expansions of the cinematic environment and will prove invaluable to all who are concerned with the technologies that are reshaping the nature of human communication.
  dead space remake optimization: The Beast Arises: Volume 1 Dan Abnett, Rob Sanders, Gav Thorpe, David Annandale, 2019-02-26 In the thirty-second millennium, the Horus Heresy is ancient history. After centuries of peace, the Imperium is thrown into peril as a new threat menaces the galaxy, the rise of the ork empire. Epic omnibus including the first four novels of The Beast Arises series: I Am Slaughter; Predator, Prey; The Emperor Expects; and The Last Wall ‘The Beast Arises’ is an epic Warhammer 40,000 series from Black Library. Spanning twelve volumes, the story covers a galaxy-wide conflict between humanity and a massive ork invasion. It is the thirty-second millennium, and the Heresy is but a distant memory. After centuries of peace, the Imperium is thrown into panic as worlds everywhere are menaced by orks. In a relentless tide of slaughter, ork attack moons destroy planet after planet with gravity weapons of unstoppable power. On Terra, the High Lords are paralysed by the scale of the threat, and fail to take any effective action. With entire Space Marine Chapters missing or destroyed, does anyone have the will and the power to rise to the Imperium’s defence?
  dead space remake optimization: Heterotopia and the City Michiel Dehaene, Lieven De Cauter, 2008-05-15 Heterotopia, literally meaning ‘other place’, is a rich concept in urban design that describes a space that is on the margins of ordered or civil society, and one that possesses multiple, fragmented or even incompatible meanings. The term has had an impact on architectural and urban theory since it was coined by Foucault in the late 1960s but it has remained a source of confusion and debate since. Heterotopia and the City seeks to clarify this concept and investigates the heterotopias which exist throughout our contemporary world: in museums, theme parks, malls, holiday resorts, gated communities, wellness hotels and festival markets. With theoretical contributions on the concept of heterotopia, including a new translation of Foucault’s influential 1967 text, Of Other Space and essays by well-known scholars, the book comprises a series of critical case studies, from Beaubourg to Bilbao, which probe a range of (post)urban transformations and which redirect the debate on the privatization of public space. Wastelands and terrains vagues are studied in detail in a section on urban activism and transgression and the reader gets a glimpse of the extremes of our dualized, postcivil condition through case studies on Jakarta, Dubai, and Kinshasa. Heterotopia and the City provides a collective effort to reposition heterotopia as a crucial concept for contemporary urban theory. The book will be of interest to all those wishing to understand the city in the emerging postcivil society and post-historical era. Planners, architects, cultural theorists, urbanists and academics will find this a valuable contribution to current critical argument.
  dead space remake optimization: Legal Systems Very Different from Ours Peter Leeson, David Skarbek, David Friedman, 2019-01-09 This book looks at thirteen different legal systems, ranging from Imperial China to modern Amish: how they worked, what problems they faced, how they dealt with them. Some chapters deal with a single legal system, others with topics relevant to several, such as problems with law based on divine revelation or how systems work in which law enforcement is private and decentralized. The book's underlying assumption is that all human societies face the same problems, deal with them in an interesting variety of different ways, are all the work of grown-ups, hence should all be taken seriously. It ends with a chapter on features of past legal systems that a modern system might want to borrow.
  dead space remake optimization: Rappan Athuk Bill Webb, Clark Peterson, 2001 The first in the R series of D20 System dungeon modules by Necromancer Games, Rappan Athuk -- The Dungeon of Graves: The Upper Levels is the grand-daddy of all dungeon crawls! This dungeon of caverns, passages, traps and hidden chambers defies even the most experienced adventurer to travel its halls. This module features six levels of this evil, multilevel dungeon, including monsters your characters have never imagined in their worst nightmares. Rappan Athuk awaits!
  dead space remake optimization: The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies Erik Brynjolfsson, Andrew McAfee, 2014-01-20 The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just about everything -- Innovation : declining or recombining? -- Artificial and human intelligence in the second machine age -- Computing bounty -- Beyond GDP -- The spread -- The biggest winners : stars and superstars -- Implications of the bounty and the spread -- Learning to race with machines : recommendations for individuals -- Policy recommendations -- Long-term recommendations -- Technology and the future (which is very different from technology is the future).
  dead space remake optimization: About Face Alan Cooper, Robert Reimann, David Cronin, Christopher Noessel, 2014-09-02 The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect design as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.
  dead space remake optimization: The Unconstructable Earth Frédéric Neyrat, 2018-10-16 Winner, Grand Prize, French Voices Award for Excellence in Publication and Translation The Space Age is over? Not at all! A new planet has appeared: Earth. In the age of the Anthropocene, the Earth is a post-natural planet that can be remade at will, controlled and managed thanks to the prowess of geoengineering. This new imaginary is also accompanied by a new kind of power—geopower—that takes the entire Earth, in its social, biological and geophysical dimensions, as an object of knowledge, intervention, and governmentality. In short, our rising awareness that we have destroyed our planet has simultaneously provided us not with remorse or resolve but with a new fantasy: that the Anthropocene delivers an opportunity to remake our terrestrial environment thanks to the power of technology. Such is the position we find ourselves in, when proposals for reengineering the earth’s ecosystems and geosystems are taken as the only politically feasible answer to ecological catastrophe. Yet far from being merely the fruit of geo-capitalism, this new grand narrative of geopower has also been activated by theorists of the constructivist turn—ecomodernist, postenvironmentalist, accelerationist—who have likewise called into question the great divide between nature and culture. With the collapse of this divide, a cyborg, hybrid, flexible nature has been built, an impoverished nature that does not exist without being performed by technologies that proliferate within the space of human needs and capitalist imperatives. Underneath this performative vision resides a hidden anaturalism denying all otherness to nature and the Earth, no longer by externalizing it as a thing to be dominated, but by radically internalizing it as something to be digested. Constructivist ecology thus finds itself in no position to confront the geoconstructivist project, with its claim that there is no nature and its aim to replace Earth with Earth 2.0. Against both positions, Neyrat stakes out the importance of the unconstructable Earth. Against the fusional myth of technology over nature, but without returning to the division between nature and culture, he proposes an “ecology of separation” that acknowledges the wild, subtractive capacity of nature. Against the capitalist, technocratic delusion of earth as a constructible object, but equally against an organicism marked by unacknowledged traces of racism and sexism, Neyrat shows what it means to appreciate Earth as an unsubstitutable becoming: a traject that cannot be replicated in a laboratory. Underway for billions of years, withdrawing into the most distant past and the most inaccessible future, Earth escapes the hubris of all who would remake and master it. This remarkable book, which will be of interest to those across the humanities, natural sciences, and social sciences, from theorists to shapers of policy, recasts the earth as a singular trajectory that invites humans to turn political ecology into a geopolitics.
  dead space remake optimization: The Cambridge Companion to Video Game Music Melanie Fritsch, Tim Summers, 2021-04-29 A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.
  dead space remake optimization: Upgrading Water Treatment Plants Renato Pinheiro, Glen Wagner, 2001-05-31 Upgrading Water Treatment Plants is a comprehensive and practical guide providing the technical detail required to upgrade existing water treatment plants to increase processing efficiency and improve overall quality without the need for substantial investment into new physical plant installation. Based on practical experience and field tested methodology, this book is an invaluable reference for civil engineers, treatment plant managers and water scientists in consultancies, water utilities, government agencies and international organisations concerned with public health and water quality.
  dead space remake optimization: The Cathedral & the Bazaar Eric S. Raymond, 2001-02-01 Open source provides the competitive advantage in the Internet Age. According to the August Forrester Report, 56 percent of IT managers interviewed at Global 2,500 companies are already using some type of open source software in their infrastructure and another 6 percent will install it in the next two years. This revolutionary model for collaborative software development is being embraced and studied by many of the biggest players in the high-tech industry, from Sun Microsystems to IBM to Intel.The Cathedral & the Bazaar is a must for anyone who cares about the future of the computer industry or the dynamics of the information economy. Already, billions of dollars have been made and lost based on the ideas in this book. Its conclusions will be studied, debated, and implemented for years to come. According to Bob Young, This is Eric Raymond's great contribution to the success of the open source revolution, to the adoption of Linux-based operating systems, and to the success of open source users and the companies that supply them.The interest in open source software development has grown enormously in the past year. This revised and expanded paperback edition includes new material on open source developments in 1999 and 2000. Raymond's clear and effective writing style accurately describing the benefits of open source software has been key to its success. With major vendors creating acceptance for open source within companies, independent vendors will become the open source story in 2001.
  dead space remake optimization: Critical issues in the history of spaceflight Steven J. Dick, 2018
  dead space remake optimization: Rogue Trader: The Soul Reaver Fantasy Flight Games, 2012-10-09 The Dark Eldar are a plague upon the Koronus Expanse. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay. Do you have the courage to face them in the name of the Emperor? The Soul Reaver, an adventure in three parts for Rogue Trader, presents a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, where they'll attempt the greatest heist of their careers! This, along with a new playable xenos Career Path, the Dark Eldar Kabalite Warrior, offers players useful content long after the adventure concludes.
  dead space remake optimization: The Urban Revolution Henri Lefebvre, 2003 Originally published in 1970, The Urban Revolution marked Henri Lefebvre’s first sustained critique of urban society, a work in which he pioneered the use of semiotic, structuralist, and poststructuralist methodologies in analyzing the development of the urban environment. Although it is widely considered a foundational book in contemporary thinking about the city, The Urban Revolution has never been translated into English—until now. This first English edition, deftly translated by Robert Bononno, makes available to a broad audience Lefebvre’s sophisticated insights into the urban dimensions of modern life.Lefebvre begins with the premise that the total urbanization of society is an inevitable process that demands of its critics new interpretive and perceptual approaches that recognize the urban as a complex field of inquiry. Dismissive of cold, modernist visions of the city, particularly those embodied by rationalist architects and urban planners like Le Corbusier, Lefebvre instead articulates the lived experiences of individual inhabitants of the city. In contrast to the ideology of urbanism and its reliance on commodification and bureaucratization—the capitalist logic of market and state—Lefebvre conceives of an urban utopia characterized by self-determination, individual creativity, and authentic social relationships.A brilliantly conceived and theoretically rigorous investigation into the realities and possibilities of urban space, The Urban Revolution remains an essential analysis of and guide to the nature of the city.Henri Lefebvre (d. 1991) was one of the most significant European thinkers of the twentieth century. His many books include The Production of Space (1991), Everyday Life in the Modern World (1994), Introduction to Modernity (1995), and Writings on Cities (1995).Robert Bononno is a full-time translator who lives in New York. His recent translations include The Singular Objects of Architecture by Jean Baudrillard and Jean Nouvel (Minnesota, 2002) and Cyberculture by Pierre Lévy (Minnesota, 2001).
  dead space remake optimization: Introduction to Deep Learning Sandro Skansi, 2018-02-04 This textbook presents a concise, accessible and engaging first introduction to deep learning, offering a wide range of connectionist models which represent the current state-of-the-art. The text explores the most popular algorithms and architectures in a simple and intuitive style, explaining the mathematical derivations in a step-by-step manner. The content coverage includes convolutional networks, LSTMs, Word2vec, RBMs, DBNs, neural Turing machines, memory networks and autoencoders. Numerous examples in working Python code are provided throughout the book, and the code is also supplied separately at an accompanying website. Topics and features: introduces the fundamentals of machine learning, and the mathematical and computational prerequisites for deep learning; discusses feed-forward neural networks, and explores the modifications to these which can be applied to any neural network; examines convolutional neural networks, and the recurrent connections to a feed-forward neural network; describes the notion of distributed representations, the concept of the autoencoder, and the ideas behind language processing with deep learning; presents a brief history of artificial intelligence and neural networks, and reviews interesting open research problems in deep learning and connectionism. This clearly written and lively primer on deep learning is essential reading for graduate and advanced undergraduate students of computer science, cognitive science and mathematics, as well as fields such as linguistics, logic, philosophy, and psychology.
  dead space remake optimization: Pro-environmental Behaviors Kiyo Kurisu, 2016-01-28 This book offers a much-needed practical and conceptual guide for various pro-environmental behaviors. Written by an expert in both the environmental psychology and engineering fields, the book presents an overview of various pro-environmental behaviors (Chapter 1), the psychological background of behaviors (Chapters 2 and 3), how to survey and understand pro-environmental behaviors using questionnaires (Chapter 4) and how to know the actual environmental burdens derived by each behavior using life-cycle assessment (LCA) (Chapter 5), and measures to foster the behaviors and selected case studies for practitioners (Chapter 6). Readers will find Chapters 1, 4, and 5 particularly unique and useful; they provide an overview of many environmental behaviors and also the practical academic tools for analyzing environmental behaviors, such as questionnaire procedures, questions lists (“scales” in psychology), statistical tools, software, LCA methodologies, and databases. The book addresses the needs of academics and practitioners and is well suited as a textbook and reference guide for those studying or working in environmental engineering (systematic research), social psychology (environmental psychology), environmental education, and sustainability science. Policymakers will find the questionnaire list useful, as it can help them to grasp citizens’ environmental concerns and actual behaviors. The behavior list and LCA can be used to make manuals or guidelines for citizens to enhance environmental behaviors, and the case studies provide an informative basis for designing programs and workshops for citizens. Although the field of “pro-environmental behaviors” has been intensively dealt with by European researchers, their approaches have largely been limited to psychological viewpoints and program (education) development through small case studies. Further, the target behaviors are often limited to recycling and energy/water savings. In contrast, this book provides the first introduction to pro-environmental behaviors as a whole. As pro-environmental behaviors have become increasingly important not only in developed but also in developing countries, this publication represents a timely resource for the growing number of researchers exploring pro-environment behaviors.
  dead space remake optimization: Game Development with GameMaker Studio 2 Sebastiano M. Cossu, 2019-09-02 Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.
  dead space remake optimization: Managing Online Reputation Charlie Pownall, 2015-09-29 Managing Online Reputation is a comprehensive look at online reputation management. Drawing on recent examples of organizations managing their online reputations effectively and ineffectively, it provides a practical and visual tool-kit of processes and techniques to help limit and respond effectively to negative situations on social media.
  dead space remake optimization: Zero to One Blake Masters, Peter Thiel, 2014-09-18 WHAT VALUABLE COMPANY IS NOBODY BUILDING? The next Bill Gates will not build an operating system. The next Larry Page or Sergey Brin won’t make a search engine. If you are copying these guys, you aren’t learning from them. It’s easier to copy a model than to make something new: doing what we already know how to do takes the world from 1 to n, adding more of something familiar. Every new creation goes from 0 to 1. This book is about how to get there. ‘Peter Thiel has built multiple breakthrough companies, and Zero to One shows how.’ ELON MUSK, CEO of SpaceX and Tesla ‘This book delivers completely new and refreshing ideas on how to create value in the world.’ MARK ZUCKERBERG, CEO of Facebook ‘When a risk taker writes a book, read it. In the case of Peter Thiel, read it twice. Or, to be safe, three times. This is a classic.’ NASSIM NICHOLAS TALEB, author of The Black Swan
  dead space remake optimization: IBM Software-Defined Storage Guide Larry Coyne, Joe Dain, Eric Forestier, Patrizia Guaitani, Robert Haas, Christopher D. Maestas, Antoine Maille, Tony Pearson, Brian Sherman, Christopher Vollmar, IBM Redbooks, 2018-07-21 Today, new business models in the marketplace coexist with traditional ones and their well-established IT architectures. They generate new business needs and new IT requirements that can only be satisfied by new service models and new technological approaches. These changes are reshaping traditional IT concepts. Cloud in its three main variants (Public, Hybrid, and Private) represents the major and most viable answer to those IT requirements, and software-defined infrastructure (SDI) is its major technological enabler. IBM® technology, with its rich and complete set of storage hardware and software products, supports SDI both in an open standard framework and in other vendors' environments. IBM services are able to deliver solutions to the customers with their extensive knowledge of the topic and the experiences gained in partnership with clients. This IBM RedpaperTM publication focuses on software-defined storage (SDS) and IBM Storage Systems product offerings for software-defined environments (SDEs). It also provides use case examples across various industries that cover different client needs, proposed solutions, and results. This paper can help you to understand current organizational capabilities and challenges, and to identify specific business objectives to be achieved by implementing an SDS solution in your enterprise.
  dead space remake optimization: Architectonics of Game Spaces Andri Gerber, Ulrich Götz, 2019-10 What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places in reality? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with architecture.
  dead space remake optimization: The Anime Machine Thomas Lamarre, 2013-11-30 Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
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May 19, 2025 · Welcome back to the Tapers’ Section, where this week we have Grateful Dead music from 1969, 1981, and 1989. Our first stop this week is in Piedmont Park in Atlanta on …

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60 Years On - Grateful Dead
Apr 23, 2018 · The roses symbolize our deep love of the Dead. Inside the 60 I used a diamond like card, inspired from the gambling songs like Loser and Deal. The rays not only pull from Sunshine Daydream, …