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deep rock galactic cheat engine: Sophie's World Jostein Gaarder, 2007-03-20 A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: Who are you? and Where does the world come from? From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined. |
deep rock galactic cheat engine: What Video Games Have to Teach Us About Learning and Literacy. Second Edition James Paul Gee, 2014-12-02 Cognitive Development in a Digital Age James Paul Gee begins his classic book with I want to talk about video games–yes, even violent video games–and say some positive things about them. With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life. |
deep rock galactic cheat engine: Ghazghkull Thraka: Prophet of the Waaagh! Nate Crowley, 2024-02-27 Ghazghkull Thraka, the Beast of Armageddon, is one of the greatest threats to the Imperium. For the first time, read his full story… as told to the Inquisition by his faithful banner bearer Makari. Of the billions of greenskins who swarm the galaxy, only the name of one strikes fear into the hearts of human and xenos alike: Ghazghkull Mag Uruk Thraka. The Warlord of Warlords. The Beast of Armageddon. The Prophet of the Waaagh! With his tusks and fists and power claw, he does the holy work of Gork and Mork, and soon all worlds will burn in his boot prints. Mystery shrouds how such a beast came to exist, and rumours abound that the mighty warlord was once just like any other ork. But if that is the case, how did his ascendance come to be? Many have lost their minds trying to unravel the mystery. Lord Inquisitor Tytonida Falx has headed into the murky depths of heresy to find the answer, only this time, something is different. She possesses something the others did not. Custody of the one creature in the universe who claims to know the truth of it all. Ghazghkull’s banner bearer: Makari the Grot. |
deep rock galactic cheat engine: The Miner's Manual Marcus Collisson, 1845 |
deep rock galactic cheat engine: The Disappearing Spoon Sam Kean, 2010-07-12 From New York Times bestselling author Sam Kean comes incredible stories of science, history, finance, mythology, the arts, medicine, and more, as told by the Periodic Table. Why did Gandhi hate iodine (I, 53)? How did radium (Ra, 88) nearly ruin Marie Curie's reputation? And why is gallium (Ga, 31) the go-to element for laboratory pranksters? The Periodic Table is a crowning scientific achievement, but it's also a treasure trove of adventure, betrayal, and obsession. These fascinating tales follow every element on the table as they play out their parts in human history, and in the lives of the (frequently) mad scientists who discovered them. The Disappearing Spoon masterfully fuses science with the classic lore of invention, investigation, and discovery -- from the Big Bang through the end of time. Though solid at room temperature, gallium is a moldable metal that melts at 84 degrees Fahrenheit. A classic science prank is to mold gallium spoons, serve them with tea, and watch guests recoil as their utensils disappear. |
deep rock galactic cheat engine: The Precipice Toby Ord, 2020-03-24 This urgent and eye-opening book makes the case that protecting humanity's future is the central challenge of our time. If all goes well, human history is just beginning. Our species could survive for billions of years - enough time to end disease, poverty, and injustice, and to flourish in ways unimaginable today. But this vast future is at risk. With the advent of nuclear weapons, humanity entered a new age, where we face existential catastrophes - those from which we could never come back. Since then, these dangers have only multiplied, from climate change to engineered pathogens and artificial intelligence. If we do not act fast to reach a place of safety, it will soon be too late. Drawing on over a decade of research, The Precipice explores the cutting-edge science behind the risks we face. It puts them in the context of the greater story of humanity: showing how ending these risks is among the most pressing moral issues of our time. And it points the way forward, to the actions and strategies that can safeguard humanity. An Oxford philosopher committed to putting ideas into action, Toby Ord has advised the US National Intelligence Council, the UK Prime Minister's Office, and the World Bank on the biggest questions facing humanity. In The Precipice, he offers a startling reassessment of human history, the future we are failing to protect, and the steps we must take to ensure that our generation is not the last. A book that seems made for the present moment. —New Yorker |
deep rock galactic cheat engine: Working Effectively with Legacy Code Michael Feathers, 2004-09-22 Get more out of your legacy systems: more performance, functionality, reliability, and manageability Is your code easy to change? Can you get nearly instantaneous feedback when you do change it? Do you understand it? If the answer to any of these questions is no, you have legacy code, and it is draining time and money away from your development efforts. In this book, Michael Feathers offers start-to-finish strategies for working more effectively with large, untested legacy code bases. This book draws on material Michael created for his renowned Object Mentor seminars: techniques Michael has used in mentoring to help hundreds of developers, technical managers, and testers bring their legacy systems under control. The topics covered include Understanding the mechanics of software change: adding features, fixing bugs, improving design, optimizing performance Getting legacy code into a test harness Writing tests that protect you against introducing new problems Techniques that can be used with any language or platform—with examples in Java, C++, C, and C# Accurately identifying where code changes need to be made Coping with legacy systems that aren't object-oriented Handling applications that don't seem to have any structure This book also includes a catalog of twenty-four dependency-breaking techniques that help you work with program elements in isolation and make safer changes. |
deep rock galactic cheat engine: We Are Legion (We Are Bob) Dennis E. Taylor, 2017-04-14 Bobiverse fans: a signed limited edition of all three books in a boxed set, signed by the author, is now available on Amazon. Look for The Bobiverse [Signed Limited Edition] on Amazon Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets. The stakes are high: no less than the first claim to entire worlds. If he declines the honor, he'll be switched off, and they'll try again with someone else. If he accepts, he becomes a prime target. There are at least three other countries trying to get their own probes launched first, and they play dirty. The safest place for Bob is in space, heading away from Earth at top speed. Or so he thinks. Because the universe is full of nasties, and trespassers make them mad - very mad. |
deep rock galactic cheat engine: A Fire Upon The Deep Vernor Vinge, 2010-04-01 Now with a new introduction for the Tor Essentials line, A Fire Upon the Deep is sure to bring a new generation of SF fans to Vinge's award-winning works. A Hugo Award-winning Novel! “Vinge is one of the best visionary writers of SF today.”-David Brin Thousands of years in the future, humanity is no longer alone in a universe where a mind's potential is determined by its location in space, from superintelligent entities in the Transcend, to the limited minds of the Unthinking Depths, where only simple creatures, and technology, can function. Nobody knows what strange force partitioned space into these regions of thought, but when the warring Straumli realm use an ancient Transcendent artifact as a weapon, they unwittingly unleash an awesome power that destroys thousands of worlds and enslaves all natural and artificial intelligence. Fleeing this galactic threat, Ravna crash lands on a strange world with a ship-hold full of cryogenically frozen children, the only survivors from a destroyed space-lab. They are taken captive by the Tines, an alien race with a harsh medieval culture, and used as pawns in a ruthless power struggle. Tor books by Vernor Vinge Zones of Thought Series A Fire Upon The Deep A Deepness In The Sky The Children of The Sky Realtime/Bobble Series The Peace War Marooned in Realtime Other Novels The Witling Tatja Grimm's World Rainbows End Collections Collected Stories of Vernor Vinge True Names At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied. |
deep rock galactic cheat engine: Rhythms of the Brain G. Buzsáki, 2011 Studies of mechanisms in the brain that allow complicated things to happen in a coordinated fashion have produced some of the most spectacular discoveries in neuroscience. This book provides eloquent support for the idea that spontaneous neuron activity, far from being mere noise, is actually the source of our cognitive abilities. It takes a fresh look at the coevolution of structure and function in the mammalian brain, illustrating how self-emerged oscillatory timing is the brain's fundamental organizer of neuronal information. The small-world-like connectivity of the cerebral cortex allows for global computation on multiple spatial and temporal scales. The perpetual interactions among the multiple network oscillators keep cortical systems in a highly sensitive metastable state and provide energy-efficient synchronizing mechanisms via weak links. In a sequence of cycles, György Buzsáki guides the reader from the physics of oscillations through neuronal assembly organization to complex cognitive processing and memory storage. His clear, fluid writing-accessible to any reader with some scientific knowledge-is supplemented by extensive footnotes and references that make it just as gratifying and instructive a read for the specialist. The coherent view of a single author who has been at the forefront of research in this exciting field, this volume is essential reading for anyone interested in our rapidly evolving understanding of the brain. |
deep rock galactic cheat engine: Out Of Control Kevin Kelly, 2009-04-30 Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things. |
deep rock galactic cheat engine: The Life Engineered JF Dubeau, 2016-03-01 JF Dubeau’s debut novel, The Life Engineered begins in the year 3594, where humanity is little more than a memory—a legend of the distant past destined to reappear. Capeks, a race of artificial creatures originally created by humans, have inherited the galaxy and formed a utopian civilization built on the shared goal of tirelessly working to prepare for their makers’ return. One moment a cop dying in the line of duty in Boston, the next “reborn” as a Capek, Dagir must find her place in this intricate society. That vaguely remembered “death” was but the last of hundreds of simulated lives, distilling her current personality. A robot built for rescue and repair, she finds her abilities tested immediately after her awakening when the large, sentient facility that created her is destroyed, marking the only instance of murder the peaceful Capeks have ever known. For the first time in their history, conflicting philosophies clash, setting off a violent civil war that could lay waste to the stars themselves. Dagir sets off on a quest to find the killers, and finds much more than she sought. As the layers of the Capeks’ past peel away to reveal their early origins, centuries-old truths come to light. And the resulting revelations may tear humanity’s children apart—and destroy all remnants of humankind. |
deep rock galactic cheat engine: Acadie Dave Hutchinson, 2017-09-05 A group of colonists are hunted by the planet they left behind in this science fiction novella by the award-winning author of the Fractured Europe series. The Colony left Earth to find utopia, a home on a new planet where their leader could fully explore their genetic potential, unfettered by their homeworld’s restrictions. They settled a new paradise, and have been evolving and adapting for centuries. Earth has other plans. The original humans have been tracking their descendants across the stars, bent on their annihilation. They won’t stop until the new humans have been destroyed, their experimentation wiped out of the human gene pool. Can’t anyone let go of a grudge anymore? Praise for Acadie “Acadie deserved to win many, many awards. It’s got a great character in Duke, the writing is wonderful and the ideas magnificent. Proof that good things do indeed come in small parcels.” —SFBook Reviews “It’s a Space Opera tale that packs a lot in! . . . Acadie is a well-written tale. What this story does is show a writer willing to play with traditional tropes, an author who is very skillful at setting scene and developing characters in a limited amount of words.” —SFFWorld |
deep rock galactic cheat engine: Proxima Stephen Baxter, 2013-09-19 How would you survive on a planet that doesn't spin? An awe-inspiring Planetary Romance from Terry Pratchett's co-author on the Long Earth Books The very far future: The Galaxy is a drifting wreck of black holes, neutron stars, chill white dwarfs. The age of star formation is long past. Yet there is life here, feeding off the energies of the stellar remnants, and there is mind, a tremendous Galaxy-spanning intelligence each of whose thoughts lasts a hundred thousand years. And this mind cradles memories of a long-gone age when a more compact universe was full of light ... The 27th century: Proxima Centauri, an undistinguished red dwarf star, is the nearest star to our sun - and (in this fiction), the nearest to host a world, Proxima IV, habitable by humans. But Proxima IV is unlike Earth in many ways. Huddling close to the warmth, orbiting in weeks, it keeps one face to its parent star at all times. The 'substellar point', with the star forever overhead, is a blasted desert, and the 'antistellar point' on the far side is under an ice cap in perpetual darkness. How would it be to live on such a world? Yuri Jones, with 1,000 others, is about to find out ... PROXIMA tells the amazing tale of how we colonise a harsh new eden, and the secret we find there that will change our role in the Universe for ever. Readers love Proxima: 'The plot was very interesting and I really liked how the narrative alternated from the past to the future to give a better understanding of the setting . . . a thought provoking and compelling read' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'Some damn fine science fiction . . . There's a strong blend of characters here, including human and AI' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'I highly recommend it for fans of hard sci-fi, time dilation, space exploration, colonisation and first contact . . . Baxter has gone to a lot of bother to do his scientific, ecological research to serve you an entire planet on a platter' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'Half hard sci-fi about surviving on a new planet, half an almost-2001 sense of mysterious alien force. It all comes together really well' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ |
deep rock galactic cheat engine: Homo Deus Yuval Noah Harari, 2017-02-21 Official U.S. edition with full color illustrations throughout. NEW YORK TIMES BESTSELLER Yuval Noah Harari, author of the critically-acclaimed New York Times bestseller and international phenomenon Sapiens, returns with an equally original, compelling, and provocative book, turning his focus toward humanity’s future, and our quest to upgrade humans into gods. Over the past century humankind has managed to do the impossible and rein in famine, plague, and war. This may seem hard to accept, but, as Harari explains in his trademark style—thorough, yet riveting—famine, plague and war have been transformed from incomprehensible and uncontrollable forces of nature into manageable challenges. For the first time ever, more people die from eating too much than from eating too little; more people die from old age than from infectious diseases; and more people commit suicide than are killed by soldiers, terrorists and criminals put together. The average American is a thousand times more likely to die from binging at McDonalds than from being blown up by Al Qaeda. What then will replace famine, plague, and war at the top of the human agenda? As the self-made gods of planet earth, what destinies will we set ourselves, and which quests will we undertake? Homo Deus explores the projects, dreams and nightmares that will shape the twenty-first century—from overcoming death to creating artificial life. It asks the fundamental questions: Where do we go from here? And how will we protect this fragile world from our own destructive powers? This is the next stage of evolution. This is Homo Deus. With the same insight and clarity that made Sapiens an international hit and a New York Times bestseller, Harari maps out our future. |
deep rock galactic cheat engine: This Gaming Life Jim Rossignol, 2008-05-29 In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org. |
deep rock galactic cheat engine: Star Wars Edge of the Empire RPG Fantasy Flight Games, Lisa Farrell, 2014-08-15 Fantasy Flight Games is proud to announce Far Horizons, a sourcebook for Colonists making their living at the galaxys fringes in Star Wars: Edge of the Empire. Far Horizons offers new options for Colonists, along with new gear, spaceships, and species that all players (and GMs) will find useful. -- Publisher website. |
deep rock galactic cheat engine: X-Men Epic Collection: the Gift [new Printing] Chris Claremont, Dave Cockrum, 2024-06-11 Chris Claremont reunites with Dave Cockrum for another run of X-Men classics! They put the all-new, all-different mutants they made famous into an action-packed pressure cooker through Arcade, Dr. Doom and Garokk that blows its top with the return of Magneto in an anniversary extravaganza! Next, it's the immortal Kitty's Fairy Tale, a storybook fantasy that introduced Kitty's loyal pet dragon, the lovable Lockheed! Brent Anderson draws a double-sized annual teaming the X-Men with the FF against the barbarian Arkon! And, just because we love ya, we're including Avengers Annual #10, featuring the iconic first appearance of Rogue! Also featuring guest-appearances by Spider-Woman and Dazzler, the fan-favorite Savage Land saga from Marvel Fanfare and rare X-Men stories from Bizarre Adventures!--Amazon.com. |
deep rock galactic cheat engine: Reality Is Broken Jane McGonigal, 2011-01-20 “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient. |
deep rock galactic cheat engine: Level Up! Scott Rogers, 2010-09-29 Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book! |
deep rock galactic cheat engine: How to Change Your Mind Michael Pollan, 2019-05-14 Now on Netflix as a 4-part documentary series! “Pollan keeps you turning the pages . . . cleareyed and assured.” —New York Times A #1 New York Times Bestseller, New York Times Book Review 10 Best Books of 2018, and New York Times Notable Book A brilliant and brave investigation into the medical and scientific revolution taking place around psychedelic drugs--and the spellbinding story of his own life-changing psychedelic experiences When Michael Pollan set out to research how LSD and psilocybin (the active ingredient in magic mushrooms) are being used to provide relief to people suffering from difficult-to-treat conditions such as depression, addiction and anxiety, he did not intend to write what is undoubtedly his most personal book. But upon discovering how these remarkable substances are improving the lives not only of the mentally ill but also of healthy people coming to grips with the challenges of everyday life, he decided to explore the landscape of the mind in the first person as well as the third. Thus began a singular adventure into various altered states of consciousness, along with a dive deep into both the latest brain science and the thriving underground community of psychedelic therapists. Pollan sifts the historical record to separate the truth about these mysterious drugs from the myths that have surrounded them since the 1960s, when a handful of psychedelic evangelists inadvertently catalyzed a powerful backlash against what was then a promising field of research. A unique and elegant blend of science, memoir, travel writing, history, and medicine, How to Change Your Mind is a triumph of participatory journalism. By turns dazzling and edifying, it is the gripping account of a journey to an exciting and unexpected new frontier in our understanding of the mind, the self, and our place in the world. The true subject of Pollan's mental travelogue is not just psychedelic drugs but also the eternal puzzle of human consciousness and how, in a world that offers us both suffering and joy, we can do our best to be fully present and find meaning in our lives. |
deep rock galactic cheat engine: Cosmogramma Courttia Newland, 2021-10-28 In his sharply crafted, unnerving first collection of speculative fiction shorts, Courttia Newland envisages an alternate future as lived by the African diaspora. Robots used as human proxies in a war become driven by all-too-human desires; Kill Parties roam the streets of a post-apocalyptic world; a matriarchal race of mer creatures depends on inter-breeding with mortals to survive; mysterious seeds appear in cities across the world, growing into the likeness of people in their vicinity. Through transfigured bodies and impossible encounters, Newland brings a sharp, fresh eye to age-old themes of the human capacity for greed, ambition and self-destruction, but ultimately of our strength and resilience. |
deep rock galactic cheat engine: When Old Technologies Were New Carolyn Marvin, 1990-05-24 In the history of electronic communication, the last quarter of the nineteenth century holds a special place, for it was during this period that the telephone, phonograph, electric light, wireless, and cinema were all invented. In When old Technologies Were New, Carolyn Marvin explores how two of these new inventions--the telephone and the electric light--were publicly envisioned at the end of the nineteenth century, as seen in specialized engineering journals and popular media. Marvin pays particular attention to the telephone, describing how it disrupted established social relations, unsettling customary ways of dividing the private person and family from the more public setting of the community. On the lighter side, she describes how people spoke louder when calling long distance, and how they worried about catching contagious diseases over the phone. A particularly powerful chapter deals with telephonic precursors of radio broadcasting--the Telephone Herald in New York and the Telefon Hirmondo of Hungary--and the conflict between the technological development of broadcasting and the attempt to impose a homogenous, ethnocentric variant of Anglo-Saxon culture on the public. While focusing on the way professionals in the electronics field tried to control the new media, Marvin also illuminates the broader social impact, presenting a wide-ranging, informative, and entertaining account of the early years of electronic media. |
deep rock galactic cheat engine: A Door Into Ocean Joan Slonczewski, 2000-10-13 Joan Slonczewski's A Door into Ocean is the novel upon which the author's reputation as an important SF writer principally rests. A ground-breaking work both of feminist SF and of world-building hard SF, it concerns the Sharers of Shora, a nation of women on a distant moon in the far future who are pacifists, highly advanced in biological sciences, and who reproduce by parthenogenesis--there are no males--and tells of the conflicts that erupt when a neighboring civilization decides to develop their ocean world, and send in an army. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied. |
deep rock galactic cheat engine: Mindhacker Ron Hale-Evans, Marty Hale-Evans, 2011-08-10 Compelling tips and tricks to improve your mental skills Don't you wish you were just a little smarter? Ron and Marty Hale-Evans can help with a vast array of witty, practical techniques that tune your brain to peak performance. Founded in current research, Mindhacker features 60 tips, tricks, and games to develop your mental potential. This accessible compilation helps improve memory, accelerate learning, manage time, spark creativity, hone math and logic skills, communicate better, think more clearly, and keep your mind strong and flexible. |
deep rock galactic cheat engine: The Rapture of the Nerds Cory Doctorow, Charles Stross, 2012-09-04 From the two defining personalities of post-cyberpunk SF, a brilliant collaboration to rival 1987's The Difference Engine by William Gibson and Bruce Sterling |
deep rock galactic cheat engine: Online Communication Andrew F. Wood, Matthew J. Smith, 2004-09-22 Online Communication provides an introduction to both the technologies of the Internet Age and their social implications. This innovative and timely textbook brings together current work in communication, political science, philosophy, popular culture, history, economics, and the humanities to present an examination of the theoretical and critical issues in the study of computer-mediated communication. Continuing the model of the best-selling first edition, authors Andrew F. Wood and Matthew J. Smith introduce computer-mediated communication (CMC) as a subject of academic research as well as a lens through which to examine contemporary trends in society. This second edition of Online Communication covers online identity, mediated relationships, virtual communities, electronic commerce, the digital divide, spaces of resistance, and other topics related to CMC. The text also examines how the Internet has affected contemporary culture and presents the critiques being made to those changes. Special features of the text include: *Hyperlinks--presenting greater detail on topics from the chapter *Ethical Ethical Inquiry--posing questions on the nature of human communication and conduct online *Online Communication and the Law--examining the legal ramifications of CMC issues Advanced undergraduates, graduate students, and researchers interested in the field of computer-mediated communication, as well as those studying issues of technology and culture, will find Online Communication to be an insightful resource for studying the role of technology and mediated communication in today's society. |
deep rock galactic cheat engine: The Blind Watchmaker Charles Simonyi Professor of the Public Understanding of Science Richard Dawkins, Richard Dawkins, 1996-09-17 Patiently and lucidly, this Los Angeles Times Book Award and Royal Society of Literature Heinemann Prize winner identifies the aspects of the theory of evolution that people find hard to believe and removes the barriers to credibility one by one. As readable and vigorous a defense of Darwinism as has been published since 1859.--The Economist. |
deep rock galactic cheat engine: A First Course in General Relativity Bernard F. Schutz, 1985-01-31 This textbook develops general relativity and its associated mathematics from a minimum of prerequisites, leading to a physical understanding of the theory in some depth. |
deep rock galactic cheat engine: Mathematicians in Love Rudy Rucker, 2008-07-08 A riveting new science fiction novel from the writer who twice won the Philip K. Dick Award for best SF novel.Bela and Paul, two wild young mathematicians, are friends and roommates, and in love with the same woman, who happens to be Alma, Bela's girlfriend. They fight it out by changing reality using cutting edge math, to change who gets the girl. The contemporary world they live in is not quite this one, but much like Berkeley, California, and the two graduate students are trying to finish their degrees and get jobs. It doesn't help that their unpredictable advisor Roland is a mad mathematical genius who has figured out a way to predict isolated and specific bits of the future that can cause a lot of trouble. . .and he's starting to see monsters in mirrors. Bela and Paul start to mess around with reality, and when that happens, all heaven and hell break loose. Those monsters of Roland's were really there, but who are they? This novel is a romantic comedy with a whole corkscrew of SF twists. At the publisher's request, this title is being sold without Digital Rights Management software (DRM) applied. |
deep rock galactic cheat engine: The Chinatown Death Cloud Peril Paul Malmont, 2007-06-05 Set in the colorful world of the 1930s and peopled with writers H.P. Lovecraft, L. Ron Hubbard, Lester Dent, and Walter Gibson, this swashbuckling literary thriller propels the characters into a genuine pulp adventure in which they try to thwart a madman intent on creating a new global empire. |
deep rock galactic cheat engine: Glasshouse Charles Stross, 2006 Awakening in a clinic with most of his memories missing, Robin goes on the run from unknown enemies out to kill him, volunteering to take part in the Glasshouse, an experimental polity simulating a pre-accelerated culture in which he will be assigned an anonymous identity, but he experiences radical changes that threaten everything. 20,000 first printing. |
deep rock galactic cheat engine: Game Architecture and Design Andrew Rollings, Dave Morris, 2004 A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and offers an overview of game development software. |
deep rock galactic cheat engine: Game Wizards Jon Peterson, 2021-10-12 The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the Satanic Panic accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened. |
deep rock galactic cheat engine: A God in the Shed J-F. Dubeau, 2017-06-13 -Barnes & Noble Best Horror Books of 2017 Pick -Runner-up for the American Library Association's Horror Book of 2017 One of the most enthralling novels I've read in the last ten years. Dubeau is a force to be reckoned with. —Jerry Smith, Fangoria Magazine and Blumhouse.com This is the page-turner you've been looking for. —Barnes & Noble The village of Saint-Ferdinand has all the trappings of a quiet life: farmhouses stretching from one main street, a small police precinct, a few diners and cafés, and a grocery store. Though if an out-of-towner stopped in, they would notice one unusual thing—a cemetery far too large and much too full for such a small town, lined with the victims of the Saint-Ferdinand Killer, who has eluded police for nearly two decades. It’s not until after Inspector Stephen Crowley finally catches the killer that the town discovers even darker forces are at play. When a dark spirit reveals itself to Venus McKenzie, one of Saint-Ferdinand's teenage residents, she learns that this creature's power has a long history with her town—and that the serial murders merely scratch the surface of a past burdened by evil secrets. |
deep rock galactic cheat engine: Excession Iain M. Banks, 2023-11-30 The novels of Iain M. Banks have forever changed the face of modern science fiction. His Culture books combine breathtaking imagination with exceptional storytelling, and have secured his reputation as one of the most extraordinary and influential writers in the genre. 'Banks is a phenomenon' William Gibson Two and a half millennia ago in a remote corner of space, beside a trillion-year-old dying sun from a different universe, the artifact appeared. It was a perfect black-body sphere, and it did nothing. Then it disappeared. Now it is back. Diplomat Genar-Hofoen of Special Circumstances is sent to investigate but, sidetracked by an old flame and the spoiled-brat operative Ulver Seich, and faced with the systematic depravities of a race who call themselves the Affront, it's anyone's guess whether he'll succeed . . . Praise for the Culture series: 'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday 'Banks has created one of the most enduring and endearing visions of the future' Guardian 'Jam-packed with extraordinary invention' Scotsman 'Compulsive reading' Sunday Telegraph The Culture series: Consider Phlebas The Player of Games Use of Weapons Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata The State of the Art Other books by Iain M. Banks: Against a Dark Background Feersum Endjinn The Algebraist Also now available: The Culture: The Drawings - an extraordinary collection of original illustrations faithfully reproduced from sketchbooks Banks kept in the 1970s and 80s, depicting the ships, habitats, geography, weapons and language of Banks' Culture series of novels in incredible detail. |
deep rock galactic cheat engine: Consumer Behavior Delbert I. Hawkins, Roger J. Best, Kenneth A. Coney, 2003-03 Consumer Behavior, 9/e, by Hawkins, Best, & Coney offers balanced coverage of consumer behavior including the psychological, social, and managerial implications. The new edition features current and exciting examples that are tied into global and technology consumer behavior issues and trends, a solid foundation in marketing strategy, integrated coverage of ethical/social issues and outlines the consumer decision process. This text is known for its ability to link topics back to marketing decision-making and strategic planning which gives students the foundation to understanding consumer behavior which will make them better consumers and better marketers. |
deep rock galactic cheat engine: Duke's Cut Cyril J. Wood, 2009-06-15 The Bridgewater Canal is distinguished as England's first canal and its development marked the beginning of a transport revolution that provided a crucial foundation for industrial and commercial development in England. Since its completion in 1765, the canal has been regularly used by commercial and passenger traffic; it was one if the major routes of the North West that helped Manchester to develop as a centre of trade and industry in the 19th century. In The Duke's Cut: The Bridgewater Canal, Cyril J. Wood recounts the fascinating history of the Bridgewater canal from its conception and construction to its subsequent successes including its use as a leisure waterway today. His detailed commentary is complemented by his descriptive guide to cruising the canal and valuable navigational information. Illustrated with more than 150 images, this comprehensive history and guide will appeal to local historians and canal enthusiasts alike. |
deep rock galactic cheat engine: The Lifecycle of Software Objects Ted Chiang, 2010 What's the best way to create artificial intelligence? In 1950, Alan Turing wrote, Many people think that a very abstract activity, like the playing of chess, would be best. It can also be maintained that it is best to provide the machine with the best sense organs that money can buy, and then teach it to understand and speak English. This process could follow the normal teaching of a child. Things would be pointed out and named, etc. Again I do not know what the right answer is, but I think both approaches should be tried. The first approach has been tried many times in both science fiction and reality. In this new novella, at over 30,000 words, his longest work to date, Ted Chiang offers a detailed imagining of how the second approach might work within the contemporary landscape of startup companies, massively-multiplayer online gaming, and open-source software. It's a story of two people and the artificial intelligences they helped create, following them for more than a decade as they deal with the upgrades and obsolescence that are inevitable in the world of software. At the same time, it's an examination of the difference between processing power and intelligence, and of what it means to have a real relationship with an artificial entity. |
deep rock galactic cheat engine: The Emperor's Gift Aaron Dembski-Bowden, 2012-05-29 The start of a new series featuring the Grey Knight Space Marines by Aaron Dembski-Bowden A young boy is recruited into the Grey Knights, and must hone his fledgling psychic talents if he is to join the hallowed and mysterious ranks of the Space Marine daemon hunters. |
Deep Rock Galactic + Legacy Edition - FearLess Cheat Engine
Oct 23, 2020 · How to use this cheat table? Double-click the .CT file in order to open it. Click the PC icon in Cheat Engine in order to select the game process. Keep the list. You do not have …
[Release] Deep Rock Galactic Cheat Table - UnknownCheats
Jan 31, 2022 · That's the wonderful cheat sheet. Yes, I happily appreciated the "infinite" grappling hook. As for me, more isn't required of it (well, except that there is no overheating and the old …
Deep Rock Galactic — Table for Cheat Engine [upd: 08.02.2025] …
Feb 10, 2025 · Deep Rock Galactic is a cooperative shooter in a fantasy setting. The player will take control of one of the members of an elite unit of mercenary miners, who will... Read more. …
Deep Rock Galactic - FearLess Cheat Engine
Dec 24, 2019 · Click the PC icon in Cheat Engine in order to select the game process. Keep the list. Activate the trainer options by checking boxes or setting values from 0 to 1
Deep Rock Galactic Cheat - GitHub
Use Deep Rock Galactic cheat with god mode, unlimited ammo, fly, teleports, infinite flares, resources, XP and more. - Deep Rock Galactic Cheat – God Mode, Infinite Ammo, Fly Hack & …
Deep Rock Galactic Gamepass/Windows version Cheat Table
Jan 17, 2023 · Deep Rock Galactic Gamepass/Windows version Cheat Table Hey, I've decided to come back to this table and remake it. More stuff may be added but here's the current options
Deep Rock Galactic — Table for Cheat Engine [UPD: 07/06/2024] …
Jul 9, 2024 · Deep Rock Galactic is a cooperative shooter in a fantasy setting. The player will take control of one of the members of an elite unit of mercenary miners, who will... Read more. …
Deep Rock Galactic: Survivor by Igromanru - FearLess Cheat Engine
Mar 25, 2017 · Click the PC icon in Cheat Engine in order to select the game process. Keep the list. Activate the trainer options by checking boxes or setting values from 0 to 1
Deep Rock Galactic Trainer - FearLess Cheat Engine
Apr 16, 2019 · Appears to be busted and not working at all, activating Trainer causes CTD when in a mission. v. 1.35.64089.0. I'm aware, this game updates frequently and breaks the trainer in …
[Release] Deep Rock Galactic Cheat Table - Page 17
I appreciate you making the cheat table, but I'm a little new to cheat tables so I'm wondering if it would be easy for the author or someone to explain what some of the options do? Specifically …
Deep Rock Galactic + Legacy Edition - FearLess Cheat Engi…
Oct 23, 2020 · How to use this cheat table? Double-click the .CT file in order to open it. Click the PC icon in Cheat …
[Release] Deep Rock Galactic Cheat Table - UnknownCheats
Jan 31, 2022 · That's the wonderful cheat sheet. Yes, I happily appreciated the "infinite" grappling hook. As for …
Deep Rock Galactic — Table for Cheat Engine [upd: 08.02.…
Feb 10, 2025 · Deep Rock Galactic is a cooperative shooter in a fantasy setting. The player will take control …
Deep Rock Galactic - FearLess Cheat Engine
Dec 24, 2019 · Click the PC icon in Cheat Engine in order to select the game process. Keep the list. Activate the …
Deep Rock Galactic Cheat - GitHub
Use Deep Rock Galactic cheat with god mode, unlimited ammo, fly, teleports, infinite flares, resources, XP and …