Why You Actually Need a Boss Tracking Worksheet in Elden Ring

You've probably noticed that Elden Ring throws at least 40-50 major bosses at you across a single playthrough, and trying to keep track of which ones you've defeated, which ones you're stuck on, and which ones you need to farm for runs is genuinely overwhelming. I spent three weeks last year working through this exact problem after my second playthrough, and what I ended up with became something I actually use to this day. The basic idea is simple. You create a spreadsheet or printed document where each boss gets their own row. The columns cover what you actually need to know during a run: location, whether you've beaten them, what rune yield they provide, any key drops, and notes on mechanics that trip people up. I structured mine around five columns that cover everything I need without turning it into a database project. The most important column is the mechanics notes section. This is where the template actually earns its keep. When you're running NG+7 and you need to kill every boss for a speedrun, you don't have time to relearn that Margit's first phase telegraphs his hammer slam with a three-frame windup on the left shoulder. Writing that down once saves you from making the same mistake eight hours later.

I made a custom version a while back and hit a real wall early on. I initially put all the boss categories in one sheet and tried to sort by location, drop, and difficulty all at once. It became unmanageable after about twelve bosses because the columns got too wide for comfortable reading. The fix was splitting it into two separate tabs. One tab for regular bosses with full mechanics breakdowns, and a second slim tab just for Great Rune bosses and demigods with only the essentials. That cut my actual lookup time from probably thirty seconds per search down to maybe five. The rune yield column is more useful than most people expect. If you're doing farm runs or optimizing your level for a specific challenge, knowing that Malenia drops roughly 48,000 runes in base playthrough provides concrete data that changes how you plan your runs. I add a separate column for rune cost adjusted by NG tier because the multiplier hits hardest in later cycles.

Building the Spreadsheet Itself

Start with a blank sheet. Column A is boss name. Column B is region or map area. Column C is boss type tag -- I use abbreviations like LG for Leyndell Guardian or SG for Shaded Castle to save space. Column D is defeat status. Column E covers key drops. Column F is the mechanics notes section. Column G is rune yield. Column H is optional difficulty rating from one to five based on what actually works for you. Freeze the top row so headers stay visible as you scroll. This sounds basic but it matters when you're scanning down past fifty entries looking for a specific fight. I also color code row backgrounds by difficulty tier. Anything red takes more than five attempts for me. Yellow is borderline. Green is straightforward. That visual system works faster than reading text labels when you're in a hurry between runs. One thing beginners miss when building these is the optional content tracking. Most people focus on main story bosses and completely forget about secret area bosses like the Beast Clergyman in Mohgwyn Palace or the Godrick Knight in Underground Storeroom. Add a column for location subtype -- main path, hidden area, or side realm -- so you know which fights you can skip versus which ones are required for completion tracking.

Get the Full Details

Elden Ring - Boss Checklist ~ Doors Geek
Elden Ring - Boss Checklist ~ Doors Geek

I also recommend adding a column for spirit ash compatibility notes. Some bosses melt to Mimic Tear while others are designed specifically to punish that summon. Recording which category each boss falls into on your first encounter saves you from pulling out a spirit ash four hours later and discovering the boss has massive magic damage resistance. That happened to me with Malenia. I wasted an entire run because I hadn't logged that her waterfowl dance breaks through standard spirit aggregation.

Practical Tips That Actually Matter

Keep your mechanics notes short. Write three to five words per line, not paragraphs. If you're typing full sentences you'll stop updating the sheet within a week. "Rolls right during grab" beats a full description every time. Update immediately after each fight. Waiting until later means you'll forget the specific timing windows or environmental hazards you encountered. I keep the sheet open in a second window or on a separate screen while I play. It takes about twelve seconds to fill in a row after beating a boss, and that twelve seconds compounds into not missing anything important. Don't obsess over accuracy for rune values unless you're speedrunning. The game doesn't display exact rune counts in most cases, and different sources give conflicting numbers for the same boss. Rough estimates work fine for planning purposes. A boss dropping approximately thirty thousand runes is sufficient information for deciding whether to prioritize a run over leveling at a site of grace.

The sheet becomes essentially worthless if you never look at it during actual gameplay. The whole point is quick reference while you're between attempts or planning your route. If you close it after building it, you've wasted the effort. Leave it open. Reference the mechanics column before walking into a new arena. The habit of checking before engaging is what separates a functional tracker from a forgotten document.

Elden Ring Boss Design - Jackson's website
Elden Ring Boss Design - Jackson's website

When This Approach Falls Apart

There are situations where a DIY worksheet stops helping and starts hindering. If you're playing on a console without easy multi-window access, keeping the spreadsheet open means switching contexts constantly, which breaks your focus during difficult fights. In those cases, a printed version laid out on a secondary monitor or tablet works better. Print it at half size on A4 paper and reference it physically instead of digitally. Another limitation is that boss movesets change slightly between patches in Elden Ring. If you're playing on PC with active updates or starting a fresh build after a major patch, your old mechanics notes might reference attacks that got rebalanced. Check patch notes for the specific bosses you've already logged before trusting a sheet you built months ago. For most players, this system cuts preparation time before boss attempts significantly. Instead of watching a twenty-minute YouTube guide every time you approach a new fight, you get a three-second glance at your notes that covers the critical details you personally struggled with. That's the real value proposition here.